mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 10:56:29 +03:00
Add medic anim function with proper interrupt
Closes #1386 Vanilla commits applied:f99a3deced731b957e8eRemoved two unused files and a few variables made redundant by actionInProgress
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
Usage: spawn player_harvestPlant;
|
||||
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
|
||||
*/
|
||||
private ["_isOk","_i","_objName","_started","_finished","_animState","_isMedic","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
|
||||
private ["_isOk","_i","_objName","_finished","_proceed","_itemOut","_countOut","_plant","_findNearestPlant","_index","_invResult","_text","_playerNear"];
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_72" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
@@ -31,34 +31,11 @@ if (count _findNearestPlant >= 1) then {
|
||||
_isOk = true;
|
||||
_proceed = false;
|
||||
while {_isOk} do {
|
||||
player playActionNow "Medic";
|
||||
[player,20,true,(getPosATL player)] spawn player_alertZombies;
|
||||
|
||||
r_interrupt = false;
|
||||
_animState = animationState player;
|
||||
r_doLoop = true;
|
||||
_started = false;
|
||||
_finished = false;
|
||||
|
||||
while {r_doLoop} do {
|
||||
_animState = animationState player;
|
||||
_isMedic = ["medic",_animState] call fnc_inString;
|
||||
if (_isMedic) then {
|
||||
_started = true;
|
||||
};
|
||||
if (_started && !_isMedic) then {
|
||||
r_doLoop = false;
|
||||
_finished = true;
|
||||
[player,"chopwood",0,false] call dayz_zombieSpeak;
|
||||
};
|
||||
if (r_interrupt) then {
|
||||
r_doLoop = false;
|
||||
};
|
||||
[player,"chopwood",0,false] call dayz_zombieSpeak;
|
||||
|
||||
uiSleep 0.1;
|
||||
_finished = ["Medic",1] call fn_loopAction;
|
||||
|
||||
};
|
||||
|
||||
if(!_finished) exitWith {
|
||||
_isOk = false;
|
||||
_proceed = false;
|
||||
@@ -103,11 +80,6 @@ if (count _findNearestPlant >= 1) then {
|
||||
format[localize "str_epoch_player_143",_i,_text] call dayz_rollingMessages;
|
||||
};
|
||||
} else {
|
||||
r_interrupt = false;
|
||||
if (vehicle player == player) then {
|
||||
[objNull, player, rSwitchMove,""] call RE;
|
||||
player playActionNow "stop";
|
||||
};
|
||||
localize "str_epoch_player_73" call dayz_rollingMessages;
|
||||
};
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user