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0.69 + 1.7.5.M1D15
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@@ -33,11 +33,7 @@ player reveal _object;
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cutText [format[localize "str_build_01",_text], "PLAIN DOWN"];
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dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
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publicVariableServer "dayzPublishObj";
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if (isServer) then {
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dayzPublishObj call server_publishObj;
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};
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["dayzPublishObj",[dayz_characterID,_object,[_dir,_location],_classname]] call callRpcProcedure;
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sleep 2;
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player allowDamage true;
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