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0.69 + 1.7.5.M1D15
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@@ -155,7 +155,7 @@ fnc_usec_damageBleed = {
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/***********************************************************
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PROCESS DAMAGE TO A UNIT
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- Function
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- [_unit, _wound] call fnc_usec_damageBleed;
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- [_unit, _wound, _injury] call fnc_usec_damageBleed;
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************************************************************/
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private["_unit","_wound","_injury","_modelPos","_point","_source"];
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_unit = _this select 0;
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@@ -229,6 +229,7 @@ fnc_usec_damageBleed = {
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};
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fnc_usec_recoverUncons = {
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//same actions as in the EH, just timed differently
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player setVariable ["NORRN_unconscious", false, true];
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player setVariable ["unconsciousTime", 0, true];
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player setVariable ["USEC_isCardiac",false,true];
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