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Organize files a bit and removed non source pbo's
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13
SQF/dayz_communityassets/textures/quiver.rvmat
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13
SQF/dayz_communityassets/textures/quiver.rvmat
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@@ -0,0 +1,13 @@
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,1};
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specularPower=1;
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PixelShaderID="Normal";
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VertexShaderID="Basic";
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class Stage0
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{
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texture="z\addons\dayz_communityassets\textures\quiver_CO.paa";
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uvSource="tex";
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};
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