Organize files a bit and removed non source pbo's

This commit is contained in:
vbawol
2013-06-24 06:26:15 -05:00
parent b4cee9175b
commit 483279c126
1607 changed files with 0 additions and 0 deletions

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#include "R3F_Realism_Configuration.cfg"
#ifdef R3F_REALISM_USE_WEIGHT
_void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
#endif
#ifdef R3F_REALISM_USE_TIRED
_void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
#endif

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#define R3F_REALISM_USE_WEIGHT
#define R3F_REALISM_USE_TIRED

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
Can't render this file because it contains an unexpected character in line 11 and column 10.

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.02
@date 20101011
*****************************************************************************/
#include "R3F_TIRED_Configuration.cfg"
private ["_level", "_n", "_s"];
//_voil = [] call R3F_TIRED_FNCT_MkVoile;
//[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
_n = 0;
_posATL = 0;
#ifdef R3F_TIRED_CSV_EXPORT
_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
_s call FNC_PrintToRPT;
#endif
R3F_TIRED_Accumulator = 0;
sleep 1;
_level = 1;
while {true} do {
R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
} else {
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
};
} else {
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
};
} else {
R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
};
if (alive player) then {
switch (toArray (animationState player) select 5) do {
case 112: {
R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
};
case 107:{
R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
};
case 101:{
R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
};
};
R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
_posATL = (getPosATL player) select 2;
if((vehicle player == player) && (_posATL < 100)) then {
R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
};
R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
_level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
_level = 0 max (1 - (_level / 100));
#ifdef R3F_TIRED_DEBUG
hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
R3F_TIRED_Accumulator,
R3F_TIRED_BLACKOUT_LEVEL,
_level,
R3F_TIRED_POIDS_TOTAL_PLAYER,
R3F_Weight];
#endif
[_level] call R3F_TIRED_FNCT_Voile_Noir;
if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
};
} else {
R3F_TIRED_Accumulator = 0;
};
if (R3F_TIRED_GLOBAL_TIRING
&& R3F_TIRED_vitesse_de_mon_joueur > 4
&& R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
) then {
R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
};
#ifdef R3F_TIRED_CSV_EXPORT
_s = format["%1,%2,%3,%4,%5,%6,%7,%8",
_n,
(player distance flag_start),
(player distance flag_end),
R3F_TIRED_vitesse_de_mon_joueur,
R3F_TIRED_Accumulator,
_level,
R3F_Weight,
R3F_TIRED_Counter_Time];
_s call FNC_PrintToRPT;
#endif
if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
R3F_TIRED_Counter_Time = 0;
};
sleep 1;
_n = _n + 1;
};
//[_voil] call R3F_TIRED_FNCT_Effect_Off;

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
// #define R3F_TIRED_CSV_EXPORT
//Uncomment to show some informations in game
// #define R3F_TIRED_DEBUG
//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
//Predefined models for an easy setting
// uncomment only one setting
// #define R3F_TIRED_SET_MODE_EASY
#define R3F_TIRED_SET_MODE_UBEREASY
//#define R3F_TIRED_SET_MODE_NORMAL
//#define R3F_TIRED_SET_MODE_HARD
//adjustment weight * speed player
#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
#ifdef R3F_TIRED_SET_MODE_UBEREASY
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 100000
// adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 0.9
#define R3F_TIRED_KNEE_LEVEL 0.6
#define R3F_TIRED_UP_LEVEL 0.5
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
//adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 40
#define R3F_TIRED_WEIGHT_LEVEL2 50
#define R3F_TIRED_WEIGHT_LEVEL3 60
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
#endif
#ifdef R3F_TIRED_SET_MODE_EASY
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 70000
// adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 1.8
#define R3F_TIRED_KNEE_LEVEL 1.2
#define R3F_TIRED_UP_LEVEL 1
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
//adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 25
#define R3F_TIRED_WEIGHT_LEVEL2 30
#define R3F_TIRED_WEIGHT_LEVEL3 40
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
#endif
#ifdef R3F_TIRED_SET_MODE_NORMAL
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 50000
//adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 3
#define R3F_TIRED_KNEE_LEVEL 1.5
#define R3F_TIRED_UP_LEVEL 1
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
//adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 15
#define R3F_TIRED_WEIGHT_LEVEL2 20
#define R3F_TIRED_WEIGHT_LEVEL3 30
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
#endif
#ifdef R3F_TIRED_SET_MODE_HARD
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 40000
// adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 4
#define R3F_TIRED_KNEE_LEVEL 2
#define R3F_TIRED_UP_LEVEL 1
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
// adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 10
#define R3F_TIRED_WEIGHT_LEVEL2 17
#define R3F_TIRED_WEIGHT_LEVEL3 25
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
#endif
// ratio of threshold weight
#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
// activation / deactivation unit recup loss over time (true / false)
#define R3F_TIRED_GLOBAL_TIRING true
// adjustment recovery rate
#define R3F_TIRED_TIME_RECOVERING 100
#define R3F_TIRED_RATIO_RECOVERING 360
#define R3F_TIRED_WITH_VANISH true

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#include "R3F_TIRED_Configuration.cfg"
FNC_PrintToRPT = {
diag_log text _this;
};
R3F_TIRED_FNCT_Voile_Noir = {
_level = _this select 0;
if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
playSound "heartbeat_1";
addCamShake [2, 1, 25];
};
};
R3F_TIRED_FNCT_WarnBeforeBlackout = {
[player,0.1] call fnc_usec_damageUnconscious;
cutText ["You are over burdened.", "PLAIN DOWN"];
};
R3F_TIRED_FNCT_DoBlackVanish = {
[player,0.1] call fnc_usec_damageUnconscious;
cutText ["You are over burdened.", "PLAIN DOWN"];
};

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#include "R3F_TIRED_Configuration.cfg"
call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
R3F_Weight = 0;
R3F_TIRED_Ratio_Position = 0;
R3F_TIRED_Accumulator = 0;
R3F_TIRED_Handle_Blur_Effect = [] spawn {};
R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
R3F_TIRED_Counter_Time = 0;
R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
R3F_TIRED_Ratio_Overweight = 1;
_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";

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R3F_VERSION_TIRED, "1.02", "1.02"
1 R3F_VERSION_TIRED 1.02 1.02

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#include "R3F_WEIGHT_Configuration.cfg"
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
private ["_n","_gearbox_visible","_control","_display","_initial_text"];
disableSerialization;
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
_initial_text = "";
_n = 0;
while {true} do
{
sleep R3F_WEIGHT_SHORT_DELAY;
#ifdef R3F_WEIGHT_SHOW_WEIGHT
_display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
_gearbox_visible = ( (str _display) != "No display");
#else
_gearbox_visible = false;
#endif
if(_gearbox_visible) then {
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
if(_initial_text == "") then {
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
_initial_text = ctrlText _control ;
};
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
_control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
_n = 0;
}else{
if( _n > R3F_WEIGHT_LONG_DELAY) then {
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
_n = 0;
};
_n = _n + 1 ;
};
};

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
#define ARMA2_RSCDISPLAYGEARBOX 106
#define ARMA2_CAPTIONGEARBOX 1001
#define R3F_WEIGHT_SHORT_DELAY 1
#define R3F_WEIGHT_LONG_DELAY 10
#define R3F_WEIGHT_MAIN_INCREMENT 1
#define R3F_WEIGHT_SHOW_WEIGHT
//show or not classes not found in arma.rpt
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
R3F_VERSION_WEIGHTED, "1.04", "1.04"
STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
STR_R3F_WEIGHT_English, "lb", "Kg"
1 /****************************************************************************
2 Copyright (C) 2010 Team ~R3F~
3 This program is free software under the terms of the GNU General Public License version 3.
4 You should have received a copy of the GNU General Public License
5 along with this program. If not see <http://www.gnu.org/licenses/>.
6 @authors team-r3f.org
7 @version 1.00
8 @date 20101006
9 *****************************************************************************/
10 R3F_VERSION_WEIGHTED 1.04 1.04
11 STR_R3F_WEIGHT_InGearBox %1 | Weight carried : %2 lb %1 | Poids transporté : %2 Kg
12 STR_R3F_WEIGHT_English lb Kg

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.02
@date 20101018
*****************************************************************************/
#include "R3F_WEIGHT_Configuration.cfg"
R3F_WEIGHT_FNCT_MakeSingleArray = {
private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
_arr_i = (_this select 0) select 0;
_arr_n = (_this select 0) select 1;
_arr = [];
_n = 0;
{
_nb = _arr_n select _n;
for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
_arr = _arr + [_x];
};
_n = _n + 1;
}foreach _arr_i;
_arr;
};
R3F_WEIGHT_FNCT_GetItemWeight = {
private ["_arr_class", "_total_weight", "_weight"];
_arr_class = (_this select 0) + (_this select 1);
_total_weight = 0;
_weight = 0;
CfgWeight = missionConfigFile >> "CfgWeight";
{
if(isclass(CfgWeight >> "Weapons" >> _x)) then {
_weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
_total_weight = _total_weight + _weight;
}else{
if(isclass(CfgWeight >> "Magazines" >> _x)) then {
_weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
_total_weight = _total_weight + _weight;
}else{
#ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
diag_log format["Class not found %1", _x];
#endif
};
};
}foreach _arr_class;
_total_weight;
};
R3F_WEIGHT_FNCT_GetWeight = {
private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
_return = 0;
_bagpack = unitBackpack player;
if(!isnull(_bagpack)) then {
_bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
_bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
_return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
};
_return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
_english = localize "STR_R3F_WEIGHT_English" == "lb";
if(_english) then {
_return = _return / 0.45359 ;
_return = round (_return * 100)/100;
};
_return;
};

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/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.02
@date 20101018
*****************************************************************************/
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";

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#define ARMA2_RSCDISPLAYGEARBOX 106
#define ARMA2_CAPTIONGEARBOX 1001
#define R3F_WEIGHT_SHORT_DELAY 1
#define R3F_WEIGHT_LONG_DELAY 10
#define R3F_WEIGHT_MAIN_INCREMENT 1

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respawn = "BASE";
respawndelay = 5;
onLoadMission="DayZ_Epoch Zargabad";
OnLoadIntro = "Welcome to Zargabad";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={0,1,2,6};
enableItemsDropping=0;
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
class Header
{
gameType = COOP; //DM, Team, Coop, ...
minPlayers = 1; //min # of players the mission supports
maxPlayers = 100; //Max # of players the mission supports
};
aiKills = 1;
diagRadio = 1;
diagHit = 1;
class RscText
{
type = 0;
idc = -1;
x = 0;
y = 0;
h = 0.037;
w = 0.3;
style = 0x100;
font = Zeppelin32;
SizeEx = 0.03921;
colorText[] = {1,1,1,1};
colorBackground[] = {0, 0, 0, 0};
linespacing = 1;
};
class RscPicture
{
access=0;
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="TahomaB";
sizeEx=0;
lineSpacing=0;
text="";
};
class RscLoadingText : RscText
{
style = 2;
x = 0.323532;
y = 0.666672;
w = 0.352944;
h = 0.039216;
sizeEx = 0.03921;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
class RscProgress
{
x = 0.344;
y = 0.619;
w = 0.313726;
h = 0.0261438;
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
colorFrame[] = {0,0,0,0};
colorBar[] = {1,1,1,1};
};
class RscProgressNotFreeze
{
idc = -1;
type = 45;
style = 0;
x = 0.022059;
y = 0.911772;
w = 0.029412;
h = 0.039216;
texture = "#(argb,8,8,3)color(0,0,0,0)";
};
//
// the loading screen itself
//
class DayZ_loadingScreen
{
idd = -1;
duration = 10e10;
fadein = 0;
fadeout = 0;
name = "loading screen";
class controlsBackground
{
class blackBG : RscText
{
x = safezoneX;
y = safezoneY;
w = safezoneW;
h = safezoneH;
text = "";
colorText[] = {0,0,0,0};
colorBackground[] = {0,0,0,1};
};
/*
class nicePic : RscPicture
{
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
x = safezoneX + safezoneW/2 - 0.25;
y = safezoneY + safezoneH/2 - 0.2;
w = 0.5;
h = 0.4;
text = "img\nicePic.paa";
};
*/
};
class controls
{
class Title1 : RscLoadingText
{
text = "$STR_LOADING"; // "Loading" text in the middle of the screen
};
class CA_Progress : RscProgress // progress bar, has to have idc 104
{
idc = 104;
type = 8; // CT_PROGRESS
style = 0; // ST_SINGLE
texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
};
class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
{
idc = 103;
};
class Name2: RscText // the text on the top-left
{
idc = 101;
x = 0.05;
y = 0.029412;
w = 0.9;
h = 0.04902;
text = "";
sizeEx = 0.05;
colorText[] = {0.543,0.5742,0.4102,1.0};
};
};
};

View File

@@ -0,0 +1,101 @@
AllowedVehiclesList = [
["AH6X_DZ",5],
["AN2_DZ",3],
["ArmoredSUV_PMC_DZ",1],
["ATV_CZ_EP1",5],
["ATV_US_EP1",5],
["C130J_US_EP1",1],
["car_hatchback",5],
["car_sedan",5],
["CH_47F_EP1_DZ",2],
["CSJ_GyroC",2],
["CSJ_GyroCover",2],
["CSJ_GyroP",2],
["datsun1_civil_1_open",3],
["datsun1_civil_2_covered",3],
["datsun1_civil_3_open",3],
["GAZ_Vodnik",2],
["GAZ_Vodnik_MedEvac",1],
["GLT_M300_LT",5],
["GLT_M300_ST",5],
["hilux1_civil_1_open",5],
["hilux1_civil_2_covered",5],
["hilux1_civil_3_open_EP1",5],
["HMMWV_Ambulance",2],
["HMMWV_Ambulance_CZ_DES_EP1",2],
["HMMWV_DES_EP1",5],
["HMMWV_DZ",5],
["HMMWV_M1035_DES_EP1",2],
["HMMWV_M1151_M2_CZ_DES_EP1",2],
["HMMWV_M998A2_SOV_DES_EP1",2],
["Ikarus",6],
["Ikarus_TK_CIV_EP1",6],
["Kamaz",2],
["KamazRefuel_DZ",1],
["Lada1",5],
["Lada1_TK_CIV_EP1",5],
["Lada2",5],
["Lada2_TK_CIV_EP1",5],
["LadaLM",2],
["LandRover_CZ_EP1",5],
["LandRover_MG_TK_EP1",3],
["LandRover_Special_CZ_EP1",1],
["LandRover_TK_CIV_EP1",5],
["M1030_US_DES_EP1",5],
["MH6J_DZ",5],
["Mi17_Civilian_DZ",5],
["Mi17_DZ",4],
["MMT_Civ",10],
["MtvrRefuel_DES_EP1_DZ",1],
["MTVR_DES_EP1",2],
["MV22_DZ",1],
["Offroad_DSHKM_Gue",5],
["Old_bike_TK_INS_EP1",7],
["Old_moto_TK_Civ_EP1",5],
["Pickup_PK_GUE",5],
["Pickup_PK_INS",5],
["Pickup_PK_TK_GUE_EP1",5],
["policecar",4],
["S1203_ambulance_EP1",2],
["S1203_TK_CIV_EP1",6],
["Skoda",5],
["SkodaBlue",5],
["SkodaGreen",5],
["SkodaRed",5],
["SUV_Blue",1],
["SUV_Camo",2],
["SUV_Charcoal",1],
["SUV_Green",1],
["SUV_Orange",1],
["SUV_Pink",1],
["SUV_Red",1],
["SUV_Silver",1],
["SUV_TK_CIV_EP1",1],
["SUV_White",1],
["SUV_Yellow",1],
["tractor",5],
["TT650_Civ",6],
["TT650_Ins",6],
["TT650_TK_CIV_EP1",6],
["UAZ_CDF",5],
["UAZ_INS",5],
["UAZ_MG_TK_EP1",5],
["UAZ_RU",5],
["UAZ_Unarmed_TK_CIV_EP1",5],
["UAZ_Unarmed_TK_EP1",5],
["UAZ_Unarmed_UN_EP1",5],
["UH1H_DZ",3],
["UH1Y_DZ",1],
["UH60M_EP1_DZ",2],
["UralRefuel_TK_EP1_DZ",1],
["Ural_CDF",2],
["Ural_TK_CIV_EP1",2],
["Ural_UN_EP1",2],
["V3S_Open_TK_CIV_EP1",2],
["V3S_Open_TK_EP1",2],
["V3S_Refuel_TK_GUE_EP1_DZ",1],
["VolhaLimo_TK_CIV_EP1",2],
["Volha_1_TK_CIV_EP1",5],
["Volha_2_TK_CIV_EP1",5],
["VWGolf",5]
];

View File

@@ -0,0 +1,72 @@
/*
INITILIZATION
*/
startLoadingScreen ["","RscDisplayLoadCustom"];
cutText ["","BLACK OUT"];
enableSaving [false, false];
//REALLY IMPORTANT VALUES
dayZ_instance = 4; //The instance
dayzHiveRequest = [];
initialized = false;
dayz_previousID = 0;
//disable greeting menu
player setVariable ["BIS_noCoreConversations", true];
//disable radio messages to be heard and shown in the left lower corner of the screen
enableRadio false;
// DayZ Epochconfig
spawnShoremode = 0; // Default = 1 (on shore)
spawnArea= 500; // Default = 1500
MaxHeliCrashes= 3; // Default = 5
MaxVehicleLimit = 150; // Default = 50
MaxDynamicDebris = 300; // Default = 100
dayz_MapArea = 8000; // Default = 10000
dayz_maxLocalZombies = 30; // Default = 40
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
if ((!isServer) && (isNull player) ) then
{
waitUntil {!isNull player};
waitUntil {time > 3};
};
if ((!isServer) && (player != player)) then
{
waitUntil {player == player};
waitUntil {time > 3};
};
if (isServer) then {
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
// Add trader citys
_nil = [] execVM "mission.sqf";
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
};
if (!isDedicated) then {
//Conduct map operations
0 fadeSound 0;
waitUntil {!isNil "dayz_loadScreenMsg"};
dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
};

View File

@@ -0,0 +1,888 @@
_vehicle_0 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3619.6504, 6807.0913, -0.22997193], [], 0, "CAN_COLLIDE"];
_vehicle_0 = _this;
_this setDir -8.8575258;
_this setPos [3619.6504, 6807.0913, -0.22997193];
};
_vehicle_2 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3611.3572, 6805.5269, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_2 = _this;
_this setDir -8.8575258;
_this setPos [3611.3572, 6805.5269, -5.7220459e-006];
};
_vehicle_4 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3603.0676, 6803.9814, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_4 = _this;
_this setDir -8.8575258;
_this setPos [3603.0676, 6803.9814, 1.1444092e-005];
};
_vehicle_6 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3594.8894, 6802.5059, 4.196167e-005], [], 0, "CAN_COLLIDE"];
_vehicle_6 = _this;
_this setDir -8.8575258;
_this setPos [3594.8894, 6802.5059, 4.196167e-005];
};
_vehicle_8 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3586.6299, 6800.978, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_8 = _this;
_this setDir -8.8575258;
_this setPos [3586.6299, 6800.978, -1.335144e-005];
};
_vehicle_10 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3579.2534, 6801.5601, -8.2015991e-005], [], 0, "CAN_COLLIDE"];
_vehicle_10 = _this;
_this setDir 18.7122;
_this setPos [3579.2534, 6801.5601, -8.2015991e-005];
};
_vehicle_12 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3571.9233, 6805.2729, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_12 = _this;
_this setDir 35.828709;
_this setPos [3571.9233, 6805.2729, -1.7166138e-005];
};
_vehicle_14 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3565.2769, 6810.458, -6.6757202e-005], [], 0, "CAN_COLLIDE"];
_vehicle_14 = _this;
_this setDir 42.44553;
_this setPos [3565.2769, 6810.458, -6.6757202e-005];
};
_vehicle_17 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3561.532, 6817.6548, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_17 = _this;
_this setDir 81.3722;
_this setPos [3561.532, 6817.6548, -3.8146973e-006];
};
_vehicle_20 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3561.6118, 6826.2344, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
_vehicle_20 = _this;
_this setDir 101.8791;
_this setPos [3561.6118, 6826.2344, -3.4332275e-005];
};
_vehicle_22 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3563.9333, 6834.4048, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_22 = _this;
_this setDir 112.64403;
_this setPos [3563.9333, 6834.4048, 2.2888184e-005];
};
_vehicle_24 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3567.6514, 6841.6514, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_24 = _this;
_this setDir 126.8776;
_this setPos [3567.6514, 6841.6514, -1.9073486e-005];
};
_vehicle_27 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3573.0354, 6848.3564, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_27 = _this;
_this setDir 134.16328;
_this setPos [3573.0354, 6848.3564, -7.6293945e-006];
};
_vehicle_29 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3579.1101, 6854.4565, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_29 = _this;
_this setDir 139.41869;
_this setPos [3579.1101, 6854.4565, 5.7220459e-006];
};
_vehicle_32 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3585.99, 6859.6646, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
_vehicle_32 = _this;
_this setDir 149.58125;
_this setPos [3585.99, 6859.6646, 4.9591064e-005];
};
_vehicle_35 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3593.3303, 6863.8672, -4.196167e-005], [], 0, "CAN_COLLIDE"];
_vehicle_35 = _this;
_this setDir 153.78398;
_this setPos [3593.3303, 6863.8672, -4.196167e-005];
};
_vehicle_38 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3600.9058, 6867.8975, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_38 = _this;
_this setDir 153.78398;
_this setPos [3600.9058, 6867.8975, -3.8146973e-006];
};
_vehicle_41 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3608.8655, 6871.3022, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_41 = _this;
_this setDir 163.04207;
_this setPos [3608.8655, 6871.3022, -9.5367432e-006];
};
_vehicle_44 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3617.1921, 6873.2158, -0.29200044], [], 0, "CAN_COLLIDE"];
_vehicle_44 = _this;
_this setDir 172.47229;
_this setPos [3617.1921, 6873.2158, -0.29200044];
};
_vehicle_53 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3618.6274, 6868.4688, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_53 = _this;
_this setDir 89.080368;
_this setPos [3618.6274, 6868.4688, -3.8146973e-006];
};
_vehicle_55 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3618.7168, 6860.1968, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_55 = _this;
_this setDir 91.543221;
_this setPos [3618.7168, 6860.1968, -1.1444092e-005];
};
_vehicle_57 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3618.3564, 6851.7612, 4.7683716e-005], [], 0, "CAN_COLLIDE"];
_vehicle_57 = _this;
_this setDir 96.009705;
_this setPos [3618.3564, 6851.7612, 4.7683716e-005];
};
_vehicle_60 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3617.8701, 6843.3223, -2.6702881e-005], [], 0, "CAN_COLLIDE"];
_vehicle_60 = _this;
_this setDir 98.101555;
_this setPos [3617.8701, 6843.3223, -2.6702881e-005];
};
_vehicle_62 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3617.0645, 6834.8862, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
_vehicle_62 = _this;
_this setDir 93.693275;
_this setPos [3617.0645, 6834.8862, 3.6239624e-005];
};
_vehicle_65 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3617.8162, 6829.5425, -0.15799452], [], 0, "CAN_COLLIDE"];
_vehicle_65 = _this;
_this setDir -1.433184;
_this setPos [3617.8162, 6829.5425, -0.15799452];
};
_vehicle_74 = objNull;
if (true) then
{
_this = createVehicle ["FlagCarrierWhite_EP1", [3616.7231, 6808.5088], [], 0, "CAN_COLLIDE"];
_vehicle_74 = _this;
_this setDir 199.44739;
_this setPos [3616.7231, 6808.5088];
};
_vehicle_82 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [3619.3704, 6812.4897, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_82 = _this;
_this setDir 86.22435;
_this setPos [3619.3704, 6812.4897, 1.9073486e-006];
};
_vehicle_84 = objNull;
if (true) then
{
_this = createVehicle ["Land_Ind_TankSmall", [3588.512, 6857.9937, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_84 = _this;
_this setDir 146.68636;
_this setPos [3588.512, 6857.9937, -5.7220459e-006];
};
_vehicle_87 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [3570.7488, 6816.8276, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
_vehicle_87 = _this;
_this setDir 46.842815;
_this setPos [3570.7488, 6816.8276, -3.4332275e-005];
};
_vehicle_89 = objNull;
if (true) then
{
_this = createVehicle ["Sign_Direction_EP1", [3984.3796, 5655.8335, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_89 = _this;
_this setDir 341.35892;
_this setPos [3984.3796, 5655.8335, -1.9073486e-006];
};
_vehicle_90 = objNull;
if (true) then
{
_this = createVehicle ["Sign_1L_Firstaid_EP1", [3575.0137, 6828.7744, -3.2424927e-005], [], 0, "CAN_COLLIDE"];
_vehicle_90 = _this;
_this setDir 269.30191;
_this setPos [3575.0137, 6828.7744, -3.2424927e-005];
};
_vehicle_91 = objNull;
if (true) then
{
_this = createVehicle ["Sign_1L_Firstaid", [3575.0366, 6828.3428, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_91 = _this;
_this setDir 265.23727;
_this setPos [3575.0366, 6828.3428, 1.9073486e-006];
};
_vehicle_92 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_small_EP1", [3572.1274, 6826.9717, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_92 = _this;
_this setPos [3572.1274, 6826.9717, -3.8146973e-006];
};
_vehicle_93 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [3569.4509, 6819.5122, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_93 = _this;
_this setDir 64.98774;
_this setPos [3569.4509, 6819.5122, 9.5367432e-006];
};
_vehicle_94 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [3568.1489, 6818.9932, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_94 = _this;
_this setDir -7.5350294;
_this setPos [3568.1489, 6818.9932, 3.8146973e-006];
};
_vehicle_95 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3566.7368, 6819.0874, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_95 = _this;
_this setDir 18.365669;
_this setPos [3566.7368, 6819.0874, 7.6293945e-006];
};
_vehicle_96 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [3566.1111, 6820.7607, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_96 = _this;
_this setDir 49.708145;
_this setPos [3566.1111, 6820.7607, 5.7220459e-006];
};
_vehicle_97 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [3565.8303, 6821.9302, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_97 = _this;
_this setDir -81.317421;
_this setPos [3565.8303, 6821.9302, -1.9073486e-006];
};
_vehicle_98 = objNull;
if (true) then
{
_this = createVehicle ["Land_Antenna", [3571.2444, 6810.4268, 4.196167e-005], [], 0, "CAN_COLLIDE"];
_vehicle_98 = _this;
_this setDir 39.118233;
_this setPos [3571.2444, 6810.4268, 4.196167e-005];
};
_vehicle_99 = objNull;
if (true) then
{
_this = createVehicle ["Land_BagFenceRound", [3565.7397, 6818.7793, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_99 = _this;
_this setDir 53.682892;
_this setPos [3565.7397, 6818.7793, 5.7220459e-006];
};
_vehicle_101 = objNull;
if (true) then
{
_this = createVehicle ["Land_BagFenceRound", [3565.8047, 6823.2207, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_101 = _this;
_this setDir 149.98856;
_this setPos [3565.8047, 6823.2207, 5.7220459e-006];
};
_vehicle_104 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3574.6931, 6818.1582], [], 0, "CAN_COLLIDE"];
_vehicle_104 = _this;
_this setDir 49.524723;
_this setPos [3574.6931, 6818.1582];
};
_vehicle_105 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [3573.677, 6816.6201, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_105 = _this;
_this setDir -156.15215;
_this setPos [3573.677, 6816.6201, 7.6293945e-006];
};
_vehicle_108 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Cargo1E_EP1", [3571.3997, 6832.5181, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
_vehicle_108 = _this;
_this setDir 91.893089;
_this setPos [3571.3997, 6832.5181, 1.9073486e-005];
};
_vehicle_110 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [3572.8923, 6828.1074, -0.33327994], [], 0, "CAN_COLLIDE"];
_vehicle_110 = _this;
_this setDir 173.03516;
_this setPos [3572.8923, 6828.1074, -0.33327994];
};
_vehicle_112 = objNull;
if (true) then
{
_this = createVehicle ["Land_Canister_EP1", [3566.0603, 6825.6143, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_112 = _this;
_this setDir 220.33681;
_this setPos [3566.0603, 6825.6143, 2.0980835e-005];
};
_vehicle_113 = objNull;
if (true) then
{
_this = createVehicle ["Land_Rack_EP1", [3566.688, 6826.5151], [], 0, "CAN_COLLIDE"];
_vehicle_113 = _this;
_this setDir 42.265385;
_this setPos [3566.688, 6826.5151];
};
_vehicle_114 = objNull;
if (true) then
{
_this = createVehicle ["Land_Sack_EP1", [3566.572, 6825.1714, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_114 = _this;
_this setPos [3566.572, 6825.1714, 3.8146973e-006];
};
_vehicle_116 = objNull;
if (true) then
{
_this = createVehicle ["SmallTable", [3568.355, 6825.0063, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_116 = _this;
_this setDir 136.1368;
_this setPos [3568.355, 6825.0063, 1.335144e-005];
};
_vehicle_117 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3570.8589, 6827.1411, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_117 = _this;
_this setDir 247.92216;
_this setPos [3570.8589, 6827.1411, -1.1444092e-005];
};
_vehicle_118 = objNull;
if (true) then
{
_this = createVehicle ["Land_Shelf_EP1", [3571.811, 6826.1699, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_118 = _this;
_this setDir 160.57436;
_this setPos [3571.811, 6826.1699, 1.9073486e-006];
};
_vehicle_120 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [3573.5918, 6824.8496, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_120 = _this;
_this setDir 192.48637;
_this setPos [3573.5918, 6824.8496, 1.9073486e-006];
};
_vehicle_124 = objNull;
if (true) then
{
_this = createVehicle ["Land_Boots_EP1", [3565.9695, 6824.5698, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_124 = _this;
_this setPos [3565.9695, 6824.5698, -5.7220459e-006];
};
_vehicle_125 = objNull;
if (true) then
{
_this = createVehicle ["WoodChair", [3573.0837, 6825.938, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_125 = _this;
_this setDir -169.75998;
_this setPos [3573.0837, 6825.938, -9.5367432e-006];
};
_vehicle_131 = objNull;
if (true) then
{
_this = createVehicle ["WoodChair", [3571.3137, 6827.437, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_131 = _this;
_this setDir -96.84465;
_this setPos [3571.3137, 6827.437, 3.8146973e-006];
};
_this = createCenter civilian;
_center_1 = _this;
_group_3 = createGroup _center_1;
_unit_9 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Worker1", [3566.7996, 6822.4268, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_9 = _this;
_this setDir 93.120316;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_10 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Dr_Hladik_EP1", [3574.5276, 6826.0088, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_10 = _this;
_this setDir 59.318363;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_11 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroWoman01_EP1", [3567.4998, 6825.6235, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_11 = _this;
_this setDir 129.56522;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_134 = objNull;
if (true) then
{
_this = createVehicle ["Land_Misc_Coil_EP1", [3691.7234, 6718.9058, -0.038574103], [], 0, "CAN_COLLIDE"];
_vehicle_134 = _this;
_this setPos [3691.7234, 6718.9058, -0.038574103];
};
_vehicle_135 = objNull;
if (true) then
{
_this = createVehicle ["Land_Toilet", [3606.0117, 6867.252, -1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_135 = _this;
_this setDir 350.56778;
_this setPos [3606.0117, 6867.252, -1.335144e-005];
};
_vehicle_136 = objNull;
if (true) then
{
_this = createVehicle ["Satelit", [3574.2617, 6811.8213, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_136 = _this;
_this setDir -62.094868;
_this setPos [3574.2617, 6811.8213, 1.335144e-005];
};
_vehicle_138 = objNull;
if (true) then
{
_this = createVehicle ["Fort_Crate_wood", [3577.165, 6848.4946, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_138 = _this;
_this setDir -54.405113;
_this setPos [3577.165, 6848.4946, 1.9073486e-006];
};
_vehicle_140 = objNull;
if (true) then
{
_this = createVehicle ["Fort_Crate_wood", [3577.1641, 6848.4858, 0.37003109], [], 0, "CAN_COLLIDE"];
_vehicle_140 = _this;
_this setDir -54.405113;
_this setPos [3577.1641, 6848.4858, 0.37003109];
};
_vehicle_145 = objNull;
if (true) then
{
_this = createVehicle ["Land_Ind_IlluminantTower", [3614.344, 6866.9233, -0.11500119], [], 0, "CAN_COLLIDE"];
_vehicle_145 = _this;
_this setDir -7.4531207;
_this setPos [3614.344, 6866.9233, -0.11500119];
};
_vehicle_146 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [3576.6589, 6843.7275, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_146 = _this;
_this setDir 10.750704;
_this setPos [3576.6589, 6843.7275, 1.5258789e-005];
};
_vehicle_150 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap_EP1", [3569.3762, 6827.8945, 1.335144e-005], [], 0, "CAN_COLLIDE"];
_vehicle_150 = _this;
_this setDir -132.16229;
_this setPos [3569.3762, 6827.8945, 1.335144e-005];
};
_vehicle_152 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_tiny", [3580.7346, 6849.3711, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_152 = _this;
_this setDir 39.722672;
_this setPos [3580.7346, 6849.3711, 7.6293945e-006];
};
_vehicle_153 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [3578.5283, 6849.5928, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_153 = _this;
_this setDir 309.28091;
_this setPos [3578.5283, 6849.5928, 2.0980835e-005];
};
_unit_13 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3578.4753, 6845.9429], [], 0, "CAN_COLLIDE"];
_unit_13 = _this;
_this setDir 109.87543;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_14 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroMan01_EP1", [3578.8706, 6848.2681, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_unit_14 = _this;
_this setDir 122.72586;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_154 = objNull;
if (true) then
{
_this = createVehicle ["SmallTable", [3579.4656, 6847.8115, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_154 = _this;
_this setDir -52.848717;
_this setPos [3579.4656, 6847.8115, 1.7166138e-005];
};
_vehicle_155 = objNull;
if (true) then
{
_this = createVehicle ["Land_ruin_corner_2", [4721.3711, 863.87213, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_155 = _this;
_this setDir 97.510826;
_this setPos [4721.3711, 863.87213, 3.8146973e-005];
};
_vehicle_156 = objNull;
if (true) then
{
_this = createVehicle ["Land_ruin_chimney", [4728.3081, 866.17719, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_156 = _this;
_this setDir 98.688805;
_this setPos [4728.3081, 866.17719, -2.2888184e-005];
};
_vehicle_157 = objNull;
if (true) then
{
_this = createVehicle ["Land_ruin_01", [4725.5796, 837.61676, -0.30103344], [], 0, "CAN_COLLIDE"];
_vehicle_157 = _this;
_this setDir -83.51609;
_this setPos [4725.5796, 837.61676, -0.30103344];
};
_vehicle_158 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [4720.1641, 866.26904, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_158 = _this;
_this setDir 37.790119;
_this setPos [4720.1641, 866.26904, 1.5258789e-005];
};
_vehicle_159 = objNull;
if (true) then
{
_this = createVehicle ["Land_sunshade_EP1", [4722.5566, 866.20782], [], 0, "CAN_COLLIDE"];
_vehicle_159 = _this;
_this setPos [4722.5566, 866.20782];
};
_vehicle_160 = objNull;
if (true) then
{
_this = createVehicle ["Land_Carpet_rack_EP1", [4720.4604, 864.0484, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_160 = _this;
_this setPos [4720.4604, 864.0484, -1.5258789e-005];
};
_vehicle_162 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4725.0122, 825.40759, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_162 = _this;
_this setDir 98.958206;
_this setPos [4725.0122, 825.40759, 3.0517578e-005];
};
_unit_20 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani02_EP1", [4725.0669, 827.51367, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_20 = _this;
_this setDir 145.13918;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_unit_21 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani03_EP1", [4728.353, 830.5683, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_21 = _this;
_this setDir 186.02428;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_163 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [4727.1094, 830.96069, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_163 = _this;
_this setDir 186.55464;
_this setPos [4727.1094, 830.96069, 7.6293945e-006];
};
_unit_24 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Woman02_EP1", [4722.2773, 864.39056], [], 0, "CAN_COLLIDE"];
_unit_24 = _this;
_this setDir 142.1062;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_164 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap", [4721.4741, 865.98175, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_164 = _this;
_this setDir 151.36267;
_this setPos [4721.4741, 865.98175, -2.2888184e-005];
};
_vehicle_165 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [4729.5889, 836.64075, -0.028266635], [], 0, "CAN_COLLIDE"];
_vehicle_165 = _this;
_this setDir 311.15881;
_this setPos [4729.5889, 836.64075, -0.028266635];
};
_unit_26 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani05_EP1", [4727.292, 834.08929, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_26 = _this;
_this setDir 65.476814;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_this = createCenter resistance;
_center_2 = _this;
_group_4 = createGroup _center_2;
_unit_86 = objNull;
if (true) then
{
_this = _group_4 createUnit ["Tanny_PMC", [3567.957, 6820.3179, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_86 = _this;
_this setDir 36.478336;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_166 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [3596.5518, 6835.2969, 0], [], 0, "CAN_COLLIDE"];
_vehicle_166 = _this;
_this setPos [3596.5518, 6835.2969, 0];
};
_vehicle_167 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [3591.1506, 6812.2061, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_167 = _this;
_this setPos [3591.1506, 6812.2061, 1.5258789e-005];
};
_vehicle_169 = objNull;
if (true) then
{
_this = createVehicle ["Mi8Wreck", [3567.0137, 6852.6924, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_169 = _this;
_this setDir -77.291008;
_this setPos [3567.0137, 6852.6924, -7.6293945e-006];
};
_vehicle_171 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNet_NATO_EP1", [3578.2163, 6846.3472, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_171 = _this;
_this setDir -60.350491;
_this setPos [3578.2163, 6846.3472, -7.6293945e-006];
};
_vehicle_176 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetB_NATO_EP1", [3571.115, 6822.5293, -0.63208807], [], 0, "CAN_COLLIDE"];
_vehicle_176 = _this;
_this setDir -81.400887;
_this setPos [3571.115, 6822.5293, -0.63208807];
};
_vehicle_177 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [3567.7971, 6827.8125, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
_vehicle_177 = _this;
_this setDir 69.653908;
_this setPos [3567.7971, 6827.8125, 2.0980835e-005];
};
_unit_93 = objNull;
if (true) then
{
_this = _group_3 createUnit ["Profiteer4", [3573.853, 6817.5674, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
_unit_93 = _this;
_this setDir 42.312424;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
};
_vehicle_178 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3577.1814, 6830.605, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_178 = _this;
_this setPos [3577.1814, 6830.605, 5.7220459e-006];
};
_vehicle_179 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [3612.9917, 6829.2656, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_179 = _this;
_this setDir 86.515335;
_this setVehicleInit "this allowDamage false;";
_this setPos [3612.9917, 6829.2656, 7.6293945e-006];
};
_vehicle_180 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4723.3442, 833.23621], [], 0, "CAN_COLLIDE"];
_vehicle_180 = _this;
_this setPos [4723.3442, 833.23621];
};
processInitCommands;

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,69 @@
// DayZ Epoch TRADERS for 4
serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4"];
// START PER TRADER CONFIG
// Farhah's General Supplies
menu_TK_CIV_Woman02_EP1 = [
[["Food/Drinks",195],["Backpacks",196],["Toolbelt Items",197],["Clothes",198]],
[],
"neutral"
];
// Akwhell's Vehicles
menu_TK_CIV_Takistani05_EP1 = [
[["Cars",199],["Trucks Unarmed",200],["Trucks Armed",201],["Military Unarmed",202],["UAZ",203],["Helicopters Unarmed",204]],
[],
"neutral"
];
// Amjad's Ammunition
menu_TK_CIV_Takistani03_EP1 = [
[["Pistol Ammo",205],["Rifle Ammo",206],["Heavy Ammo",207],["Sniper Ammo",208]],
[],
"neutral"
];
// Hassan's Weapons
menu_TK_CIV_Takistani02_EP1 = [
[["Pistols",209],["Rifles",210],["Heavy Machine Guns",211],["Sniper Rifles",212]],
[],
"neutral"
];
// Dan's Parts
menu_CIV_EuroMan01_EP1 = [
[["Vehicle Parts",213],["Building Supplies",214],["Explosives",215]],
[],
"friendly"
];
// Darren's Auto
menu_CIV_EuroMan02_EP1 = [
[["Armored Vehicles",216],["SUV",217],["ATV/Motorcycles ",218],["Bus/Van/Bikes",219],["Armed Choppers",220]],
[],
"friendly"
];
// Dr. House
menu_Dr_Hladik_EP1 = [
[["Medical Supplies",221],["Chemlights/Flares",222],["Smoke Grenades",223]],
[],
"friendly"
];
// Heather's General Supplies
menu_CIV_EuroWoman01_EP1 = [
[["Food/Drinks",224],["Backpacks",225],["Toolbelt Items",226],["Clothes",227]],
[],
"friendly"
];
// Greg's Ammunition
menu_Worker1 = [
[["Pistol Ammo",228],["Rifle Ammo",229],["Heavy Ammo",230],["Sniper Ammo",231]],
[],
"friendly"
];
// Joe's Weapons
menu_Tanny_PMC = [
[["Pistols",232],["Rifles",233],["Heavy Machine Guns",234],["Sniper Rifles",235]],
[],
"friendly"
];
// Steven's Hero Shop
menu_Profiteer4 = [
[["Clothes",236],["Weapons",237],["Vehicles",238]],
[],
"friendly"
];

View File

@@ -0,0 +1,14 @@
/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
Language, English, French
#include "R3F_Realism\R3F_stringtable.csv"
Can't render this file because it contains an unexpected character in line 13 and column 10.