0.69 + 1.7.5.M1D15

This commit is contained in:
vbawol
2013-01-18 12:25:49 -06:00
parent 662d62d781
commit 4cab61bf63
81 changed files with 1061 additions and 532 deletions

View File

@@ -1,46 +1,82 @@
"dayzSetFuel" addPublicVariableEventHandler {(_this select 1) call local_sefFuel};
rpcCodeVarName = { format["%1_code",_this] };
rpcDirectCall = { call compile format["[%1,%2] call %3;",str(_this),_this,_this call rpcCodeVarName]; };
if (isServer) then {
"dayzDeath" addPublicVariableEventHandler {(_this select 1) call server_playerDied};
"dayzDiscoAdd" addPublicVariableEventHandler {dayz_disco set [count dayz_disco,(_this select 1)];};
"dayzDiscoRem" addPublicVariableEventHandler {dayz_disco = dayz_disco - [(_this select 1)];};
"dayzPlayerSave" addPublicVariableEventHandler {(_this select 1) call server_playerSync;};
"dayzPublishObj" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
"dayzUpdateVehicle" addPublicVariableEventHandler {(_this select 1) call server_updateObject};
"dayzDeleteObj" addPublicVariableEventHandler {(_this select 1) call local_deleteObj};
"dayzPublishVeh" addPublicVariableEventHandler {(_this select 1) call server_publishVeh}; // for vehicle traders
"dayzTradeObject" addPublicVariableEventHandler {(_this select 1) call server_tradeObj}; // for vehicle traders
"dayzTraderMenu" addPublicVariableEventHandler {(_this select 1) call server_traders}; // for all traders
"dayzLogin" addPublicVariableEventHandler {(_this select 1) call server_playerLogin};
"dayzLogin2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
"dayzPlayerMorph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph};
"dayzLoginRecord" addPublicVariableEventHandler {(_this select 1) call dayz_recordLogin};
"dayzCharDisco" addPublicVariableEventHandler {(_this select 1) call server_characterSync};
"dayzSetFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer};
"dayzGutBody" addPublicVariableEventHandler {(_this select 1) spawn local_gutObject};
"usecMorphine" addPublicVariableEventHandler {
(_this select 1) select 0 setVariable["hit_legs",0];
(_this select 1) select 0 setVariable["hit_hands",0];
};
//run on all clients
broadcastRpcCallAll = {
private["_name","_val"];
_name = _this select 0;
_val = _this select 1;
call compile format["%1 = _val;",_name]; //set the value locally
_name call rpcDirectCall; //call on this client
publicVariable _name; //call on other clients
};
if (!isDedicated) then {
"norrnRaLW" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"};
"norrnRLact" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"};
"usecMorphine" addPublicVariableEventHandler {(_this select 1) call player_medMorphine};
"usecBleed" addPublicVariableEventHandler {_id = (_this select 1) spawn fnc_usec_damageBleed};
"usecBandage" addPublicVariableEventHandler {(_this select 1) call player_medBandage};
"usecEpi" addPublicVariableEventHandler {(_this select 1) call player_medEpi};
"usecTransfuse" addPublicVariableEventHandler {(_this select 1) call player_medTransfuse};
"usecPainK" addPublicVariableEventHandler {(_this select 1) call player_medPainkiller};
"dayzHideBody" addPublicVariableEventHandler {hideBody (_this select 1)};
"dayzHumanity" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
"dayzHitV" addPublicVariableEventHandler {(_this select 1) call fnc_usec_damageVehicle};
//run on client which has the object ownership
broadcastRpcCallIfLocal = {
private["_name","_val","_reqObj"];
_name = _this select 0;
_val = _this select 1;
_reqObj = _this select 2;
"dayzSetDate" addPublicVariableEventHandler {setDate (_this select 1)};
"dayzFlies" addPublicVariableEventHandler {(_this select 1) call spawn_flies};
"dayzRoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare};
"norrnRaDrag" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"};
"dayzFire" addPublicVariableEventHandler {nul=(_this select 1) spawn BIS_Effects_Burn};
call compile format["%1 = _val;",_name]; //set the value locally
if (local _reqObj) then {
_name call rpcDirectCall; //call on this client
} else {
publicVariable _name; //call on other clients
}
};
//only run on server
callRpcProcedure = {
private["_name","_val"];
_name = _this select 0;
_val = _this select 1;
call compile format["%1 = _val;",_name]; //set the value locally
if (isServer) then {
_name call rpcDirectCall; //call here since we are the server
} else {
publicVariableServer _name; //call on the sever
};
};
//register client->client rpc
registerBroadcastRpc = {
private["_name","_code"];
_name = _this select 0;
_code = _this select 1;
call compile format["%1 = _code;",_name call rpcCodeVarName]; //set the global var containing the EH code
_name addPublicVariableEventHandler _code;
};
//both
["dayzSetFuel", { (_this select 1) call local_setFuel; } ] call registerBroadcastRpc;
["dayzSetFix", { (_this select 1) call object_setFixServer; } ] call registerBroadcastRpc;
["dayzSetDate", { setDate (_this select 1); } ] call registerBroadcastRpc;
//EHs that setVariable "medForceUpdate" need to run on the server too
["usecMorphine", { (_this select 1) call player_medMorphine; } ] call registerBroadcastRpc;
["usecBandage", { (_this select 1) call player_medBandage; } ] call registerBroadcastRpc;
["usecEpi", { (_this select 1) call player_medEpi; } ] call registerBroadcastRpc;
["usecTransfuse", { (_this select 1) call player_medTransfuse; } ] call registerBroadcastRpc;
["usecPainK", { (_this select 1) call player_medPainkiller; } ] call registerBroadcastRpc;
//BIS_Effects_Burn is empty on the server anyway, but this EH is called
["dayzFire", { (_this select 1) spawn BIS_Effects_Burn; } ] call registerBroadcastRpc;
//server only
if (isServer) then {
call compile preprocessFileLineNumbers "\z\addons\dayz_server\init\publicEH_server.sqf";
};
//clients only
if (!isDedicated) then {
["norrnRaLW", { [_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"; }] call registerBroadcastRpc;
["norrnRLact", { [_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"; } ] call registerBroadcastRpc;
["usecBleed", { (_this select 1) spawn fnc_usec_damageBleed; } ] call registerBroadcastRpc;
["dayzHideBody", { hideBody (_this select 1); } ] call registerBroadcastRpc;
["dayzHumanity", { (_this select 1) spawn player_humanityChange; } ] call registerBroadcastRpc;
["dayzHitV", { (_this select 1) call fnc_usec_damageVehicle; } ] call registerBroadcastRpc;
["dayzFlies", { (_this select 1) call spawn_flies; } ] call registerBroadcastRpc;
["dayzRoadFlare", { (_this select 1) spawn object_roadFlare; } ] call registerBroadcastRpc;
["norrnRaDrag", { [_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"; } ] call registerBroadcastRpc;
};