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https://github.com/EpochModTeam/DayZ-Epoch.git
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Adding many new vehicles to configs (#1746)
* Adding display name for UH60M_MEV_EP1_DZ * Adding 6 new Mi17 variants to config Armed: Mi17_TK_EP1 Mi17_UN_CDF_EP1 Mi17_CDF Unarmed: Mi17_medevac_CDF Mi17_medevac_Ins Mi17_medevac_RU * Adding new line for Cessna.hpp * Adding Cessna to the configs That removes the radar function from the cessans. * Adding 1 new An2 version to the config * Adding 2 more HMMWVs to the config Ive lowered the maxspeed from the HMMVW_DZ because all HMMWVs have a maxspeed of 100. New classes: HMMWV_Armored HMMWV_M2 * Adding BRDM2 to configs * Adding line for BRDM2_DZ.hpp * Update after comments * Update again * Update BRDM2_DZ.hpp * Update HMMWV.hpp * Update HMMWV.hpp 80 is the same as the other high tier armored HMMWV above. 40 is the same as the low tier ones. * Update HMMWV.hpp * Update HMMWV.hpp * Update BRDM2_DZ.hpp * Update HMMWV.hpp * Update CHANGE LOG 1.0.6.txt * Update UH60.hpp * Update Cessna_DZ.hpp * Update Cessna_DZ.hpp * Update NeutralAirplanes.hpp * Update MI17.hpp * Update AN2_DZ.hpp
This commit is contained in:
16
SQF/dayz_code/Configs/CfgVehicles/Car/BRDM2_DZ.hpp
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16
SQF/dayz_code/Configs/CfgVehicles/Car/BRDM2_DZ.hpp
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@@ -0,0 +1,16 @@
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class BRDM2_HQ_TK_GUE_EP1;
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class BRDM2_HQ_TK_GUE_EP1_DZ: BRDM2_HQ_TK_GUE_EP1 {
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scope = public;
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displayname = "BRDM2 (PKT)";
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displaynameshort = "BRDM2 (PKT)";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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armor = 85;
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damageResistance = 0.032;
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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fuelCapacity = 220;
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};
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@@ -306,9 +306,10 @@ class HMMWV_Base: Car
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};
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class HMMWV_DZ: HMMWV_Base {
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accuracy = 0.32;
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displayname = $STR_VEH_NAME_HMMWV;
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maxspeed = 230;
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displaynameshort = "HMMWV (Wood Camo)";
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hasgunner = 0;
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hiddenselections[] = {"Camo1"};
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hiddenselectionstextures[] = {"\ca\wheeled\hmmwv\data\hmmwv_body_co.paa"};
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@@ -322,7 +323,7 @@ class HMMWV_DZ: HMMWV_Base {
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typicalCargo[] = {};
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transportMaxWeapons = 10;
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transportMaxMagazines = 50;
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transportmaxbackpacks = 2;
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transportmaxbackpacks = 4;
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class Turrets {};
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class Damage {
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mat[] = {"ca\wheeled\hmmwv\data\hmmwv_details.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_body.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\data\hmmwv_clocks_destruct.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat"};
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@@ -1079,3 +1080,33 @@ class HMMWV_M1151_M2_CZ_DES_EP1_DZE: HMMWV_M1151_M2_DES_Base_EP1_DZE
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mat[] = {"Ca\wheeled_E\HMMWV\data\hmmwv_body_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_body_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_hood_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_parts_1_destruct.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_damage.rvmat","Ca\wheeled_E\HMMWV\data\hmmwv_regular_1_destruct.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_damage.rvmat","Ca\wheeled_E\HMMWV\Data\hmmwv_gpk_tower_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
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};
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};
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class HMMWV_Armored;
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class HMMWV_Armored_DZ: HMMWV_Armored {
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scope = public;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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displayname = "HMMWV (M240) Woodland";
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transportMaxWeapons = 4;
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transportMaxMagazines = 120;
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transportmaxbackpacks = 4;
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armor = 80;
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damageResistance = 0.03099;
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};
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class HMMWV_M2;
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class HMMWV_M2_DZ: HMMWV_M2 {
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scope = public;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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displayname = "HMMWV (M2) Woodland";
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transportMaxWeapons = 4;
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transportMaxMagazines = 120;
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transportmaxbackpacks = 4;
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armor = 40;
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damageResistance = 0.00581;
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};
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