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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add M1A Socom and M21
Thx to Robert Hammer.
This commit is contained in:
@@ -46,6 +46,7 @@ Included Custom Addons
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* FAMAS Pack by SyNcRoNiCzZ - http://www.armaholic.com/page.php?id=8867
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* FAMAS Pack by SyNcRoNiCzZ - http://www.armaholic.com/page.php?id=8867
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* FHQ Remington Weapon Pack by Alwarren - http://www.armaholic.com/page.php?id=17971
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* FHQ Remington Weapon Pack by Alwarren - http://www.armaholic.com/page.php?id=17971
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* RH PDW pack by Robert Hammer - http://www.armaholic.com/page.php?id=12214
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* RH PDW pack by Robert Hammer - http://www.armaholic.com/page.php?id=12214
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* RH M14 pack by Robert Hammer - http://www.armaholic.com/page.php?id=11374
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--------------------------
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--------------------------
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Included Custom Islands
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Included Custom Islands
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@@ -9,7 +9,11 @@ class CfgRecoils
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Mosin_Nagant_CarbineRecoilProne[] = {0,0,0,0.0500,0.12,0.3,0.1000,0,0};
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Mosin_Nagant_CarbineRecoilProne[] = {0,0,0,0.0500,0.12,0.3,0.1000,0,0};
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MP7Recoil[] = {0,0.005,0.005,0.005,0.007,0.006,0.09,0.002,-0.0015,0.1,0,0};
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MP7Recoil[] = {0,0.005,0.005,0.005,0.007,0.006,0.09,0.002,-0.0015,0.1,0,0};
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RH_pdwassaultRiflesBase[] = {0,0.005,0.005,0.005,0.01,0.011,0.09,0.005,-0.0005,0.14,0,0};
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RH_pdwassaultRiflesBase[] = {0,0.005,0.005,0.005,0.01,0.011,0.09,0.005,-0.0005,0.14,0,0};
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RH_pdwassaultRiflesBaseProne[] = {0,0.005,0.005,0.005,0.01,0.009,0.075,0.005,-0.0003,0.13,0,0};
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RH_pdwassaultRiflesBaseProne[] = {0,0.005,0.005,0.005,0.01,0.009,0.075,0.005,-0.0003,0.13,0,0};
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RH_PDWRecoil[] = {0,0.005,0.005,0.005,0.01,0.011,0.09,0.005,-0.0004,0.13,0,0};
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RH_PDWRecoil[] = {0,0.005,0.005,0.005,0.01,0.011,0.09,0.005,-0.0004,0.13,0,0};
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M21_Recoil[] = {0,0.013,0.015,0.02,0.013,0.015,0.1,0.009,0.015,0.12,0,0};
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M21_ProneRecoil[] = {0,0.012,0.01,0.013,0.012,0.01,0.07,0.007,0,0.12,0,0};
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};
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};
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@@ -137,6 +137,7 @@ class Category_8 {
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class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
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class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
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class M21_DZ {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class XM2010_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};};
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class XM2010_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};};
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class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
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class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
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class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};};
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class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};};
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@@ -137,6 +137,7 @@ class Category_3 {
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class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class RSASS_SD_DZ {type = "trade_weapons";buy[] = {-6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_DZ {type = "trade_weapons";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
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class DMR_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar"};sell[] = {31,"ItemGoldBar"};};
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class M21_DZ {type = "trade_weapons";buy[] = {5,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class XM2010_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};};
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class XM2010_DZ {type = "trade_weapons";buy[] = {8,"ItemGoldBar10oz"};sell[] = {4,"ItemGoldBar10oz"};};
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class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
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class XM2010_SD_DZ {type = "trade_weapons";buy[] = {-1,"ItemBriefcase100oz"};sell[] = {5,"ItemGoldBar10oz"};};
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class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};};
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class BAF_LRR_scoped {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar10oz"};};
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@@ -314,6 +314,24 @@ class Category_16 {
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class M14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M14_Holo_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M14_CCO_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
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class M14_CCO_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
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class M14_Holo_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
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class M14_Holo_Gh_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {13,"ItemGoldBar"};};
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class M1A_SC16_BL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class M1A_SC16_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC16_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC16_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
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class M1A_SC16_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
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class M1A_SC16_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
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class M1A_SC16_TAN_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class M1A_SC16_TAN_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC16_TAN_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC16_TAN_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
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class M1A_SC16_TAN_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
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class M1A_SC16_TAN_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
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class M1A_SC2_BL_DZ {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class M1A_SC2_BL_CCO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC2_BL_HOLO_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {12,"ItemGoldBar"};};
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class M1A_SC2_BL_ACOG_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {14,"ItemGoldBar"};};
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class M1A_SC2_BL_PU_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {18,"ItemGoldBar"};};
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class M1A_SC2_BL_Sniper_DZ {type = "trade_weapons";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {2,"ItemGoldBar10oz"};};
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class SCAR_H_CQC_CCO {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_CQC_CCO {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_CQC_CCO_SD {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_CQC_CCO_SD {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_STD_EGLM_Spect {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class SCAR_H_STD_EGLM_Spect {type = "trade_weapons";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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@@ -85,6 +85,8 @@ class CfgWeapons
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class M14_EP1;
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class M14_EP1;
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#include "Rifles\M14.hpp"
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#include "Rifles\M14.hpp"
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#include "Rifles\M1ASC.hpp"
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#include "Rifles\M21.hpp"
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//CZ 805
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//CZ 805
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#include "Rifles\CZ805.hpp"
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#include "Rifles\CZ805.hpp"
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@@ -102,8 +102,8 @@ class KAC_PDW_ACOG_DZ: KAC_PDW_DZ
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displayName = $STR_DZ_WPN_KACPDW_ACOG_NAME;
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displayName = $STR_DZ_WPN_KACPDW_ACOG_NAME;
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picture = "\RH_pdw\inv\w_pdw_acog_ca.paa";
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picture = "\RH_pdw\inv\w_pdw_acog_ca.paa";
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model = "\RH_pdw\RH_pdw_acog.p3d";
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model = "\RH_pdw\RH_pdw_acog.p3d";
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modelOptics = "\RH_pdw\fnc_acog_ta31rco.p3d";
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dexterity = 2.1;
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dexterity = 2.1;
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modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";
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class OpticsModes
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class OpticsModes
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{
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{
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488
SQF/dayz_code/Configs/CfgWeapons/Rifles/M1ASC.hpp
Normal file
488
SQF/dayz_code/Configs/CfgWeapons/Rifles/M1ASC.hpp
Normal file
@@ -0,0 +1,488 @@
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#define M1A_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
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class OpticsModes\
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{\
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class ACOG\
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{\
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opticsID = 1;\
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useModelOptics = true;\
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opticsFlare = true;\
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opticsDisablePeripherialVision = true;\
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opticsZoomMin = 0.0623;\
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opticsZoomMax = 0.0623;\
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opticsZoomInit = 0.0623;\
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distanceZoomMin = 300;\
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distanceZoomMax = 300;\
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memoryPointCamera = "opticView";\
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visionMode[] = {"Normal"};\
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opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
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cameraDir = "";\
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};\
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\
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class Iron\
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{\
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opticsID = 2;\
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useModelOptics = false;\
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opticsFlare = false;\
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opticsDisablePeripherialVision = false;\
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opticsZoomMin = 0.25;\
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opticsZoomMax = 1.1;\
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opticsZoomInit = 0.5;\
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distanceZoomMin = 100;\
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distanceZoomMax = 100;\
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memoryPointCamera = "eye";\
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visionMode[] = {};\
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opticsPPEffects[] = {};\
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cameraDir = "";\
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};\
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}
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class M1A_SC16_BL_DZ: M14_EP1
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{
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scope = public;
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displayName = $STR_DZ_WPN_M1ASC16_NAME;
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descriptionShort = $STR_DZ_WPN_M1ASC16_DESC;
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reloadMagazineSound[] = {"\RH_m14\Sound\M14_Reload.wss",0.056234,1,20};
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model = "\RH_m14\RH_m1s.p3d";
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picture = "\RH_m14\inv\m1s.paa";
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handAnim[] = {"OFP2_ManSkeleton","\RH_m14\Anim\RH_m14cs.rtm"};
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UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
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modes[] = {"Single"};
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class Single: Mode_SemiAuto
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{
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begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
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soundBegin[] = {"begin1",1};
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soundBurst = 1;
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soundContinuous = 0;
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multiplier = 1;
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burst = 1;
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dispersion = 7.125e-005;
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reloadTime = 0.1;
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recoil = "recoil_single_primary_3outof10";
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recoilProne = "recoil_single_primary_prone_3outof10";
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aiRateOfFire = 0.6;
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aiRateOfFireDistance = 550;
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minRange = 2;
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minRangeProbab = 0.1;
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midRange = 400;
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midRangeProbab = 0.7;
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maxRange = 650;
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maxRangeProbab = 0.05;
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};
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class Attachments
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{
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Attachment_CCO = "M1A_SC16_BL_CCO_DZ";
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Attachment_Holo = "M1A_SC16_BL_HOLO_DZ";
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Attachment_ACOG = "M1A_SC16_BL_ACOG_DZ";
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Attachment_SCOPED = "M1A_SC16_BL_PU_DZ";
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};
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};
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class M1A_SC16_BL_ACOG_DZ: M1A_SC16_BL_DZ
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{
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displayName = $STR_DZ_WPN_M1ASC16_ACOG_NAME;
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model = "\RH_m14\RH_m1sacog.p3d";
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picture = "\RH_m14\inv\m1sacog.paa";
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UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
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M1A_ACOG;
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class Attachments {};
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class ItemActions
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{
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class RemoveACOG
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{
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text = $STR_DZ_ATT_ACOG_RMVE;
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script = "; ['Attachment_ACOG',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
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};
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};
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};
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class M1A_SC16_BL_CCO_DZ: M1A_SC16_BL_DZ
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{
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displayName = $STR_DZ_WPN_M1ASC16_CCO_NAME;
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model = "\RH_m14\RH_m1saim.p3d";
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picture = "\RH_m14\inv\m1saim.paa";
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UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
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opticsDisablePeripherialVision = 1;
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distanceZoomMin = 100;
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distanceZoomMax = 100;
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class Attachments {};
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class ItemActions
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{
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class RemoveCCO
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{
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text = $STR_DZ_ATT_CCO_RMVE;
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script = "; ['Attachment_CCO',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
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};
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};
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};
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class M1A_SC16_BL_HOLO_DZ: M1A_SC16_BL_DZ
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{
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displayName = $STR_DZ_WPN_M1ASC16_HOLO_NAME;
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model = "\RH_m14\RH_m1seot.p3d";
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picture = "\RH_m14\inv\m1seot.paa";
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UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
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opticsDisablePeripherialVision = 1;
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distanceZoomMin = 100;
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distanceZoomMax = 100;
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class Attachments {};
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class ItemActions
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{
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class RemoveHolo
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{
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text = $STR_DZ_ATT_HOLO_RMVE;
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script = "; ['Attachment_Holo',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
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};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_BL_PU_DZ: M1A_SC16_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_PU_NAME;
|
||||||
|
model = "\RH_m14\RH_m1sshd.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1sshd.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsPPEffects[] = {"OpticsCHAbera2","OpticsBlur2"};
|
||||||
|
opticsZoomInit = 0.083;
|
||||||
|
opticsZoomMin = 0.071945;
|
||||||
|
opticsZoomMax = 0.071945;
|
||||||
|
weaponInfoType = "RscWeaponZeroing";
|
||||||
|
discreteDistance[] = {100,200,300,400,500,600,700,800};
|
||||||
|
discreteDistanceInitIndex = 2;
|
||||||
|
modelOptics = "\ca\weapons\2Dscope_Hunter_12";
|
||||||
|
optics = 1;
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveScope
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_PU_RMVE;
|
||||||
|
script = "; ['Attachment_SCOPED',_id,'M1A_SC16_BL_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_BL_Sniper_DZ: M1A_SC16_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_SNIPER_NAME;
|
||||||
|
model = "\RH_m14\RH_m1ssp.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1ssp.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
modelOptics = "\RH_m14\fnc_10x_round_mildot";
|
||||||
|
opticsZoomMin = 0.029624;
|
||||||
|
opticsZoomMax = 0.08222;
|
||||||
|
opticsZoomInit = 0.08222;
|
||||||
|
distanceZoomMin = 329;
|
||||||
|
distanceZoomMax = 329;
|
||||||
|
optics = 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_TAN_DZ: M14_EP1
|
||||||
|
{
|
||||||
|
scope = public;
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_NAME;
|
||||||
|
descriptionShort = $STR_DZ_WPN_M1ASC16_DESC;
|
||||||
|
reloadMagazineSound[] = {"\RH_m14\Sound\M14_Reload.wss",0.056234,1,20};
|
||||||
|
model = "\RH_m14\RH_m1st.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1st.paa";
|
||||||
|
handAnim[] = {"OFP2_ManSkeleton","\RH_m14\Anim\RH_m14cs.rtm"};
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
modes[] = {"Single"};
|
||||||
|
|
||||||
|
class Single: Mode_SemiAuto
|
||||||
|
{
|
||||||
|
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
|
||||||
|
soundBegin[] = {"begin1",1};
|
||||||
|
soundBurst = 1;
|
||||||
|
soundContinuous = 0;
|
||||||
|
multiplier = 1;
|
||||||
|
burst = 1;
|
||||||
|
dispersion = 7.125e-005;
|
||||||
|
reloadTime = 0.1;
|
||||||
|
recoil = "recoil_single_primary_3outof10";
|
||||||
|
recoilProne = "recoil_single_primary_prone_3outof10";
|
||||||
|
aiRateOfFire = 0.6;
|
||||||
|
aiRateOfFireDistance = 550;
|
||||||
|
minRange = 2;
|
||||||
|
minRangeProbab = 0.1;
|
||||||
|
midRange = 400;
|
||||||
|
midRangeProbab = 0.7;
|
||||||
|
maxRange = 650;
|
||||||
|
maxRangeProbab = 0.05;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Attachments
|
||||||
|
{
|
||||||
|
Attachment_CCO = "M1A_SC16_TAN_CCO_DZ";
|
||||||
|
Attachment_Holo = "M1A_SC16_TAN_HOLO_DZ";
|
||||||
|
Attachment_ACOG = "M1A_SC16_TAN_ACOG_DZ";
|
||||||
|
Attachment_SCOPED = "M1A_SC16_TAN_PU_DZ";
|
||||||
|
};
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_TAN_ACOG_DZ: M1A_SC16_TAN_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_ACOG_NAME;
|
||||||
|
model = "\RH_m14\RH_m1stacog.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1stacog.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
M1A_ACOG;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveACOG
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||||
|
script = "; ['Attachment_ACOG',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_TAN_CCO_DZ: M1A_SC16_TAN_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_CCO_NAME;
|
||||||
|
model = "\RH_m14\RH_m1staim.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1staim.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsDisablePeripherialVision = 1;
|
||||||
|
distanceZoomMin = 100;
|
||||||
|
distanceZoomMax = 100;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveCCO
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_CCO_RMVE;
|
||||||
|
script = "; ['Attachment_CCO',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_TAN_HOLO_DZ: M1A_SC16_TAN_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_HOLO_NAME;
|
||||||
|
model = "\RH_m14\RH_m1steot.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1steot.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsDisablePeripherialVision = 1;
|
||||||
|
distanceZoomMin = 100;
|
||||||
|
distanceZoomMax = 100;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveHolo
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||||
|
script = "; ['Attachment_Holo',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_TAN_PU_DZ: M1A_SC16_TAN_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_PU_NAME;
|
||||||
|
model = "\RH_m14\RH_m1stshd.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1stshd.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsPPEffects[] = {"OpticsCHAbera2","OpticsBlur2"};
|
||||||
|
opticsZoomInit = 0.083;
|
||||||
|
opticsZoomMin = 0.071945;
|
||||||
|
opticsZoomMax = 0.071945;
|
||||||
|
weaponInfoType = "RscWeaponZeroing";
|
||||||
|
discreteDistance[] = {100,200,300,400,500,600,700,800};
|
||||||
|
discreteDistanceInitIndex = 2;
|
||||||
|
modelOptics = "\ca\weapons\2Dscope_Hunter_12";
|
||||||
|
optics = 1;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveScope
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_PU_RMVE;
|
||||||
|
script = "; ['Attachment_SCOPED',_id,'M1A_SC16_TAN_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC16_TAN_Sniper_DZ: M1A_SC16_TAN_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC16_SNIPER_NAME;
|
||||||
|
model = "\RH_m14\RH_m1stsp.p3d";
|
||||||
|
picture = "\RH_m14\inv\m1stsp.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
modelOptics = "\RH_m14\fnc_10x_round_mildot";
|
||||||
|
opticsZoomMin = 0.029624;
|
||||||
|
opticsZoomMax = 0.08222;
|
||||||
|
opticsZoomInit = 0.08222;
|
||||||
|
distanceZoomMin = 329;
|
||||||
|
distanceZoomMax = 329;
|
||||||
|
optics = 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC2_BL_DZ: M14_EP1
|
||||||
|
{
|
||||||
|
scope = public;
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC2_NAME;
|
||||||
|
descriptionShort = $STR_DZ_WPN_M1ASC2_DESC;
|
||||||
|
reloadMagazineSound[] = {"\RH_m14\Sound\M14_Reload.wss",0.056234,1,20};
|
||||||
|
model = "\RH_m14\RH_sc2.p3d";
|
||||||
|
picture = "\RH_m14\inv\sc2.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
modes[] = {"Single"};
|
||||||
|
|
||||||
|
class Single: Mode_SemiAuto
|
||||||
|
{
|
||||||
|
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
|
||||||
|
soundBegin[] = {"begin1",1};
|
||||||
|
soundBurst = 1;
|
||||||
|
soundContinuous = 0;
|
||||||
|
multiplier = 1;
|
||||||
|
burst = 1;
|
||||||
|
dispersion = 7.125e-005;
|
||||||
|
reloadTime = 0.1;
|
||||||
|
recoil = "recoil_single_primary_3outof10";
|
||||||
|
recoilProne = "recoil_single_primary_prone_3outof10";
|
||||||
|
aiRateOfFire = 0.6;
|
||||||
|
aiRateOfFireDistance = 550;
|
||||||
|
minRange = 2;
|
||||||
|
minRangeProbab = 0.1;
|
||||||
|
midRange = 400;
|
||||||
|
midRangeProbab = 0.7;
|
||||||
|
maxRange = 650;
|
||||||
|
maxRangeProbab = 0.05;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Attachments
|
||||||
|
{
|
||||||
|
Attachment_CCO = "M1A_SC2_BL_CCO_DZ";
|
||||||
|
Attachment_Holo = "M1A_SC2_BL_HOLO_DZ";
|
||||||
|
Attachment_ACOG = "M1A_SC2_BL_ACOG_DZ";
|
||||||
|
Attachment_SCOPED = "M1A_SC2_BL_PU_DZ";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC2_BL_ACOG_DZ: M1A_SC2_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC2_ACOG_NAME;
|
||||||
|
model = "\RH_m14\RH_sc2acog.p3d";
|
||||||
|
picture = "\RH_m14\inv\sc2acog.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
M1A_ACOG;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveACOG
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_ACOG_RMVE;
|
||||||
|
script = "; ['Attachment_ACOG',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC2_BL_CCO_DZ: M1A_SC2_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC2_CCO_NAME;
|
||||||
|
model = "\RH_m14\RH_sc2aim.p3d";
|
||||||
|
picture = "\RH_m14\inv\sc2aim.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsDisablePeripherialVision = 1;
|
||||||
|
distanceZoomMin = 100;
|
||||||
|
distanceZoomMax = 100;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveCCO
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_CCO_RMVE;
|
||||||
|
script = "; ['Attachment_CCO',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC2_BL_HOLO_DZ: M1A_SC2_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC2_HOLO_NAME;
|
||||||
|
model = "\RH_m14\RH_sc2eot.p3d";
|
||||||
|
picture = "\RH_m14\inv\sc2eot.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsDisablePeripherialVision = 1;
|
||||||
|
distanceZoomMin = 100;
|
||||||
|
distanceZoomMax = 100;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveHolo
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_HOLO_RMVE;
|
||||||
|
script = "; ['Attachment_Holo',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC2_BL_PU_DZ: M1A_SC2_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC2_PU_NAME;
|
||||||
|
model = "\RH_m14\RH_sc2shd.p3d";
|
||||||
|
picture = "\RH_m14\inv\sc2shd.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
opticsPPEffects[] = {"OpticsCHAbera2","OpticsBlur2"};
|
||||||
|
opticsZoomInit = 0.083;
|
||||||
|
opticsZoomMin = 0.071945;
|
||||||
|
opticsZoomMax = 0.071945;
|
||||||
|
weaponInfoType = "RscWeaponZeroing";
|
||||||
|
discreteDistance[] = {100,200,300,400,500,600,700,800};
|
||||||
|
discreteDistanceInitIndex = 2;
|
||||||
|
modelOptics = "\ca\weapons\2Dscope_Hunter_12";
|
||||||
|
optics = 1;
|
||||||
|
|
||||||
|
class Attachments {};
|
||||||
|
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class RemoveScope
|
||||||
|
{
|
||||||
|
text = $STR_DZ_ATT_PU_RMVE;
|
||||||
|
script = "; ['Attachment_SCOPED',_id,'M1A_SC2_BL_DZ'] call player_removeAttachment";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class M1A_SC2_BL_Sniper_DZ: M1A_SC2_BL_DZ
|
||||||
|
{
|
||||||
|
displayName = $STR_DZ_WPN_M1ASC2_SNIPER_NAME;
|
||||||
|
model = "\RH_m14\RH_sc2sp.p3d";
|
||||||
|
picture = "\RH_m14\inv\sc2sp.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
modelOptics = "\RH_m14\fnc_10x_round_mildot";
|
||||||
|
opticsZoomMin = 0.029624;
|
||||||
|
opticsZoomMax = 0.08222;
|
||||||
|
opticsZoomInit = 0.08222;
|
||||||
|
distanceZoomMin = 329;
|
||||||
|
distanceZoomMax = 329;
|
||||||
|
optics = 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
#undef M1A_ACOG
|
||||||
39
SQF/dayz_code/Configs/CfgWeapons/Rifles/M21.hpp
Normal file
39
SQF/dayz_code/Configs/CfgWeapons/Rifles/M21.hpp
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
class M21_DZ: M14_EP1
|
||||||
|
{
|
||||||
|
scope = public;
|
||||||
|
displayName = $STR_DZ_WPN_M21_NAME;
|
||||||
|
descriptionShort = $STR_DZ_WPN_M21_DESC;
|
||||||
|
model = "\RH_m14\RH_m21.p3d";
|
||||||
|
picture = "\RH_m14\inv\m21.paa";
|
||||||
|
UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa";
|
||||||
|
modelOptics = "\RH_m14\fnc_10x_round_mildot";
|
||||||
|
opticsZoomMin = 0.029624;
|
||||||
|
opticsZoomMax = 0.08222;
|
||||||
|
opticsZoomInit = 0.08222;
|
||||||
|
distanceZoomMin = 329;
|
||||||
|
distanceZoomMax = 329;
|
||||||
|
optics = 1;
|
||||||
|
modes[] = {"Single"};
|
||||||
|
|
||||||
|
class Single: Mode_SemiAuto
|
||||||
|
{
|
||||||
|
begin1[] = {"\RH_m14\Sound\m14.wss",1.778279,1,1000};
|
||||||
|
soundBegin[] = {"begin1",1};
|
||||||
|
soundBurst = 1;
|
||||||
|
soundContinuous = 0;
|
||||||
|
multiplier = 1;
|
||||||
|
burst = 1;
|
||||||
|
dispersion = 7.125e-005;
|
||||||
|
reloadTime = 0.1;
|
||||||
|
recoil = "M21_Recoil";
|
||||||
|
recoilProne = "M21_ProneRecoil";
|
||||||
|
aiRateOfFire = 0.6;
|
||||||
|
aiRateOfFireDistance = 550;
|
||||||
|
minRange = 2;
|
||||||
|
minRangeProbab = 0.1;
|
||||||
|
midRange = 400;
|
||||||
|
midRangeProbab = 0.7;
|
||||||
|
maxRange = 650;
|
||||||
|
maxRangeProbab = 0.05;
|
||||||
|
};
|
||||||
|
};
|
||||||
@@ -12044,6 +12044,7 @@
|
|||||||
<German>Remington XM2010, schallgedämpftes Scharfschützengewehr mit einem Nachtsichtvisier. <br/>Kaliber: .300</German>
|
<German>Remington XM2010, schallgedämpftes Scharfschützengewehr mit einem Nachtsichtvisier. <br/>Kaliber: .300</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
|
||||||
|
<!-- KAC PDW -->
|
||||||
<Key ID="STR_DZ_WPN_KACPDW_NAME">
|
<Key ID="STR_DZ_WPN_KACPDW_NAME">
|
||||||
<English>KAC PDW</English>
|
<English>KAC PDW</English>
|
||||||
</Key>
|
</Key>
|
||||||
@@ -12061,6 +12062,59 @@
|
|||||||
<German>KAC PDW, Kurzlaufgewehr <br/>Kaliber: 6x35mm</German>
|
<German>KAC PDW, Kurzlaufgewehr <br/>Kaliber: 6x35mm</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
|
||||||
|
<!-- M1A SOCOM -->
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_NAME">
|
||||||
|
<English>M1A SOCOM 16</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_ACOG_NAME">
|
||||||
|
<English>M1A SOCOM 16 ACOG</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_CCO_NAME">
|
||||||
|
<English>M1A SOCOM 16 CCO</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_HOLO_NAME">
|
||||||
|
<English>M1A SOCOM 16 Holo</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_PU_NAME">
|
||||||
|
<English>M1A SOCOM 16 PU</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_SNIPER_NAME">
|
||||||
|
<English>M1A SOCOM 16 Sniper</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_NAME">
|
||||||
|
<English>M1A SOCOM 2</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_ACOG_NAME">
|
||||||
|
<English>M1A SOCOM 2 ACOG</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_CCO_NAME">
|
||||||
|
<English>M1A SOCOM 2 CCO</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_HOLO_NAME">
|
||||||
|
<English>M1A SOCOM 2 Holo</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_PU_NAME">
|
||||||
|
<English>M1A SOCOM 2 PU</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_SNIPER_NAME">
|
||||||
|
<English>M1A SOCOM 2 Sniper</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC16_DESC">
|
||||||
|
<English>M1A SOCOM 16, semi-automatic rifle <br/>Caliber: 7.62x51mm</English>
|
||||||
|
<German>M1A SOCOM 16, halbautomatisches Gewehr <br/>Kaliber: 7.62x51mm</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M1ASC2_DESC">
|
||||||
|
<English>M1A SOCOM 2, semi-automatic rifle <br/>Caliber: 7.62x51mm</English>
|
||||||
|
<German>M1A SOCOM 2, halbautomatisches Gewehr <br/>Kaliber: 7.62x51mm</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M21_NAME">
|
||||||
|
<English>M21 SWS</English>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_DZ_WPN_M21_DESC">
|
||||||
|
<English>M21 SWS, Sniper Rifle <br/>Caliber: 7.62x51mm</English>
|
||||||
|
<German>M21 SWS, Scharfschützengewehr <br/>Kaliber: 7.62x51mm</German>
|
||||||
|
</Key>
|
||||||
|
|
||||||
|
|
||||||
<!-- **** MAGAZINES **** -->
|
<!-- **** MAGAZINES **** -->
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user