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Add medic anim function with proper interrupt
Closes #1386 Vanilla commits applied: https://github.com/DayZMod/DayZ/commit/f99a3deced4f4314c4b9a26c1c822e5c5d7f90eb https://github.com/DayZMod/DayZ/commit/731b957e8e1c3f1bb08474fb397af6165e48a8df Removed two unused files and a few variables made redundant by actionInProgress
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@@ -856,7 +856,6 @@ class FSM
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"" \n
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"//player variables" \n
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"dayz_characterID = _charID;" \n
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"dayz_hasFire = objNull; //records players Fireplace object" \n
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"dayz_myCursorTarget = objNull;" \n
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"dayz_myPosition = getPosATL player; //Last recorded position" \n
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"dayz_lastMeal = (_lastAte * 60);" \n
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