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Organize files a bit and removed non source pbo's
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24
SQF/dayz_code/compile/player_tameDog.sqf
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24
SQF/dayz_code/compile/player_tameDog.sqf
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private ["_target","_id","_pos","_dog","_fsmid","_hasRawMeat","_hasdog"];
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_target = _this select 0;
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//_caller = _this select 1;
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_id = _this select 2;
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//_params = _this select 3;
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_pos = position _target;
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_hasRawMeat = "FoodSteakRaw" in magazines player;
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_hasdog = player getVariable ["dogid", "false"];
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if ((_hasRawMeat) && (_hasdog == "false")) then {
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player removeMagazine "FoodSteakRaw";
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deleteVehicle (_this select 0);
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_dog = (group player) createUnit [typeOf _target, _pos, [], 0, "FORM"];
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_dog disableAI "FSM";
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_fsmid = [_dog, typeOf _target] execFSM "\z\addons\dayz_code\system\dog_agent.fsm";
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_fsmid setFSMVariable ["_handle", _fsmid];
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_target removeAction _id;
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player setvariable ["dogid", _fsmid];
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} else {
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cutText ["You must have RawMeat", "PLAIN DOWN"];
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};
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//handle publicVariables here later.
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