Organize files a bit and removed non source pbo's

This commit is contained in:
vbawol
2013-06-24 06:26:15 -05:00
parent b4cee9175b
commit 483279c126
1607 changed files with 0 additions and 0 deletions

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@@ -0,0 +1,36 @@
/***********************************************************
ASSIGN DAMAGE TO A UNIT
- Function Vehicle_HandleDamage
- [unit, selectionName, damage, source, projectile] call Vehicle_HandleDamage;
************************************************************/
private["_unit","_selection","_strH","_dam","_total","_damage","_needUpdate"];
_unit = _this select 0;
_selection = _this select 1;
_total = _this select 2;
_dam = _unit getVariable["totalDmg",0];
_needUpdate = _unit getVariable["needUpdate",false];
if (_dam < 1 ) then {
if ( (_selection != "") ) then {
_strH = "hit_" + (_selection);
} else {
_strH = "totalDmg";
};
if (_total > 0.98) then {
_total = 1;
};
if ( _total>0 ) then {
_unit setVariable [_strH,_total,true];
if ( !_needUpdate ) then {
_unit setVariable ["needUpdate",true,true];
//["dayzUpdateVehicle",[_unit,"damage"]] call callRpcProcedure;
if (isServer) then {
[_unit, "damage"] call server_updateObject;
} else {
dayzUpdateVehicle = [_unit,"damage"];
publicVariableServer "dayzUpdateVehicle";
};
};
};
};
_total