From 48eb5c625f61fca3b96dfbc49d3ba69e6733afab Mon Sep 17 00:00:00 2001 From: Andrew Gregory Date: Wed, 11 Sep 2013 00:35:26 +0100 Subject: [PATCH] Update local_lights_tower.sqf Cleaned up a bit, very little changed. --- SQF/dayz_code/compile/local_lights_tower.sqf | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/SQF/dayz_code/compile/local_lights_tower.sqf b/SQF/dayz_code/compile/local_lights_tower.sqf index 89775236e..3b6712f18 100644 --- a/SQF/dayz_code/compile/local_lights_tower.sqf +++ b/SQF/dayz_code/compile/local_lights_tower.sqf @@ -2,10 +2,9 @@ DayZ Epoch Lighting System -Illuminant Tower Lights Made for DayZ Epoch please ask permission to use/edit/distrubute email axeman@thefreezer.co.uk. */ -private ["_nrTowers","_rng","_nrstTrig","_lCol","_lbrt","_lamb","_twrCl","_doLit"/*,"_rndLights"*/]; +private ["_nrTowers","_rng","_nrstTrig","_lCol","_lbrt","_lamb","_twrCl"]; _rng = (_this select 0)*2; _nrstTrig = _this select 1; -//_rndLights = _this select 2; _lCol = [1, 0.88, 0.73]; _lbrt = 0.04; _lamb = [1, 0.88, 0.73];