Organize files a bit and removed non source pbo's

This commit is contained in:
vbawol
2013-06-24 06:26:15 -05:00
parent b4cee9175b
commit 483279c126
1607 changed files with 0 additions and 0 deletions

235
SQF/dayz_sfx/CfgMusic.hpp Normal file
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class CfgMusic
{
class PitchWhine
{
name = "PitchWhine";
sound[] = {"\dayz_sfx\effects\pitchWine.ogg", db+20, 1.0};
};
class dayz_track_death_1
{
name = "DayZTrackDeath";
sound[] = {"\dayz_sfx\tracks\track_death_1.ogg", db+0, 1.0};
};
class dayz_track_intro_1
{
name = "DayZTrackIntro";
sound[] = {"\dayz_sfx\tracks\track_intro_1.ogg", db+0, 1.0};
duration = ;
};
class z_suspense_0
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_0.ogg", db+0, 1.0};
duration = 17;
};
class z_suspense_1
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_1.ogg", db+0, 1.0};
duration = 13;
};
class z_suspense_2
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_2.ogg", db+0, 1.0};
duration = 14;
};
class z_suspense_3
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_3.ogg", db+0, 1.0};
duration = 16;
};
class z_suspense_4
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_4.ogg", db+0, 1.0};
duration = 13;
};
class z_suspense_5
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_5.ogg", db+0, 1.0};
duration = 15;
};
class z_suspense_6
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_6.ogg", db+0, 1.0};
duration = 22;
};
class z_suspense_7
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_7.ogg", db+0, 1.0};
duration = 17;
};
class z_suspense_8
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_8.ogg", db+0, 1.0};
duration = 24;
};
class z_suspense_9
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_9.ogg", db+0, 1.0};
duration = 18;
};
class z_suspense_10
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_10.ogg", db+0, 1.0};
duration = 14;
};
class z_suspense_11
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_11.ogg", db+0, 1.0};
duration = 15;
};
class z_suspense_12
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_12.ogg", db+0, 1.0};
duration = 15;
};
class z_suspense_13
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_13.ogg", db+0, 1.0};
duration = 12;
};
class z_suspense_14
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_14.ogg", db+0, 1.0};
duration = 6;
};
class z_suspense_15
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_15.ogg", db+0, 1.0};
duration = 23;
};
class z_suspense_16
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_16.ogg", db+0, 1.0};
duration = 17;
};
class z_suspense_17
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_17.ogg", db+0, 1.0};
duration = 28;
};
class z_suspense_18
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_18.ogg", db+0, 1.0};
duration = 13;
};
class z_suspense_19
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_19.ogg", db+0, 1.0};
duration = 17;
};
class z_suspense_20
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_20.ogg", db+0, 1.0};
duration = 65;
};
class z_suspense_21
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_21.ogg", db+0, 1.0};
duration = 89;
};
class z_suspense_22
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_22.ogg", db+0, 1.0};
duration = 44;
};
class z_suspense_23
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_23.ogg", db+0, 1.0};
duration = 59;
};
class z_suspense_24
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_24.ogg", db+0, 1.0};
duration = 52;
};
class z_suspense_25
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_25.ogg", db+0, 1.0};
duration = 52;
};
class z_suspense_26
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_26.ogg", db+0, 1.0};
duration = 158;
};
class z_suspense_27
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_27.ogg", db+0, 1.0};
duration = 130;
};
class z_suspense_28
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_28.ogg", db+0, 1.0};
duration = 116;
};
class z_suspense_29
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_29.ogg", db+0, 1.0};
duration = 129;
};
class z_suspense_30
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_30.ogg", db+0, 1.0};
duration = 33;
};
class z_suspense_31
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_31.ogg", db+0, 1.0};
duration = 117;
};
class z_suspense_32
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_32.ogg", db+0, 1.0};
duration = 29;
};
class z_suspense_33
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_33.ogg", db+0, 1.0};
duration = 14;
};
class z_suspense_34
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_34.ogg", db+0, 1.0};
duration = 15;
};
class z_suspense_35
{
name = "";
sound[] = {"\dayz_sfx\samples\suspense_35.ogg", db+0, 1.0};
duration = 20;
};
};

536
SQF/dayz_sfx/CfgSounds.hpp Normal file
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class CfgSounds {
class breath_1 {
name = "";
sound[] = {"\dayz_sfx\effects\breath_1",0.1,1,30};
titles[] = {};
};
class z_chopwood_0 {
name = "";
sound[] = {"\dayz_sfx\effects\chopwood.ogg", 0.1, 1, 50};
titles[] = {};
};
class heartbeat_1 {
name = "";
sound[] = {"\dayz_sfx\effects\heartbeat_1",0.8,1,30};
titles[] = {};
};
class gore_1 {
name = "";
sound[] = {"\dayz_sfx\effects\gore_1",0.1,1,30};
titles[] = {};
};
class gore_2 {
name = "";
sound[] = {"\dayz_sfx\effects\gore_2",0.1,1,30};
titles[] = {};
};
class gore_3 {
name = "";
sound[] = {"\dayz_sfx\effects\gore_3",0.1,1,30};
titles[] = {};
};
class panic_0 {
name = "";
sound[] = {"\dayz_sfx\gore\panic_0.ogg",0.3,1,40};
titles[] = {};
};
class panic_1 {
name = "";
sound[] = {"\dayz_sfx\gore\panic_1.ogg",0.3,1,40};
titles[] = {};
};
class dog_callBack {
name = "";
sound[] = {"\dayz_sfx\action\dog\dog_callBack",0.5,1,100};
titles[] = {};
};
class dog_slowDown: dog_callBack {
sound[] = {"\dayz_sfx\action\dog\dog_slowDown",0.5,1,100};
};
class dog_waitForMe: dog_callBack {
sound[] = {"\dayz_sfx\action\dog\dog_waitForMe",0.5,1,100};
};
class dog_speedUp: dog_callBack {
sound[] = {"\dayz_sfx\action\dog\dog_speedUp",0.5,1,100};
};
class z_dog_bark_0 {
name = "";
sound[] = {"\dayz_sfx\action\dog\dog_bark0",0.5,1,100};
titles[] = {};
};
class z_dog_bark_1: z_dog_bark_0 {
sound[] = {"\dayz_sfx\action\dog\dog_bark1",0.5,1,100};
};
class z_dog_bark_2: z_dog_bark_0 {
sound[] = {"\dayz_sfx\action\dog\dog_bark2",0.5,1,100};
};
class z_dog_bark_3: z_dog_bark_0 {
sound[] = {"\dayz_sfx\action\dog\dog_bark3",0.5,1,100};
};
class z_dog_bark_4: z_dog_bark_0 {
sound[] = {"\dayz_sfx\action\dog\dog_bark4",0.5,1,100};
};
class z_dog_growl_0 {
name = "";
sound[] = {"\dayz_sfx\action\dog\dog_growl_0",0.5,1,12};
titles[] = {};
};
class z_dog_growl_1: z_dog_growl_0 {
sound[] = {"\dayz_sfx\action\dog\dog_growl_1",0.5,1,12};
};
class z_dog_growl_2: z_dog_growl_0 {
sound[] = {"\dayz_sfx\action\dog\dog_growl_2",0.5,1,12};
};
class z_dog_growl_3: z_dog_growl_0 {
sound[] = {"\dayz_sfx\action\dog\dog_growl_3",0.5,1,12};
};
class z_dog_qq_0 {
name = "";
sound[] = {"\dayz_sfx\action\dog\dog_qq_0",0.5,1,25};
titles[] = {};
};
class z_dog_qq_1: z_dog_growl_0 {
sound[] = {"\dayz_sfx\action\dog\dog_qq_1",0.5,1,25};
};
class z_dog_qq_2: z_dog_growl_0 {
sound[] = {"\dayz_sfx\action\dog\dog_qq_2",0.5,1,25};
};
class z_refuel_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_refuel_0.ogg",0.1,1,20};
titles[] = {};
};
class z_repair_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_repair_0.ogg",0.2,1,30};
titles[] = {};
};
class z_tentunpack_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_tentunpack_0.ogg",0.2,1,50};
titles[] = {};
};
class z_tentpack_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_tentpack_0.ogg",0.1,1,30};
titles[] = {};
};
class z_drink_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_drink_0.ogg",0.1,1,20};
titles[] = {};
};
class z_soda_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_soda_0.ogg",0.3,1,30};
titles[] = {};
};
class z_cough_0 {
name = "";
sound[] = {"\dayz_sfx\effects\cough_0.ogg",0.5,1,40};
titles[] = {};
};
class z_cough_1 {
name = "";
sound[] = {"\dayz_sfx\effects\cough_1.ogg",0.4,1,40};
titles[] = {};
};
class z_cough_2 {
name = "";
sound[] = {"\dayz_sfx\effects\cough_2.ogg",0.3,1,40};
titles[] = {};
};
class z_bandage_0 {
name = "";
sound[] = {"\dayz_sfx\effects\bandage_0.ogg",0.3,1,40};
titles[] = {};
};
class z_gut_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_gut_0.ogg",0.1,1,30};
titles[] = {};
};
class z_cook_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_cook_0.ogg",0.2,1,30};
titles[] = {};
};
class z_cook_1 {
name = "";
sound[] = {"\dayz_sfx\effects\action_cook_1.ogg",0.2,1,30};
titles[] = {};
};
class z_cook_2 {
name = "";
sound[] = {"\dayz_sfx\effects\action_cook_2.ogg",0.2,1,30};
titles[] = {};
};
class z_eat_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_eat_0.ogg",0.1,1,20};
titles[] = {};
};
class z_eat_1 {
name = "";
sound[] = {"\dayz_sfx\effects\action_eat_1.ogg",0.1,1,20};
titles[] = {};
};
class z_eat_2 {
name = "";
sound[] = {"\dayz_sfx\effects\action_eat_2.ogg",0.1,1,20};
titles[] = {};
};
class z_eat_3 {
name = "";
sound[] = {"\dayz_sfx\effects\action_eat_3.ogg",0.1,1,20};
titles[] = {};
};
class z_fillwater_0 {
name = "";
sound[] = {"\dayz_sfx\effects\action_fillwater_0.ogg",0.1,1,10};
titles[] = {};
};
class z_idle_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\idle_0.ogg",0.3,1,40};
titles[] = {0, ""};
};
class z_idle_1 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_1.ogg",0.3,1,40};
};
class z_idle_2 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_2.ogg",0.3,1,40};
};
class z_idle_3 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_3.ogg",0.3,1,40};
};
class z_idle_4 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_4.ogg",0.3,1,40};
};
class z_idle_5 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_5.ogg",0.3,1,40};
};
class z_idle_6 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_6.ogg",0.3,1,40};
};
class z_idle_7 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_7.ogg",0.3,1,40};
};
class z_idle_8 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_8.ogg",0.3,1,40};
};
class z_idle_9 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_9.ogg",0.3,1,40};
};
class z_idle_10 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_10.ogg",0.3,1,40};
};
class z_idle_11 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_11.ogg",0.3,1,40};
};
class z_idle_12 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_12.ogg",0.3,1,40};
};
class z_idle_13 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_13.ogg",0.3,1,40};
};
class z_idle_14 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_14.ogg",0.3,1,40};
};
class z_idle_15 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_15.ogg",0.3,1,40};
};
class z_idle_16 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_16.ogg",0.3,1,40};
};
class z_idle_17 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_17.ogg",0.3,1,40};
};
class z_idle_18 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_18.ogg",0.3,1,40};
};
class z_idle_19 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_19.ogg",0.3,1,40};
};
class z_idle_20 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_20.ogg",0.3,1,40};
};
class z_idle_21 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_21.ogg",0.3,1,40};
};
class z_idle_22 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_22.ogg",0.3,1,40};
};
class z_idle_23 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_23.ogg",0.3,1,40};
};
class z_idle_24 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_24.ogg",0.3,1,40};
};
class z_idle_25 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_25.ogg",0.3,1,40};
};
class z_idle_26 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_26.ogg",0.3,1,40};
};
class z_idle_27 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_27.ogg",0.3,1,40};
};
class z_idle_28 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_28.ogg",0.3,1,40};
};
class z_idle_29 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_29.ogg",0.3,1,40};
};
class z_idle_30 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_30.ogg",0.3,1,40};
};
class z_idle_31 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_31.ogg",0.3,1,40};
};
class z_idle_32 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_32.ogg",0.3,1,40};
};
class z_idle_33 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_33.ogg",0.3,1,40};
};
class z_idle_34 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_34.ogg",0.3,1,40};
};
class z_idle_35 : z_idle_0 {
sound[] = {"\dayz_sfx\zombie\idle_35.ogg",0.3,1,40};
};
class z_chase_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\chase_0.ogg",0.5,1,80};
titles[] = {0, ""};
};
class z_chase_1 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_1.ogg",0.5,1,80};
};
class z_chase_2 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_2.ogg",0.5,1,80};
};
class z_chase_3 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_3.ogg",0.5,1,80};
};
class z_chase_4 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_4.ogg",0.5,1,80};
};
class z_chase_5 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_5.ogg",0.5,1,80};
};
class z_chase_6 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_6.ogg",0.5,1,80};
};
class z_chase_7 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_7.ogg",0.5,1,80};
};
class z_chase_8 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_8.ogg",0.5,1,80};
};
class z_chase_9 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_9.ogg",0.5,1,80};
};
class z_chase_10 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_10.ogg",0.5,1,80};
};
class z_chase_11 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_11.ogg",0.5,1,80};
};
class z_chase_12 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_12.ogg",0.5,1,80};
};
class z_chase_13 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_13.ogg",0.5,1,80};
};
class z_chase_14 : z_chase_0 {
sound[] = {"\dayz_sfx\zombie\chase_14.ogg",0.5,1,80};
};
class z_spotted_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\spotted_0.ogg",0.8,1,80};
titles[] = {0, ""};
};
class z_spotted_1 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_1.ogg",0.8,1,80};
};
class z_spotted_2 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_2.ogg",0.8,1,80};
};
class z_spotted_3 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_3.ogg",0.8,1,80};
};
class z_spotted_4 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_4.ogg",0.8,1,80};
};
class z_spotted_5 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_5.ogg",0.8,1,80};
};
class z_spotted_6 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_6.ogg",0.8,1,80};
};
class z_spotted_7 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_7.ogg",0.8,1,80};
};
class z_spotted_8 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_8.ogg",0.8,1,80};
};
class z_spotted_9 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_9.ogg",0.8,1,80};
};
class z_spotted_10 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_10.ogg",0.8,1,80};
};
class z_spotted_11 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_11.ogg",0.8,1,80};
};
class z_spotted_12 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_12.ogg",0.8,1,80};
};
class z_spotted_13 : z_spotted_0 {
sound[] = {"\dayz_sfx\zombie\spotted_13.ogg",0.8,1,80};
};
class z_attack_0 {
name = "";
sound[] = {"\dayz_sfx\zombie\attack_0.ogg",0.5,1,80};
titles[] = {0, ""};
};
class z_attack_1 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_1.ogg",0.5,1,80};
};
class z_attack_2 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_2.ogg",0.5,1,80};
};
class z_attack_3 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_3.ogg",0.5,1,80};
};
class z_attack_4 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_4.ogg",0.5,1,80};
};
class z_attack_5 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_5.ogg",0.5,1,80};
};
class z_attack_6 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_6.ogg",0.5,1,80};
};
class z_attack_7 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_7.ogg",0.5,1,80};
};
class z_attack_8 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_8.ogg",0.5,1,80};
};
class z_attack_9 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_9.ogg",0.5,1,80};
};
class z_attack_10 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_10.ogg",0.5,1,80};
};
class z_attack_11 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_11.ogg",0.5,1,80};
};
class z_attack_12 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_12.ogg",0.5,1,80};
};
class z_attack_13 : z_attack_0 {
sound[] = {"\dayz_sfx\zombie\attack_13.ogg",0.5,1,80};
};
class z_hit_0 {
name = "";
sound[] = {"\dayz_sfx\action\z_hit_0.ogg",0.1,1,30};
titles[] = {0, ""};
};
class z_hit_1 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_1.ogg",0.1,1,30};
};
class z_hit_2 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_2.ogg",0.1,1,30};
};
class z_hit_3 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_3.ogg",0.1,1,30};
};
class z_hit_4 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_4.ogg",0.1,1,30};
};
class z_hit_5 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_5.ogg",0.1,1,30};
};
class z_hit_6 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_6.ogg",0.1,1,30};
};
class z_hit_7 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_7.ogg",0.1,1,30};
};
class z_hit_8 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_8.ogg",0.1,1,30};
};
class z_hit_9 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_9.ogg",0.1,1,30};
};
class z_hit_10 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_10.ogg",0.1,1,30};
};
class z_hit_11 : z_hit_0 {
sound[] = {"\dayz_sfx\action\z_hit_11.ogg",0.1,1,30};
};
class z_fracture_0 : gore_1 {
sound[] = {"\dayz_sfx\gore\fracture_0",1,1,80};
};
class z_fracture_1 : gore_1 {
sound[] = {"\dayz_sfx\gore\fracture_1",1,1,80};
};
class z_scream_0 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_short_0.ogg",0.1,1,80};
};
class z_scream_1 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_short_1.ogg",0.1,1,80};
};
class z_scream_2 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_short_2.ogg",0.1,1,80};
};
class z_scream_3 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_short_3.ogg",0.1,1,80};
};
class z_scream_4 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_short_4.ogg",0.1,1,80};
};
class z_scream_w_0 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_woman_0.ogg",0.1,1,80};
};
class z_scream_w_1 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_woman_1.ogg",0.1,1,80};
};
class z_scream_w_2 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_woman_2.ogg",0.1,1,80};
};
class z_scream_w_3 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_woman_3.ogg",0.1,1,80};
};
class z_scream_w_4 : gore_1 {
sound[] = {"\dayz_sfx\gore\scream_woman_4.ogg",0.1,1,80};
};
class z_panic_0 {
name = "";
sound[] = {"\dayz_sfx\gore\panic_0.ogg",0.1,1,50};
titles[] = {0, ""};
};
class z_panic_w_0 : z_panic_0 {
sound[] = {"\dayz_sfx\gore\panic_w_0.ogg",0.1,1,50};
};
class z_panic_w_1 : z_panic_0 {
sound[] = {"\dayz_sfx\gore\panic_w_1.ogg",0.1,1,50};
};
class z_panic_1 : z_panic_0 {
sound[] = {"\dayz_sfx\gore\panic_1.ogg",0.1,1,50};
};
class z_gore_short_loop : gore_1 {
sound[] = {"\dayz_sfx\gore\gore_short_loop.ogg",0.1,1,30};
};
};

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dayz_sfx

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51
SQF/dayz_sfx/config.cpp Normal file
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// config_lha.bin - 20:24:26 04/23/11, generated in 0.24 seconds
// Generated by unRap v1.06 by Kegetys
// Separate rootclasses: Disabled, Automatic comments: Enabled
#define VSoft 0
#define VArmor 1
#define VAir 2
#define private 0
#define protected 1
#define public 2
#define ReadAndWrite 0
#define ReadAndCreate 1
#define ReadOnly 2
#define ReadOnlyVerified 3
#define EAST 0 // (Russian)
class CfgPatches {
class dayz_sfx {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {};
};
};
class CfgVehicles {
class Sound;
class Sound_Generator1: Sound
{
scope = public;
sound = "Generator1";
displayName = "Generator";
};
};
class CfgSFX {
class Generator1
{
sounds[] = {"Generator1"};
name = "Generator1";
//RandSamp0[] = {SOUNDFILE,VOLUME,PITCH,DISTANCE,PROBABILLITY,Min DELAY,Mid DELAY,Max DELAY}
Generator1[] = {"\dayz_sfx\effects\generator1",db+10,1,200,1,0,0,0};
Empty[] = {"",0,0,0,0,0,0,0};
};
};
#include "CfgSounds.hpp"
#include "CfgMusic.hpp"

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