CfgVehicles and Scope issues done

This commit is contained in:
icomrade
2016-02-19 10:52:34 -05:00
parent 1702b297bb
commit 4a1699865e
206 changed files with 5270 additions and 5703 deletions

View File

@@ -0,0 +1,95 @@
// Armed
class M113_UN_EP1;
class M113_UN_EP1_DZ: M113_UN_EP1 {
scope = 2;
side = TGuerrila;
displayName = "M113 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
};
class M113_TK_EP1;
class M113_TK_EP1_DZ: M113_TK_EP1 {
scope = 2;
side = TGuerrila;
displayName = "M113 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
};
// Ammo Less
class M113_UN_EP1_DZE: M113_UN_EP1_DZ {
displayName = "M113 AL";
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] = {};
};
};
};
class M113_TK_EP1_DZE: M113_TK_EP1_DZ {
displayName = "M113 AL";
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] = {};
};
};
};
// Unarmed
class M113Ambul_UN_EP1;
class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1 {
scope = 2;
side = TGuerrila;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
};
class M113Ambul_TK_EP1;
class M113Ambul_TK_EP1_DZ: M113Ambul_TK_EP1 {
scope = 2;
side = TGuerrila;
crew = "";
typicalCargo[] = {};
hiddenSelections[] = {};
class TransportMagazines{};
class TransportWeapons{};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 5;
transportMaxMagazines = 25;
transportmaxbackpacks = 4;
};