Organize files a bit and removed non source pbo's

This commit is contained in:
vbawol
2013-06-24 06:26:15 -05:00
parent b4cee9175b
commit 483279c126
1607 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,17 @@
private["_location","_isOk","_dir","_classname"];
_location = player modeltoworld [0,1,0];
_location set [2,0];
_isOk = count (_location isFlatEmpty [0.5,0,0,4,0,false,player]) > 0;
if (_isOk) then {
_dir = getDir player;
_classname = "Land_Fire";
player playActionNow "Medic";
sleep 6;
dayz_hasFire = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
dayz_hasFire setDir _dir;
player reveal dayz_hasFire;
cutText [localize "str_fireplace_01", "PLAIN DOWN"];
} else {
cutText [localize "str_fireplace_02", "PLAIN DOWN"];
};