CfgVehicles and Scope issues done

This commit is contained in:
icomrade
2016-02-19 10:52:34 -05:00
parent 1702b297bb
commit 4a1699865e
206 changed files with 5270 additions and 5703 deletions

View File

@@ -14,7 +14,7 @@
placement = "slope";
};
class Blood_Trail_DZ : Blood_Trail {
scope = public;
scope = 2;
animated = 0;
destrType = "DestructNo";
mapSize = 2;