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https://github.com/EpochModTeam/DayZ-Epoch.git
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Organize files a bit and removed non source pbo's
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23
SQF/dayz_code/actions/call_zombies.sqf
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23
SQF/dayz_code/actions/call_zombies.sqf
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@@ -0,0 +1,23 @@
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private [];
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//_item = _this select 3;
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// remove menu
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player removeAction s_player_callzombies;
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s_player_callzombies = 1;
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// player playActionNow "Surrender";
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// for now try reseting animation when this is called to test preventing animation lockups
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// player switchMove "";
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[player,"spotted",0,false] call dayz_zombieSpeak;
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[player,100,true,(getPosATL player)] spawn player_alertZombies;
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// wait a bit
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sleep 3;
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// allow menu again
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s_player_callzombies = -1;
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// cutText ["Calling Zombies...", "PLAIN DOWN"];
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