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0.69 + 1.7.5.M1D15
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@@ -18,8 +18,8 @@ if (_unit == player) then {
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_id = false spawn dayz_disableRespawn;
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};
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_unit setVariable ["hit_legs",0];
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_unit setVariable ["hit_hands",0];
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_unit setVariable ["hit_legs",0,false];
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_unit setVariable ["hit_hands",0,false];
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if (isServer) then {
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_unit setVariable["medForceUpdate",true];
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