From 4c6b636bc0ae64c09a542efc40cd73520477454f Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Sat, 12 Mar 2016 22:40:23 -0500 Subject: [PATCH] More minor cleanup --- SQF/dayz_code/Configs/CfgLoot/Groups/Ammo.hpp | 70 +++++++++---------- .../CfgLoot/Groups/Buildings/DZE_Other.hpp | 2 - .../CfgLoot/Groups/Buildings/Hunting.hpp | 2 +- .../CfgLoot/Groups/Buildings/Industrial.hpp | 49 +------------ .../CfgLoot/Groups/Buildings/Office.hpp | 4 +- .../CfgLoot/Groups/Buildings/Supermarket.hpp | 2 +- .../Configs/CfgLoot/Groups/Generic.hpp | 2 +- .../Configs/CfgLoot/Groups/Weapons.hpp | 54 +++++++------- .../Configs/CfgVehicles/DZE/WeaponHolder.hpp | 2 +- .../Configs/CfgWeapons/Melee/Hatchet.hpp | 6 +- .../Configs/CfgWeapons/Tools/Matchbox.hpp | 19 ++--- SQF/dayz_code/stringtable.xml | 16 ----- 12 files changed, 76 insertions(+), 152 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Ammo.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Ammo.hpp index cc99461c8..4c5016fc8 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Ammo.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Ammo.hpp @@ -19,11 +19,11 @@ AmmoCivilian[] = {Loot_MAGAZINE, 5, 2Rnd_12Gauge_Slug} }; militaryVehicleAmmo[] = { //DZE - {Loot_MAGAZINE, 2, 2000Rnd_762x51_M134} - ,{Loot_MAGAZINE, 2, 29Rnd_30mm_AGS30} - ,{Loot_MAGAZINE, 2, 50Rnd_127x107_DSHKM} - ,{Loot_MAGAZINE, 2, 48Rnd_40mm_MK19} - ,{Loot_MAGAZINE, 3, 100Rnd_127x99_M2} + {Loot_MAGAZINE, 2, 2000Rnd_762x51_M134}, + {Loot_MAGAZINE, 2, 29Rnd_30mm_AGS30}, + {Loot_MAGAZINE, 2, 50Rnd_127x107_DSHKM}, + {Loot_MAGAZINE, 2, 48Rnd_40mm_MK19}, + {Loot_MAGAZINE, 3, 100Rnd_127x99_M2} }; AmmoMilitaryLow[] = { @@ -301,40 +301,40 @@ AmmoUN[] = //DZE sniperriflesammo[] = { - {Loot_MAGAZINE, 3, 5Rnd_127x108_KSVK} - ,{Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1} - ,{Loot_MAGAZINE, 2, 10Rnd_127x99_m107} - ,{Loot_MAGAZINE, 3, 10Rnd_762x54_SVD} - ,{Loot_MAGAZINE, 4, 20Rnd_762x51_DMR} - ,{Loot_MAGAZINE, 4, 5Rnd_762x51_M24} - ,{Loot_MAGAZINE, 4, 5Rnd_17HMR} - ,{Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR} - ,{Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS} + {Loot_MAGAZINE, 3, 5Rnd_127x108_KSVK}, + {Loot_MAGAZINE, 3, 5Rnd_86x70_L115A1}, + {Loot_MAGAZINE, 2, 10Rnd_127x99_m107}, + {Loot_MAGAZINE, 3, 10Rnd_762x54_SVD}, + {Loot_MAGAZINE, 4, 20Rnd_762x51_DMR}, + {Loot_MAGAZINE, 4, 5Rnd_762x51_M24}, + {Loot_MAGAZINE, 4, 5Rnd_17HMR}, + {Loot_MAGAZINE, 3, 20Rnd_762x51_SB_SCAR}, + {Loot_MAGAZINE, 3, 20Rnd_9x39_SP5_VSS} }; assaultrifleammo[] = { - {Loot_MAGAZINE, 5, 30Rnd_545x39_AKSD} - ,{Loot_MAGAZINE, 5, 30Rnd_762x39_SA58} - ,{Loot_MAGAZINE, 5, 30Rnd_762x39_AK47} - ,{Loot_MAGAZINE, 8, 30Rnd_556x45_Stanag} - ,{Loot_MAGAZINE, 10, 30Rnd_545x39_AK} - ,{Loot_MAGAZINE, 5, 30Rnd_556x45_StanagSD} - ,{Loot_MAGAZINE, 8, 20Rnd_762x51_FNFAL} + {Loot_MAGAZINE, 5, 30Rnd_545x39_AKSD}, + {Loot_MAGAZINE, 5, 30Rnd_762x39_SA58}, + {Loot_MAGAZINE, 5, 30Rnd_762x39_AK47}, + {Loot_MAGAZINE, 8, 30Rnd_556x45_Stanag}, + {Loot_MAGAZINE, 10, 30Rnd_545x39_AK}, + {Loot_MAGAZINE, 5, 30Rnd_556x45_StanagSD}, + {Loot_MAGAZINE, 8, 20Rnd_762x51_FNFAL} }; machinegunammo[] = { - {Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag} - ,{Loot_MAGAZINE, 3, 75Rnd_545x39_RPK} - ,{Loot_MAGAZINE, 4, 100Rnd_556x45_M249} - ,{Loot_MAGAZINE, 3, 100Rnd_762x51_M240} - ,{Loot_MAGAZINE, 3, 100Rnd_762x54_PK} - ,{Loot_MAGAZINE, 4, 200Rnd_556x45_M249} + {Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag}, + {Loot_MAGAZINE, 3, 75Rnd_545x39_RPK}, + {Loot_MAGAZINE, 4, 100Rnd_556x45_M249}, + {Loot_MAGAZINE, 3, 100Rnd_762x51_M240}, + {Loot_MAGAZINE, 3, 100Rnd_762x54_PK}, + {Loot_MAGAZINE, 4, 200Rnd_556x45_M249} }; machinegunammoexpl[] = { - {Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag} - ,{Loot_MAGAZINE, 3, 75Rnd_545x39_RPK} - ,{Loot_MAGAZINE, 4, 100Rnd_556x45_M249} - ,{Loot_MAGAZINE, 3, 100Rnd_762x51_M240} - ,{Loot_MAGAZINE, 3, 100Rnd_762x54_PK} - ,{Loot_MAGAZINE, 4, 200Rnd_556x45_M249} - ,{Loot_MAGAZINE, 1, MAAWS_HEAT} - ,{Loot_MAGAZINE, 2, PipeBomb} + {Loot_MAGAZINE, 4, 100Rnd_556x45_BetaCMag}, + {Loot_MAGAZINE, 3, 75Rnd_545x39_RPK}, + {Loot_MAGAZINE, 4, 100Rnd_556x45_M249}, + {Loot_MAGAZINE, 3, 100Rnd_762x51_M240}, + {Loot_MAGAZINE, 3, 100Rnd_762x54_PK}, + {Loot_MAGAZINE, 4, 200Rnd_556x45_M249}, + {Loot_MAGAZINE, 1, MAAWS_HEAT}, + {Loot_MAGAZINE, 2, PipeBomb} }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/DZE_Other.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/DZE_Other.hpp index f362e4282..a600e378a 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/DZE_Other.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/DZE_Other.hpp @@ -10,7 +10,6 @@ DynamicDebris[] = {Loot_WEAPON, 5, ItemToolbox}, {Loot_WEAPON, 5, ItemHatchet_DZE}, {Loot_WEAPON, 5, ItemCompass}, - {Loot_WEAPON, 5, ItemHatchet_DZE}, {Loot_PILE, 12, Consumable, 1, 2}, {Loot_MAGAZINE, 7, ItemJerryCan}, {Loot_GROUP, 15, Parts} @@ -30,7 +29,6 @@ DynamicDebrisMilitary[] = {Loot_WEAPON, 5, ItemToolbox}, {Loot_WEAPON, 5, ItemHatchet_DZE}, {Loot_WEAPON, 5, ItemCompass}, - {Loot_WEAPON, 5, ItemHatchet_DZE}, {Loot_PILE, 12, Consumable, 1, 2}, {Loot_MAGAZINE, 7, ItemJerryCan}, {Loot_MAGAZINE, 7, ItemSandbag}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp index 96021a6a9..6ffa2706e 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Hunting.hpp @@ -21,7 +21,7 @@ Hunting[] = {Loot_MAGAZINE, 1, ItemDocument}, {Loot_MAGAZINE, 1, ItemMixOil}, //{Loot_WEAPON, 1, RedRyder}, - //{Loot_MAGAZINE, 1, 350Rnd_BB_Magazine}, + //{Loot_MAGAZINE, 1, 350Rnd_BB_Magazine}, //Backpacks {Loot_GROUP, 5, backpacks}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Industrial.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Industrial.hpp index 8e3a871c8..44a1d57e4 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Industrial.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Industrial.hpp @@ -41,51 +41,4 @@ Industrial[] = {Loot_PILE, 10, Trash, 1, 3}, {Loot_PILE, 4, Consumable, 1, 2}, {Loot_GROUP, 8, Generic} -}; - -/* OLD -{Loot_WEAPON, 3, ItemKnife}, -{Loot_WEAPON, 2, ItemToolbox}, -{Loot_WEAPON, 6, ItemFlashlight}, -{Loot_WEAPON, 8, ItemCrowbar}, -{Loot_WEAPON, 5, ItemHatchet}, -{Loot_WEAPON, 1, Mosin_Nagant}, -{Loot_WEAPON, 3, Mosin_Nagant_broken}, -{Loot_WEAPON, 1, ItemPickaxe}, -{Loot_WEAPON, 2, ItemPickaxeBroken}, -{Loot_WEAPON, 1, ItemSledgeHammer}, -{Loot_WEAPON, 2, ItemSledgeHammerBroken}, - -{Loot_MAGAZINE, 6, ItemSandbag}, -{Loot_MAGAZINE, 3, equip_rope}, -{Loot_MAGAZINE, 1, ItemWire}, -{Loot_MAGAZINE, 4, ItemTankTrap}, -{Loot_MAGAZINE, 1, ItemSodaSmasht}, -{Loot_MAGAZINE, 1, ItemSodaDrwaste}, -{Loot_MAGAZINE, 1, FoodCanPowell}, -{Loot_MAGAZINE, 1, FoodChipsSulahoops}, -{Loot_MAGAZINE, 1, equip_brick}, -{Loot_MAGAZINE, 3, equip_duct_tape}, -{Loot_MAGAZINE, 2, equip_hose}, -{Loot_MAGAZINE, 6, equip_nails}, -{Loot_MAGAZINE, 1, equip_rag}, -{Loot_MAGAZINE, 1, equip_lever}, -{Loot_MAGAZINE, 1, equip_scrapelectronics}, -{Loot_MAGAZINE, 2, equip_metal_sheet}, -{Loot_MAGAZINE, 2, equip_2inch_metal_pipe}, -{Loot_MAGAZINE, 2, equip_1inch_metal_pipe}, -{Loot_MAGAZINE, 16, ItemPlank}, - -{Loot_MAGAZINE, 4, PartGeneric}, -{Loot_MAGAZINE, 5, PartWheel}, -{Loot_MAGAZINE, 2, PartFueltank}, -{Loot_MAGAZINE, 2, PartEngine}, -{Loot_MAGAZINE, 4, PartGlass}, -{Loot_MAGAZINE, 4, ItemJerrycan}, -{Loot_MAGAZINE, 3, ItemFuelcan}, - -{Loot_GROUP, 10, Trash}, -{Loot_GROUP, 5, ammo}, -{Loot_GROUP, 8, generic}, -{Loot_GROUP, 3, attachmentsGeneric}, -*/ \ No newline at end of file +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp index 957c9ac44..1ac1adb98 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp @@ -31,8 +31,8 @@ Office[] = {Loot_MAGAZINE, 1, ItemLockbox}, {Loot_MAGAZINE, 1, PartPlywoodPack}, {Loot_MAGAZINE, 1, ItemDocument}, - //{Loot_MAGAZINE, 3, 10Rnd_303British}, //IN GENERIC - //{Loot_MAGAZINE, 1, 5Rnd_17HMR}, //IN GENERIC + //{Loot_MAGAZINE, 3, 10Rnd_303British}, //IN GENERIC + //{Loot_MAGAZINE, 1, 5Rnd_17HMR}, //IN GENERIC //Groups {Loot_GROUP, 8, Consumable}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp index 1b267620e..7ad4b8a9d 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Supermarket.hpp @@ -24,7 +24,7 @@ Supermarket[] = {Loot_GROUP, 5, backpacks}, //Items - //{Loot_MAGAZINE, 1, ItemTent}, //USE TENTS GROUP + //{Loot_MAGAZINE, 1, ItemTent}, //USE TENTS GROUP {Loot_MAGAZINE, 1, ItemMixOil}, {Loot_MAGAZINE, 1, PartPlywoodPack}, {Loot_MAGAZINE, 0.5, ItemDomeTent}, diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Generic.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Generic.hpp index c8d9b9a0f..a733b6be0 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Generic.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Generic.hpp @@ -27,7 +27,7 @@ Generic[] = }; //DZE tents[] = { - {Loot_MAGAZINE, 1.1, WeaponHolder_ItemTentOld}, + {Loot_MAGAZINE, 1.1, WeaponHolder_ItemTentOld}, {Loot_MAGAZINE, 1, WeaponHolder_ItemTentDomed}, {Loot_MAGAZINE, 1, WeaponHolder_ItemTentDomed2} }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp index 1f1bdf68c..9377285c4 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp @@ -8,17 +8,17 @@ pistols[] = { {Loot_WEAPON, 2, Makarov}, {Loot_WEAPON, 2, Colt1911}, - {Loot_WEAPON, 1.5, revolver_EP1}, + {Loot_WEAPON, 1.5, revolver_EP1}, {Loot_WEAPON, 1, glock17_EP1}, {Loot_WEAPON, 1, MakarovSD}, - {Loot_WEAPON, 0.7, M9}, - {Loot_WEAPON, 0.5, M9SD}, - {Loot_WEAPON, 0.1, revolver_gold_EP1} + {Loot_WEAPON, 0.7, M9}, + {Loot_WEAPON, 0.5, M9SD}, + {Loot_WEAPON, 0.1, revolver_gold_EP1} }; shotgunsingleshot[] = { {Loot_WEAPON, 2, Winchester1866}, - {Loot_WEAPON, 1.7, LeeEnfield}, - {Loot_WEAPON, 1.7, MR43}, + {Loot_WEAPON, 1.7, LeeEnfield}, + {Loot_WEAPON, 1.7, MR43}, {Loot_WEAPON, 1, Saiga12K}, {Loot_WEAPON, 1, Remington870_lamp}, {Loot_WEAPON, 1, Crossbow_DZ}, @@ -35,30 +35,30 @@ farmweapons[] = { }; sniperrifles[] = { {Loot_WEAPON, 1, AK_107_PSO}, - {Loot_WEAPON, 0.9, M4SPR}, - {Loot_WEAPON, 0.9, M40A3}, - {Loot_WEAPON, 0.7, SVD_CAMO}, - {Loot_WEAPON, 0.7, SVD_des_EP1}, - {Loot_WEAPON, 0.7, SVD}, + {Loot_WEAPON, 0.9, M4SPR}, + {Loot_WEAPON, 0.9, M40A3}, + {Loot_WEAPON, 0.7, SVD_CAMO}, + {Loot_WEAPON, 0.7, SVD_des_EP1}, + {Loot_WEAPON, 0.7, SVD}, {Loot_WEAPON, 1, huntingrifle}, - {Loot_WEAPON, 0.8, M24_des_EP1}, - {Loot_WEAPON, 0.8, M24}, - {Loot_WEAPON, 0.7, BAF_LRR_scoped}, - {Loot_WEAPON, 0.5, M107_DZ}, - {Loot_WEAPON, 0.5, KSVK_DZE}, - {Loot_WEAPON, 0.5, VSS_vintorez}, - {Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD}, + {Loot_WEAPON, 0.8, M24_des_EP1}, + {Loot_WEAPON, 0.8, M24}, + {Loot_WEAPON, 0.7, BAF_LRR_scoped}, + {Loot_WEAPON, 0.5, M107_DZ}, + {Loot_WEAPON, 0.5, KSVK_DZE}, + {Loot_WEAPON, 0.5, VSS_vintorez}, + {Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD}, {Loot_WEAPON, 1, M14_EP1}, {Loot_WEAPON, 1, DMR} }; submachinegun[] = { {Loot_WEAPON, 2, UZI_EP1}, - {Loot_WEAPON, 1.5, bizon}, - {Loot_WEAPON, 1.5, Sa61_EP1}, + {Loot_WEAPON, 1.5, bizon}, + {Loot_WEAPON, 1.5, Sa61_EP1}, {Loot_WEAPON, 1, MP5A5}, {Loot_WEAPON, 1, bizon_silenced}, - {Loot_WEAPON, 0.8, UZI_SD_EP1}, - {Loot_WEAPON, 0.7, MP5SD} + {Loot_WEAPON, 0.8, UZI_SD_EP1}, + {Loot_WEAPON, 0.7, MP5SD} }; assaultrifles[] = { {Loot_WEAPON, 0.5, AKS_74_kobra}, @@ -94,8 +94,8 @@ assaultrifles[] = { {Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo} }; machineguns[] = { - {Loot_WEAPON, 1.1, RPK_74}, - {Loot_WEAPON, 1.1, M8_SAW}, + {Loot_WEAPON, 1.1, RPK_74}, + {Loot_WEAPON, 1.1, M8_SAW}, {Loot_WEAPON, 1, Pecheneg_DZ}, {Loot_WEAPON, 1, PK_DZ}, {Loot_WEAPON, 1, MG36_camo}, @@ -103,9 +103,9 @@ machineguns[] = { {Loot_WEAPON, 1, MG36}, {Loot_WEAPON, 1, M249_m145_EP1_DZE}, {Loot_WEAPON, 1, m240_scoped_EP1_DZE}, - {Loot_WEAPON, 0.8, M240_DZ}, - {Loot_WEAPON, 0.8, M249_EP1_DZ}, - {Loot_WEAPON, 0.5, Mk_48_DZ} + {Loot_WEAPON, 0.8, M240_DZ}, + {Loot_WEAPON, 0.8, M249_EP1_DZ}, + {Loot_WEAPON, 0.5, Mk_48_DZ} }; militaryshotguns[] = { {Loot_WEAPON, 2, Saiga12K}, diff --git a/SQF/dayz_code/Configs/CfgVehicles/DZE/WeaponHolder.hpp b/SQF/dayz_code/Configs/CfgVehicles/DZE/WeaponHolder.hpp index 2ec11b780..c0ccbb08b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/DZE/WeaponHolder.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/DZE/WeaponHolder.hpp @@ -1,6 +1,6 @@ class WeaponHolder_ItemHatchet_DZE: WeaponHolderBase { scope = public; - displayName = $STR_EQUIP_NAME_41; + displayName = $STR_EQUIP_NAME_HATCHET; model = "\dayz_equip\models\hatchet.p3d"; class eventHandlers { init = "[(_this select 0),'cfgWeapons','ItemHatchet_DZE'] execVM '\z\addons\dayz_code\init\object_pickupAction.sqf';"; diff --git a/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp b/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp index 302d622a2..98176d472 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Melee/Hatchet.hpp @@ -47,7 +47,7 @@ class MeleeHatchet_DZE: MeleeWeapon model="\dayz_weapons\models\Hatchet_weaponized"; picture="\dayz_equip\textures\equip_hatchet_CA.paa"; - displayName=$STR_EQUIP_NAME_41; + displayName=$STR_EQUIP_NAME_HATCHET; droppeditem= "ItemHatchet_DZE"; magazines[]= { @@ -83,7 +83,7 @@ class MeleeHatchet_DZE: MeleeWeapon }; class Library { - libTextDesc=$STR_EQUIP_DESC_41; + libTextDesc=$STR_EQUIP_DESC_HATCHET; }; - descriptionShort=$STR_EQUIP_DESC_41; + descriptionShort=$STR_EQUIP_DESC_HATCHET; }; diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Matchbox.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Matchbox.hpp index 9042c7d3b..6bed9d6dd 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Matchbox.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Matchbox.hpp @@ -88,27 +88,16 @@ class Item1Matchbox : ItemMatchbox matches = 1; }; }; + + +// EPOCH ADDITION + class ItemMatchbox_DZE: ItemMatchbox { - scope = public; - //displayName = $STR_EQUIP_NAME_3; - //model = "\dayz_equip\models\matchbox_gear.p3d"; - //picture = "\dayz_equip\textures\equip_matchbox_ca.paa"; - //descriptionShort = $STR_EQUIP_DESC_3; class Ignators { chance = 1; matches = -1; qtyRemaining = "ItemMatchbox_DZE"; //Use new matchbox system but don't reduce quantity }; - - class ItemActions - { - class Use - { - text = $STR_ACTIONS_LIGHTFIRE; - script = "spawn player_makeFire;"; - use[] = {"PartWoodPile"}; - }; - }; }; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 882d6f0b0..5663b9c48 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -4374,22 +4374,6 @@ Ráže: 12<br/>Munice: 2 patrony<br/>Pro: M1014 Kaliber 12 Schrotmunition<br/>2 Schuss<br/>Verwendet in: M1014 - - Hatchet - Beil - Топорик - Hacha - Hâche - Sekera - - - A single-handed striking tool with a sharp blade used to cut and split wood. - Ein einhaendig gefuehrtes Schlagwerkzeug mit scharfer Klinge, das zum Hacken und Spalten von Holz verwendet wird. - Топор отлично подойдет для рубки дров. - Una herramienta con una hoja afilada usada para cortar madera. - Un outil à une main doté d'une lame tranchante, utilisé pour couper et fendre du bois. - Jednoruční nástroj, který se používá pro sekání dřeva. - Survivor Überlebender