diff --git a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp index a035c27b5..2d512b58e 100644 --- a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp +++ b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp @@ -830,8 +830,7 @@ class SnapBuilding { class WoodenFence_5_DZ: WoodenFence_4_DZ {}; class WoodenFence_6_DZ: WoodenFence_4_DZ {}; class WoodenFence_7_DZ: WoodenFence_4_DZ {}; - class WoodenFence_7_Preview_DZ: WoodenFence_4_DZ {}; - class WoodenFence_ghost_DZ: WoodenFence_4_DZ {}; + class WoodenFence_7_Preview_DZ: WoodenFence_4_DZ {}; class WoodenFence_2_DZ { points[] = { @@ -846,16 +845,7 @@ class SnapBuilding { class WoodenGate_foundation_DZ: WoodenFence_2_DZ {}; class WoodenGate_1_DZ: WoodenFence_2_DZ {}; class WoodenGate_2_DZ: WoodenFence_2_DZ {}; - class WoodenGate_3_DZ: WoodenFence_2_DZ {}; - - class WoodenGate_ghost_DZ { - points[] = { - { 0, 0, 0, $STR_EPOCH_ACTION_SNAP_PIVOT}, - { -2.535, 0, -0.95, $STR_EPOCH_ACTION_SNAP_LEFT}, - { 2.535, 0, -0.95, $STR_EPOCH_ACTION_SNAP_RIGHT}, - { 0, 0, 2.6, $STR_EPOCH_ACTION_SNAP_TOP} - }; - }; + class WoodenGate_3_DZ: WoodenFence_2_DZ {}; class MetalFence_1_foundation_DZ { points[] = { @@ -893,7 +883,6 @@ class SnapBuilding { class MetalFence_6_DZ: MetalFence_4_DZ {}; class MetalFence_7_DZ: MetalFence_4_DZ {}; class MetalFence_7_Preview_DZ: MetalFence_4_DZ {}; - class MetalFence_ghost_DZ: MetalFence_4_DZ {}; /////////////////////////////////////////////////////////////////////////////////////////// // diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesGates.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesGates.hpp index e2f3bc8cd..6f29aede2 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesGates.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesGates.hpp @@ -1,11 +1,3 @@ -class WoodenGate_ghost_DZ: NonStrategic -{ - scope = 2; - displayName = $STR_BLD_name_WoodenGate_1_ghost; - model = "z\addons\dayz_buildings\models\gates\gate_wood_ghost.p3d"; - armor = 1000; -}; - class WoodenGate_foundation_DZ: DZE_Housebase { scope = 2; @@ -13,8 +5,7 @@ class WoodenGate_foundation_DZ: DZE_Housebase model = "z\addons\dayz_buildings\models\gates\gate0_dzam.p3d"; armor = 1000; icon = "\ca\data\data\Unknown_object.paa"; - mapSize = 8; - GhostPreview = "WoodenGate_ghost_DZ"; + mapSize = 8; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenGate_1_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",1},{"ItemComboLock",1}}}; }; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesMetal.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesMetal.hpp index 83c33989c..dd1d976b4 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesMetal.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesMetal.hpp @@ -3,7 +3,6 @@ class MetalFence_1_foundation_DZ: ModularItems scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1_foundation.p3d"; displayName = $STR_BLD_name_MetalFence_1_foundation; - GhostPreview = "MetalFence_ghost_DZ"; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_1_frame_DZ",{"ItemToolbox","ItemSledge"},{{"ItemPlank",4},{"ItemRSJ",1}}}; armor = 1000; @@ -14,7 +13,6 @@ class MetalFence_1_frame_DZ: ModularItems scope = 2; model = "z\addons\dayz_buildings\models\metal_fence1_stage1.p3d"; displayName = $STR_BLD_name_MetalFence_1_frame; - GhostPreview = "MetalFence_ghost_DZ"; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_halfpanel_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",3},{"ItemScrews",1}}}; armor = 1500; @@ -53,7 +51,7 @@ class MetalFence_2_DZ: ModularItems { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence2.p3d"; - displayName = $STR_BLD_name_MetalFence_2; + displayName = $STR_BLD_name_MetalFence_2; offset[] = {0,4,0}; upgradeBuilding[] = {"MetalFence_3_DZ",{"ItemToolbox","ItemSledge"},{{"ItemMetalSheet",4},{"ItemScrews",1},{"ItemRSJ",2}}}; armor = 3500; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesWood.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesWood.hpp index 820213690..c5bce721f 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesWood.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/FencesWood.hpp @@ -3,7 +3,6 @@ class WoodenFence_1_foundation_DZ: ModularItems scope = 2; model = "z\addons\dayz_buildings\models\fence1_ground.p3d"; displayName = $STR_BLD_name_WoodenFence_1_foundation; - GhostPreview = "WoodenFence_ghost_DZ"; armor = 1000; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_1_frame_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; @@ -13,7 +12,6 @@ class WoodenFence_1_frame_DZ: ModularItems scope = 2; model = "z\addons\dayz_buildings\models\fence1_frame.p3d"; displayName = $STR_BLD_name_WoodenFence_1_frame; - GhostPreview = "WoodenFence_ghost_DZ"; armor = 1200; offset[] = {0,4,0}; upgradeBuilding[] = {"WoodenFence_quaterpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}}; diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularPreviews.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularPreviews.hpp index 74bf9c593..d80643e9b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularPreviews.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularPreviews.hpp @@ -251,18 +251,6 @@ class Water_Pump_Preview_DZ : DZE_Ghost_Previews { displayName = "Water Pump Preview"; }; -class MetalFence_ghost_DZ: DZE_Ghost_Previews { - scope = 2; - model = "z\addons\dayz_buildings\models\metal_fence_ghost.p3d"; - displayName = $STR_BLD_name_MetalFence_ghost; -}; - -class WoodenFence_ghost_DZ: DZE_Ghost_Previews { - scope = 2; - model = "z\addons\dayz_buildings\models\fence_wood_ghost.p3d"; - displayName = $STR_BLD_name_WoodenFence_ghost; -}; - class MetalFence_7_Preview_DZ: DZE_Ghost_Previews { scope = 2; model = "z\addons\dayz_buildings\models\metal_fence7.p3d";