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https://github.com/EpochModTeam/DayZ-Epoch.git
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0.69 + 1.7.5.M1D15
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38
dayz_code/actions/playerstats.sqf
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38
dayz_code/actions/playerstats.sqf
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@@ -0,0 +1,38 @@
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//Remove action menu
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player removeAction s_player_stats;
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s_player_stats = -1;
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//set stats enabled later use
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player setVariable ["StatsEnabled",true,false];
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//Let Zeds know
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_id = [player,4,true,(getPosATL player)] spawn player_alertZombies;
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//display gui (temp hint)
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hintSilent parseText format ["
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<t size='1.20' font='Bitstream' color='#5882FA'>%1</t><br/><br/>
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<t size='1.15' font='Bitstream' align='left'>Zombies Killed: </t><t size='1.15' font='Bitstream' align='right'>%2</t><br/>
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<t size='1.15' font='Bitstream' align='left'>Headshots: </t><t size='1.15' font='Bitstream' align='right'>%3</t><br/>
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<t size='1.15' font='Bitstream' align='left'>Murders: </t><t size='1.15' font='Bitstream' align='right'>%4</t><br/>
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<t size='1.15' font='Bitstream' align='left'>Bandits Killed: </t><t size='1.15' font='Bitstream' align='right'>%5</t><br/><br/>
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<t size='1.15' font='Bitstream' align='left'>Humanity: </t><t size='1.15' font='Bitstream' align='right'>%6</t><br/><br/>",
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(name player),
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(player getVariable['zombieKills', 0]),
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(player getVariable['headShots', 0]),
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(player getVariable['humanKills', 0]),
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(player getVariable['banditKills', 0]),
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(player getVariable['humanity', 0])
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];
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/*
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player createDiarySubject ["MyDiary","My Diary"];
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player createDiaryRecord ["MyDiary",["Stats", "Zombies Killed: <execute expression='player getVariable['zombieKills', 0]'</execute>"]];
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player createDiaryRecord ["MyDiary",["Stats", "Headshots: <execute expression='player getVariable['headShots', 0]'</execute>"]];
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player createDiaryRecord ["MyDiary",["Stats", "Murders: <execute expression='player getVariable['humanKills', 0]'</execute>"]];
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player createDiaryRecord ["MyDiary",["Stats", "Bandits Killed: <execute expression='player getVariable['banditKills', 0]'</execute>"]];
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player createDiaryRecord ["MyDiary",["Stats", "Humanity: <execute expression='player getVariable['humanity', 0]'</execute>"]];
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*/
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//Remove variable
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player setVariable ["StatsEnabled",false,false];
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