Add M1A Socom and M21

Thx to Robert Hammer.
This commit is contained in:
A Man
2020-02-16 01:38:36 +01:00
parent 200a6bd96d
commit 4ba58ab448
10 changed files with 609 additions and 1 deletions

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@@ -46,6 +46,7 @@ Included Custom Addons
* FAMAS Pack by SyNcRoNiCzZ - http://www.armaholic.com/page.php?id=8867
* FHQ Remington Weapon Pack by Alwarren - http://www.armaholic.com/page.php?id=17971
* RH PDW pack by Robert Hammer - http://www.armaholic.com/page.php?id=12214
* RH M14 pack by Robert Hammer - http://www.armaholic.com/page.php?id=11374
--------------------------
Included Custom Islands

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@@ -9,7 +9,11 @@ class CfgRecoils
Mosin_Nagant_CarbineRecoilProne[] = {0,0,0,0.0500,0.12,0.3,0.1000,0,0};
MP7Recoil[] = {0,0.005,0.005,0.005,0.007,0.006,0.09,0.002,-0.0015,0.1,0,0};
RH_pdwassaultRiflesBase[] = {0,0.005,0.005,0.005,0.01,0.011,0.09,0.005,-0.0005,0.14,0,0};
RH_pdwassaultRiflesBaseProne[] = {0,0.005,0.005,0.005,0.01,0.009,0.075,0.005,-0.0003,0.13,0,0};
RH_PDWRecoil[] = {0,0.005,0.005,0.005,0.01,0.011,0.09,0.005,-0.0004,0.13,0,0};
M21_Recoil[] = {0,0.013,0.015,0.02,0.013,0.015,0.1,0.009,0.015,0.12,0,0};
M21_ProneRecoil[] = {0,0.012,0.01,0.013,0.012,0.01,0.07,0.007,0,0.12,0,0};
};

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@@ -137,6 +137,7 @@ class Category_8 {
class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
class M21_DZ {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
class XM2010_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};};
class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};};

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@@ -137,6 +137,7 @@ class Category_3 {
class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
class M21_DZ {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
class XM2010_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};};
class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};};

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@@ -314,6 +314,24 @@ class Category_16 {
class M14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M14_CCO_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
class M14_Holo_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
class M1A_SC16_BL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class M1A_SC16_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M1A_SC16_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M1A_SC16_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
class M1A_SC16_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
class M1A_SC16_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class M1A_SC16_TAN_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class M1A_SC16_TAN_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M1A_SC16_TAN_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M1A_SC16_TAN_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
class M1A_SC16_TAN_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
class M1A_SC16_TAN_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class M1A_SC2_BL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class M1A_SC2_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M1A_SC2_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
class M1A_SC2_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
class M1A_SC2_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
class M1A_SC2_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
class SCAR_H_CQC_CCO {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class SCAR_H_CQC_CCO_SD {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
class SCAR_H_STD_EGLM_Spect {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};

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@@ -85,6 +85,8 @@ class CfgWeapons
class M14_EP1;
#include "Rifles\M14.hpp"
#include "Rifles\M1ASC.hpp"
#include "Rifles\M21.hpp"
//CZ 805
#include "Rifles\CZ805.hpp"

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@@ -102,8 +102,8 @@ class KAC_PDW_ACOG_DZ: KAC_PDW_DZ
displayName = $STR_DZ_WPN_KACPDW_ACOG_NAME;
picture = "\RH_pdw\inv\w_pdw_acog_ca.paa";
model = "\RH_pdw\RH_pdw_acog.p3d";
modelOptics = "\RH_pdw\fnc_acog_ta31rco.p3d";
dexterity = 2.1;
modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";
class OpticsModes
{

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@@ -0,0 +1,488 @@
#define M1A_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
class OpticsModes\
{\
class ACOG\
{\
opticsID = 1;\
useModelOptics = true;\
opticsFlare = true;\
opticsDisablePeripherialVision = true;\
opticsZoomMin = 0.0623;\
opticsZoomMax = 0.0623;\
opticsZoomInit = 0.0623;\
distanceZoomMin = 300;\
distanceZoomMax = 300;\
memoryPointCamera = "opticView";\
visionMode[] = {"Normal"};\
opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
cameraDir = "";\
};\
\
class Iron\
{\
opticsID = 2;\
useModelOptics = false;\
opticsFlare = false;\
opticsDisablePeripherialVision = false;\
opticsZoomMin = 0.25;\
opticsZoomMax = 1.1;\
opticsZoomInit = 0.5;\
distanceZoomMin = 100;\
distanceZoomMax = 100;\
memoryPointCamera = "eye";\
visionMode[] = {};\
opticsPPEffects[] = {};\
cameraDir = "";\
};\
}
class M1A_SC16_BL_DZ: M14_EP1
{
scope = public;
displayName = $STR_DZ_WPN_M1ASC16_NAME;
descriptionShort = $STR_DZ_WPN_M1ASC16_DESC;
reloadMagazineSound[] = {"\RH_m14\Sound\M14_Reload.wss",0.056234,1,20};
model = "\RH_m14\RH_m1s.p3d";
picture = "\RH_m14\inv\m1s.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_m14\Anim\RH_m14cs.rtm"};
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modes[] = {"Single"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
soundBegin[] = {"begin1",1};
soundBurst = 1;
soundContinuous = 0;
multiplier = 1;
burst = 1;
dispersion = 7.125e-005;
reloadTime = 0.1;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
aiRateOfFire = 0.6;
aiRateOfFireDistance = 550;
minRange = 2;
minRangeProbab = 0.1;
midRange = 400;
midRangeProbab = 0.7;
maxRange = 650;
maxRangeProbab = 0.05;
};
class Attachments
{
Attachment_CCO = "M1A_SC16_BL_CCO_DZ";
Attachment_Holo = "M1A_SC16_BL_HOLO_DZ";
Attachment_ACOG = "M1A_SC16_BL_ACOG_DZ";
Attachment_SCOPED = "M1A_SC16_BL_PU_DZ";
};
};
class M1A_SC16_BL_ACOG_DZ: M1A_SC16_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_ACOG_NAME;
model = "\RH_m14\RH_m1sacog.p3d";
picture = "\RH_m14\inv\m1sacog.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
M1A_ACOG;
class Attachments {};
class ItemActions
{
class RemoveACOG
{
text = $STR_DZ_ATT_ACOG_RMVE;
script = "; ['Attachment_ACOG',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_BL_CCO_DZ: M1A_SC16_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_CCO_NAME;
model = "\RH_m14\RH_m1saim.p3d";
picture = "\RH_m14\inv\m1saim.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
class Attachments {};
class ItemActions
{
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_BL_HOLO_DZ: M1A_SC16_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_HOLO_NAME;
model = "\RH_m14\RH_m1seot.p3d";
picture = "\RH_m14\inv\m1seot.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
class Attachments {};
class ItemActions
{
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_BL_PU_DZ: M1A_SC16_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_PU_NAME;
model = "\RH_m14\RH_m1sshd.p3d";
picture = "\RH_m14\inv\m1sshd.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsPPEffects[] = {"OpticsCHAbera2","OpticsBlur2"};
opticsZoomInit = 0.083;
opticsZoomMin = 0.071945;
opticsZoomMax = 0.071945;
weaponInfoType = "RscWeaponZeroing";
discreteDistance[] = {100,200,300,400,500,600,700,800};
discreteDistanceInitIndex = 2;
modelOptics = "\ca\weapons\2Dscope_Hunter_12";
optics = 1;
class ItemActions
{
class RemoveScope
{
text = $STR_DZ_ATT_PU_RMVE;
script = "; ['Attachment_SCOPED',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_BL_Sniper_DZ: M1A_SC16_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_SNIPER_NAME;
model = "\RH_m14\RH_m1ssp.p3d";
picture = "\RH_m14\inv\m1ssp.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modelOptics = "\RH_m14\fnc_10x_round_mildot";
opticsZoomMin = 0.029624;
opticsZoomMax = 0.08222;
opticsZoomInit = 0.08222;
distanceZoomMin = 329;
distanceZoomMax = 329;
optics = 1;
};
class M1A_SC16_TAN_DZ: M14_EP1
{
scope = public;
displayName = $STR_DZ_WPN_M1ASC16_NAME;
descriptionShort = $STR_DZ_WPN_M1ASC16_DESC;
reloadMagazineSound[] = {"\RH_m14\Sound\M14_Reload.wss",0.056234,1,20};
model = "\RH_m14\RH_m1st.p3d";
picture = "\RH_m14\inv\m1st.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_m14\Anim\RH_m14cs.rtm"};
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modes[] = {"Single"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
soundBegin[] = {"begin1",1};
soundBurst = 1;
soundContinuous = 0;
multiplier = 1;
burst = 1;
dispersion = 7.125e-005;
reloadTime = 0.1;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
aiRateOfFire = 0.6;
aiRateOfFireDistance = 550;
minRange = 2;
minRangeProbab = 0.1;
midRange = 400;
midRangeProbab = 0.7;
maxRange = 650;
maxRangeProbab = 0.05;
};
class Attachments
{
Attachment_CCO = "M1A_SC16_TAN_CCO_DZ";
Attachment_Holo = "M1A_SC16_TAN_HOLO_DZ";
Attachment_ACOG = "M1A_SC16_TAN_ACOG_DZ";
Attachment_SCOPED = "M1A_SC16_TAN_PU_DZ";
};
};
class M1A_SC16_TAN_ACOG_DZ: M1A_SC16_TAN_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_ACOG_NAME;
model = "\RH_m14\RH_m1stacog.p3d";
picture = "\RH_m14\inv\m1stacog.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
M1A_ACOG;
class Attachments {};
class ItemActions
{
class RemoveACOG
{
text = $STR_DZ_ATT_ACOG_RMVE;
script = "; ['Attachment_ACOG',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_TAN_CCO_DZ: M1A_SC16_TAN_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_CCO_NAME;
model = "\RH_m14\RH_m1staim.p3d";
picture = "\RH_m14\inv\m1staim.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
class Attachments {};
class ItemActions
{
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_TAN_HOLO_DZ: M1A_SC16_TAN_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_HOLO_NAME;
model = "\RH_m14\RH_m1steot.p3d";
picture = "\RH_m14\inv\m1steot.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
class Attachments {};
class ItemActions
{
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_TAN_PU_DZ: M1A_SC16_TAN_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_PU_NAME;
model = "\RH_m14\RH_m1stshd.p3d";
picture = "\RH_m14\inv\m1stshd.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsPPEffects[] = {"OpticsCHAbera2","OpticsBlur2"};
opticsZoomInit = 0.083;
opticsZoomMin = 0.071945;
opticsZoomMax = 0.071945;
weaponInfoType = "RscWeaponZeroing";
discreteDistance[] = {100,200,300,400,500,600,700,800};
discreteDistanceInitIndex = 2;
modelOptics = "\ca\weapons\2Dscope_Hunter_12";
optics = 1;
class Attachments {};
class ItemActions
{
class RemoveScope
{
text = $STR_DZ_ATT_PU_RMVE;
script = "; ['Attachment_SCOPED',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC16_TAN_Sniper_DZ: M1A_SC16_TAN_DZ
{
displayName = $STR_DZ_WPN_M1ASC16_SNIPER_NAME;
model = "\RH_m14\RH_m1stsp.p3d";
picture = "\RH_m14\inv\m1stsp.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modelOptics = "\RH_m14\fnc_10x_round_mildot";
opticsZoomMin = 0.029624;
opticsZoomMax = 0.08222;
opticsZoomInit = 0.08222;
distanceZoomMin = 329;
distanceZoomMax = 329;
optics = 1;
};
class M1A_SC2_BL_DZ: M14_EP1
{
scope = public;
displayName = $STR_DZ_WPN_M1ASC2_NAME;
descriptionShort = $STR_DZ_WPN_M1ASC2_DESC;
reloadMagazineSound[] = {"\RH_m14\Sound\M14_Reload.wss",0.056234,1,20};
model = "\RH_m14\RH_sc2.p3d";
picture = "\RH_m14\inv\sc2.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modes[] = {"Single"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
soundBegin[] = {"begin1",1};
soundBurst = 1;
soundContinuous = 0;
multiplier = 1;
burst = 1;
dispersion = 7.125e-005;
reloadTime = 0.1;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
aiRateOfFire = 0.6;
aiRateOfFireDistance = 550;
minRange = 2;
minRangeProbab = 0.1;
midRange = 400;
midRangeProbab = 0.7;
maxRange = 650;
maxRangeProbab = 0.05;
};
class Attachments
{
Attachment_CCO = "M1A_SC2_BL_CCO_DZ";
Attachment_Holo = "M1A_SC2_BL_HOLO_DZ";
Attachment_ACOG = "M1A_SC2_BL_ACOG_DZ";
Attachment_SCOPED = "M1A_SC2_BL_PU_DZ";
};
};
class M1A_SC2_BL_ACOG_DZ: M1A_SC2_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC2_ACOG_NAME;
model = "\RH_m14\RH_sc2acog.p3d";
picture = "\RH_m14\inv\sc2acog.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
M1A_ACOG;
class Attachments {};
class ItemActions
{
class RemoveACOG
{
text = $STR_DZ_ATT_ACOG_RMVE;
script = "; ['Attachment_ACOG',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC2_BL_CCO_DZ: M1A_SC2_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC2_CCO_NAME;
model = "\RH_m14\RH_sc2aim.p3d";
picture = "\RH_m14\inv\sc2aim.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
class Attachments {};
class ItemActions
{
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC2_BL_HOLO_DZ: M1A_SC2_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC2_HOLO_NAME;
model = "\RH_m14\RH_sc2eot.p3d";
picture = "\RH_m14\inv\sc2eot.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsDisablePeripherialVision = 1;
distanceZoomMin = 100;
distanceZoomMax = 100;
class Attachments {};
class ItemActions
{
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC2_BL_PU_DZ: M1A_SC2_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC2_PU_NAME;
model = "\RH_m14\RH_sc2shd.p3d";
picture = "\RH_m14\inv\sc2shd.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
opticsPPEffects[] = {"OpticsCHAbera2","OpticsBlur2"};
opticsZoomInit = 0.083;
opticsZoomMin = 0.071945;
opticsZoomMax = 0.071945;
weaponInfoType = "RscWeaponZeroing";
discreteDistance[] = {100,200,300,400,500,600,700,800};
discreteDistanceInitIndex = 2;
modelOptics = "\ca\weapons\2Dscope_Hunter_12";
optics = 1;
class Attachments {};
class ItemActions
{
class RemoveScope
{
text = $STR_DZ_ATT_PU_RMVE;
script = "; ['Attachment_SCOPED',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
};
};
};
class M1A_SC2_BL_Sniper_DZ: M1A_SC2_BL_DZ
{
displayName = $STR_DZ_WPN_M1ASC2_SNIPER_NAME;
model = "\RH_m14\RH_sc2sp.p3d";
picture = "\RH_m14\inv\sc2sp.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modelOptics = "\RH_m14\fnc_10x_round_mildot";
opticsZoomMin = 0.029624;
opticsZoomMax = 0.08222;
opticsZoomInit = 0.08222;
distanceZoomMin = 329;
distanceZoomMax = 329;
optics = 1;
};
#undef M1A_ACOG

View File

@@ -0,0 +1,39 @@
class M21_DZ: M14_EP1
{
scope = public;
displayName = $STR_DZ_WPN_M21_NAME;
descriptionShort = $STR_DZ_WPN_M21_DESC;
model = "\RH_m14\RH_m21.p3d";
picture = "\RH_m14\inv\m21.paa";
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
modelOptics = "\RH_m14\fnc_10x_round_mildot";
opticsZoomMin = 0.029624;
opticsZoomMax = 0.08222;
opticsZoomInit = 0.08222;
distanceZoomMin = 329;
distanceZoomMax = 329;
optics = 1;
modes[] = {"Single"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
soundBegin[] = {"begin1",1};
soundBurst = 1;
soundContinuous = 0;
multiplier = 1;
burst = 1;
dispersion = 7.125e-005;
reloadTime = 0.1;
recoil = "M21_Recoil";
recoilProne = "M21_ProneRecoil";
aiRateOfFire = 0.6;
aiRateOfFireDistance = 550;
minRange = 2;
minRangeProbab = 0.1;
midRange = 400;
midRangeProbab = 0.7;
maxRange = 650;
maxRangeProbab = 0.05;
};
};

View File

@@ -12044,6 +12044,7 @@
<German>Remington XM2010, schallgedämpftes Scharfschützengewehr mit einem Nachtsichtvisier. &lt;br/&gt;Kaliber: .300</German>
</Key>
<!-- KAC PDW -->
<Key ID="STR_DZ_WPN_KACPDW_NAME">
<English>KAC PDW</English>
</Key>
@@ -12061,6 +12062,59 @@
<German>KAC PDW, Kurzlaufgewehr &lt;br/&gt;Kaliber: 6x35mm</German>
</Key>
<!-- M1A SOCOM -->
<Key ID="STR_DZ_WPN_M1ASC16_NAME">
<English>M1A SOCOM 16</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC16_ACOG_NAME">
<English>M1A SOCOM 16 ACOG</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC16_CCO_NAME">
<English>M1A SOCOM 16 CCO</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC16_HOLO_NAME">
<English>M1A SOCOM 16 Holo</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC16_PU_NAME">
<English>M1A SOCOM 16 PU</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC16_SNIPER_NAME">
<English>M1A SOCOM 16 Sniper</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_NAME">
<English>M1A SOCOM 2</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_ACOG_NAME">
<English>M1A SOCOM 2 ACOG</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_CCO_NAME">
<English>M1A SOCOM 2 CCO</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_HOLO_NAME">
<English>M1A SOCOM 2 Holo</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_PU_NAME">
<English>M1A SOCOM 2 PU</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_SNIPER_NAME">
<English>M1A SOCOM 2 Sniper</English>
</Key>
<Key ID="STR_DZ_WPN_M1ASC16_DESC">
<English>M1A SOCOM 16, semi-automatic rifle &lt;br/&gt;Caliber: 7.62x51mm</English>
<German>M1A SOCOM 16, halbautomatisches Gewehr &lt;br/&gt;Kaliber: 7.62x51mm</German>
</Key>
<Key ID="STR_DZ_WPN_M1ASC2_DESC">
<English>M1A SOCOM 2, semi-automatic rifle &lt;br/&gt;Caliber: 7.62x51mm</English>
<German>M1A SOCOM 2, halbautomatisches Gewehr &lt;br/&gt;Kaliber: 7.62x51mm</German>
</Key>
<Key ID="STR_DZ_WPN_M21_NAME">
<English>M21 SWS</English>
</Key>
<Key ID="STR_DZ_WPN_M21_DESC">
<English>M21 SWS, Sniper Rifle &lt;br/&gt;Caliber: 7.62x51mm</English>
<German>M21 SWS, Scharfschützengewehr &lt;br/&gt;Kaliber: 7.62x51mm</German>
</Key>
<!-- **** MAGAZINES **** -->