mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-19 14:42:56 +03:00
CfgVehicles and Scope issues done
This commit is contained in:
@@ -1,6 +1,6 @@
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class 1Rnd_Arrow_Wood : CA_Magazine
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{
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scope = public;
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scope = 2;
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model = "\dayz_weapons\models\bolt_gear";
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picture = "\z\addons\dayz_communityassets\pictures\equip_warrow_ca.paa";
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@@ -46,7 +46,7 @@ class 12Rnd_Quiver_Wood : 1Rnd_Arrow_Wood
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class 1Rnd_Bolt_Tranquilizer : CA_Magazine
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{
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scope = public;
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scope = 2;
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type = WeaponSlotItem;
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count = 1;
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@@ -60,7 +60,7 @@ class 1Rnd_Bolt_Tranquilizer : CA_Magazine
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class 1Rnd_Bolt_Explosive : CA_Magazine
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{
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scope = public;
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scope = 2;
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type = WeaponSlotItem;
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count = 1;
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@@ -7,7 +7,7 @@ class Melee_Swing : CA_Magazine
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class Hatchet_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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//TODO: test which one is shown and delete the rest
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displayName = "Hatchet";
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@@ -18,7 +18,7 @@ class Hatchet_Swing : Melee_Swing
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class Crowbar_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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displayName = "Crowbar";
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displayNameMagazine = "Crowbar";
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@@ -28,7 +28,7 @@ class Crowbar_Swing : Melee_Swing
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class Machete_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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displayName = "Machete";
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displayNameMagazine = "Machete";
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@@ -38,7 +38,7 @@ class Machete_Swing : Melee_Swing
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class Fishing_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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displayName = "Fishing";
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displayNameMagazine = "Fishing";
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@@ -48,7 +48,7 @@ class Fishing_Swing : Melee_Swing
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class Bat_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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displayName = "BaseBallBat";
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displayNameMagazine = "BaseBallBat";
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@@ -58,7 +58,7 @@ class Bat_Swing : Melee_Swing
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class BatBarbed_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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displayName = "BaseBallBatBarbed";
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displayNameMagazine = "BaseBallBatBarbed";
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@@ -68,7 +68,7 @@ class BatBarbed_Swing : Melee_Swing
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class BatNails_Swing : Melee_Swing
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{
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scope = public;
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scope = 2;
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displayName = "BaseBallBatNails";
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displayNameMagazine = "BaseBallBatNails";
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@@ -25,7 +25,7 @@ class 10Rnd_303British : 10x_303
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//Winchester 1866
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class 15Rnd_W1866_Slug : CA_Magazine
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{
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scope = public;
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scope = 2;
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model = "\z\addons\dayz_communityassets\models\winammo.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_winammo_ca.paa";
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