From 1d60f7b1bbdc5282b77ebf19df559228fa39c5c2 Mon Sep 17 00:00:00 2001 From: Florian Kinder Date: Fri, 14 Feb 2014 13:26:20 +0100 Subject: [PATCH 1/6] New vehicle upgrade system Need test with datsun vehicle to ensure it works fine --- .../Configs/CfgMagazines/DZE/Items.hpp | 8 +- .../Configs/CfgVehicles/LAND/datsun.hpp | 939 ++++-------------- .../compile/player_upgradeVehicle.sqf | 85 +- 3 files changed, 264 insertions(+), 768 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp index df5027851..aa59faa0a 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp @@ -176,7 +176,7 @@ class ItemORP: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "spawn player_upgradeVehicle;"; + script = "['ORP'] spawn player_upgradeVehicle;"; }; }; @@ -194,7 +194,7 @@ class ItemAVE: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "spawn player_upgradeVehicle;"; + script = "['AVE'] spawn player_upgradeVehicle;"; }; }; @@ -212,7 +212,7 @@ class ItemLRK: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "spawn player_upgradeVehicle;"; + script = "['LRK'] spawn player_upgradeVehicle;"; }; }; @@ -230,7 +230,7 @@ class ItemTNK: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "spawn player_upgradeVehicle;"; + script = "['TNK'] spawn player_upgradeVehicle;"; }; }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp index 2d67607b8..abbea8dba 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp @@ -1,758 +1,233 @@ -class datsun1_civil_1_open : SkodaBase - { - scope = 2; - faction = "CIV"; - model = "\ca\Wheeled\datsun1_civil_1_open"; - picture = "\Ca\wheeled\data\ico\datsun1_civil_1_open_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa"; - mapSize = 7; - wheelCircumference = 2.199; - crew = ""; - typicalCargo[] = {}; - displayName = "Pick-Up"; - maxSpeed = 125; - turnCoef = 2.5; - terrainCoef = 4; - steerAheadPlan = 0.15; - soundGear[] = { - "", - 0.000562341, - 1 - }; - SoundGetIn[] = { - "\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1", - 0.251189, - 1 - }; - SoundGetOut[] = { - "\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1", - 0.251189, - 1, - 30 - }; - soundEngineOnInt[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1", - 0.316228, - 1 - }; - soundEngineOnExt[] = { - "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1", - 0.316228, - 1, - 250 - }; - soundEngineOffInt[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1", - 0.316228, - 1 - }; - soundEngineOffExt[] = { - "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1", - 0.316228, - 1, - 250 - }; - buildCrash0[] = { - "Ca\sounds\Vehicles\Crash\crash_building_01", - 0.707946, - 1, - 200 - }; - buildCrash1[] = { - "Ca\sounds\Vehicles\Crash\crash_building_02", - 0.707946, - 1, - 200 - }; - buildCrash2[] = { - "Ca\sounds\Vehicles\Crash\crash_building_03", - 0.707946, - 1, - 200 - }; - buildCrash3[] = { - "Ca\sounds\Vehicles\Crash\crash_building_04", - 0.707946, - 1, - 200 - }; - soundBuildingCrash[] = { - "buildCrash0", - 0.25, - "buildCrash1", - 0.25, - "buildCrash2", - 0.25, - "buildCrash3", - 0.25 - }; - WoodCrash0[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_01", - 0.707946, - 1, - 200 - }; - WoodCrash1[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_02", - 0.707946, - 1, - 200 - }; - WoodCrash2[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_03", - 0.707946, - 1, - 200 - }; - WoodCrash3[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_04", - 0.707946, - 1, - 200 - }; - WoodCrash4[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_05", - 0.707946, - 1, - 200 - }; - WoodCrash5[] = { - "Ca\sounds\Vehicles\Crash\crash_mix_wood_06", - 0.707946, - 1, - 200 - }; - soundWoodCrash[] = { - "woodCrash0", - 0.166, - "woodCrash1", - 0.166, - "woodCrash2", - 0.166, - "woodCrash3", - 0.166, - "woodCrash4", - 0.166, - "woodCrash5", - 0.166 - }; - ArmorCrash0[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_01", - 0.707946, - 1, - 200 - }; - ArmorCrash1[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_02", - 0.707946, - 1, - 200 - }; - ArmorCrash2[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_03", - 0.707946, - 1, - 200 - }; - ArmorCrash3[] = { - "Ca\sounds\Vehicles\Crash\crash_vehicle_04", - 0.707946, - 1, - 200 - }; - soundArmorCrash[] = { - "ArmorCrash0", - 0.25, - "ArmorCrash1", - 0.25, - "ArmorCrash2", - 0.25, - "ArmorCrash3", - 0.25 - }; - class SoundEvents - { - class AccelerationIn - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1", - 0.316228, - 1 - }; - limit = "0.7"; - expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])"; - }; - class AccelerationOut - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1", - 0.316228, - 1, - 250 - }; - limit = "0.7"; - expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])"; - }; - }; - class Sounds : Sounds - { - class Engine : Engine - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1", - 0.398107, - 1, - 300 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))"; - }; - class EngineHighOut - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2", - 0.398107, - 1, - 350 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.85])"; - }; - class IdleOut - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5", - 0.223872, - 1, - 100 - }; - frequency = "1"; - volume = "camPos*engineOn*(rpm factor[0.4, 0])"; - }; - class TiresRockOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise", - 0.316228, - 1, - 30 - }; - frequency = "1"; - volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1", - 0.562341, - 1 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))"; - }; - class EngineHighIn - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2", - 0.562341, - 1 - }; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])"; - }; - class IdleIn - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5", - 0.398107, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; - }; - class TiresRockIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = { - "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = { - "ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1", - 0.316228, - 1 - }; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement : Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - transportSoldier = 1; - driverAction = "datsun_driver"; - cargoAction[] = { - "Hilux_cargo01" - }; - class Library - { - libTextDesc = "A pickup truck which was very popular in the United States in the 1970s."; - }; - class Damage - { - tex[] = { - }; - mat[] = { - "ca\wheeled\data\detailmapy\datsun_interier.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat", - "ca\wheeled\data\detailmapy\auta_skla.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat" - }; - }; - hiddenSelections[] = { - "Camo1" - }; - hiddenSelectionsTextures[] = { - "\ca\wheeled\data\datsun_trup1_co.paa" - }; - rarityUrban = 0.25; - upgradeVehicle[] = {"datsun1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; - }; - class datsun1_civil_2_covered : datsun1_civil_1_open - { - accuracy = 1000; - faction = "CIV"; - model = "\ca\Wheeled\datsun1_civil_2_covered"; - picture = "\Ca\wheeled\data\ico\datsun1_civil_2_covered_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa"; - mapSize = 7; - crew = ""; - typicalCargo[] = {}; - displayName = "Pick-Up (Covered)"; - class Damage - { - tex[] = { - }; - mat[] = { - "ca\wheeled\data\detailmapy\datsun_addons.rvmat", - "ca\wheeled\data\detailmapy\datsun_addons.rvmat", - "ca\wheeled\data\detailmapy\datsun_addons_destruct.rvmat", - "Ca\Wheeled\data\datsun_trup4.rvmat", - "Ca\Wheeled\data\datsun_trup4.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat", - "ca\wheeled\data\detailmapy\datsun_pristroje.rvmat", - "ca\wheeled\data\detailmapy\datsun_pristroje.rvmat", - "ca\wheeled\data\detailmapy\datsun_pristroje_destruct.rvmat", - "ca\wheeled\data\detailmapy\auta_skla.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat" - }; - }; - hiddenSelections[] = { - }; - hiddenSelectionsTextures[] = { - }; - rarityUrban = 0.6; - upgradeVehicle[] = {"datsun1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; - }; - class datsun1_civil_3_open : datsun1_civil_1_open - { - accuracy = 1000; - faction = "CIV"; - model = "\ca\Wheeled\datsun1_civil_3_open"; - picture = "\Ca\wheeled\data\ico\datsun1_civil_3_open_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa"; - mapSize = 7; - crew = ""; - typicalCargo[] = {}; - displayName = "Pick-Up (Tube frame)"; - class Damage - { - tex[] = { - }; - mat[] = { - "ca\wheeled\data\detailmapy\datsun_interier.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier.rvmat", - "ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup2.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup2.rvmat", - "ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat", - "ca\wheeled\data\detailmapy\auta_skla.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", - "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat" - }; - }; - hiddenSelections[] = { - }; - hiddenSelectionsTextures[] = { - }; - rarityUrban = 0.5; - upgradeVehicle[] = {"datsun1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; - }; - -// Performance 1 -class datsun1_civil_1_open_DZE1: datsun1_civil_1_open -{ - maxspeed = 150; // max engine limit 125-130 +class datsun1_civil_1_open; +class datsun1_civil_1_open_DZE: datsun1_civil_1_open { terrainCoef = 2.5; - upgradeVehicle[] = {"datsun1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"datsun1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class datsun1_civil_3_open_DZE1: datsun1_civil_3_open -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"datsun1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -// Armor 2 -class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"datsun1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; + + class Upgrades { + ORP[] = {"datsun1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; -class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"datsun1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; +class datsun1_civil_2_covered; +class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered { + terrainCoef = 2.5; + + class Upgrades { + ORP[] = {"datsun1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; -class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"datsun1_civil_3_open_DZE1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; +class datsun1_civil_3_open; +class datsun1_civil_3_open_DZE: datsun1_civil_3_open { + terrainCoef = 2.5; + + class Upgrades { + ORP[] = {"datsun1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; }; }; +// Performance 1 +class datsun1_civil_1_open_DZE1: datsun1_civil_1_open_DZE { + maxspeed = 150; // max engine limit 125-130 + terrainCoef = 1.8; + + class Upgrades { + AVE[] = {"datsun1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE { + maxspeed = 150; // car 100 + terrainCoef = 1.8; + + class Upgrades { + AVE[] = {"datsun1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE { + maxspeed = 150; // car 100 + terrainCoef = 1.8; + + class Upgrades { + AVE[] = {"datsun1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; + +// Armor 2 +class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + LRK[] = {"datsun1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + }; +}; +class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + LRK[] = {"datsun1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + }; +}; +class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + LRK[] = {"datsun1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + }; +}; // Cargo 3 -class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 -{ +class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"datsun1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + TNK[] = {"datsun1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 -{ +class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"datsun1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + TNK[] = {"datsun1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 -{ +class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"datsun1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + TNK[] = {"datsun1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 -{ +class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 }; -class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 -{ +class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 }; -class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 -{ +class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/compile/player_upgradeVehicle.sqf b/SQF/dayz_code/compile/player_upgradeVehicle.sqf index a2ad370a6..6f31f89f3 100644 --- a/SQF/dayz_code/compile/player_upgradeVehicle.sqf +++ b/SQF/dayz_code/compile/player_upgradeVehicle.sqf @@ -7,6 +7,9 @@ private ["_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_remov if(DZE_ActionInProgress) exitWith { cutText [(localize "STR_EPOCH_PLAYER_52") , "PLAIN DOWN"]; }; DZE_ActionInProgress = true; +// This is used to find correct upgrade based what upgrades was called allows multiple upgrades per vehicle. +_upgrade = _this select 0; + if (vehicle player != player) exitWith {DZE_ActionInProgress = false; cutText [(localize "STR_EPOCH_ACTIONS_18"), "PLAIN DOWN"]}; // look for nearest empty vehicle @@ -24,72 +27,87 @@ if (_IsNearVehicle >= 1) then { _vehicle = _findNearestVehicle select 0; _notNearestPlayer = _vehicle call dze_isnearest_player; - + if (!isNull _vehicle and local _vehicle and !_notNearestPlayer) then { _classname = typeOf _vehicle; // lookup vehicle and find if any upgrades are available - _upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "upgradeVehicle"); + _upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "Upgrades" >> _upgrade); - if ((count _upgrade) > 0) then { + if (!isNil "_upgrade" && (count _upgrade) > 0) then { _newclassname = _upgrade select 0; - _requirements = _upgrade select 1; - + _requirementsWeapon = _upgrade select 1; + _requirementsMagazine = _upgrade select 2; + _missingQty = 0; _missing = ""; - + _proceed = true; { _itemIn = _x select 0; _countIn = _x select 1; _qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player; if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; }; - } forEach _requirements; - + } forEach _requirementsMagazine; + { + _itemIn = _x select 0; + _countIn = _x select 1; + _qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn) } count weapons player; + if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; }; + } forEach _requirementsWeapon; + if (_proceed) then { player playActionNow "Medic"; [player,20,true,(getPosATL player)] spawn player_alertZombies; - - _temp_removed_array = []; + + _temp_removed_array_mag = []; + _temp_removed_array_wep = []; _removed_total = 0; _tobe_removed_total = 0; - + { _removed = 0; _itemIn = _x select 0; _countIn = _x select 1; - // diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn]; + diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn]; _tobe_removed_total = _tobe_removed_total + _countIn; - { + { if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn)) then { _num_removed = ([player,_x] call BIS_fnc_invRemove); _removed = _removed + _num_removed; _removed_total = _removed_total + _num_removed; if(_num_removed >= 1) then { - _temp_removed_array set [count _temp_removed_array,_x]; + _temp_removed_array_mag set [count _temp_removed_array_mag,_x]; }; }; - } forEach magazines player; + { + if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn)) then { + _num_removed = ([player,_x] call BIS_fnc_invRemove); + _removed = _removed + _num_removed; + _removed_total = _removed_total + _num_removed; + if(_num_removed >= 1) then { + _temp_removed_array_wep set [count _temp_removed_array_wep,_x]; + }; + }; + } forEach weapons player; } forEach _requirements; // all parts removed proceed if (_tobe_removed_total == _removed_total) then { - + _objectID = _vehicle getVariable ["ObjectID","0"]; _objectUID = _vehicle getVariable ["ObjectUID","0"]; if(_objectID == "0" && _objectUID == "0") then { - cutText [(localize "str_epoch_player_50"), "PLAIN DOWN"]; - - } else { - + } + else { // Get position _location = getposATL _vehicle; @@ -98,31 +116,34 @@ if (_IsNearVehicle >= 1) then { // Current charID _objectCharacterID = _vehicle getVariable ["CharacterID","0"]; - + PVDZE_veh_Upgrade = [_vehicle,[_dir,_location],_newclassname,true,_objectCharacterID,player]; - publicVariableServer "PVDZE_veh_Upgrade"; + publicVariableServer "PVDZE_veh_Upgrade"; cutText [(localize "STR_EPOCH_VEHUP_SUCCESS"), "PLAIN DOWN"]; }; - - } else { - - {player addMagazine _x;} forEach _temp_removed_array; + } + else { + {player addMagazine _x;} forEach _temp_removed_array_mag; + {player addWeapon _x;} forEach _temp_removed_array_wep; cutText [format[(localize "str_epoch_player_145"),_removed_total,_tobe_removed_total], "PLAIN DOWN"]; - }; - } else { + } + else { _textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName"); cutText [format[(localize "str_epoch_player_146"),_missingQty, _textMissing], "PLAIN DOWN"]; }; - } else { + } + else { cutText [(localize "str_epoch_player_82"), "PLAIN DOWN"]; }; - } else { + } + else { cutText [(localize "str_epoch_player_245"), "PLAIN DOWN"]; }; -} else { +} +else { cutText [(localize "STR_EPOCH_PLAYER_27"), "PLAIN DOWN"]; }; -DZE_ActionInProgress = false; +DZE_ActionInProgress = false; \ No newline at end of file From b7166d3e29c209a79f7e35b24ed9e51fd5cc7fd6 Mon Sep 17 00:00:00 2001 From: Florian Kinder Date: Fri, 14 Feb 2014 17:42:31 +0100 Subject: [PATCH 2/6] Updated hilux config --- .../Configs/CfgVehicles/LAND/hilux.hpp | 463 +++++------------- 1 file changed, 112 insertions(+), 351 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp index 8712a36e5..3acfcd734 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp @@ -1,472 +1,233 @@ -class hilux1_civil_1_open: Car -{ - scope = 2; - faction = "CIV"; - maxSpeed = 125; - side = 3; - model = "\ca\Wheeled\hilux1_civil_1_open"; - picture = "\Ca\wheeled\data\ico\hilux1_civil_1_open_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa"; - mapSize = 7; - typicalCargo[] = {}; - crew = ""; - displayName = "Off-road (tan)"; - transportSoldier = 1; - driverAction = "Hilux_Driver"; +class hilux1_civil_1_open; +class hilux1_civil_1_open_DZE: hilux1_civil_1_open { terrainCoef = 2.5; - wheelCircumference = 2.532; - steerAheadPlan = 0.2; - cargoIsCoDriver[] = {1}; - insideSoundCoef = 0.9; - soundGear[] = {"",0.000562341,1}; - SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1}; - SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1,30}; - soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.398107,1}; - soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.398107,1,250}; - soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.398107,1}; - soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.398107,1,250}; - buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200}; - buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200}; - buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200}; - buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200}; - soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; - WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200}; - WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200}; - WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200}; - WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200}; - WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200}; - WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200}; - soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; - ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200}; - ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200}; - ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; - ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; - soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.177828,1}; - limit = "0.7"; - expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])"; - }; - class AccelerationOut - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.177828,1,250}; - limit = "0.7"; - expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])"; - }; - }; - class Sounds: Sounds - { - class Engine: Engine - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1,300}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighOut - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,350}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "camPos*engineOn*(rpm factor[0.5, 0.85])"; - }; - class IdleOut - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.354813,1,150}; - frequency = "1"; - volume = "camPos*engineOn*(rpm factor[0.4, 0])"; - }; - class TiresRockOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30}; - frequency = "1"; - volume = "camPos*rock*(speed factor[2, 20])"; - }; - class TiresSandOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30}; - frequency = "1"; - volume = "camPos*sand*(speed factor[2, 20])"; - }; - class TiresGrassOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30}; - frequency = "1"; - volume = "camPos*grass*(speed factor[2, 20])"; - }; - class TiresMudOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30}; - frequency = "1"; - volume = "camPos*mud*(speed factor[2, 20])"; - }; - class TiresGravelOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.125893,1,30}; - frequency = "1"; - volume = "camPos*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltOut - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.0891251,1,30}; - frequency = "1"; - volume = "camPos*asphalt*(speed factor[2, 20])"; - }; - class NoiseOut - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-2",0.1,1,30}; - frequency = "1"; - volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; - }; - class EngineLowIn - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.5]))"; - }; - class EngineHighIn - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1}; - frequency = "(randomizer*0.05+0.95)*rpm"; - volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])"; - }; - class IdleIn - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.354813,1}; - frequency = "1"; - volume = "(1-camPos)*engineOn*(rpm factor[0.35, 0])"; - }; - class TiresRockIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*rock*(speed factor[2, 20])"; - }; - class TiresSandIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*sand*(speed factor[2, 20])"; - }; - class TiresGrassIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*grass*(speed factor[2, 20])"; - }; - class TiresMudIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; - frequency = "1"; - volume = "(1-camPos)*mud*(speed factor[2, 20])"; - }; - class TiresGravelIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.141254,1}; - frequency = "1"; - volume = "(1-camPos)*gravel*(speed factor[2, 20])"; - }; - class TiresAsphaltIn - { - sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1}; - frequency = "1"; - volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; - }; - class NoiseIn - { - sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.316228,1}; - frequency = "1"; - volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; - }; - class Movement: Movement - { - sound = "soundEnviron"; - frequency = "1"; - volume = "0"; - }; - }; - cargoAction[] = {"Hilux_Cargo01"}; - hasGunner = 0; - class Turrets - { - }; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; - }; - hiddenSelections[] = {"Camo1"}; - hiddenSelectionsTextures[] = {"\ca\wheeled\data\coyota_trup1.paa"}; - class Library - { - libTextDesc = "Civil Car."; - }; - rarityUrban = 0.8; - brakeDistance = 11; - upgradeVehicle[] = {"hilux1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; -class hilux1_civil_2_covered: hilux1_civil_1_open -{ - model = "\ca\Wheeled\hilux1_civil_2_covered"; - faction = "CIV"; - picture = "\Ca\wheeled\data\ico\hilux1_civil_2_covered_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa"; - mapSize = 7; - typicalCargo[] = {}; - crew = ""; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; - }; - hiddenSelections[] = {}; - hiddenSelectionsTextures[] = {}; - displayName = "Off-road (red)"; - rarityUrban = 0.35; - upgradeVehicle[] = {"hilux1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; -class hilux1_civil_3_open: hilux1_civil_1_open -{ - model = "\ca\Wheeled\hilux1_civil_3_open"; - picture = "\Ca\wheeled\data\ico\hilux1_civil_3_open_CA.paa"; - Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa"; - mapSize = 7; - faction = "CIV"; - typicalCargo[] = {}; - crew = ""; - displayName = "Off-road (white)"; - class Damage - { - tex[] = {}; - mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; - }; - hiddenSelections[] = {}; - hiddenSelectionsTextures[] = {}; - upgradeVehicle[] = {"hilux1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; +class hilux1_civil_2_covered; +class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered { + terrainCoef = 2.5; + + class Upgrades { + ORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; +class hilux1_civil_3_open; +class hilux1_civil_3_open_DZE: hilux1_civil_3_open { + terrainCoef = 2.5; + + class Upgrades { + ORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // Performance 1 -class hilux1_civil_1_open_DZE1: hilux1_civil_1_open -{ +class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE { maxspeed = 150; // max engine limit 125-130 - terrainCoef = 2.5; - upgradeVehicle[] = {"hilux1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + terrainCoef = 1.8; + + class Upgrades { + AVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered -{ +class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE { maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"hilux1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + terrainCoef = 1.8; + + class Upgrades { + AVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class hilux1_civil_3_open_DZE1: hilux1_civil_3_open -{ +class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE { maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"hilux1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + terrainCoef = 1.8; + + class Upgrades { + AVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 -{ +class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"hilux1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + LRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + }; }; -class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 -{ +class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"hilux1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + LRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + }; }; -class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 -{ +class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"hilux1_civil_3_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + LRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 -{ +class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"hilux1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + TNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 -{ +class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"hilux1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + TNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 -{ +class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"hilux1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + TNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 -{ +class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 }; -class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 -{ +class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 }; -class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 -{ +class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file From 34444e3494bc348610ec7d517a223855b8044985 Mon Sep 17 00:00:00 2001 From: Florian Kinder Date: Sat, 15 Feb 2014 00:23:57 +0100 Subject: [PATCH 3/6] Added ItemARM --- .../Configs/CfgMagazines/DZE/Items.hpp | 29 ++++++++++++++----- SQF/dayz_epoch_b/stringtable.xml | 20 +++++++++++++ 2 files changed, 41 insertions(+), 8 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp index aa59faa0a..53b885243 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Items.hpp @@ -176,10 +176,9 @@ class ItemORP: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "['ORP'] spawn player_upgradeVehicle;"; + script = "spawn player_upgradeVehicle;"; }; }; - }; class ItemAVE: CA_Magazine { scope = 2; @@ -194,10 +193,9 @@ class ItemAVE: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "['AVE'] spawn player_upgradeVehicle;"; + script = "spawn player_upgradeVehicle;"; }; }; - }; class ItemLRK: CA_Magazine { scope = 2; @@ -212,10 +210,9 @@ class ItemLRK: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "['LRK'] spawn player_upgradeVehicle;"; + script = "spawn player_upgradeVehicle;"; }; }; - }; class ItemTNK: CA_Magazine { scope = 2; @@ -230,10 +227,26 @@ class ItemTNK: CA_Magazine { class ItemActions { class Upgrades { text = $STR_EPOCH_PLAYER_UPGRADEV; - script = "['TNK'] spawn player_upgradeVehicle;"; + script = "spawn player_upgradeVehicle;"; + }; + }; +}; +class ItemARM: CA_Magazine { + scope = 2; + count = 1; + type = 256; + displayName = $STR_EPOCH_VEHUP_ARM; + model = "\z\addons\dayz_epoch\models\doc_Up4.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_docup4_ca.paa"; + descriptionShort = $STR_EPOCH_VEHUP_ARM_DESC; + weight = 0.1; + sfx = "document"; + class ItemActions { + class Upgrades { + text = $STR_EPOCH_PLAYER_UPGRADEV; + script = "spawn player_upgradeVehicle;"; }; }; - }; // Documents diff --git a/SQF/dayz_epoch_b/stringtable.xml b/SQF/dayz_epoch_b/stringtable.xml index 0c134adb4..a9099ecfd 100644 --- a/SQF/dayz_epoch_b/stringtable.xml +++ b/SQF/dayz_epoch_b/stringtable.xml @@ -6126,6 +6126,26 @@ Guide d'installation du réservoir. Návod na instalaci Palivové nádrže. + + Weapon upgrade + Weapon upgrade + Bewaffnung + + + + + + + + Weapon install guide. + Installation instructions for the vehicle armament. + Installationsanleitung für die Fahrzeug-bewaffnung. + + + + + + Vehicle Upgrade Successful. Vehicle Upgrade Successful. From 4954d41389831c9f4f1ffc13f8d4ceca02d73c33 Mon Sep 17 00:00:00 2001 From: Florian Kinder Date: Sat, 15 Feb 2014 00:32:36 +0100 Subject: [PATCH 4/6] update upgradeVehicle --- SQF/dayz_code/compile/player_upgradeVehicle.sqf | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/SQF/dayz_code/compile/player_upgradeVehicle.sqf b/SQF/dayz_code/compile/player_upgradeVehicle.sqf index 6f31f89f3..4eba4668b 100644 --- a/SQF/dayz_code/compile/player_upgradeVehicle.sqf +++ b/SQF/dayz_code/compile/player_upgradeVehicle.sqf @@ -8,7 +8,7 @@ if(DZE_ActionInProgress) exitWith { cutText [(localize "STR_EPOCH_PLAYER_52") , DZE_ActionInProgress = true; // This is used to find correct upgrade based what upgrades was called allows multiple upgrades per vehicle. -_upgrade = _this select 0; +_upgrade = _this; if (vehicle player != player) exitWith {DZE_ActionInProgress = false; cutText [(localize "STR_EPOCH_ACTIONS_18"), "PLAIN DOWN"]}; @@ -72,7 +72,7 @@ if (_IsNearVehicle >= 1) then { _removed = 0; _itemIn = _x select 0; _countIn = _x select 1; - diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn]; + //diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn]; _tobe_removed_total = _tobe_removed_total + _countIn; { @@ -85,6 +85,15 @@ if (_IsNearVehicle >= 1) then { }; }; } forEach magazines player; + } forEach _requirementsMagazine; + + { + _removed = 0; + _itemIn = _x select 0; + _countIn = _x select 1; + diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn]; + _tobe_removed_total = _tobe_removed_total + _countIn; + { if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgWeapons" >> _x)) == _itemIn)) then { _num_removed = ([player,_x] call BIS_fnc_invRemove); @@ -95,8 +104,7 @@ if (_IsNearVehicle >= 1) then { }; }; } forEach weapons player; - - } forEach _requirements; + } forEach _requirementsWeapon; // all parts removed proceed if (_tobe_removed_total == _removed_total) then { From 5f3b5b88016d697480abd6989738cdcce27229eb Mon Sep 17 00:00:00 2001 From: Florian Kinder Date: Sat, 15 Feb 2014 02:02:50 +0100 Subject: [PATCH 5/6] Updated CfgVehicles --- .../Configs/CfgVehicles/LAND/Lada.hpp | 544 +++--- .../Configs/CfgVehicles/LAND/SUV.hpp | 1576 ++++++++--------- .../Configs/CfgVehicles/LAND/Skoda.hpp | 610 +++---- .../Configs/CfgVehicles/LAND/UAZ.hpp | 735 ++++---- .../Configs/CfgVehicles/LAND/VWGolf.hpp | 173 +- .../Configs/CfgVehicles/LAND/Volha.hpp | 333 ++-- .../Configs/CfgVehicles/LAND/datsun.hpp | 87 +- .../Configs/CfgVehicles/LAND/hilux.hpp | 87 +- 8 files changed, 1945 insertions(+), 2200 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp index d3e81f334..fd3431484 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp @@ -1,12 +1,10 @@ -class Lada_base: Car -{ +class Lada_base: Car { wheelCircumference = 1.866; scope = 1; model = "\CA\wheeled2\Lada\Lada.p3d"; picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa"; displayname = "UAZ"; - class Library - { + class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car."; }; side = 3; @@ -21,8 +19,7 @@ class Lada_base: Car transportSoldier = 3; weapons[] = {"CarHorn"}; magazines[] = {}; - class Turrets - { + class Turrets { }; armor = 20; damageResistance = 0.01511; @@ -57,166 +54,138 @@ class Lada_base: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.316228,1}; limit = "0.7"; expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.316228,1,280}; limit = "0.7"; expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1.2,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,400}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.99])"; }; - class IdleOut - { + class IdleOut { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.177828,1,200}; frequency = "1"; volume = "camPos*engineOn*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.177828,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.177828,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.177828,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.177828,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.177828,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",0.316228,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1.2}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.9])"; }; - class IdleIn - { + class IdleIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.251189,1}; frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.177828,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.177828,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.177828,1}; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled2\Lada\Data\Lada_chrome.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_damage.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_destruct.rvmat","ca\wheeled2\Lada\Data\Lada_glass.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat.rvmat","ca\wheeled2\Lada\Data\Lada_mat_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat_destruct.rvmat"}; }; rarityUrban = 0.5; }; -class Lada_base_alt: Car -{ +class Lada_base_alt: Car { wheelCircumference = 1.866; scope = 1; picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa"; displayname = "UAZ"; - class Library - { + class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car."; }; side = 3; @@ -231,8 +200,7 @@ class Lada_base_alt: Car transportSoldier = 3; weapons[] = {"CarHorn"}; magazines[] = {}; - class Turrets - { + class Turrets { }; armor = 20; damageResistance = 0.01511; @@ -267,152 +235,126 @@ class Lada_base_alt: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleOut - { + class IdleOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleIn - { + class IdleIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Damage - { + class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome_destruct.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; @@ -423,40 +365,39 @@ class Lada_base_alt: Car insideSoundCoef = 0.9; }; -class Lada1: Lada_base -{ +class Lada1: Lada_base { scope = 2; displayname = "UAZ (White)"; accuracy = 1000; hiddenSelections[] = {}; rarityUrban = 0.6; - upgradeVehicle[] = {"Lada1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class Lada2: Lada_base -{ +class Lada2: Lada_base { scope = 2; hiddenSelections[] = {"Camo1"}; displayname = "UAZ (Red)"; accuracy = 1000; hiddenSelectionsTextures[] = {"\ca\wheeled2\Lada\Data\Lada_red_CO.paa"}; rarityUrban = 0.4; - upgradeVehicle[] = {"Lada2_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class LadaLM: Lada_base -{ +class LadaLM: Lada_base { scope = 2; model = "\CA\wheeled2\Lada\Lada_LM.p3d"; displayname = "UAZ (Militia)"; - class Reflectors: Reflectors - { - class Left: Left - { + class Reflectors: Reflectors { + class Left: Left { }; - class Right: Right - { + class Right: Right { }; - class Majak1 - { + class Majak1 { color[] = {0.1,0.2,0.8,1}; ambient[] = {0.01,0.01,0.1,1}; position = "majak ligth 1 start"; @@ -466,8 +407,7 @@ class LadaLM: Lada_base size = 0.5; brightness = 0.5; }; - class Majak2: Majak1 - { + class Majak2: Majak1 { position = "majak ligth 2 start"; direction = "majak ligth 2 end"; hitpoint = ""; @@ -475,16 +415,15 @@ class LadaLM: Lada_base }; }; rarityUrban = 0.666; - class Library - { + class Library { libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car that also (as in this case) saw service with Soviet militia forces."; }; - upgradeVehicle[] = {"LadaLM_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; -// -class Lada1_TK_CIV_EP1: Lada_base -{ + class Upgrades { + ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; +class Lada1_TK_CIV_EP1: Lada_base { expansion = 1; scope = 2; side = 3; @@ -496,10 +435,12 @@ class Lada1_TK_CIV_EP1: Lada_base rarityUrban = 0.4; crew = ""; typicalCargo[] = {}; - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class Lada2_TK_CIV_EP1: Lada_base -{ +class Lada2_TK_CIV_EP1: Lada_base { expansion = 1; scope = 2; side = 3; @@ -511,378 +452,351 @@ class Lada2_TK_CIV_EP1: Lada_base rarityUrban = 0.4; crew = ""; typicalCargo[] = {}; - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class Lada1_DZE1: Lada1 -{ +class Lada1_DZE1: Lada1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Lada2_DZE1: Lada2 -{ +class Lada2_DZE1: Lada2 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada2_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class LadaLM_DZE1: LadaLM -{ +class LadaLM_DZE1: LadaLM { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"LadaLM_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 -{ +class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 -{ +class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; // Armor 2 -class Lada1_DZE2: Lada1_DZE1 -{ +class Lada1_DZE2: Lada1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Lada2_DZE2: Lada2_DZE1 -{ +class Lada2_DZE2: Lada2_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada2_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class LadaLM_DZE2: LadaLM_DZE1 -{ +class LadaLM_DZE2: LadaLM_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"LadaLM_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 -{ +class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 -{ +class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; // Cargo 3 -class Lada1_DZE3: Lada1_DZE2 -{ +class Lada1_DZE3: Lada1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Lada2_DZE3: Lada2_DZE2 -{ +class Lada2_DZE3: Lada2_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada2_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class LadaLM_DZE3: LadaLM_DZE2 -{ +class LadaLM_DZE3: LadaLM_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"LadaLM_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 -{ +class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 -{ +class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; // Fuel 4 -class Lada1_DZE4: Lada1_DZE3 -{ +class Lada1_DZE4: Lada1_DZE3 { fuelCapacity = 210; // car 100 }; -class Lada2_DZE4: Lada2_DZE3 -{ +class Lada2_DZE4: Lada2_DZE3 { fuelCapacity = 210; // car 100 }; -class LadaLM_DZE4: LadaLM_DZE3 -{ +class LadaLM_DZE4: LadaLM_DZE3 { fuelCapacity = 210; // car 100 }; -class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 -{ +class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 -{ +class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp index c8b2ad799..5ac850c31 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp @@ -1,5 +1,4 @@ -class SUV_Base_EP1: Car -{ +class SUV_Base_EP1: Car { brakeDistance = 19; expansion = 1; htMin = 60; @@ -10,8 +9,7 @@ class SUV_Base_EP1: Car tBody = 0; scope = 0; displayName = "SUV"; - class Library - { + class Library { libTextDesc = "A SUV (sport utility vehicle) is a generic marketing term for a vehicle similar to a station wagon, but built on a light-truck chassis. In this case, this SUV is, in fact, a limousine."; }; model = "\ca\wheeled_e\SUV\SUV.p3d"; @@ -22,8 +20,7 @@ class SUV_Base_EP1: Car Picture = "\CA\wheeled_e\Data\UI\Picture_suv_CA.paa"; MapSize = 7; fuelCapacity = 130; - class Turrets - { + class Turrets { }; weapons[] = {"MiniCarHorn"}; enableGPS = 1; @@ -57,1106 +54,1021 @@ class SUV_Base_EP1: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_accelerate_3_x",0.562341,1}; limit = "0.4"; expression = "(engineOn*(1-camPos))*gmeterZ"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_accelerate_3",0.562341,1,200}; limit = "0.4"; expression = "(engineOn*camPos)*gmeterZ"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_low",0.177828,1.4,100}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_high",1,0.8,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleOut - { + class IdleOut { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.316228,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.316228,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass2",0.316228,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.316228,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.316228,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise2",0.1,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.03)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_low_x",0.316228,1.4}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.45]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_high_x",1,0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleIn - { + class IdleIn { sound[] = {"ca\Sounds_E\Wheeled_E\SUV\SUV_int_idle_x",0.316228,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.316228,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.316228,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise2",0.177828,1}; frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.15; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.15; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.15; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.15; }; - class HitFuel - { + class HitFuel { armor = 0.14; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 0.5; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 1; }; }; - class Damage - { + class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\SUV\data\SUV_body.rvmat","Ca\wheeled_E\SUV\data\SUV_body_damage.rvmat","Ca\wheeled_E\SUV\data\SUV_body_destruct.rvmat","Ca\wheeled_E\SUV\data\SUV_chrom.rvmat","Ca\wheeled_E\SUV\data\SUV_chrom_damage.rvmat","Ca\wheeled_E\SUV\data\SUV_chrom_destruct.rvmat","Ca\wheeled_E\SUV\data\SUV_glass.rvmat","Ca\wheeled_E\SUV\data\SUV_glass_damage.rvmat","Ca\wheeled_E\SUV\data\SUV_glass_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; HiddenSelections[] = {"camo"}; HiddenSelectionsTextures[] = {"ca\wheeled_e\suv\data\suv_body_co.paa"}; }; -class SUV_TK_CIV_EP1: SUV_Base_EP1 -{ +class SUV_TK_CIV_EP1: SUV_Base_EP1 { scope = 2; crew = ""; typicalCargo[] = {}; rarityUrban = 0.8; faction = "BIS_TK_CIV"; side = 3; - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Camo -class SUV_Camo: SUV_TK_CIV_EP1 -{ +class SUV_Camo: SUV_TK_CIV_EP1 { displayName = "SUV Camo"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"}; - upgradeVehicle[] = {"SUV_Camo_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ItemORP[] = {"SUV_Camo_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // SUV RECOLORS -class SUV_Blue: SUV_TK_CIV_EP1 -{ +class SUV_Blue: SUV_TK_CIV_EP1 { displayName = "SUV Blue"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_blue_co.paa"}; - upgradeVehicle[] = {"SUV_Blue_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Blue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Green: SUV_TK_CIV_EP1 -{ +class SUV_Green: SUV_TK_CIV_EP1 { displayName = "SUV Green"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_green_co.paa"}; - upgradeVehicle[] = {"SUV_Green_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Green_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Yellow: SUV_TK_CIV_EP1 -{ +class SUV_Yellow: SUV_TK_CIV_EP1 { displayName = "SUV Yellow"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_yellow_co.paa"}; - upgradeVehicle[] = {"SUV_Yellow_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Yellow_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Red: SUV_TK_CIV_EP1 -{ +class SUV_Red: SUV_TK_CIV_EP1 { displayName = "SUV Red"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_red_co.paa"}; - upgradeVehicle[] = {"SUV_Red_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Red_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_White: SUV_TK_CIV_EP1 -{ +class SUV_White: SUV_TK_CIV_EP1 { displayName = "SUV White"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_white_co.paa"}; - upgradeVehicle[] = {"SUV_White_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_White_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Pink: SUV_TK_CIV_EP1 -{ +class SUV_Pink: SUV_TK_CIV_EP1 { displayName = "SUV Pink"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_pink_co.paa"}; - upgradeVehicle[] = {"SUV_Pink_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Pink_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Charcoal: SUV_TK_CIV_EP1 -{ +class SUV_Charcoal: SUV_TK_CIV_EP1 { displayName = "SUV Charcoal"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_charcoal_co.paa"}; - upgradeVehicle[] = {"SUV_Charcoal_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Charcoal_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Orange: SUV_TK_CIV_EP1 -{ +class SUV_Orange: SUV_TK_CIV_EP1 { displayName = "SUV Orange"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_orange_co.paa"}; - upgradeVehicle[] = {"SUV_Orange_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SUV_Orange_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SUV_Silver: SUV_TK_CIV_EP1 -{ +class SUV_Silver: SUV_TK_CIV_EP1 { displayName = "SUV Silver"; hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\suv_body_silver_co.paa"}; - upgradeVehicle[] = {"SUV_Silver_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ItemORP[] = {"SUV_Silver_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // Performance 1 -class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1 -{ +class SUV_TK_CIV_EP1_DZE1: SUV_TK_CIV_EP1 { maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Camo_DZE1: SUV_Camo -{ +class SUV_Camo_DZE1: SUV_Camo { maxSpeed = 250; // max engine limit 125-130 brakeDistance = 14; // 19 terrainCoef = 1.5; - upgradeVehicle[] = {"SUV_Camo_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Camo_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Blue_DZE1: SUV_Blue -{ +class SUV_Blue_DZE1: SUV_Blue { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Blue_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Blue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Green_DZE1: SUV_Green -{ +class SUV_Green_DZE1: SUV_Green { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Green_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Green_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Yellow_DZE1: SUV_Yellow -{ +class SUV_Yellow_DZE1: SUV_Yellow { maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Yellow_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Yellow_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Red_DZE1: SUV_Red -{ +class SUV_Red_DZE1: SUV_Red { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Red_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Red_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_White_DZE1: SUV_White -{ +class SUV_White_DZE1: SUV_White { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_White_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_White_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Pink_DZE1: SUV_Pink -{ +class SUV_Pink_DZE1: SUV_Pink { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Pink_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Pink_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Charcoal_DZE1: SUV_Charcoal -{ +class SUV_Charcoal_DZE1: SUV_Charcoal { maxSpeed = 250; // max engine limit 125-130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Charcoal_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Charcoal_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Orange_DZE1: SUV_Orange -{ +class SUV_Orange_DZE1: SUV_Orange { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Orange_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Orange_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SUV_Silver_DZE1: SUV_Silver -{ +class SUV_Silver_DZE1: SUV_Silver { maxSpeed = 250; // suv base 130 terrainCoef = 1.5; brakeDistance = 14; // 19 - upgradeVehicle[] = {"SUV_Silver_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SUV_Silver_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; // Armor 2 -class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 -{ +class SUV_TK_CIV_EP1_DZE2: SUV_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 2; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 2; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 2; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 2; }; }; -}; -class SUV_Camo_DZE2: SUV_Camo_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Camo_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Blue_DZE2: SUV_Blue_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Blue_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Green_DZE2: SUV_Green_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Green_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Yellow_DZE2: SUV_Yellow_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Yellow_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Red_DZE2: SUV_Red_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Red_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_White_DZE2: SUV_White_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_White_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Pink_DZE2: SUV_Pink_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Pink_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Charcoal_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Orange_DZE2: SUV_Orange_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Orange_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; -class SUV_Silver_DZE2: SUV_Silver_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"SUV_Silver_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 2; - }; - class HitGlass2: HitGlass2 - { - armor = 2; - }; - class HitGlass3: HitGlass3 - { - armor = 2; - }; - class HitGlass4: HitGlass4 - { - armor = 2; - }; - }; -}; + class Upgrades { + ItemLRK[] = {"SUV_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Camo_DZE2: SUV_Camo_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Camo_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Blue_DZE2: SUV_Blue_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Blue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Green_DZE2: SUV_Green_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Green_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Yellow_DZE2: SUV_Yellow_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Yellow_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Red_DZE2: SUV_Red_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Red_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_White_DZE2: SUV_White_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_White_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Pink_DZE2: SUV_Pink_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Pink_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Charcoal_DZE2: SUV_Charcoal_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Charcoal_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Orange_DZE2: SUV_Orange_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Orange_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class SUV_Silver_DZE2: SUV_Silver_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 2; + }; + class HitGlass2: HitGlass2 { + armor = 2; + }; + class HitGlass3: HitGlass3 { + armor = 2; + }; + class HitGlass4: HitGlass4 { + armor = 2; + }; + }; + + class Upgrades { + ItemLRK[] = {"SUV_Silver_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; // Cargo 3 -class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 -{ +class SUV_TK_CIV_EP1_DZE3: SUV_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Camo_DZE3: SUV_Camo_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Camo_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Blue_DZE3: SUV_Blue_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Blue_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Green_DZE3: SUV_Green_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Green_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Yellow_DZE3: SUV_Yellow_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Yellow_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Red_DZE3: SUV_Red_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Red_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_White_DZE3: SUV_White_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_White_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Pink_DZE3: SUV_Pink_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Pink_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Charcoal_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Orange_DZE3: SUV_Orange_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Orange_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class SUV_Silver_DZE3: SUV_Silver_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SUV_Silver_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; + class Upgrades { + ItemTNK[] = {"SUV_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Camo_DZE3: SUV_Camo_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Camo_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Blue_DZE3: SUV_Blue_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Blue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Green_DZE3: SUV_Green_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Green_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Yellow_DZE3: SUV_Yellow_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Yellow_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Red_DZE3: SUV_Red_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Red_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_White_DZE3: SUV_White_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_White_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Pink_DZE3: SUV_Pink_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Pink_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Charcoal_DZE3: SUV_Charcoal_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Charcoal_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Orange_DZE3: SUV_Orange_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Orange_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class SUV_Silver_DZE3: SUV_Silver_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"SUV_Silver_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; // Fuel 4 -class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 -{ +class SUV_TK_CIV_EP1_DZE4: SUV_TK_CIV_EP1_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Camo_DZE4: SUV_Camo_DZE3 -{ +class SUV_Camo_DZE4: SUV_Camo_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Blue_DZE4: SUV_Blue_DZE3 -{ +class SUV_Blue_DZE4: SUV_Blue_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Green_DZE4: SUV_Green_DZE3 -{ +class SUV_Green_DZE4: SUV_Green_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Yellow_DZE4: SUV_Yellow_DZE3 -{ +class SUV_Yellow_DZE4: SUV_Yellow_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Red_DZE4: SUV_Red_DZE3 -{ +class SUV_Red_DZE4: SUV_Red_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_White_DZE4: SUV_White_DZE3 -{ +class SUV_White_DZE4: SUV_White_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Pink_DZE4: SUV_Pink_DZE3 -{ +class SUV_Pink_DZE4: SUV_Pink_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 -{ +class SUV_Charcoal_DZE4: SUV_Charcoal_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Orange_DZE4: SUV_Orange_DZE3 -{ +class SUV_Orange_DZE4: SUV_Orange_DZE3 { fuelCapacity = 250; // suv base 130 }; -class SUV_Silver_DZE4: SUV_Silver_DZE3 -{ +class SUV_Silver_DZE4: SUV_Silver_DZE3 { fuelCapacity = 250; // suv base 130 -}; +}; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp index 3ecf05a49..42599d6a4 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Skoda.hpp @@ -1,5 +1,4 @@ -class SkodaBase: Car -{ +class SkodaBase: Car { brakeDistance = 9; scope = 0; picture = "\Ca\wheeled\data\ico\skodovka_CA.paa"; @@ -47,145 +46,120 @@ class SkodaBase: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-Car-acce-2",0.316228,1}; limit = "0.5"; expression = "(engineOn*(1-camPos))*gmeterZ"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\ext\ext-Car-acce-2",0.316228,1,200}; limit = "0.5"; expression = "(engineOn*camPos)*gmeterZ"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\ext\ext-car-low-4",0.562341,1,250}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "engineOn*camPos*(rpm factor[0.7, 0.2])"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\ext\ext-car-high-4",0.562341,1.1,350}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "engineOn*camPos*(rpm factor[0.5, 0.9])"; }; - class IdleOut - { + class IdleOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\ext\ext-car-idle-2",0.316228,1,150}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.3, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,30}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,30}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3",0.1,1,30}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-car-low-4",0.707946,0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-car-high-4",0.707946,0.8}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)"; }; - class IdleIn - { + class IdleIn { sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\int\int-car-idle-1",0.398107,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3",0.1,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; @@ -197,17 +171,15 @@ class SkodaBase: Car cargoAction[] = {"Skodovka_Cargo01"}; cargoIsCoDriver[] = {1,0}; hasGunner = 0; - class Turrets - { + class Turrets { }; - class Library - { + class Library { libTextDesc = "A Czech-made civilian car, very popular during the Soviet era. This car was designed for the rugged roads of Central and Eastern Europe and displays good off-road performance in comparison to other vehicles in its class."; }; rarityUrban = 0.5; }; -class Skoda: SkodaBase -{ + +class Skoda: SkodaBase { scope = 2; accuracy = 1000; crew = "Citizen1"; @@ -221,16 +193,17 @@ class Skoda: SkodaBase displayNameShort = "Car"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\skodovka_bila_co.paa","\ca\wheeled\data\skodovka_int_co.paa"}; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; rarityUrban = 0.25; - upgradeVehicle[] = {"Skoda_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Skoda_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SkodaBlue: SkodaBase -{ +class SkodaBlue: SkodaBase { scope = 2; accuracy = 1000; crew = "Villager2"; @@ -242,16 +215,17 @@ class SkodaBlue: SkodaBase mapSize = 6; displayName = "Car (blue)"; displayNameShort = "Car"; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka_modra.rvmat","ca\wheeled\data\skodovka_modra.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; rarityUrban = 0.25; - upgradeVehicle[] = {"SkodaBlue_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SkodaBlue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SkodaRed: SkodaBase -{ +class SkodaRed: SkodaBase { scope = 2; faction = "CIV"; accuracy = 1000; @@ -263,15 +237,16 @@ class SkodaRed: SkodaBase typicalCargo[] = {"Villager1"}; displayName = "Car (red)"; displayNameShort = "Car"; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; - upgradeVehicle[] = {"SkodaRed_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SkodaRed_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class SkodaGreen: SkodaBase -{ +class SkodaGreen: SkodaBase { scope = 2; faction = "CIV"; accuracy = 1000; @@ -283,312 +258,289 @@ class SkodaGreen: SkodaBase typicalCargo[] = {"Villager3"}; displayName = "Car (green)"; displayNameShort = "Car"; - class Damage - { + class Damage { tex[] = {}; mat[] = {"ca\wheeled\data\skodovka_zelena.rvmat","ca\wheeled\data\skodovka_zelena.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"}; }; - upgradeVehicle[] = {"SkodaGreen_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"SkodaGreen_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class Skoda_DZE1: Skoda -{ +class Skoda_DZE1: Skoda { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"Skoda_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class SkodaBlue_DZE1: SkodaBlue -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"SkodaBlue_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + class Upgrades { + ItemAVE[] = {"Skoda_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SkodaRed_DZE1: SkodaRed -{ +class SkodaBlue_DZE1: SkodaBlue { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"SkodaRed_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SkodaBlue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class SkodaGreen_DZE1: SkodaGreen -{ +class SkodaRed_DZE1: SkodaRed { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"SkodaGreen_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"SkodaRed_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class SkodaGreen_DZE1: SkodaGreen { + maxspeed = 150; // car 100 + terrainCoef = 2.5; + + class Upgrades { + ItemAVE[] = {"SkodaGreen_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; // Armor 2 -class Skoda_DZE2: Skoda_DZE1 -{ +class Skoda_DZE2: Skoda_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Skoda_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Skoda_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class SkodaBlue_DZE2: SkodaBlue_DZE1 -{ +class SkodaBlue_DZE2: SkodaBlue_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SkodaBlue_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"SkodaBlue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class SkodaRed_DZE2: SkodaRed_DZE1 -{ +class SkodaRed_DZE2: SkodaRed_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SkodaRed_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"SkodaRed_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class SkodaGreen_DZE2: SkodaGreen_DZE1 -{ +class SkodaGreen_DZE2: SkodaGreen_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"SkodaGreen_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"SkodaGreen_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; // Cargo 3 -class Skoda_DZE3: Skoda_DZE2 -{ +class Skoda_DZE3: Skoda_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Skoda_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Skoda_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class SkodaBlue_DZE3: SkodaBlue_DZE2 -{ +class SkodaBlue_DZE3: SkodaBlue_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SkodaBlue_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"SkodaBlue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class SkodaRed_DZE3: SkodaRed_DZE2 -{ +class SkodaRed_DZE3: SkodaRed_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SkodaRed_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"SkodaRed_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class SkodaGreen_DZE3: SkodaGreen_DZE2 -{ +class SkodaGreen_DZE3: SkodaGreen_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"SkodaGreen_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"SkodaGreen_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; // Fuel 4 -class Skoda_DZE4: Skoda_DZE3 -{ +class Skoda_DZE4: Skoda_DZE3 { fuelCapacity = 210; // car 100 }; -class SkodaBlue_DZE4: SkodaBlue_DZE3 -{ +class SkodaBlue_DZE4: SkodaBlue_DZE3 { fuelCapacity = 210; // car 100 }; -class SkodaRed_DZE4: SkodaRed_DZE3 -{ +class SkodaRed_DZE4: SkodaRed_DZE3 { fuelCapacity = 210; // car 100 }; -class SkodaGreen_DZE4: SkodaGreen_DZE3 -{ +class SkodaGreen_DZE4: SkodaGreen_DZE3 { fuelCapacity = 210; // car 100 }; @@ -761,90 +713,88 @@ class car_hatchback: SkodaBase { class Library { libtextdesc = "Civilian Car"; }; + + class Upgrades { + ItemORP[] = {"car_hatchback_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class car_hatchback_DZE1: car_hatchback -{ +class car_hatchback_DZE1: car_hatchback { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"car_hatchback_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"car_hatchback_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class car_hatchback_DZE2: car_hatchback_DZE1 -{ +class car_hatchback_DZE2: car_hatchback_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"car_hatchback_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"car_hatchback_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class car_hatchback_DZE3: car_hatchback_DZE2 -{ +class car_hatchback_DZE3: car_hatchback_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"car_hatchback_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"car_hatchback_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class car_hatchback_DZE4: car_hatchback_DZE3 -{ +class car_hatchback_DZE4: car_hatchback_DZE3 { fuelCapacity = 210; // car 100 }; - -class car_sedan : SkodaBase - { +class car_sedan : SkodaBase { scope = 2; faction = "CIV"; maxSpeed = 125; @@ -1015,10 +965,8 @@ class car_sedan : SkodaBase "ArmorCrash3", 0.25 }; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-2", 0.398107, @@ -1027,8 +975,7 @@ class car_sedan : SkodaBase limit = "0.5"; expression = "(engineOn*(1-camPos))*gmeterZ"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-2", 0.398107, @@ -1039,10 +986,8 @@ class car_sedan : SkodaBase expression = "(engineOn*camPos)*gmeterZ"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = { "\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.562341, @@ -1052,8 +997,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.95)*rpm"; volume = "engineOn*camPos*(rpm factor[0.6, 0.2])"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = { "\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.562341, @@ -1063,8 +1007,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.98)*rpm"; volume = "engineOn*camPos*(rpm factor[0.45, 0.9])"; }; - class IdleOut - { + class IdleOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.354813, @@ -1074,8 +1017,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.3, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.1, @@ -1085,8 +1027,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.1, @@ -1096,8 +1037,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.1, @@ -1107,8 +1047,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.1, @@ -1118,8 +1057,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.1, @@ -1129,8 +1067,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.1, @@ -1140,8 +1077,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.1, @@ -1151,8 +1087,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, @@ -1161,8 +1096,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, @@ -1171,8 +1105,7 @@ class car_sedan : SkodaBase frequency = "(randomizer*0.05+0.95)*rpm"; volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)"; }; - class IdleIn - { + class IdleIn { sound[] = { "\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.354813, @@ -1181,8 +1114,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.1, @@ -1191,8 +1123,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.1, @@ -1201,8 +1132,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.1, @@ -1211,8 +1141,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.1, @@ -1221,8 +1150,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.1, @@ -1231,8 +1159,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.1, @@ -1241,8 +1168,7 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, @@ -1251,19 +1177,16 @@ class car_sedan : SkodaBase frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Library - { + class Library { libTextDesc = "Civilian Car"; }; - class Damage - { + class Damage { tex[] = { }; mat[] = { @@ -1288,84 +1211,83 @@ class car_sedan : SkodaBase "\ca\wheeled\data\sedan_ext_co.paa" }; rarityUrban = 0.6; - }; + class Upgrades { + ItemORP[] = {"car_sedan_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; - // Performance 1 -class car_sedan_DZE1: car_sedan -{ +// Performance 1 +class car_sedan_DZE1: car_sedan { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"car_sedan_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"car_sedan_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class car_sedan_DZE2: car_sedan_DZE1 -{ +class car_sedan_DZE2: car_sedan_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"car_sedan_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"car_sedan_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class car_sedan_DZE3: car_sedan_DZE2 -{ +class car_sedan_DZE3: car_sedan_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"car_sedan_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"car_sedan_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class car_sedan_DZE4: car_sedan_DZE3 -{ +class car_sedan_DZE4: car_sedan_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp index e527d15c9..4d1cb6ea9 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp @@ -1,33 +1,27 @@ -class UAZ_Unarmed_Base : UAZ_Base - { - class HitPoints : HitPoints - { - class HitGlass1 - { +class UAZ_Unarmed_Base : UAZ_Base { + class HitPoints : HitPoints { + class HitGlass1 { armor = 0.05; material = -1; name = "glass1"; visual = "glass1"; passThrough = 0; }; - class HitGlass2 - { + class HitGlass2 { armor = 0.05; material = -1; name = "glass2"; visual = "glass2"; passThrough = 0; }; - class HitGlass3 - { + class HitGlass3 { armor = 0.05; material = -1; name = "glass3"; visual = "glass3"; passThrough = 0; }; - class HitGlass4 - { + class HitGlass4 { armor = 0.05; material = -1; name = "glass4"; @@ -58,11 +52,9 @@ class UAZ_Unarmed_Base : UAZ_Base 0, 0 }; - class Turrets - { + class Turrets { }; - class Damage - { + class Damage { tex[] = { }; mat[] = { @@ -88,8 +80,7 @@ class UAZ_Unarmed_Base : UAZ_Base }; }; -class UAZ_CDF: UAZ_Unarmed_Base -{ +class UAZ_CDF: UAZ_Unarmed_Base { scope = 2; side = 1; faction = "CDF"; @@ -97,10 +88,12 @@ class UAZ_CDF: UAZ_Unarmed_Base crew = ""; typicalCargo[] = {}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"}; - upgradeVehicle[] = {"UAZ_CDF_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_CDF_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_INS: UAZ_Unarmed_Base -{ +class UAZ_INS: UAZ_Unarmed_Base { scope = 2; side = 0; faction = "INS"; @@ -108,20 +101,24 @@ class UAZ_INS: UAZ_Unarmed_Base crew = ""; typicalCargo[] = {}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_001_CO.paa"}; - upgradeVehicle[] = {"UAZ_INS_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_RU: UAZ_Unarmed_Base -{ +class UAZ_RU: UAZ_Unarmed_Base { scope = 2; side = 0; faction = "RU"; crew = ""; typicalCargo[] = {}; hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_CO.paa"}; - upgradeVehicle[] = {"UAZ_RU_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_RU_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base -{ +class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base { expansion = 1; scope = 2; side = 0; @@ -132,10 +129,12 @@ class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_IND_CO.paa"}; class TransportMagazines {}; class TransportWeapons {}; - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base -{ +class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base { expansion = 1; scope = 2; side = 2; @@ -146,10 +145,12 @@ class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_UN_CO.paa"}; class TransportMagazines {}; class TransportWeapons {}; - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base -{ +class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base { expansion = 1; scope = 2; side = 3; @@ -160,464 +161,418 @@ class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_CIVIL_CO.paa"}; class TransportMagazines {}; class TransportWeapons {}; - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; -}; + class Upgrades { + ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; +}; // Performance 1 -class UAZ_CDF_DZE1: UAZ_CDF -{ +class UAZ_CDF_DZE1: UAZ_CDF { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_CDF_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class UAZ_INS_DZE1: UAZ_INS -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_INS_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class UAZ_RU_DZE1: UAZ_RU -{ - maxspeed = 150; // car 100 - terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_RU_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; -}; -class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1 -{ + class Upgrades { + ItemAVE[] = {"UAZ_CDF_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class UAZ_INS_DZE1: UAZ_INS { + maxspeed = 150; // car 100 + terrainCoef = 2.5; + + class Upgrades { + ItemAVE[] = {"UAZ_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class UAZ_RU_DZE1: UAZ_RU { + maxspeed = 150; // car 100 + terrainCoef = 2.5; + + class Upgrades { + ItemAVE[] = {"UAZ_RU_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; +}; +class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1 -{ +class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 -{ +class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; - - - - // Armor 2 -class UAZ_CDF_DZE2: UAZ_CDF_DZE1 -{ +class UAZ_CDF_DZE2: UAZ_CDF_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_CDF_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; -}; -class UAZ_INS_DZE2: UAZ_INS_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_INS_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; -class UAZ_RU_DZE2: UAZ_RU_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_RU_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; -class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 -{ + class Upgrades { + ItemLRK[] = {"UAZ_CDF_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_INS_DZE2: UAZ_INS_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; -}; -class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; -class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 -{ - armor = 50; // car 20 - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { - armor = 0.3; - }; - class HitLBWheel: HitLBWheel - { - armor = 0.3; - }; - class HitRFWheel: HitRFWheel - { - armor = 0.3; - }; - class HitRBWheel: HitRBWheel - { - armor = 0.3; - }; - class HitFuel - { - armor = 0.28; - material = -1; - name = "palivo"; - visual = ""; - passThrough = 1; - }; - class HitEngine - { - armor = 1; - material = -1; - name = "motor"; - visual = ""; - passThrough = 1; - }; - class HitGlass1: HitGlass1 - { - armor = 0.1; - }; - class HitGlass2: HitGlass2 - { - armor = 0.1; - }; - class HitGlass3: HitGlass3 - { - armor = 0.1; - }; - class HitGlass4: HitGlass4 - { - armor = 0.1; - }; - }; -}; + class Upgrades { + ItemLRK[] = {"UAZ_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_RU_DZE2: UAZ_RU_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + class Upgrades { + ItemLRK[] = {"UAZ_RU_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; +class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 { + armor = 50; // car 20 + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { + armor = 0.3; + }; + class HitLBWheel: HitLBWheel { + armor = 0.3; + }; + class HitRFWheel: HitRFWheel { + armor = 0.3; + }; + class HitRBWheel: HitRBWheel { + armor = 0.3; + }; + class HitFuel { + armor = 0.28; + material = -1; + name = "palivo"; + visual = ""; + passThrough = 1; + }; + class HitEngine { + armor = 1; + material = -1; + name = "motor"; + visual = ""; + passThrough = 1; + }; + class HitGlass1: HitGlass1 { + armor = 0.1; + }; + class HitGlass2: HitGlass2 { + armor = 0.1; + }; + class HitGlass3: HitGlass3 { + armor = 0.1; + }; + class HitGlass4: HitGlass4 { + armor = 0.1; + }; + }; + + class Upgrades { + ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; +}; // Cargo 3 -class UAZ_CDF_DZE3: UAZ_CDF_DZE2 -{ +class UAZ_CDF_DZE3: UAZ_CDF_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_CDF_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_INS_DZE3: UAZ_INS_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_INS_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_RU_DZE3: UAZ_RU_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_RU_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + class Upgrades { + ItemTNK[] = {"UAZ_CDF_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 -{ +class UAZ_INS_DZE3: UAZ_INS_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; -class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 -{ - transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 - transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; -}; + class Upgrades { + ItemTNK[] = {"UAZ_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_RU_DZE3: UAZ_RU_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + class Upgrades { + ItemTNK[] = {"UAZ_RU_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; +class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 { + transportMaxWeapons = 20; // car 10 + transportMaxMagazines = 100; // car 50 + transportmaxbackpacks = 4; // car 2 + + class Upgrades { + ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; +}; // Fuel 4 -class UAZ_CDF_DZE4: UAZ_CDF_DZE3 -{ +class UAZ_CDF_DZE4: UAZ_CDF_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_INS_DZE4: UAZ_INS_DZE3 -{ +class UAZ_INS_DZE4: UAZ_INS_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_RU_DZE4: UAZ_RU_DZE3 -{ +class UAZ_RU_DZE4: UAZ_RU_DZE3 { fuelCapacity = 210; // car 100 }; - -class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 -{ +class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 -{ +class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 -{ +class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp index 02205f6fb..7e3502f2a 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/VWGolf.hpp @@ -1,23 +1,17 @@ -class VWGolf : Car -{ - class HitPoints : HitPoints - { - class HitLFWheel : HitLFWheel - { +class VWGolf : Car { + class HitPoints : HitPoints { + class HitLFWheel : HitLFWheel { armor = 0.3; name = "wheel_1_1_steering"; }; - class HitLBWheel : HitLBWheel - { + class HitLBWheel : HitLBWheel { armor = 0.3; }; - class HitRFWheel : HitRFWheel - { + class HitRFWheel : HitRFWheel { armor = 0.3; name = "wheel_2_1_steering"; }; - class HitRBWheel : HitRBWheel - { + class HitRBWheel : HitRBWheel { armor = 0.3; }; }; @@ -27,8 +21,7 @@ class VWGolf : Car icon = "\ca\wheeled2\data\UI\Icon_VWGolf_CA.paa"; picture = "\ca\wheeled2\data\UI\Picture_VWGolf_CA.paa"; displayname = "Hatchback"; - class Library - { + class Library { libTextDesc = "The Wolkie is a German-made small family car, sold in US as the Bunny."; }; side = 3; @@ -46,8 +39,7 @@ class VWGolf : Car }; magazines[] = { }; - class Turrets - { + class Turrets { }; armor = 20; damageResistance = 0.01511; @@ -232,10 +224,8 @@ class VWGolf : Car "ArmorCrash3", 0.25 }; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-acce-1", 0.891251, @@ -244,8 +234,7 @@ class VWGolf : Car limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-acce-1", 0.562341, @@ -256,10 +245,8 @@ class VWGolf : Car expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-low-1", 0.398107, @@ -269,8 +256,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.25)*rpm"; volume = "camPos*engineOn*((rpm factor[0.25, 0.4]) min (rpm factor[0.6, 0.45]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-high-1", 0.398107, @@ -280,8 +266,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.1)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.9])"; }; - class IdleOut - { + class IdleOut { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\ext\ext-golf-idle-1", 0.316228, @@ -291,8 +276,7 @@ class VWGolf : Car frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.0562341, @@ -302,8 +286,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*rock*(speed factor[4, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.0562341, @@ -313,8 +296,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*sand*(speed factor[4, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.0562341, @@ -324,8 +306,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*grass*(speed factor[4, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.0562341, @@ -335,8 +316,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*mud*(speed factor[4, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.0562341, @@ -346,8 +326,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*gravel*(speed factor[4, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.0562341, @@ -357,8 +336,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*asphalt*(speed factor[4, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = { "ca\sounds\Vehicles\Wheeled\Noises\ext\noise2", 0.0562341, @@ -368,8 +346,7 @@ class VWGolf : Car frequency = "1"; volume = "camPos*(damper0 max 0.036)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-low-1", 0.707946, @@ -378,8 +355,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.3)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.5]) min (rpm factor[0.7, 0.52]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-high-1", 0.707946, @@ -388,8 +364,7 @@ class VWGolf : Car frequency = "(randomizer*0.05+1.2)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.6, 1.0])"; }; - class IdleIn - { + class IdleIn { sound[] = { "ca\sounds\Vehicles\Wheeled\GOLF\int\int-golf-idle-1", 0.562341, @@ -398,8 +373,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.0707946, @@ -408,8 +382,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.0707946, @@ -418,8 +391,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.0707946, @@ -428,8 +400,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.0707946, @@ -438,8 +409,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.0707946, @@ -448,8 +418,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = { "\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.0562341, @@ -458,8 +427,7 @@ class VWGolf : Car frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = { "ca\sounds\Vehicles\Wheeled\Noises\int\int-noise2", 0.1, @@ -468,15 +436,13 @@ class VWGolf : Car frequency = "1"; volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Damage - { + class Damage { tex[] = { }; mat[] = { @@ -520,84 +486,83 @@ class VWGolf : Car dammageFull[] = { }; rarityUrban = 0.9; - upgradeVehicle[] = {"VWGolf_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"VWGolf_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class VWGolf_DZE1: VWGolf -{ +class VWGolf_DZE1: VWGolf { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"VWGolf_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"VWGolf_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class VWGolf_DZE2: VWGolf_DZE1 -{ +class VWGolf_DZE2: VWGolf_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"VWGolf_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"VWGolf_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class VWGolf_DZE3: VWGolf_DZE2 -{ +class VWGolf_DZE3: VWGolf_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"VWGolf_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"VWGolf_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class VWGolf_DZE4: VWGolf_DZE3 -{ +class VWGolf_DZE4: VWGolf_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp index 67a78883b..d5cc20d27 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp @@ -1,5 +1,4 @@ -class Volha_TK_CIV_Base_EP1: Car -{ +class Volha_TK_CIV_Base_EP1: Car { brakeDistance = 12; htMin = 60; htMax = 1800; @@ -28,59 +27,47 @@ class Volha_TK_CIV_Base_EP1: Car driverAction = "Volha_Driver_EP1"; cargoAction[] = {"Volha_Cargo_EP1","Volha_Cargo02_EP1","Volha_Cargo01_EP1"}; cargoIsCoDriver[] = {1,0}; - class Damage - { + class Damage { tex[] = {}; mat[] = {"Ca\wheeled_E\Volha\Data\Volha_ECIV.rvmat","Ca\wheeled_E\Volha\Data\Volha_ECIV_damage.rvmat","Ca\wheeled_E\Volha\Data\Volha_ECIV_destruct.rvmat","Ca\wheeled_E\Volha\Data\Volha_Glass_ECIV.rvmat","Ca\wheeled_E\Volha\Data\Volha_Glass_ECIV_damage.rvmat","Ca\wheeled_E\Volha\Data\Volha_Glass_ECIV_destruct.rvmat","Ca\wheeled_E\Volha\Data\Volha_Chrome_ECIV.rvmat","Ca\wheeled_E\Volha\Data\Volha_Chrome_ECIV_damage.rvmat","Ca\wheeled_E\Volha\Data\Volha_Chrome_ECIV_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"}; }; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.15; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.15; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.15; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.15; }; - class HitFuel - { + class HitFuel { armor = 0.14; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 0.5; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.05; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.05; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.05; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.05; }; }; @@ -108,404 +95,368 @@ class Volha_TK_CIV_Base_EP1: Car ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150}; ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150}; soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; - class SoundEvents - { - class AccelerationIn - { + class SoundEvents { + class AccelerationIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1}; limit = "0.15"; expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; - class AccelerationOut - { + class AccelerationOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300}; limit = "0.15"; expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))"; }; }; - class Sounds - { - class Engine - { + class Sounds { + class Engine { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighOut - { + class EngineHighOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "camPos*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleOut - { + class IdleOut { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100}; frequency = "1"; volume = "engineOn*camPos*(rpm factor[0.4, 0])"; }; - class TiresRockOut - { + class TiresRockOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; - class TiresSandOut - { + class TiresSandOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; - class TiresGrassOut - { + class TiresGrassOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; - class TiresMudOut - { + class TiresMudOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; - class TiresGravelOut - { + class TiresGravelOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltOut - { + class TiresAsphaltOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; - class NoiseOut - { + class NoiseOut { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50}; frequency = "1"; volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])"; }; - class EngineLowIn - { + class EngineLowIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))"; }; - class EngineHighIn - { + class EngineHighIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6}; frequency = "(randomizer*0.05+0.95)*rpm"; volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])"; }; - class IdleIn - { + class IdleIn { sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1}; frequency = "1"; volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)"; }; - class TiresRockIn - { + class TiresRockIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; - class TiresSandIn - { + class TiresSandIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; - class TiresGrassIn - { + class TiresGrassIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; - class TiresMudIn - { + class TiresMudIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; - class TiresGravelIn - { + class TiresGravelIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; - class TiresAsphaltIn - { + class TiresAsphaltIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; - class NoiseIn - { + class NoiseIn { sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1}; frequency = "1"; volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)"; }; - class Movement - { + class Movement { sound = "soundEnviron"; frequency = "1"; volume = "0"; }; }; - class Library - { + class Library { libTextDesc = "The Vloha GAZ-24 is a Russia automobile produced since 1968 to 1977. It is still famous for fantastic roadworthiness and durability. Many of this cars have more that 1.000.000 km on their odometer while still functional."; }; - class Turrets - { + class Turrets { }; }; -class Volha_1_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 -{ +class Volha_1_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { scope = 2; accuracy = 1000; displayname = "GAZ (blue)"; - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Volha_1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 -{ +class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { scope = 2; accuracy = 1000; displayname = "GAZ (grey)"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Gray_ECIV_CO"}; - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"Volha_2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; -class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 -{ +class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { scope = 2; accuracy = 1000; displayname = "GAZ Limo"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Black_ECIV_CO"}; - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + + class Upgrades { + ItemORP[] = {"VolhaLimo_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + }; }; // Performance 1 -class VolhaLimo_TK_CIV_EP1_DZE1: VolhaLimo_TK_CIV_EP1 -{ +class VolhaLimo_TK_CIV_EP1_DZE1: VolhaLimo_TK_CIV_EP1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"VolhaLimo_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Volha_1_TK_CIV_EP1_DZE1: Volha_1_TK_CIV_EP1 -{ +class Volha_1_TK_CIV_EP1_DZE1: Volha_1_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Volha_1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; -class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1 -{ +class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + + class Upgrades { + ItemAVE[] = {"Volha_2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + }; }; + // Armor 2 -class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 -{ +class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"VolhaLimo_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 -{ +class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Volha_1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; -class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1 -{ +class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; - class HitPoints: HitPoints - { - class HitLFWheel: HitLFWheel - { + class HitPoints: HitPoints { + class HitLFWheel: HitLFWheel { armor = 0.3; }; - class HitLBWheel: HitLBWheel - { + class HitLBWheel: HitLBWheel { armor = 0.3; }; - class HitRFWheel: HitRFWheel - { + class HitRFWheel: HitRFWheel { armor = 0.3; }; - class HitRBWheel: HitRBWheel - { + class HitRBWheel: HitRBWheel { armor = 0.3; }; - class HitFuel - { + class HitFuel { armor = 0.28; material = -1; name = "palivo"; visual = ""; passThrough = 1; }; - class HitEngine - { + class HitEngine { armor = 1; material = -1; name = "motor"; visual = ""; passThrough = 1; }; - class HitGlass1: HitGlass1 - { + class HitGlass1: HitGlass1 { armor = 0.1; }; - class HitGlass2: HitGlass2 - { + class HitGlass2: HitGlass2 { armor = 0.1; }; - class HitGlass3: HitGlass3 - { + class HitGlass3: HitGlass3 { armor = 0.1; }; - class HitGlass4: HitGlass4 - { + class HitGlass4: HitGlass4 { armor = 0.1; }; }; + + class Upgrades { + ItemLRK[] = {"Volha_2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}}; + }; }; + // Cargo 3 -class VolhaLimo_TK_CIV_EP1_DZE3: VolhaLimo_TK_CIV_EP1_DZE2 -{ +class VolhaLimo_TK_CIV_EP1_DZE3: VolhaLimo_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"VolhaLimo_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Volha_1_TK_CIV_EP1_DZE3: Volha_1_TK_CIV_EP1_DZE2 -{ +class Volha_1_TK_CIV_EP1_DZE3: Volha_1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Volha_1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; -class Volha_2_TK_CIV_EP1_DZE3: Volha_2_TK_CIV_EP1_DZE2 -{ +class Volha_2_TK_CIV_EP1_DZE3: Volha_2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 - transportMaxMagazines = 100; // car 50 + transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + + class Upgrades { + ItemTNK[] = {"Volha_2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + }; }; + // Fuel 4 -class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 -{ +class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class Volha_1_TK_CIV_EP1_DZE4: Volha_1_TK_CIV_EP1_DZE3 -{ +class Volha_1_TK_CIV_EP1_DZE4: Volha_1_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; -class Volha_2_TK_CIV_EP1_DZE4: Volha_2_TK_CIV_EP1_DZE3 -{ +class Volha_2_TK_CIV_EP1_DZE4: Volha_2_TK_CIV_EP1_DZE3 { fuelCapacity = 210; // car 100 }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp index abbea8dba..fd8fe4761 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp @@ -1,25 +1,31 @@ class datsun1_civil_1_open; class datsun1_civil_1_open_DZE: datsun1_civil_1_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"datsun1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"datsun1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered; class datsun1_civil_2_covered_DZE: datsun1_civil_2_covered { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"datsun1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"datsun1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open; class datsun1_civil_3_open_DZE: datsun1_civil_3_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"datsun1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"datsun1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -27,25 +33,64 @@ class datsun1_civil_3_open_DZE: datsun1_civil_3_open { class datsun1_civil_1_open_DZE1: datsun1_civil_1_open_DZE { maxspeed = 150; // max engine limit 125-130 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"datsun1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"datsun1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"datsun1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"datsun1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open_DZE1: datsun1_civil_3_open_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"datsun1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"datsun1_civil_3_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -94,7 +139,8 @@ class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1 { }; class Upgrades { - LRK[] = {"datsun1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"datsun1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { @@ -141,7 +187,8 @@ class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1 { }; class Upgrades { - LRK[] = {"datsun1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"datsun1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { @@ -188,7 +235,8 @@ class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1 { }; class Upgrades { - LRK[] = {"datsun1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"datsun1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -199,7 +247,8 @@ class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"datsun1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"datsun1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 { @@ -208,7 +257,8 @@ class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"datsun1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"datsun1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 { @@ -217,17 +267,30 @@ class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"datsun1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"datsun1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; // Fuel 4 class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; \ No newline at end of file diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp index 3acfcd734..13aae8a8a 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp @@ -1,25 +1,31 @@ class hilux1_civil_1_open; class hilux1_civil_1_open_DZE: hilux1_civil_1_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered; class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open; class hilux1_civil_3_open_DZE: hilux1_civil_3_open { terrainCoef = 2.5; + class HitPoints; class Upgrades { - ORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -27,25 +33,64 @@ class hilux1_civil_3_open_DZE: hilux1_civil_3_open { class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE { maxspeed = 150; // max engine limit 125-130 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE { maxspeed = 150; // car 100 terrainCoef = 1.8; + class HitPoints: HitPoints { + class HitLFWheel; + class HitLBWheel; + class HitRFWheel; + class HitRBWheel; + class HitFuel; + class HitEngine; + class HitGlass1; + class HitGlass2; + class HitGlass3; + class HitGlass4; + }; class Upgrades { - AVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemAVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -94,7 +139,8 @@ class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 { }; class Upgrades { - LRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { @@ -141,7 +187,8 @@ class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 { }; class Upgrades { - LRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 { @@ -188,7 +235,8 @@ class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 { }; class Upgrades { - LRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemLRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; @@ -199,7 +247,8 @@ class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 { @@ -208,7 +257,8 @@ class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 { @@ -217,17 +267,30 @@ class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 { transportmaxbackpacks = 4; // car 2 class Upgrades { - TNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemTNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}}; + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; }; }; // Fuel 4 class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_GUE_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_TK_GUE_EP1_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 { fuelCapacity = 210; // car 100 + + class Upgrades { + ItemARM[] = {"Pickup_PK_INS_DZE",{{"PK_DZ",1}},{{"ItemARM",1},{"PartGeneric",2}}}; + }; }; \ No newline at end of file From 5b0179b196466a7607ba1e0586f8286e75d0b3f2 Mon Sep 17 00:00:00 2001 From: Florian Kinder Date: Sat, 15 Feb 2014 02:06:47 +0100 Subject: [PATCH 6/6] Added PK_DZ for upgrade vehicles --- .../CfgBuildingLoot/CfgBuildingLoot.hpp | 20 ++++++----- .../Configs/CfgBuildingLoot/cfgLoot.hpp | 8 +++-- SQF/dayz_code/Configs/CfgWeapons.hpp | 35 ++++++++++--------- 3 files changed, 35 insertions(+), 28 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp b/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp index d4369d797..70fd55c77 100644 --- a/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp +++ b/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp @@ -98,7 +98,7 @@ class CfgBuildingLoot { 0.02, 0.01, 0.01 - }; + }; }; class Office: Default { maxRoaming = 3; @@ -147,7 +147,7 @@ class CfgBuildingLoot { 0.01, 0.03, 0.01 - }; + }; itemTypeSmall[] = { { "ItemSodaMdew","magazine" }, { "ItemSodaRbull","magazine" }, @@ -159,7 +159,7 @@ class CfgBuildingLoot { { "ItemFlashlight","weapon" }, { "ItemKnife","weapon" }, { "ItemMatchbox_DZE","weapon" }, - { "","generic" }, + { "","generic" }, { "","military" }, { "","trash" }, { "Binocular","weapon" }, @@ -185,7 +185,7 @@ class CfgBuildingLoot { 0.16, 0.02, 0.01 - }; + }; }; class Industrial: Default { zombieChance = 0.4; @@ -323,7 +323,7 @@ class CfgBuildingLoot { { "ItemJerrycan","magazine" }, { "","generic" }, { "farmweapons","cfglootweapon" }, - { "","trash" }, + { "","trash" }, { "PartPlankPack","magazine" }, { "WeaponHolder_ItemHatchet_DZE","object" }, { "ItemFuelBarrelEmpty","magazine"}, @@ -956,8 +956,8 @@ class CfgBuildingLoot { 0.078, 0.033 }; - }; - + }; + class DynamicDebrisMilitary: Default { lootChance = 0.4; @@ -1051,6 +1051,7 @@ class CfgBuildingLoot { { "M249_EP1_DZ","weapon" }, { "M9SD","weapon" }, { "Pecheneg_DZ","weapon"}, + { "PK_DZ","weapon"}, { "AK_74","weapon" }, { "M4A1_Aim","weapon" }, { "AKS_74_kobra","weapon" }, @@ -1088,7 +1089,7 @@ class CfgBuildingLoot { {"DZ_TK_Assault_Pack_EP1","object"}, // 16 {"DZ_British_ACU","object"}, // 18 {"DZ_CivilBackpack_EP1","object"}, // 24 - {"DZ_Backpack_EP1","object"}, // 30 + {"DZ_Backpack_EP1","object"}, // 30 {"DZ_LargeGunBag_EP1","object"}, // 45 { "","medical" }, @@ -1113,6 +1114,7 @@ class CfgBuildingLoot { 0.01, 0.01, 0.02, + 0.02, 0.01, 0.02, 0.01, @@ -1169,6 +1171,6 @@ class CfgBuildingLoot { #include "CfgLootPos.hpp" //If you want to copypast your loottable to your mission w/o //changing something on the lootPos then use the a include instead of copypasting the CfgLootPos.hpp - + //#include "\dayz_epoch_b\CfgLootPos.hpp" }; diff --git a/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp b/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp index 6710dd2c4..ba8d9459e 100644 --- a/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp +++ b/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp @@ -320,7 +320,7 @@ class CfgLoot { "1Rnd_HE_M203", "FlareWhite_M203", "FlareGreen_M203", - "1Rnd_Smoke_M203", + "1Rnd_Smoke_M203", "200Rnd_556x45_M249", "HandGrenade_west", "HandGrenade_east", @@ -410,7 +410,7 @@ class CfgLoot { "1Rnd_HE_M203", "FlareWhite_M203", "FlareGreen_M203", - "1Rnd_Smoke_M203", + "1Rnd_Smoke_M203", "200Rnd_556x45_M249", "HandGrenade_west", "HandGrenade_east", @@ -725,7 +725,7 @@ class CfgLoot { "DZ_GunBag_EP1", // 3-35 "DZ_CivilBackpack_EP1", //4-40 "DZ_Backpack_EP1", //5-50 - "DZ_LargeGunBag_EP1" // 6-60 + "DZ_LargeGunBag_EP1" // 6-60 }, { 0.30, @@ -999,6 +999,7 @@ class CfgLoot { "RPK_74", "M8_SAW", "Pecheneg_DZ", + "PK_DZ", "MG36_camo", "M60A4_EP1_DZE", "MG36", @@ -1017,6 +1018,7 @@ class CfgLoot { 0.1, 0.1, 0.1, + 0.1, 0.08, 0.05, 0.05 diff --git a/SQF/dayz_code/Configs/CfgWeapons.hpp b/SQF/dayz_code/Configs/CfgWeapons.hpp index fe5f16af9..5eccaef35 100644 --- a/SQF/dayz_code/Configs/CfgWeapons.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons.hpp @@ -68,10 +68,13 @@ class Mode_FullAuto: Mode_SemiAuto class CfgWeapons { class Pecheneg; - class Pecheneg_DZ: Pecheneg - { + class Pecheneg_DZ: Pecheneg { type = "1"; }; + class PK; + class PK_DZ: PK { + type = "1"; + } class Default { canlock = 0; @@ -84,7 +87,7 @@ class CfgWeapons { { scope = 2; //melee= "true"; - + /* bullet1[] = {"ca\sounds\weapons\shells\big_shell_wood_01",0.0707946,1,15}; bullet2[] = {"ca\sounds\weapons\shells\big_shell_wood_02",0.0707946,1,15}; @@ -101,20 +104,20 @@ class CfgWeapons { */ //soundBullet[] = {"bullet1",0.083,"bullet2",0.083,"bullet3",0.083,"bullet4",0.083,"bullet5",0.083,"bullet6",0.083,"bullet7",0.083,"bullet8",0.083,"bullet9",0.083,"bullet10",0.083,"bullet11",0.083,"bullet12",0.083}; - + emptySound[] = {"",10,1}; soundBullet[] = {"emptySound",1}; - + model = "\z\addons\dayz_epoch\models\chainsaw.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_chainsaw_CA.paa"; - + displayName = "Chainsaw"; - + cursor = ""; cursoraim = "\ca\Weapons\Data\clear_empty"; - + modes[] = {"manual"}; handAnim[]= { @@ -125,7 +128,7 @@ class CfgWeapons { { recoil = "recoil_auto_machinegun_10outof10"; recoilProne = "recoil_auto_machinegun_prone_10outof10"; - + dispersion = 0.2; begin1[] = {"\dayz_sfx\chainsaw\running2.ogg",1.77828,1,1000}; @@ -143,10 +146,10 @@ class CfgWeapons { burst = 1; multiplier = 1; - + soundContinuous = 0; soundBurst = 0; - + useAction = 0; useActionTitle = ""; @@ -207,7 +210,7 @@ class CfgWeapons { class PistolCore; // External class reference class Pistol; // External class reference class GrenadeLauncher; // External class reference - + class DMR; // External class reference class ItemMatchbox_DZE: ItemCore @@ -235,7 +238,7 @@ class CfgWeapons { }; }; }; - + #include "CfgWeapons\Loot.hpp" #include "CfgWeapons\Melee\MeleeMachete.hpp" @@ -250,7 +253,7 @@ class CfgWeapons { #include "CfgWeapons\Melee\MeleeSledgehammer.hpp" // #include "CfgWeapons\Melee\MeleeBaseBallBatBarbed.hpp" // #include "CfgWeapons\Melee\MeleeBaseBallBatNails.hpp" - + #include "CfgWeapons\Item\ItemWatch.hpp" #include "CfgWeapons\Item\ItemMap.hpp" #include "CfgWeapons\Item\ItemMap_Debug.hpp" @@ -264,12 +267,12 @@ class CfgWeapons { #include "CfgWeapons\Item\ItemKeyKit.hpp" #include "CfgWeapons\Item\ItemKeys.hpp" #include "CfgWeapons\Item\ItemToolbox.hpp" - + //Sniper Rifles #include "CfgWeapons\Weapon\Sniper\AS50.hpp" #include "CfgWeapons\Weapon\Sniper\M107.hpp" #include "CfgWeapons\Weapon\Sniper\KSVK.hpp" - + #include "CfgWeapons\Weapon\Sniper\DMR_DZ.hpp" #include "CfgWeapons\Weapon\Pistol\MakerovSD.hpp" #include "CfgWeapons\Weapon\LMG\m240_scoped.hpp"