mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-18 10:16:39 +03:00
Organize files a bit and removed non source pbo's
This commit is contained in:
1
SQF/dayz_epoch/README.TXT
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1
SQF/dayz_epoch/README.TXT
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|
||||
All content in this PBO was made exclusively DayZ Epoch mod. To use/edit/distribute any of the content in this mod please contact vbawol@veteranbastards.com or ptomany@gmail.com
|
||||
8
SQF/dayz_epoch/config.cpp
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SQF/dayz_epoch/config.cpp
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class CfgPatches {
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class dayz_epoch {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"dayz_code"};
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};
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};
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||||
1
SQF/dayz_epoch/icons/Readme.txt
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1
SQF/dayz_epoch/icons/Readme.txt
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||||
Just a placeholder
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||||
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SQF/dayz_epoch/models/aluminum_bar.p3d
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SQF/dayz_epoch/models/aluminum_bar_10oz.p3d
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SQF/dayz_epoch/models/copper_bar_10oz.p3d
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SQF/dayz_epoch/models/gold_bar_10oz.p3d
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SQF/dayz_epoch/models/key.p3d
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SQF/dayz_epoch/models/oil_drum_model.p3d
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SQF/dayz_epoch/models/pipe.p3d
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SQF/dayz_epoch/models/planks.p3d
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SQF/dayz_epoch/models/plywood.p3d
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SQF/dayz_epoch/models/safe.p3d
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SQF/dayz_epoch/models/safe_onside.p3d
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SQF/dayz_epoch/models/seabass.p3d
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SQF/dayz_epoch/models/seabass_cooked.p3d
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SQF/dayz_epoch/models/silver_bar.p3d
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SQF/dayz_epoch/models/silver_bar_10oz.p3d
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SQF/dayz_epoch/models/soda_redbull.p3d
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SQF/dayz_epoch/models/soda_sherbet.p3d
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SQF/dayz_epoch/models/supply_crate.p3d
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SQF/dayz_epoch/models/tin_bar.p3d
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SQF/dayz_epoch/models/tin_bar_10oz.p3d
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SQF/dayz_epoch/models/trout.p3d
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SQF/dayz_epoch/models/trout_cooked.p3d
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SQF/dayz_epoch/models/tuna.p3d
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SQF/dayz_epoch/models/tuna_cooked.p3d
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SQF/dayz_epoch/models/tuna_cooked.p3d
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SQF/dayz_epoch/pictures/SafeKeyPad.paa
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SQF/dayz_epoch/pictures/equip_alum_bar_10oz_CA.paa
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SQF/dayz_epoch/pictures/equip_alum_bar_CA.paa
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SQF/dayz_epoch/pictures/equip_alum_bar_CA.paa
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SQF/dayz_epoch/pictures/equip_bar_bronze_ca.paa
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SQF/dayz_epoch/pictures/equip_biomeat_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_100oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_10oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_20oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_30oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_40oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_50oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_60oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_70oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_80oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_90oz_CA.paa
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SQF/dayz_epoch/pictures/equip_briefcase_E_CA.paa
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SQF/dayz_epoch/pictures/equip_bulb_CA.paa
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SQF/dayz_epoch/pictures/equip_burlap_ca.paa
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SQF/dayz_epoch/pictures/equip_canvas_ca.paa
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SQF/dayz_epoch/pictures/equip_copper_bar_10oz_CA.paa
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SQF/dayz_epoch/pictures/equip_copper_bar_CA.paa
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SQF/dayz_epoch/pictures/equip_fishingpole_CA.paa
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SQF/dayz_epoch/pictures/equip_gold_bar_CA.paa
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SQF/dayz_epoch/pictures/equip_key_CA.paa
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SQF/dayz_epoch/pictures/equip_key_CA_blue.paa
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SQF/dayz_epoch/pictures/equip_key_CA_green.paa
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|
||||
ambient[]={0.34,0.36000001,0.41999999,0.27000001};
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||||
diffuse[]={0.34,0.36000001,0.41999999,0.26899999};
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forcedDiffuse[]={0,0,0,1};
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emmisive[]={0,0,0,1};
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specular[]={0.67843139,0.69803923,0.74117649,1};
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specularPower=11.1;
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PixelShaderID="Super";
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||||
VertexShaderID="Super";
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||||
class Stage1
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||||
{
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||||
texture="z\addons\dayz_epoch\textures\alum_bar1_norm.paa";
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||||
uvSource="tex";
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||||
class uvTransform
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||||
{
|
||||
aside[]={1,0,0};
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||||
up[]={0,1,0};
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||||
dir[]={0,0,0};
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pos[]={0,0,0};
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||||
};
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||||
};
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||||
class Stage2
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||||
{
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||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
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||||
uvSource="tex";
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||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
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||||
up[]={0,1,0};
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||||
dir[]={0,0,0};
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pos[]={0,0,0};
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||||
};
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||||
};
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||||
class Stage3
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||||
{
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||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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||||
uvSource="tex";
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||||
class uvTransform
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||||
{
|
||||
aside[]={1,0,0};
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||||
up[]={0,1,0};
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||||
dir[]={0,0,0};
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||||
pos[]={0,0,0};
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||||
};
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||||
};
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||||
class Stage4
|
||||
{
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||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
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||||
uvSource="tex";
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||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
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||||
up[]={0,1,0};
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||||
dir[]={0,0,0};
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||||
pos[]={0,0,0};
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||||
};
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||||
};
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||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar1_spec.paa";
|
||||
uvSource="tex";
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||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
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||||
dir[]={0,0,0};
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||||
pos[]={0,0,0};
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||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.0)";
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||||
uvSource="none";
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||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
78
SQF/dayz_epoch/textures/alum_bar10.rvmat
Normal file
78
SQF/dayz_epoch/textures/alum_bar10.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={0.33725491,0.36078432,0.41960785,0.27000001};
|
||||
diffuse[]={0.33725491,0.36078432,0.41960785,0.27000001};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.67843139,0.69803923,0.74117649,1};
|
||||
specularPower=8.5;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar10_norm.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_dt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\bar_ao.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\alum_bar10_spec.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.8,0.0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\addons\dayz_epoch\textures\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user