mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-24 09:29:21 +03:00
Organize files a bit and removed non source pbo's
This commit is contained in:
BIN
SQF/dayz_epoch/textures/CombatGirl.paa
Normal file
BIN
SQF/dayz_epoch/textures/CombatGirl.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/DesertGirl.paa
Normal file
BIN
SQF/dayz_epoch/textures/DesertGirl.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/GirlyGirl.paa
Normal file
BIN
SQF/dayz_epoch/textures/GirlyGirl.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/UrbanGirl.paa
Normal file
BIN
SQF/dayz_epoch/textures/UrbanGirl.paa
Normal file
Binary file not shown.
78
SQF/dayz_epoch/textures/alum_bar1.rvmat
Normal file
78
SQF/dayz_epoch/textures/alum_bar1.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.34,0.36000001,0.41999999,0.27000001};
|
||||
diffuse[]={0.34,0.36000001,0.41999999,0.26899999};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.67843139,0.69803923,0.74117649,1};
|
||||
specularPower=11.1;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar1_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar1_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
78
SQF/dayz_epoch/textures/alum_bar10.rvmat
Normal file
78
SQF/dayz_epoch/textures/alum_bar10.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.33725491,0.36078432,0.41960785,0.27000001};
|
||||
diffuse[]={0.33725491,0.36078432,0.41960785,0.27000001};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.67843139,0.69803923,0.74117649,1};
|
||||
specularPower=8.5;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar10_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar10_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/alum_bar10_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/alum_bar10_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/alum_bar10_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/alum_bar10_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/alum_bar10_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/alum_bar10_spec.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/alum_bar1_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/alum_bar1_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/alum_bar1_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/alum_bar1_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/alum_bar1_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/alum_bar1_spec.paa
Normal file
Binary file not shown.
78
SQF/dayz_epoch/textures/armourpottedmeat.rvmat
Normal file
78
SQF/dayz_epoch/textures/armourpottedmeat.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.50196099,0.50196099,0.50196099,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.101961,0.101961,0.101961,0.88};
|
||||
specularPower=450;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\armourpottedmeat_CAN_test1_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\armourpottedmeat_CAN_test1_AS.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\armourpottedmeat_CAN_test1_SMDI.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,128,1)fresnel(4.01,2.86)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="ca\data\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1.paa
Normal file
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_AS.paa
Normal file
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_AS.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_CA.paa
Normal file
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_CA.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_NOHQ.paa
Normal file
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_NOHQ.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_SMDI.paa
Normal file
BIN
SQF/dayz_epoch/textures/armourpottedmeat_CAN_test1_SMDI.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bar_ao.paa
Normal file
BIN
SQF/dayz_epoch/textures/bar_ao.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bar_dt.paa
Normal file
BIN
SQF/dayz_epoch/textures/bar_dt.paa
Normal file
Binary file not shown.
78
SQF/dayz_epoch/textures/briefcase.rvmat
Normal file
78
SQF/dayz_epoch/textures/briefcase.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.027450981,0.035294119,0.039215688,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\briefcase_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\briefcase_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\briefcase_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\briefcase_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.9,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/briefcase_ao.paa
Normal file
BIN
SQF/dayz_epoch/textures/briefcase_ao.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/briefcase_diff.paa
Normal file
BIN
SQF/dayz_epoch/textures/briefcase_diff.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/briefcase_dt.paa
Normal file
BIN
SQF/dayz_epoch/textures/briefcase_dt.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/briefcase_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/briefcase_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/briefcase_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/briefcase_spec.paa
Normal file
Binary file not shown.
41
SQF/dayz_epoch/textures/bronzebar.rvmat
Normal file
41
SQF/dayz_epoch/textures/bronzebar.rvmat
Normal file
@@ -0,0 +1,41 @@
|
||||
////////////////////////////////////////////////////////////////////
|
||||
//DeRap: Produced from mikero's Dos Tools Dll version 3.97
|
||||
//http://dev-heaven.net/projects/list_files/mikero-pbodll
|
||||
////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define _ARMA_
|
||||
|
||||
//Class dayz_equip : textures\bronzebar.rvmat{
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.99498,0.99498,0.99498,1.0};
|
||||
specularPower = 100.799995;
|
||||
PixelShaderID = "NormalMapSpecularMap";
|
||||
VertexShaderID = "NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture = "z\addons\dayz_epoch\textures\bronzebar_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "z\addons\dayz_epoch\textures\bronzebar_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
SQF/dayz_epoch/textures/bronzebar_AS.paa
Normal file
BIN
SQF/dayz_epoch/textures/bronzebar_AS.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bronzebar_NOHQ.paa
Normal file
BIN
SQF/dayz_epoch/textures/bronzebar_NOHQ.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bronzebar_SMDI.paa
Normal file
BIN
SQF/dayz_epoch/textures/bronzebar_SMDI.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bronzebar_co.paa
Normal file
BIN
SQF/dayz_epoch/textures/bronzebar_co.paa
Normal file
Binary file not shown.
34
SQF/dayz_epoch/textures/bulb.rvmat
Normal file
34
SQF/dayz_epoch/textures/bulb.rvmat
Normal file
@@ -0,0 +1,34 @@
|
||||
ambient[]={0.5,0.5,0.5,0.5};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bulb_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bulb_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/bulb_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/bulb_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bulb_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/bulb_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/bulb_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/bulb_spec.paa
Normal file
Binary file not shown.
32
SQF/dayz_epoch/textures/burlap.rvmat
Normal file
32
SQF/dayz_epoch/textures/burlap.rvmat
Normal file
@@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.50196081,0.34901962,0.074509807,7.4505806e-008};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\burlap_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\burlap_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/burlap_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/burlap_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/burlap_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/burlap_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/burlap_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/burlap_spec.paa
Normal file
Binary file not shown.
32
SQF/dayz_epoch/textures/camokeypad.rvmat
Normal file
32
SQF/dayz_epoch/textures/camokeypad.rvmat
Normal file
@@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.10588235,0.13725491,0.17254902,1};
|
||||
specularPower=22.700001;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\keypad_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\keypad_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
25
SQF/dayz_epoch/textures/camonet.rvmat
Normal file
25
SQF/dayz_epoch/textures/camonet.rvmat
Normal file
@@ -0,0 +1,25 @@
|
||||
ambient[]={0.50588238,0.50588238,0.50588238,1};
|
||||
diffuse[]={0.50588238,0.50588238,0.50588238,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.15686275,0.22352941,0.16078432,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage0
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\camonet_co.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\camonet_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/camonet_co.paa
Normal file
BIN
SQF/dayz_epoch/textures/camonet_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/camonet_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/camonet_norm.paa
Normal file
Binary file not shown.
32
SQF/dayz_epoch/textures/canvas.rvmat
Normal file
32
SQF/dayz_epoch/textures/canvas.rvmat
Normal file
@@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.24313726,0.33333334,0.24705882,0};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\canvas_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\canvas_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/canvas_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/canvas_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/canvas_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/canvas_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/canvas_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/canvas_spec.paa
Normal file
Binary file not shown.
78
SQF/dayz_epoch/textures/copper_bar1.rvmat
Normal file
78
SQF/dayz_epoch/textures/copper_bar1.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.53725493,0.26274511,0.14509805,0.2};
|
||||
diffuse[]={0.53725493,0.26274511,0.14509805,0.19900002};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.9137255,0.21176471,0.039215688,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\copper_bar1_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\copper_bar1_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
78
SQF/dayz_epoch/textures/copper_bar10.rvmat
Normal file
78
SQF/dayz_epoch/textures/copper_bar10.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.54000002,0.25999999,0.15000001,0.2};
|
||||
diffuse[]={0.54000002,0.25999999,0.15000001,0.2};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.91000003,0.20999999,0.039999999,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\copper_bar10_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\copper_bar10_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/copper_bar10_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/copper_bar10_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/copper_bar10_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/copper_bar10_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/copper_bar10_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/copper_bar10_spec.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/copper_bar1_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/copper_bar1_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/copper_bar1_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/copper_bar1_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/copper_bar1_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/copper_bar1_spec.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/env_land_co.paa
Normal file
BIN
SQF/dayz_epoch/textures/env_land_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/epoch-woodencrate1.paa
Normal file
BIN
SQF/dayz_epoch/textures/epoch-woodencrate1.paa
Normal file
Binary file not shown.
34
SQF/dayz_epoch/textures/gDoor.rvmat
Normal file
34
SQF/dayz_epoch/textures/gDoor.rvmat
Normal file
@@ -0,0 +1,34 @@
|
||||
ambient[]={1,1,1,0.47};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,0.47999999};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\gDoor_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\gDoor_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,0,0};
|
||||
up[]={0,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/gDoor_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/gDoor_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gDoor_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/gDoor_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gDoor_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/gDoor_spec.paa
Normal file
Binary file not shown.
34
SQF/dayz_epoch/textures/garage_found.rvmat
Normal file
34
SQF/dayz_epoch/textures/garage_found.rvmat
Normal file
@@ -0,0 +1,34 @@
|
||||
ambient[]={0.32941177,0.32156864,0.32156864,0.32299998};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.1254902,0.1254902,0.1254902,0.20999999};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\garage_found_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\garage_found_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,0,0};
|
||||
up[]={0,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/garage_found_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_found_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/garage_found_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_found_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/garage_found_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_found_spec.paa
Normal file
Binary file not shown.
45
SQF/dayz_epoch/textures/garage_roof.rvmat
Normal file
45
SQF/dayz_epoch/textures/garage_roof.rvmat
Normal file
@@ -0,0 +1,45 @@
|
||||
ambient[]={0.74650967,0.74192148,0.74213719,0.97000003};
|
||||
diffuse[]={1,1,1,0.92000002};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.3137255,0.27058825,0.21960784,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\garage_roof_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\garage_roof_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,0,0};
|
||||
up[]={0,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Point";
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.68,3.69)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/garage_roof_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_roof_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/garage_roof_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_roof_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/garage_roof_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_roof_spec.paa
Normal file
Binary file not shown.
34
SQF/dayz_epoch/textures/garage_walls.rvmat
Normal file
34
SQF/dayz_epoch/textures/garage_walls.rvmat
Normal file
@@ -0,0 +1,34 @@
|
||||
ambient[]={0.24705882,0.14901961,0.13725491,0.47000003};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.074509807,0.062745102,0.050980393,0.477};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\garage_walls_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\garage_walls_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,0,0};
|
||||
up[]={0,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/garage_walls_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_walls_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/garage_walls_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_walls_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/garage_walls_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/garage_walls_spec.paa
Normal file
Binary file not shown.
78
SQF/dayz_epoch/textures/gold_bar.rvmat
Normal file
78
SQF/dayz_epoch/textures/gold_bar.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.41960785,0.33333334,0.094117649,0.19};
|
||||
diffuse[]={0.41960785,0.33333334,0.094117649,0.19};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.69803923,0.5529412,0.16078432,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\gold_bar_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\gold_bar_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
78
SQF/dayz_epoch/textures/gold_bar10.rvmat
Normal file
78
SQF/dayz_epoch/textures/gold_bar10.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.41960785,0.33333334,0.094117649,0.19};
|
||||
diffuse[]={0.41960785,0.33333334,0.094117649,0.19};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.69803923,0.5529412,0.16078432,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\gold_bar10_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\gold_bar10_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/gold_bar10_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/gold_bar10_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gold_bar10_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/gold_bar10_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gold_bar10_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/gold_bar10_spec.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gold_bar_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/gold_bar_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gold_bar_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/gold_bar_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/gold_bar_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/gold_bar_spec.paa
Normal file
Binary file not shown.
34
SQF/dayz_epoch/textures/key.rvmat
Normal file
34
SQF/dayz_epoch/textures/key.rvmat
Normal file
@@ -0,0 +1,34 @@
|
||||
ambient[]={0.5,0.5,0.5,0.5};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,0.40000001};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\key_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\key_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Anizotropic";
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/key_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/key_diffuse_blue.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_diffuse_blue.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/key_diffuse_green.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_diffuse_green.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/key_diffuse_red.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_diffuse_red.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/key_diffuse_yellow.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_diffuse_yellow.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/key_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/key_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/key_spec.paa
Normal file
Binary file not shown.
45
SQF/dayz_epoch/textures/keykit.rvmat
Normal file
45
SQF/dayz_epoch/textures/keykit.rvmat
Normal file
@@ -0,0 +1,45 @@
|
||||
ambient[]={0.74650967,0.74192148,0.74213719,0.87};
|
||||
diffuse[]={1,1,1,0.92000002};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.34901962,0.4509804,0.68235296,1};
|
||||
specularPower=66.599998;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\keykit_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\keykit_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,0,0};
|
||||
up[]={0,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
Filter="Point";
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.68,3.69)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/keykit_diffuse.paa
Normal file
BIN
SQF/dayz_epoch/textures/keykit_diffuse.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/keykit_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/keykit_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/keykit_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/keykit_spec.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/keypad_co.paa
Normal file
BIN
SQF/dayz_epoch/textures/keypad_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/keypad_gui.paa
Normal file
BIN
SQF/dayz_epoch/textures/keypad_gui.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/keypad_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/keypad_norm.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/keypad_spec.paa
Normal file
BIN
SQF/dayz_epoch/textures/keypad_spec.paa
Normal file
Binary file not shown.
32
SQF/dayz_epoch/textures/lockbox.rvmat
Normal file
32
SQF/dayz_epoch/textures/lockbox.rvmat
Normal file
@@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.082352944,0.10196079,0.082352944,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\lockbox_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\lockbox_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
SQF/dayz_epoch/textures/lockbox_co.paa
Normal file
BIN
SQF/dayz_epoch/textures/lockbox_co.paa
Normal file
Binary file not shown.
BIN
SQF/dayz_epoch/textures/lockbox_norm.paa
Normal file
BIN
SQF/dayz_epoch/textures/lockbox_norm.paa
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user