From 4c61f59b6b0317eb955bc20f22f2d4585bf4bad6 Mon Sep 17 00:00:00 2001 From: HARLAN Date: Tue, 26 Nov 2013 17:37:36 -0500 Subject: [PATCH] Update ROLLING CHANGE LOG 1.0.3.txt --- ROLLING CHANGE LOG 1.0.3.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ROLLING CHANGE LOG 1.0.3.txt b/ROLLING CHANGE LOG 1.0.3.txt index 8f522311c..ae88581e7 100644 --- a/ROLLING CHANGE LOG 1.0.3.txt +++ b/ROLLING CHANGE LOG 1.0.3.txt @@ -38,7 +38,7 @@ * [ADDED] Unlocking a vehicle should now show you which key was used (no more guessing game!) @vbawol @dayz10k * [ADDED] Swinging melee weapons and cracking locks (multiple attempts) will trigger hunger/thirst. @vbawol * [ADDED] New building supplies (mortar, cinder, wood packs) to Wholesalers @dayz10k -* [ADDED] Area maintenance of bases (thanks to Axe Cop's code) @dayz10k +* [ADDED] Area maintenance of bases @vos (Axe Cop) @dayz10k * [UPDATED] Server can now control now fast the periodic client save interval is on the fly. Actual server fps is used to determine how fast the clients can update min 10 seconds max 60 seconds. * [UPDATED] Humanity changes: Give player humanity for killing bandits with no murders. Prevent humanity loss from killing player zombies and give a small humanity increase. @Armifer