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Update local_lights_off.sqf
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@@ -62,9 +62,9 @@ _nrTowers = nearestObjects [_nrstTrig, ["Land_Ind_IlluminantTower"], _rng];
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}forEach _nrTowers;
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}forEach _nrTowers;
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};
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};
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};
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};
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{
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/*
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/*
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{
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if(_cntNrGen>0)then{//reset house if gen nearby to help create reliability regardless of gen requirement ?
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if(_cntNrGen>0)then{//reset house if gen nearby to help create reliability regardless of gen requirement ?
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_x setVariable ["axeHLight", 0, false];
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_x setVariable ["axeHLight", 0, false];
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};
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};
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