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https://github.com/EpochModTeam/DayZ-Epoch.git
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Update skoda
This commit is contained in:
@@ -103,3 +103,102 @@ class car_sedan_DZE4: car_sedan_DZE3 {
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displayname = "$STR_VEH_NAME_SEDAN_WHITE++++";
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displayname = "$STR_VEH_NAME_SEDAN_WHITE++++";
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fuelCapacity = 210; // car 100
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fuelCapacity = 210; // car 100
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};
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};
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class GLT_M300_ST;
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class GLT_M300_ST_DZE : GLT_M300_ST {
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displayname = "$STR_VEH_NAME_SEDAN_TAXI";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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supplyRadius = 1.3;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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class Upgrades {
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ItemORP[] = {"GLT_M300_ST_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class GLT_M300_ST_DZE1: GLT_M300_ST_DZE {
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displayname = "$STR_VEH_NAME_SEDAN_TAXI+";
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original = "GLT_M300_ST_DZE";
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maxspeed = 160; // car 110
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terrainCoef = 2;
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class Upgrades {
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ItemAVE[] = {"GLT_M300_ST_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class GLT_M300_ST_DZE2: GLT_M300_ST_DZE1 {
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displayname = "$STR_VEH_NAME_SEDAN_TAXI++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"GLT_M300_ST_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class GLT_M300_ST_DZE3: GLT_M300_ST_DZE2 {
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displayname = "$STR_VEH_NAME_SEDAN_TAXI+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"GLT_M300_ST_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class GLT_M300_ST_DZE4: GLT_M300_ST_DZE3 {
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displayname = "$STR_VEH_NAME_SEDAN_TAXI++++";
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fuelCapacity = 210; // car 100
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};
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@@ -529,7 +529,7 @@ class GLT_M300_LT_DZE1: GLT_M300_LT_DZE {
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terrainCoef = 2.5;
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terrainCoef = 2.5;
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class Upgrades {
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class Upgrades {
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ItemAVE[] = {"GLT_M300_LT_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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ItemAVE[] = {"GLT_M300_LT_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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};
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};
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@@ -1,7 +1,8 @@
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class Skoda;
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class Skoda;
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class Skoda_DZE: Skoda {
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class Skoda_DZE: Skoda {
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scope = 2;
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_WHITE;
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displayName = "$STR_VEH_NAME_SKODA_WHITE";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE";
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vehicleClass = "DayZ Epoch Vehicles";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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crew = "";
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typicalCargo[] = {};
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typicalCargo[] = {};
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@@ -25,138 +26,25 @@ class Skoda_DZE: Skoda {
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supplyRadius = 1.3;
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supplyRadius = 1.3;
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class Upgrades {
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class Upgrades {
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ItemORP[] = {"Skoda_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"Skoda_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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};
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};
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class SkodaBlue;
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class SkodaBlue_DZE: SkodaBlue {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_BLUE;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"SkodaBlue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaRed;
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class SkodaRed_DZE: SkodaRed {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_RED;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"SkodaRed_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaGreen;
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class SkodaGreen_DZE: SkodaGreen {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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};
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// Performance 1
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class Skoda_DZE1: Skoda_DZE {
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class Skoda_DZE1: Skoda_DZE {
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displayName = "$STR_VEH_NAME_SKODA_WHITE+";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE+";
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original = "Skoda_DZE";
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original = "Skoda_DZE";
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maxspeed = 150; // max engine limit 125-130
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 2.5;
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terrainCoef = 2.5;
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class Upgrades {
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class Upgrades {
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ItemAVE[] = {"Skoda_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemAVE[] = {"Skoda_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class SkodaBlue_DZE1: SkodaBlue_DZE {
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original = "SkodaBlue_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaBlue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaRed_DZE1: SkodaRed_DZE {
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original = "SkodaRed_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaRed_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaGreen_DZE1: SkodaGreen_DZE {
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original = "SkodaGreen_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaGreen_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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};
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};
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// Armor 2
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class Skoda_DZE2: Skoda_DZE1 {
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class Skoda_DZE2: Skoda_DZE1 {
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displayName = "$STR_VEH_NAME_SKODA_WHITE++";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE++";
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armor = 55; // car 20
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armor = 55; // car 20
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damageResistance = 0.02099;
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitPoints: HitPoints {
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@@ -172,237 +60,54 @@ class Skoda_DZE2: Skoda_DZE1 {
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class HitRBWheel: HitRBWheel {
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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armor = 0.3;
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};
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};
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class HitFuel {
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class HitFuel: HitFuel {
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armor = 0.28;
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armor = 0.5;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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};
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class HitEngine {
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class HitEngine: HitEngine {
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armor = 1;
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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};
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class HitGlass1: HitGlass1 {
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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armor = 0.3;
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};
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};
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class HitGlass2: HitGlass2 {
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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armor = 0.3;
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};
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};
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class HitGlass3: HitGlass3 {
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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armor = 0.3;
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};
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};
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class HitGlass4: HitGlass4 {
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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armor = 0.3;
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};
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};
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};
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};
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class Upgrades {
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class Upgrades {
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ItemLRK[] = {"Skoda_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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ItemLRK[] = {"Skoda_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class SkodaBlue_DZE2: SkodaBlue_DZE1 {
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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|
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armor = 0.3;
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|
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};
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|
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class HitLBWheel: HitLBWheel {
|
|
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armor = 0.3;
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|
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};
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class HitRFWheel: HitRFWheel {
|
|
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"SkodaBlue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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class SkodaRed_DZE2: SkodaRed_DZE1 {
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armor = 55; // car 20
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|
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damageResistance = 0.02099;
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|
||||||
class HitPoints: HitPoints {
|
|
||||||
class HitLFWheel: HitLFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitLBWheel: HitLBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRFWheel: HitRFWheel {
|
|
||||||
armor = 0.3;
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|
||||||
};
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class HitRBWheel: HitRBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitFuel {
|
|
||||||
armor = 0.28;
|
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitEngine {
|
|
||||||
armor = 1;
|
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitGlass1: HitGlass1 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass2: HitGlass2 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass3: HitGlass3 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass4: HitGlass4 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemLRK[] = {"SkodaRed_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class SkodaGreen_DZE2: SkodaGreen_DZE1 {
|
|
||||||
armor = 55; // car 20
|
|
||||||
damageResistance = 0.02099;
|
|
||||||
class HitPoints: HitPoints {
|
|
||||||
class HitLFWheel: HitLFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitLBWheel: HitLBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRFWheel: HitRFWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitRBWheel: HitRBWheel {
|
|
||||||
armor = 0.3;
|
|
||||||
};
|
|
||||||
class HitFuel {
|
|
||||||
armor = 0.28;
|
|
||||||
material = -1;
|
|
||||||
name = "palivo";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitEngine {
|
|
||||||
armor = 1;
|
|
||||||
material = -1;
|
|
||||||
name = "motor";
|
|
||||||
visual = "";
|
|
||||||
passThrough = 1;
|
|
||||||
};
|
|
||||||
class HitGlass1: HitGlass1 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass2: HitGlass2 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass3: HitGlass3 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
class HitGlass4: HitGlass4 {
|
|
||||||
armor = 0.1;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemLRK[] = {"SkodaGreen_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Cargo 3
|
|
||||||
class Skoda_DZE3: Skoda_DZE2 {
|
class Skoda_DZE3: Skoda_DZE2 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_WHITE+++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_WHITE+++";
|
||||||
transportMaxWeapons = 20; // car 10
|
transportMaxWeapons = 20; // car 10
|
||||||
transportMaxMagazines = 100; // car 50
|
transportMaxMagazines = 100; // car 50
|
||||||
transportmaxbackpacks = 4; // car 2
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
class Upgrades {
|
class Upgrades {
|
||||||
ItemTNK[] = {"Skoda_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
ItemTNK[] = {"Skoda_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
};
|
|
||||||
};
|
|
||||||
class SkodaBlue_DZE3: SkodaBlue_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"SkodaBlue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class SkodaRed_DZE3: SkodaRed_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"SkodaRed_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class SkodaGreen_DZE3: SkodaGreen_DZE2 {
|
|
||||||
transportMaxWeapons = 20; // car 10
|
|
||||||
transportMaxMagazines = 100; // car 50
|
|
||||||
transportmaxbackpacks = 4; // car 2
|
|
||||||
|
|
||||||
class Upgrades {
|
|
||||||
ItemTNK[] = {"SkodaGreen_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Fuel 4
|
|
||||||
class Skoda_DZE4: Skoda_DZE3 {
|
class Skoda_DZE4: Skoda_DZE3 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_WHITE++++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_WHITE++++";
|
||||||
fuelCapacity = 210; // car 100
|
fuelCapacity = 210; // car 100
|
||||||
};
|
};
|
||||||
class SkodaBlue_DZE4: SkodaBlue_DZE3 {
|
|
||||||
fuelCapacity = 210; // car 100
|
class SkodaBlue;
|
||||||
};
|
class SkodaBlue_DZE: SkodaBlue {
|
||||||
class SkodaRed_DZE4: SkodaRed_DZE3 {
|
scope = 2;
|
||||||
fuelCapacity = 210; // car 100
|
displayName = "$STR_VEH_NAME_SKODA_BLUE";
|
||||||
};
|
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE";
|
||||||
class SkodaGreen_DZE4: SkodaGreen_DZE3 {
|
|
||||||
fuelCapacity = 210; // car 100
|
|
||||||
};
|
|
||||||
class GLT_M300_ST;
|
|
||||||
class GLT_M300_ST_DZE : GLT_M300_ST {
|
|
||||||
displayname = $STR_VEH_NAME_SEDAN_TAXI;
|
|
||||||
vehicleClass = "DayZ Epoch Vehicles";
|
vehicleClass = "DayZ Epoch Vehicles";
|
||||||
crew = "";
|
crew = "";
|
||||||
typicalCargo[] = {};
|
typicalCargo[] = {};
|
||||||
@@ -411,6 +116,303 @@ class GLT_M300_ST_DZE : GLT_M300_ST {
|
|||||||
maxSpeed = 110;
|
maxSpeed = 110;
|
||||||
armor = 20;
|
armor = 20;
|
||||||
damageResistance = 0.01821;
|
damageResistance = 0.01821;
|
||||||
fuelCapacity = 100;
|
fuelCapacity = 100;
|
||||||
|
class HitPoints;
|
||||||
|
class HitLFWheel;
|
||||||
|
class HitLBWheel;
|
||||||
|
class HitRFWheel;
|
||||||
|
class HitRBWheel;
|
||||||
|
class HitFuel;
|
||||||
|
class HitEngine;
|
||||||
|
class HitGlass1;
|
||||||
|
class HitGlass2;
|
||||||
|
class HitGlass3;
|
||||||
|
class HitGlass4;
|
||||||
supplyRadius = 1.3;
|
supplyRadius = 1.3;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemORP[] = {"SkodaBlue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaBlue_DZE1: SkodaBlue_DZE {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_BLUE+";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE+";
|
||||||
|
original = "SkodaBlue_DZE";
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemAVE[] = {"SkodaBlue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaBlue_DZE2: SkodaBlue_DZE1 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_BLUE++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE++";
|
||||||
|
armor = 55; // car 20
|
||||||
|
damageResistance = 0.02099;
|
||||||
|
class HitPoints: HitPoints {
|
||||||
|
class HitLFWheel: HitLFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel: HitFuel {
|
||||||
|
armor = 0.5;
|
||||||
|
};
|
||||||
|
class HitEngine: HitEngine {
|
||||||
|
armor = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemLRK[] = {"SkodaBlue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaBlue_DZE3: SkodaBlue_DZE2 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_BLUE+++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE+++";
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemTNK[] = {"SkodaBlue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaBlue_DZE4: SkodaBlue_DZE3 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_BLUE++++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE++++";
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaRed;
|
||||||
|
class SkodaRed_DZE: SkodaRed {
|
||||||
|
scope = 2;
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_RED";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_RED";
|
||||||
|
vehicleClass = "DayZ Epoch Vehicles";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
maxSpeed = 110;
|
||||||
|
armor = 20;
|
||||||
|
damageResistance = 0.01821;
|
||||||
|
fuelCapacity = 100;
|
||||||
|
class HitPoints;
|
||||||
|
class HitLFWheel;
|
||||||
|
class HitLBWheel;
|
||||||
|
class HitRFWheel;
|
||||||
|
class HitRBWheel;
|
||||||
|
class HitFuel;
|
||||||
|
class HitEngine;
|
||||||
|
class HitGlass1;
|
||||||
|
class HitGlass2;
|
||||||
|
class HitGlass3;
|
||||||
|
class HitGlass4;
|
||||||
|
supplyRadius = 1.3;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemORP[] = {"SkodaRed_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaRed_DZE1: SkodaRed_DZE {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_RED+";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_RED+";
|
||||||
|
original = "SkodaRed_DZE";
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemAVE[] = {"SkodaRed_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaRed_DZE2: SkodaRed_DZE1 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_RED++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_RED++";
|
||||||
|
armor = 55; // car 20
|
||||||
|
damageResistance = 0.02099;
|
||||||
|
class HitPoints: HitPoints {
|
||||||
|
class HitLFWheel: HitLFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel: HitFuel {
|
||||||
|
armor = 0.5;
|
||||||
|
};
|
||||||
|
class HitEngine: HitEngine {
|
||||||
|
armor = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Upgrades {
|
||||||
|
ItemLRK[] = {"SkodaRed_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaRed_DZE3: SkodaRed_DZE2 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_RED+++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_RED+++";
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemTNK[] = {"SkodaRed_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaRed_DZE4: SkodaRed_DZE3 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_RED++++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_RED++++";
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaGreen;
|
||||||
|
class SkodaGreen_DZE: SkodaGreen {
|
||||||
|
scope = 2;
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_GREEN";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN";
|
||||||
|
vehicleClass = "DayZ Epoch Vehicles";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
maxSpeed = 110;
|
||||||
|
armor = 20;
|
||||||
|
damageResistance = 0.01821;
|
||||||
|
fuelCapacity = 100;
|
||||||
|
class HitPoints;
|
||||||
|
class HitLFWheel;
|
||||||
|
class HitLBWheel;
|
||||||
|
class HitRFWheel;
|
||||||
|
class HitRBWheel;
|
||||||
|
class HitFuel;
|
||||||
|
class HitEngine;
|
||||||
|
class HitGlass1;
|
||||||
|
class HitGlass2;
|
||||||
|
class HitGlass3;
|
||||||
|
class HitGlass4;
|
||||||
|
supplyRadius = 1.3;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemORP[] = {"SkodaGreen_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaGreen_DZE1: SkodaGreen_DZE {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_GREEN+";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN+";
|
||||||
|
original = "SkodaGreen_DZE";
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemAVE[] = {"SkodaGreen_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaGreen_DZE2: SkodaGreen_DZE1 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_GREEN++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN++";
|
||||||
|
armor = 55; // car 20
|
||||||
|
damageResistance = 0.02099;
|
||||||
|
class HitPoints: HitPoints {
|
||||||
|
class HitLFWheel: HitLFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel: HitFuel {
|
||||||
|
armor = 0.5;
|
||||||
|
};
|
||||||
|
class HitEngine: HitEngine {
|
||||||
|
armor = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4 {
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemLRK[] = {"SkodaGreen_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaGreen_DZE3: SkodaGreen_DZE2 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_GREEN+++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN+++";
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
ItemTNK[] = {"SkodaGreen_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class SkodaGreen_DZE4: SkodaGreen_DZE3 {
|
||||||
|
displayName = "$STR_VEH_NAME_SKODA_GREEN++++";
|
||||||
|
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN++++";
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
};
|
};
|
||||||
@@ -10068,21 +10068,101 @@
|
|||||||
<Russian>Шкода (белая)</Russian>
|
<Russian>Шкода (белая)</Russian>
|
||||||
<German>Skoda (weiß)</German>
|
<German>Skoda (weiß)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_WHITE+">
|
||||||
|
<English>Skoda (white)+</English>
|
||||||
|
<Russian>Шкода (белая)+</Russian>
|
||||||
|
<German>Skoda (weiß)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_WHITE++">
|
||||||
|
<English>Skoda (white)++</English>
|
||||||
|
<Russian>Шкода (белая)++</Russian>
|
||||||
|
<German>Skoda (weiß)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_WHITE+++">
|
||||||
|
<English>Skoda (white)+++</English>
|
||||||
|
<Russian>Шкода (белая)+++</Russian>
|
||||||
|
<German>Skoda (weiß)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_WHITE++++">
|
||||||
|
<English>Skoda (white)++++</English>
|
||||||
|
<Russian>Шкода (белая)++++</Russian>
|
||||||
|
<German>Skoda (weiß)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_SKODA_BLUE">
|
<Key ID="STR_VEH_NAME_SKODA_BLUE">
|
||||||
<English>Skoda (blue)</English>
|
<English>Skoda (blue)</English>
|
||||||
<Russian>Шкода (синяя)</Russian>
|
<Russian>Шкода (синяя)</Russian>
|
||||||
<German>Skoda (blau)</German>
|
<German>Skoda (blau)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_BLUE+">
|
||||||
|
<English>Skoda (blue)+</English>
|
||||||
|
<Russian>Шкода (синяя)+</Russian>
|
||||||
|
<German>Skoda (blau)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_BLUE++">
|
||||||
|
<English>Skoda (blue)++</English>
|
||||||
|
<Russian>Шкода (синяя)++</Russian>
|
||||||
|
<German>Skoda (blau)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_BLUE+++">
|
||||||
|
<English>Skoda (blue)+++</English>
|
||||||
|
<Russian>Шкода (синяя)+++</Russian>
|
||||||
|
<German>Skoda (blau)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_BLUE++++">
|
||||||
|
<English>Skoda (blue)++++</English>
|
||||||
|
<Russian>Шкода (синяя)++++</Russian>
|
||||||
|
<German>Skoda (blau)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_SKODA_RED">
|
<Key ID="STR_VEH_NAME_SKODA_RED">
|
||||||
<English>Skoda (red)</English>
|
<English>Skoda (red)</English>
|
||||||
<Russian>Шкода (красная)</Russian>
|
<Russian>Шкода (красная)</Russian>
|
||||||
<German>Skoda (rot)</German>
|
<German>Skoda (rot)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_RED+">
|
||||||
|
<English>Skoda (red)+</English>
|
||||||
|
<Russian>Шкода (красная)+</Russian>
|
||||||
|
<German>Skoda (rot)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_RED++">
|
||||||
|
<English>Skoda (red)++</English>
|
||||||
|
<Russian>Шкода (красная)++</Russian>
|
||||||
|
<German>Skoda (rot)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_RED+++">
|
||||||
|
<English>Skoda (red)+++</English>
|
||||||
|
<Russian>Шкода (красная)+++</Russian>
|
||||||
|
<German>Skoda (rot)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_RED++++">
|
||||||
|
<English>Skoda (red)++++</English>
|
||||||
|
<Russian>Шкода (красная)++++</Russian>
|
||||||
|
<German>Skoda (rot)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_SKODA_GREEN">
|
<Key ID="STR_VEH_NAME_SKODA_GREEN">
|
||||||
<English>Skoda (green)</English>
|
<English>Skoda (green)</English>
|
||||||
<Russian>Шкода (зеленая)</Russian>
|
<Russian>Шкода (зеленая)</Russian>
|
||||||
<German>Skoda (grün)</German>
|
<German>Skoda (grün)</German>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_GREEN+">
|
||||||
|
<English>Skoda (green)+</English>
|
||||||
|
<Russian>Шкода (зеленая)+</Russian>
|
||||||
|
<German>Skoda (grün)+</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_GREEN++">
|
||||||
|
<English>Skoda (green)++</English>
|
||||||
|
<Russian>Шкода (зеленая)++</Russian>
|
||||||
|
<German>Skoda (grün)++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_GREEN+++">
|
||||||
|
<English>Skoda (green)+++</English>
|
||||||
|
<Russian>Шкода (зеленая)+++</Russian>
|
||||||
|
<German>Skoda (grün)+++</German>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SKODA_GREEN++++">
|
||||||
|
<English>Skoda (green)++++</English>
|
||||||
|
<Russian>Шкода (зеленая)++++</Russian>
|
||||||
|
<German>Skoda (grün)++++</German>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_OCTAVIA_WHITE">
|
<Key ID="STR_VEH_NAME_OCTAVIA_WHITE">
|
||||||
<English>Skoda Octavia (white)</English>
|
<English>Skoda Octavia (white)</English>
|
||||||
<German>Skoda Octavia (weiß)</German>
|
<German>Skoda Octavia (weiß)</German>
|
||||||
@@ -10582,6 +10662,22 @@
|
|||||||
<English>Sedan Taxi</English>
|
<English>Sedan Taxi</English>
|
||||||
<Russian>Sedan Такси</Russian>
|
<Russian>Sedan Такси</Russian>
|
||||||
</Key>
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SEDAN_TAXI+">
|
||||||
|
<English>Sedan Taxi+</English>
|
||||||
|
<Russian>Sedan Такси+</Russian>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SEDAN_TAXI++">
|
||||||
|
<English>Sedan Taxi++</English>
|
||||||
|
<Russian>Sedan Такси++</Russian>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SEDAN_TAXI+++">
|
||||||
|
<English>Sedan Taxi+++</English>
|
||||||
|
<Russian>Sedan Такси+++</Russian>
|
||||||
|
</Key>
|
||||||
|
<Key ID="STR_VEH_NAME_SEDAN_TAXI++++">
|
||||||
|
<English>Sedan Taxi++++</English>
|
||||||
|
<Russian>Sedan Такси++++</Russian>
|
||||||
|
</Key>
|
||||||
<Key ID="STR_VEH_NAME_HATCHBACK_YELLOW">
|
<Key ID="STR_VEH_NAME_HATCHBACK_YELLOW">
|
||||||
<English>Old hatchback (yellow)</English>
|
<English>Old hatchback (yellow)</English>
|
||||||
<German>Kombilimousine (gelb)</German>
|
<German>Kombilimousine (gelb)</German>
|
||||||
|
|||||||
Reference in New Issue
Block a user