mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-16 05:39:58 +03:00
Update skoda
This commit is contained in:
@@ -1,7 +1,8 @@
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class Skoda;
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class Skoda_DZE: Skoda {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_WHITE;
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displayName = "$STR_VEH_NAME_SKODA_WHITE";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -25,138 +26,25 @@ class Skoda_DZE: Skoda {
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"Skoda_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"Skoda_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class SkodaBlue;
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class SkodaBlue_DZE: SkodaBlue {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_BLUE;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"SkodaBlue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaRed;
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class SkodaRed_DZE: SkodaRed {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_RED;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"SkodaRed_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaGreen;
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class SkodaGreen_DZE: SkodaGreen {
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scope = 2;
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displayName = $STR_VEH_NAME_SKODA_GREEN;
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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};
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// Performance 1
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class Skoda_DZE1: Skoda_DZE {
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displayName = "$STR_VEH_NAME_SKODA_WHITE+";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE+";
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original = "Skoda_DZE";
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"Skoda_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaBlue_DZE1: SkodaBlue_DZE {
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original = "SkodaBlue_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaBlue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaRed_DZE1: SkodaRed_DZE {
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original = "SkodaRed_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaRed_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaGreen_DZE1: SkodaGreen_DZE {
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original = "SkodaGreen_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaGreen_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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ItemAVE[] = {"Skoda_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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// Armor 2
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class Skoda_DZE2: Skoda_DZE1 {
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displayName = "$STR_VEH_NAME_SKODA_WHITE++";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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@@ -172,237 +60,54 @@ class Skoda_DZE2: Skoda_DZE1 {
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine {
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class HitEngine: HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Skoda_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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class SkodaBlue_DZE2: SkodaBlue_DZE1 {
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"SkodaBlue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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class SkodaRed_DZE2: SkodaRed_DZE1 {
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"SkodaRed_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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class SkodaGreen_DZE2: SkodaGreen_DZE1 {
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"SkodaGreen_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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ItemLRK[] = {"Skoda_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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// Cargo 3
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class Skoda_DZE3: Skoda_DZE2 {
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displayName = "$STR_VEH_NAME_SKODA_WHITE+++";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"Skoda_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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};
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};
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class SkodaBlue_DZE3: SkodaBlue_DZE2 {
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"SkodaBlue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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};
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};
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class SkodaRed_DZE3: SkodaRed_DZE2 {
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"SkodaRed_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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};
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};
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class SkodaGreen_DZE3: SkodaGreen_DZE2 {
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 4; // car 2
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class Upgrades {
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ItemTNK[] = {"SkodaGreen_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
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ItemTNK[] = {"Skoda_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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// Fuel 4
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class Skoda_DZE4: Skoda_DZE3 {
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displayName = "$STR_VEH_NAME_SKODA_WHITE++++";
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displayNameShort = "$STR_VEH_NAME_SKODA_WHITE++++";
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fuelCapacity = 210; // car 100
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};
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class SkodaBlue_DZE4: SkodaBlue_DZE3 {
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fuelCapacity = 210; // car 100
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};
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class SkodaRed_DZE4: SkodaRed_DZE3 {
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fuelCapacity = 210; // car 100
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};
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class SkodaGreen_DZE4: SkodaGreen_DZE3 {
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fuelCapacity = 210; // car 100
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};
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class GLT_M300_ST;
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class GLT_M300_ST_DZE : GLT_M300_ST {
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displayname = $STR_VEH_NAME_SEDAN_TAXI;
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class SkodaBlue;
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class SkodaBlue_DZE: SkodaBlue {
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scope = 2;
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displayName = "$STR_VEH_NAME_SKODA_BLUE";
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displayNameShort = "$STR_VEH_NAME_SKODA_BLUE";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -411,6 +116,303 @@ class GLT_M300_ST_DZE : GLT_M300_ST {
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maxSpeed = 110;
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armor = 20;
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damageResistance = 0.01821;
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fuelCapacity = 100;
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fuelCapacity = 100;
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class HitPoints;
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class HitLFWheel;
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class HitLBWheel;
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class HitRFWheel;
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class HitRBWheel;
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class HitFuel;
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class HitEngine;
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class HitGlass1;
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class HitGlass2;
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class HitGlass3;
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class HitGlass4;
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"SkodaBlue_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class SkodaBlue_DZE1: SkodaBlue_DZE {
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displayName = "$STR_VEH_NAME_SKODA_BLUE+";
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displayNameShort = "$STR_VEH_NAME_SKODA_BLUE+";
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original = "SkodaBlue_DZE";
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaBlue_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class SkodaBlue_DZE2: SkodaBlue_DZE1 {
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displayName = "$STR_VEH_NAME_SKODA_BLUE++";
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displayNameShort = "$STR_VEH_NAME_SKODA_BLUE++";
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armor = 55; // car 20
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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||||
armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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||||
armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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||||
};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
|
||||
};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
|
||||
};
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||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"SkodaBlue_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaBlue_DZE3: SkodaBlue_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_BLUE+++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"SkodaBlue_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaBlue_DZE4: SkodaBlue_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_BLUE++++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_BLUE++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
class SkodaRed;
|
||||
class SkodaRed_DZE: SkodaRed {
|
||||
scope = 2;
|
||||
displayName = "$STR_VEH_NAME_SKODA_RED";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_RED";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
maxSpeed = 110;
|
||||
armor = 20;
|
||||
damageResistance = 0.01821;
|
||||
fuelCapacity = 100;
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
supplyRadius = 1.3;
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"SkodaRed_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaRed_DZE1: SkodaRed_DZE {
|
||||
displayName = "$STR_VEH_NAME_SKODA_RED+";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_RED+";
|
||||
original = "SkodaRed_DZE";
|
||||
maxspeed = 150; // car 100
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"SkodaRed_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaRed_DZE2: SkodaRed_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_RED++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_RED++";
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"SkodaRed_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaRed_DZE3: SkodaRed_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_RED+++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_RED+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"SkodaRed_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaRed_DZE4: SkodaRed_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_RED++++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_RED++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
|
||||
class SkodaGreen;
|
||||
class SkodaGreen_DZE: SkodaGreen {
|
||||
scope = 2;
|
||||
displayName = "$STR_VEH_NAME_SKODA_GREEN";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
class TransportMagazines {};
|
||||
class TransportWeapons {};
|
||||
maxSpeed = 110;
|
||||
armor = 20;
|
||||
damageResistance = 0.01821;
|
||||
fuelCapacity = 100;
|
||||
class HitPoints;
|
||||
class HitLFWheel;
|
||||
class HitLBWheel;
|
||||
class HitRFWheel;
|
||||
class HitRBWheel;
|
||||
class HitFuel;
|
||||
class HitEngine;
|
||||
class HitGlass1;
|
||||
class HitGlass2;
|
||||
class HitGlass3;
|
||||
class HitGlass4;
|
||||
supplyRadius = 1.3;
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"SkodaGreen_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaGreen_DZE1: SkodaGreen_DZE {
|
||||
displayName = "$STR_VEH_NAME_SKODA_GREEN+";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN+";
|
||||
original = "SkodaGreen_DZE";
|
||||
maxspeed = 150; // car 100
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"SkodaGreen_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1},{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaGreen_DZE2: SkodaGreen_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_GREEN++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN++";
|
||||
armor = 55; // car 20
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"SkodaGreen_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaGreen_DZE3: SkodaGreen_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_GREEN+++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 4; // car 2
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"SkodaGreen_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
class SkodaGreen_DZE4: SkodaGreen_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_SKODA_GREEN++++";
|
||||
displayNameShort = "$STR_VEH_NAME_SKODA_GREEN++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
Reference in New Issue
Block a user