mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-04-13 08:02:48 +03:00
1.0.0.9 Developer Build
+ [FIXED] Player position was saved to [] in certain areas of Taviana forcing random spawn. Override variables added dayz_minpos (default: -20000) and dayz_maxpos (default: 20000). To better support Taviana use dayz_minpos = -26000; dayz_maxpos = 26000; Thanks to dayzforever.com admin for the heads up. + [ADDED] Small Desert Camo Net - desert_net_kit - Recipe: 4 x tent + 4 x metal pole + [ADDED] Large Desert Camo Net - desert_large_net_kit - Recipe: 3 x desert_net_kit + [ADDED] Small Forest Camo Net - forest_net_kit - Recipe: 4 x tent + 4 x metal pole + [ADDED] Large Forest Camo Net - forest_large_net_kit - Recipe: 3 x forest_net_kit + [CHANGED] changed out ItemSodaRbull with ItemSodaR4z0r due to glitching with rbull model. + [ADDED] New Heavy Duty SUV with camo skin (Armor: 50) +25 increase in armor and holds 100 magazines, 10 weapons, 5 backpacks. Camo skin from here: http://www.404games.co.uk/forum/index.php?/topic/1243-camo-suv-skin-code-here/ + [ADDED] Sandbag Nest (sandbag_nest_kit) Required Tools: ItemEtool, ItemToolbox. Recipe: ItemSandbag x 4, PartWoodPlywood x 2, PartWoodLumber x 4. + [CHANGED] When selling multiple magazine items traders should now always give highest denomination back. + [CHANGED] workshop is now required for most crafting. Currently a Nice Wood Shed or a Wooden Shack will work. + [CHANGED] Updated camo female texture thanks to http://www.twitch.tv/miss_alejandria + [ADDED] New vehicle ownership is now tied to vehicle keys. When you purchase a new vehicle you will get a key added to your toolbelt. Do not drop on the ground as they are easy to loose. + [ADDED] Server admins can now change default fresh spawn loadout within mission init.sqf. DefaultMagazines = ["ItemBandage","ItemPainkiller"]; DefaultWeapons = ["ItemFlashlight"]; DefaultBackpack = ""; DefaultBackpackWeapon = ""; + [ADDED] added override variable for to change the distance for selling vehicles. dayz_sellDistance = 20; in the missions init.sqf + [REVERT] Re-enabled old refuel sources and added (TODO: ability to fill 55 gallon barrels off them). + [ADDED] More internal code locks and addaction locks to prevent bugged menus. + [CHANGED] Can no longer drop "MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole" from primary slot, you must add it to your toolbelt first. + [ADDED] Fishing now requires casting and waiting to catch a fish (currently only trout). + [FIXED] Incorrect TradeInprogress message for Open Crate code. + [FIXED] Boat dealers can now use ["HeliHCivil","HeliHempty"] as alternate spawn locations for new vehicles. + [FIXED] Fixed spawning of Skin_TK_INS_Warlord_EP1 needed to be Skin_TK_INS_Warlord_EP1_DZ in loot table instead. + [ADDED] Gain 1 humanity for each zed you gut. only after body is cleared and the body disappears. + [REMOVED] Removed m240 nest crafting for now too many problems still. + [ADDED] You now get a key when purchasing a vehicle, + [ADDED] Have your pen and paper handy for this one... When placing a personal safe you will now get a 4 digit pin code that you will need to use gain access to your safe. + [FIXED] Issues with Arma 2 free and ArmA 2 X users when purchasing vehicles and placing vaults have now been resolved. + [CHANGED] Namalsk Plane vendor moved inside building, Medical vendor moved to adjacent building.
This commit is contained in:
@@ -229,7 +229,7 @@ if (true) then
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|||||||
_this setDir 135.79054;
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_this setDir 135.79054;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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};
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};
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||||||
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||||||
_unit_13 = objNull;
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_unit_13 = objNull;
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@@ -240,7 +240,7 @@ if (true) then
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|||||||
_this setDir -104.7984;
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_this setDir -104.7984;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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||||||
};
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};
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||||||
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||||||
_unit_17 = objNull;
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_unit_17 = objNull;
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||||||
@@ -251,7 +251,7 @@ if (true) then
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|||||||
_this setDir 122.84246;
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_this setDir 122.84246;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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};
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};
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_vehicle_73 = objNull;
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_vehicle_73 = objNull;
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@@ -261,7 +261,6 @@ if (true) then
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|||||||
_vehicle_73 = _this;
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_vehicle_73 = _this;
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||||||
_this setDir -50.076622;
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_this setDir -50.076622;
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||||||
_this setPos [11453.854, 11372.707, 3.0517578e-005];
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_this setPos [11453.854, 11372.707, 3.0517578e-005];
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_this setVehicleInit "this allowDammage false; this enableSimulation false;";
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};
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};
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_vehicle_74 = objNull;
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_vehicle_74 = objNull;
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@@ -344,7 +343,7 @@ if (true) then
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|||||||
_this setDir 160.21169;
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_this setDir 160.21169;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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};
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};
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_unit_57 = objNull;
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_unit_57 = objNull;
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@@ -355,7 +354,7 @@ if (true) then
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_this setDir 167.6983;
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_this setDir 167.6983;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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};
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};
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_unit_58 = objNull;
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_unit_58 = objNull;
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||||||
@@ -366,7 +365,7 @@ if (true) then
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|||||||
_this setDir 248.47894;
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_this setDir 248.47894;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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||||||
};
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};
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_unit_59 = objNull;
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_unit_59 = objNull;
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@@ -377,7 +376,7 @@ if (true) then
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_this setDir 394.84546;
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_this setDir 394.84546;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
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};
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||||||
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_unit_60 = objNull;
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_unit_60 = objNull;
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||||||
@@ -388,7 +387,7 @@ if (true) then
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|||||||
_this setDir 159.16132;
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_this setDir 159.16132;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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||||||
};
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};
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||||||
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||||||
_unit_61 = objNull;
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_unit_61 = objNull;
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||||||
@@ -399,7 +398,7 @@ if (true) then
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|||||||
_this setDir 452.00577;
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_this setDir 452.00577;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
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||||||
};
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};
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||||||
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||||||
_unit_62 = objNull;
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_unit_62 = objNull;
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||||||
@@ -410,7 +409,7 @@ if (true) then
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|||||||
_this setDir 504.14603;
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_this setDir 504.14603;
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||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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||||||
_this setUnitAbility 0.60000002;
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_this setUnitAbility 0.60000002;
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||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
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_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
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};
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||||||
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||||||
_vehicle_92 = objNull;
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_vehicle_92 = objNull;
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||||||
@@ -725,7 +724,6 @@ if (true) then
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|||||||
_vehicle_187 = _this;
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_vehicle_187 = _this;
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||||||
_this setDir -13.399387;
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_this setDir -13.399387;
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||||||
_this setPos [4075.5295, 11688.932, -0.00051879883];
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_this setPos [4075.5295, 11688.932, -0.00051879883];
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||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
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||||||
};
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};
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||||||
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||||||
_vehicle_195 = objNull;
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_vehicle_195 = objNull;
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@@ -744,7 +742,6 @@ if (true) then
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|||||||
_vehicle_197 = _this;
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_vehicle_197 = _this;
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||||||
_this setDir -6.2451982;
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_this setDir -6.2451982;
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||||||
_this setPos [4076.6787, 11687.93];
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_this setPos [4076.6787, 11687.93];
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||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
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||||||
};
|
};
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||||||
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||||||
_vehicle_198 = objNull;
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_vehicle_198 = objNull;
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||||||
@@ -754,7 +751,6 @@ if (true) then
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|||||||
_vehicle_198 = _this;
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_vehicle_198 = _this;
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||||||
_this setDir -36.714691;
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_this setDir -36.714691;
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||||||
_this setPos [4070.8406, 11688.412, -6.1035156e-005];
|
_this setPos [4070.8406, 11688.412, -6.1035156e-005];
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||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
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||||||
};
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};
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||||||
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||||||
_vehicle_200 = objNull;
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_vehicle_200 = objNull;
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||||||
@@ -1063,7 +1059,6 @@ if (true) then
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|||||||
_vehicle_278 = _this;
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_vehicle_278 = _this;
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||||||
_this setDir -98.808823;
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_this setDir -98.808823;
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||||||
_this setPos [4040.293, 11671.288, -6.1035156e-005];
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_this setPos [4040.293, 11671.288, -6.1035156e-005];
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||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
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|
||||||
};
|
};
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||||||
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||||||
_vehicle_281 = objNull;
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_vehicle_281 = objNull;
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||||||
@@ -1073,7 +1068,6 @@ if (true) then
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|||||||
_vehicle_281 = _this;
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_vehicle_281 = _this;
|
||||||
_this setDir 149.93571;
|
_this setDir 149.93571;
|
||||||
_this setPos [4047.7837, 11680.796, 3.0517578e-005];
|
_this setPos [4047.7837, 11680.796, 3.0517578e-005];
|
||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
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|
||||||
};
|
};
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||||||
_vehicle_283 = objNull;
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_vehicle_283 = objNull;
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||||||
@@ -1082,7 +1076,6 @@ if (true) then
|
|||||||
_this = createVehicle ["Land_Chair_EP1", [4043.9524, 11679.923], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Chair_EP1", [4043.9524, 11679.923], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_283 = _this;
|
_vehicle_283 = _this;
|
||||||
_this setPos [4043.9524, 11679.923];
|
_this setPos [4043.9524, 11679.923];
|
||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
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|
||||||
_vehicle_286 = objNull;
|
_vehicle_286 = objNull;
|
||||||
@@ -1092,7 +1085,6 @@ if (true) then
|
|||||||
_vehicle_286 = _this;
|
_vehicle_286 = _this;
|
||||||
_this setDir 274.44189;
|
_this setDir 274.44189;
|
||||||
_this setPos [4046.6113, 11677.413];
|
_this setPos [4046.6113, 11677.413];
|
||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_289 = objNull;
|
_vehicle_289 = objNull;
|
||||||
@@ -1111,7 +1103,6 @@ if (true) then
|
|||||||
_vehicle_291 = _this;
|
_vehicle_291 = _this;
|
||||||
_this setDir -33.169563;
|
_this setDir -33.169563;
|
||||||
_this setPos [4046.1511, 11678.553, -3.0517578e-005];
|
_this setPos [4046.1511, 11678.553, -3.0517578e-005];
|
||||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_292 = objNull;
|
_vehicle_292 = objNull;
|
||||||
@@ -1229,7 +1220,7 @@ if (true) then
|
|||||||
_this setDir 248.77701;
|
_this setDir 248.77701;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_74 = objNull;
|
_unit_74 = objNull;
|
||||||
@@ -1240,7 +1231,7 @@ if (true) then
|
|||||||
_this setDir -48.52689;
|
_this setDir -48.52689;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_75 = objNull;
|
_unit_75 = objNull;
|
||||||
@@ -1251,7 +1242,7 @@ if (true) then
|
|||||||
_this setDir -47.533646;
|
_this setDir -47.533646;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_78 = objNull;
|
_unit_78 = objNull;
|
||||||
@@ -1262,7 +1253,7 @@ if (true) then
|
|||||||
_this setDir -52.978313;
|
_this setDir -52.978313;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_79 = objNull;
|
_unit_79 = objNull;
|
||||||
@@ -1273,7 +1264,7 @@ if (true) then
|
|||||||
_this setDir 125.74001;
|
_this setDir 125.74001;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_82 = objNull;
|
_unit_82 = objNull;
|
||||||
@@ -1284,7 +1275,7 @@ if (true) then
|
|||||||
_this setDir 107.12319;
|
_this setDir 107.12319;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_84 = objNull;
|
_unit_84 = objNull;
|
||||||
@@ -1295,7 +1286,7 @@ if (true) then
|
|||||||
_this setDir 390.10486;
|
_this setDir 390.10486;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_417 = objNull;
|
_vehicle_417 = objNull;
|
||||||
@@ -1579,7 +1570,7 @@ if (true) then
|
|||||||
_this setDir 356.23874;
|
_this setDir 356.23874;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_90 = objNull;
|
_unit_90 = objNull;
|
||||||
@@ -1590,7 +1581,7 @@ if (true) then
|
|||||||
_this setDir 102.75758;
|
_this setDir 102.75758;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_91 = objNull;
|
_unit_91 = objNull;
|
||||||
@@ -1601,7 +1592,7 @@ if (true) then
|
|||||||
_this setDir 196.69872;
|
_this setDir 196.69872;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_513 = objNull;
|
_vehicle_513 = objNull;
|
||||||
@@ -1629,7 +1620,7 @@ if (true) then
|
|||||||
_this setDir 116.04359;
|
_this setDir 116.04359;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_95 = objNull;
|
_unit_95 = objNull;
|
||||||
@@ -1640,7 +1631,7 @@ if (true) then
|
|||||||
_this setDir -50.756989;
|
_this setDir -50.756989;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_520 = objNull;
|
_vehicle_520 = objNull;
|
||||||
@@ -1859,7 +1850,7 @@ if (true) then
|
|||||||
_unit_97 = _this;
|
_unit_97 = _this;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
processInitCommands;
|
processInitCommands;
|
||||||
|
|||||||
@@ -1,63 +0,0 @@
|
|||||||
/*
|
|
||||||
=====================================================================================================================
|
|
||||||
Get Loot Pos - by VBAWOL
|
|
||||||
Version: 1.0
|
|
||||||
Date: 10.19.2012
|
|
||||||
|
|
||||||
Parameter: nul = [] execVM "Make_lootPos.sqf";
|
|
||||||
=====================================================================================================================
|
|
||||||
*/
|
|
||||||
private ["_target","_type","_pos","_ppos","_veh","_worldPos"];
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (count _this > 2) then
|
|
||||||
{
|
|
||||||
_doSave = (_this select 3) select 0;
|
|
||||||
|
|
||||||
if (_doSave == "save") then {
|
|
||||||
|
|
||||||
_target = nearestObject [player, "HouseBase"];
|
|
||||||
|
|
||||||
if (_target isKindOf "All") then {
|
|
||||||
|
|
||||||
if (!(isNil ("_target"))) then {
|
|
||||||
|
|
||||||
_type = typeOf _target;
|
|
||||||
_pos = getPosATL _target;
|
|
||||||
|
|
||||||
_ppos = _target worldToModel (getPosATL player);
|
|
||||||
|
|
||||||
_worldPos = _target modelToWorld _ppos;
|
|
||||||
|
|
||||||
diag_log text format ["%1 : %2", _type,_ppos];
|
|
||||||
_veh = createVehicle ["Sign_arrow_down_EP1", _worldPos, [], 0, "CAN_COLLIDE"];
|
|
||||||
_veh setPos _worldPos;
|
|
||||||
|
|
||||||
} else {
|
|
||||||
diag_log text format ["Target nil: %1", _target];
|
|
||||||
};
|
|
||||||
|
|
||||||
} else {
|
|
||||||
diag_log text format ["Failed to get target: %1", _target];
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
} else {
|
|
||||||
diag_log text format ["Save not passed: %1", _doSave];
|
|
||||||
};
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
s_aveact = -1;
|
|
||||||
_sleep = 1;
|
|
||||||
sleep 60;
|
|
||||||
|
|
||||||
While {true} do {
|
|
||||||
if (s_aveact < 0) then {
|
|
||||||
s_aveact = player addAction ["Save to arma2.rpt", "Make_lootPos.sqf", ["save"], 99, false, true, "",""];
|
|
||||||
};
|
|
||||||
sleep _sleep;
|
|
||||||
};
|
|
||||||
|
|
||||||
};
|
|
||||||
@@ -1208,10 +1208,18 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class MeleeFishingPole
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemHatchet
|
class ItemHatchet
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class ItemFishingPole
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemCrowbar
|
class ItemCrowbar
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1229,7 +1237,42 @@ class CfgWeight
|
|||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Skin_FR_OHara_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_FR_Rodriguez_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_CZ_Soldier_Sniper_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Graves_Light_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_MG_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_Sniper_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_Crew_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_CO_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class Skin_Survivor2_DZ
|
class Skin_Survivor2_DZ
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1278,14 +1321,30 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class Skin_Rocker1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class Skin_Rocker2_DZ
|
class Skin_Rocker2_DZ
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class Skin_Rocker3_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker4_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class Skin_Bandit1_DZ
|
class Skin_Bandit1_DZ
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class Skin_Bandit2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class Skin_BanditW1_DZ
|
class Skin_BanditW1_DZ
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1385,7 +1444,7 @@ class CfgWeight
|
|||||||
};
|
};
|
||||||
class PartWoodPile
|
class PartWoodPile
|
||||||
{
|
{
|
||||||
weight = 0.5;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class PartWheel
|
class PartWheel
|
||||||
{
|
{
|
||||||
@@ -1427,6 +1486,14 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 5;
|
weight = 5;
|
||||||
};
|
};
|
||||||
|
class ItemTentDomed
|
||||||
|
{
|
||||||
|
weight = 5;
|
||||||
|
};
|
||||||
|
class ItemTentDomed2
|
||||||
|
{
|
||||||
|
weight = 5;
|
||||||
|
};
|
||||||
class TrapBear
|
class TrapBear
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1550,7 +1617,131 @@ class CfgWeight
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
class ItemCanvas
|
||||||
|
{
|
||||||
|
weight = 4;
|
||||||
|
};
|
||||||
|
class ItemBurlap
|
||||||
|
{
|
||||||
|
weight = 8;
|
||||||
|
};
|
||||||
|
class ItemLightBulb
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class ItemPole
|
||||||
|
{
|
||||||
|
weight = 10;
|
||||||
|
};
|
||||||
|
class ItemCorrugated
|
||||||
|
{
|
||||||
|
weight = 29;
|
||||||
|
};
|
||||||
|
class PartWoodPlywood
|
||||||
|
{
|
||||||
|
weight = 4;
|
||||||
|
};
|
||||||
|
class PartWoodLumber
|
||||||
|
{
|
||||||
|
weight = 2;
|
||||||
|
};
|
||||||
|
|
||||||
|
class 30m_plot_kit
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class fuel_pump_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class light_pole_kit
|
||||||
|
{
|
||||||
|
weight = 10;
|
||||||
|
};
|
||||||
|
class stick_fence_kit
|
||||||
|
{
|
||||||
|
weight = 6;
|
||||||
|
};
|
||||||
|
class park_bench_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class wood_shack_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class storage_shed_kit
|
||||||
|
{
|
||||||
|
weight = 100;
|
||||||
|
};
|
||||||
|
class outhouse_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class wooden_shed_kit
|
||||||
|
{
|
||||||
|
weight = 75;
|
||||||
|
};
|
||||||
|
class rusty_gate_kit
|
||||||
|
{
|
||||||
|
weight = 80;
|
||||||
|
};
|
||||||
|
class sun_shade_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class m240_nest_kit
|
||||||
|
{
|
||||||
|
weight = 100;
|
||||||
|
};
|
||||||
|
class ItemFuelBarrel
|
||||||
|
{
|
||||||
|
weight = 167;
|
||||||
|
};
|
||||||
|
class ItemFuelBarrelEmpty
|
||||||
|
{
|
||||||
|
weight = 20;
|
||||||
|
};
|
||||||
|
class ItemOilBarrel
|
||||||
|
{
|
||||||
|
weight = 140;
|
||||||
|
};
|
||||||
|
|
||||||
|
class bulk_NVGoggles
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_DZ_Backpack_EP1
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_15Rnd_9x19_M9SD
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_30Rnd_556x45_StanagSD
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemSandbag
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemGPS
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemMap
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemEtool
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_17Rnd_9x19_glock17
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -53,9 +53,9 @@ AllowedVehiclesList = [
|
|||||||
["Fishing_Boat",3],
|
["Fishing_Boat",3],
|
||||||
["Smallboat_1",3],
|
["Smallboat_1",3],
|
||||||
["Smallboat_2",4],
|
["Smallboat_2",4],
|
||||||
["KamazRefuel",1],
|
["KamazRefuel_DZ",1],
|
||||||
["UralRefuel_TK_EP1",1],
|
["UralRefuel_TK_EP1_DZ",1],
|
||||||
["MtvrRefuel_DES_EP1",1],
|
["MtvrRefuel_DES_EP1_DZ",1],
|
||||||
["Ural_UN_EP1",3],
|
["Ural_UN_EP1",3],
|
||||||
["Ural_TK_CIV_EP1",3],
|
["Ural_TK_CIV_EP1",3],
|
||||||
["Ural_CDF",3],
|
["Ural_CDF",3],
|
||||||
|
|||||||
@@ -25,6 +25,16 @@ MaxDynamicDebris = 700; // Default = 100
|
|||||||
dayz_MapArea = 20000; // Default = 10000
|
dayz_MapArea = 20000; // Default = 10000
|
||||||
dayz_maxLocalZombies = 40; // Default = 40
|
dayz_maxLocalZombies = 40; // Default = 40
|
||||||
|
|
||||||
|
// new stuff
|
||||||
|
spawnMarkerCount = 10; // Default: 4
|
||||||
|
dayz_tameDogs = true;
|
||||||
|
|
||||||
|
dayz_minpos = -26000;
|
||||||
|
dayz_maxpos = 26000;
|
||||||
|
|
||||||
|
DynamicVehicleDamageLow = 0; // Default: 0
|
||||||
|
DynamicVehicleDamageHigh = 100; // Default: 100
|
||||||
|
|
||||||
// DZEdebug = true;
|
// DZEdebug = true;
|
||||||
|
|
||||||
//Load in compiled functions
|
//Load in compiled functions
|
||||||
|
|||||||
@@ -190,7 +190,7 @@ if (true) then
|
|||||||
_this setDir -145.22078;
|
_this setDir -145.22078;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_42 = objNull;
|
_vehicle_42 = objNull;
|
||||||
@@ -199,7 +199,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [11886.055, 21036.699, -6.3896179e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [11886.055, 21036.699, -6.3896179e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_42 = _this;
|
_vehicle_42 = _this;
|
||||||
_this setDir 50.418365;
|
_this setDir 50.418365;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false";
|
||||||
_this setPos [11886.055, 21036.699, -6.3896179e-005];
|
_this setPos [11886.055, 21036.699, -6.3896179e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -238,7 +238,7 @@ if (true) then
|
|||||||
_this setDir 113.89225;
|
_this setDir 113.89225;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_52 = objNull;
|
_vehicle_52 = objNull;
|
||||||
@@ -391,7 +391,7 @@ if (true) then
|
|||||||
_this setDir -113.04073;
|
_this setDir -113.04073;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_88 = objNull;
|
_vehicle_88 = objNull;
|
||||||
@@ -501,7 +501,7 @@ if (true) then
|
|||||||
_this setDir 176.94569;
|
_this setDir 176.94569;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_104 = objNull;
|
_vehicle_104 = objNull;
|
||||||
@@ -553,7 +553,7 @@ if (true) then
|
|||||||
_unit_39 = _this;
|
_unit_39 = _this;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_113 = objNull;
|
_vehicle_113 = objNull;
|
||||||
@@ -1056,7 +1056,7 @@ if (true) then
|
|||||||
_this setDir 169.93163;
|
_this setDir 169.93163;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_45 = objNull;
|
_unit_45 = objNull;
|
||||||
@@ -1067,7 +1067,7 @@ if (true) then
|
|||||||
_this setDir 266.48651;
|
_this setDir 266.48651;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_49 = objNull;
|
_unit_49 = objNull;
|
||||||
@@ -1078,7 +1078,7 @@ if (true) then
|
|||||||
_this setDir 175.08258;
|
_this setDir 175.08258;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_243 = objNull;
|
_vehicle_243 = objNull;
|
||||||
@@ -1989,7 +1989,7 @@ if (true) then
|
|||||||
_this setDir -92.519264;
|
_this setDir -92.519264;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_466 = objNull;
|
_vehicle_466 = objNull;
|
||||||
@@ -2193,7 +2193,7 @@ if (true) then
|
|||||||
_this setDir 123.30173;
|
_this setDir 123.30173;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_510 = objNull;
|
_vehicle_510 = objNull;
|
||||||
@@ -2374,7 +2374,7 @@ if (true) then
|
|||||||
_this setDir -81.309258;
|
_this setDir -81.309258;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_85 = objNull;
|
_unit_85 = objNull;
|
||||||
@@ -2385,7 +2385,7 @@ if (true) then
|
|||||||
_this setDir -63.655689;
|
_this setDir -63.655689;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_548 = objNull;
|
_vehicle_548 = objNull;
|
||||||
@@ -2450,7 +2450,7 @@ if (true) then
|
|||||||
_this setDir -64.708405;
|
_this setDir -64.708405;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_570 = objNull;
|
_vehicle_570 = objNull;
|
||||||
@@ -2478,7 +2478,7 @@ if (true) then
|
|||||||
_this setDir 184.15884;
|
_this setDir 184.15884;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_117 = objNull;
|
_unit_117 = objNull;
|
||||||
@@ -2489,7 +2489,7 @@ if (true) then
|
|||||||
_this setDir 79.300804;
|
_this setDir 79.300804;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_575 = objNull;
|
_vehicle_575 = objNull;
|
||||||
@@ -2596,7 +2596,7 @@ if (true) then
|
|||||||
_vehicle_586 = _this;
|
_vehicle_586 = _this;
|
||||||
_this setDir -86.933929;
|
_this setDir -86.933929;
|
||||||
_this setVehicleLock "LOCKED";
|
_this setVehicleLock "LOCKED";
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [16160.226, 13579.342, 0.048036814];
|
_this setPos [16160.226, 13579.342, 0.048036814];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -3180,7 +3180,7 @@ if (true) then
|
|||||||
_this setDir 173.20691;
|
_this setDir 173.20691;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_754 = objNull;
|
_vehicle_754 = objNull;
|
||||||
@@ -3324,7 +3324,7 @@ if (true) then
|
|||||||
_this setDir 53.360485;
|
_this setDir 53.360485;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_777 = objNull;
|
_vehicle_777 = objNull;
|
||||||
@@ -3478,7 +3478,7 @@ if (true) then
|
|||||||
_this setDir 128.78096;
|
_this setDir 128.78096;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_165 = objNull;
|
_unit_165 = objNull;
|
||||||
@@ -3489,7 +3489,7 @@ if (true) then
|
|||||||
_this setDir 96.361519;
|
_this setDir 96.361519;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_806 = objNull;
|
_vehicle_806 = objNull;
|
||||||
@@ -3545,7 +3545,7 @@ if (true) then
|
|||||||
_this setDir 170.22168;
|
_this setDir 170.22168;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_812 = objNull;
|
_vehicle_812 = objNull;
|
||||||
@@ -3869,7 +3869,7 @@ if (true) then
|
|||||||
_this setDir 46.824566;
|
_this setDir 46.824566;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_173 = objNull;
|
_unit_173 = objNull;
|
||||||
@@ -3880,7 +3880,7 @@ if (true) then
|
|||||||
_this setDir 26.874998;
|
_this setDir 26.874998;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_175 = objNull;
|
_unit_175 = objNull;
|
||||||
@@ -3891,7 +3891,7 @@ if (true) then
|
|||||||
_this setDir 187.10107;
|
_this setDir 187.10107;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_176 = objNull;
|
_unit_176 = objNull;
|
||||||
@@ -3901,7 +3901,7 @@ if (true) then
|
|||||||
_unit_176 = _this;
|
_unit_176 = _this;
|
||||||
_this setDir 196.82994;
|
_this setDir 196.82994;
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_898 = objNull;
|
_vehicle_898 = objNull;
|
||||||
@@ -3992,7 +3992,7 @@ if (true) then
|
|||||||
_this setDir -85.271355;
|
_this setDir -85.271355;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_918 = objNull;
|
_vehicle_918 = objNull;
|
||||||
@@ -4453,7 +4453,7 @@ if (true) then
|
|||||||
_this setDir 3.3161948;
|
_this setDir 3.3161948;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_195 = objNull;
|
_unit_195 = objNull;
|
||||||
@@ -4464,7 +4464,7 @@ if (true) then
|
|||||||
_this setDir -174.58798;
|
_this setDir -174.58798;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0; _this enableSimulation false;
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_1010 = objNull;
|
_vehicle_1010 = objNull;
|
||||||
@@ -4473,7 +4473,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [10172.08, 18716.92, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [10172.08, 18716.92, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1010 = _this;
|
_vehicle_1010 = _this;
|
||||||
_this setDir -29.006971;
|
_this setDir -29.006971;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [10172.08, 18716.92, 3.8146973e-005];
|
_this setPos [10172.08, 18716.92, 3.8146973e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4483,7 +4483,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [8125.7231, 21316.494, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [8125.7231, 21316.494, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1012 = _this;
|
_vehicle_1012 = _this;
|
||||||
_this setDir -12.10274;
|
_this setDir -12.10274;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [8125.7231, 21316.494, 4.5776367e-005];
|
_this setPos [8125.7231, 21316.494, 4.5776367e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4502,7 +4502,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [10399.53, 16856.883, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [10399.53, 16856.883, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1016 = _this;
|
_vehicle_1016 = _this;
|
||||||
_this setDir -4.3650527;
|
_this setDir -4.3650527;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [10399.53, 16856.883, -1.1444092e-005];
|
_this setPos [10399.53, 16856.883, -1.1444092e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4530,7 +4530,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [16159.999, 13585.844, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [16159.999, 13585.844, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1021 = _this;
|
_vehicle_1021 = _this;
|
||||||
_this setDir -88.974411;
|
_this setDir -88.974411;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [16159.999, 13585.844, 7.6293945e-006];
|
_this setPos [16159.999, 13585.844, 7.6293945e-006];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4549,7 +4549,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [16438.418, 11485.899, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [16438.418, 11485.899, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1025 = _this;
|
_vehicle_1025 = _this;
|
||||||
_this setDir 184.43353;
|
_this setDir 184.43353;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [16438.418, 11485.899, 3.8146973e-006];
|
_this setPos [16438.418, 11485.899, 3.8146973e-006];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4568,7 +4568,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [15314.632, 9367.6123, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [15314.632, 9367.6123, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1028 = _this;
|
_vehicle_1028 = _this;
|
||||||
_this setDir 92.250443;
|
_this setDir 92.250443;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [15314.632, 9367.6123, 2.0980835e-005];
|
_this setPos [15314.632, 9367.6123, 2.0980835e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4587,7 +4587,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [16449.633, 8330.2139, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [16449.633, 8330.2139, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1031 = _this;
|
_vehicle_1031 = _this;
|
||||||
_this setDir -0.3754791;
|
_this setDir -0.3754791;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [16449.633, 8330.2139, -1.5258789e-005];
|
_this setPos [16449.633, 8330.2139, -1.5258789e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4606,7 +4606,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [6995.0059, 8294.9717], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [6995.0059, 8294.9717], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1034 = _this;
|
_vehicle_1034 = _this;
|
||||||
_this setDir 219.52061;
|
_this setDir 219.52061;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [6995.0059, 8294.9717];
|
_this setPos [6995.0059, 8294.9717];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4616,7 +4616,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [5556.7646, 8750.1543], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [5556.7646, 8750.1543], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1036 = _this;
|
_vehicle_1036 = _this;
|
||||||
_this setDir 217.35687;
|
_this setDir 217.35687;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5556.7646, 8750.1543];
|
_this setPos [5556.7646, 8750.1543];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -4626,7 +4626,7 @@ if (true) then
|
|||||||
_this = createVehicle ["Info_Board_EP1", [3223.3574, 7563.1914, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Info_Board_EP1", [3223.3574, 7563.1914, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_1038 = _this;
|
_vehicle_1038 = _this;
|
||||||
_this setDir 64.711594;
|
_this setDir 64.711594;
|
||||||
_this setVehicleInit "this allowDammage false;";
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [3223.3574, 7563.1914, 3.8146973e-006];
|
_this setPos [3223.3574, 7563.1914, 3.8146973e-006];
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ class Mission
|
|||||||
items=100;
|
items=100;
|
||||||
class Item0
|
class Item0
|
||||||
{
|
{
|
||||||
position[]={1180.8942,46.423904,13993.506};
|
position[]={968.82538,1.8870479,25021.938};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=11;
|
id=11;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -60,7 +60,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item1
|
class Item1
|
||||||
{
|
{
|
||||||
position[]={1182.4371,46.397659,13993.057};
|
position[]={970.36835,1.8777902,25021.488};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=0;
|
id=0;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -73,7 +73,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item2
|
class Item2
|
||||||
{
|
{
|
||||||
position[]={1181.3942,46.416546,13993.346};
|
position[]={969.32538,1.8840479,25021.777};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=5;
|
id=5;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -84,7 +84,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item3
|
class Item3
|
||||||
{
|
{
|
||||||
position[]={1180.5231,46.48782,13992.893};
|
position[]={968.45428,1.8892744,25021.324};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=8;
|
id=8;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -95,7 +95,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item4
|
class Item4
|
||||||
{
|
{
|
||||||
position[]={1182.2965,46.277039,13994.639};
|
position[]={970.22772,1.8786336,25023.07};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=18;
|
id=18;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -106,7 +106,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item5
|
class Item5
|
||||||
{
|
{
|
||||||
position[]={1182.2848,46.400269,13993.1};
|
position[]={970.216,1.8787041,25021.531};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=2;
|
id=2;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -117,7 +117,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item6
|
class Item6
|
||||||
{
|
{
|
||||||
position[]={1181.652,46.409325,13993.307};
|
position[]={969.58319,1.8825012,25021.738};
|
||||||
azimut=-17.083937;
|
azimut=-17.083937;
|
||||||
id=9;
|
id=9;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -128,7 +128,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item7
|
class Item7
|
||||||
{
|
{
|
||||||
position[]={1182.9918,46.343403,13993.455};
|
position[]={970.92303,1.8744617,25021.887};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=21;
|
id=21;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -139,7 +139,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item8
|
class Item8
|
||||||
{
|
{
|
||||||
position[]={1182.3903,46.489307,13991.932};
|
position[]={970.32147,1.8780712,25020.363};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=13;
|
id=13;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -150,7 +150,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item9
|
class Item9
|
||||||
{
|
{
|
||||||
position[]={1183.1051,46.361977,13993.166};
|
position[]={971.03632,1.8737819,25021.598};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=7;
|
id=7;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -161,7 +161,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item10
|
class Item10
|
||||||
{
|
{
|
||||||
position[]={1180.9293,46.46146,13993.018};
|
position[]={968.86053,1.8868368,25021.449};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=36;
|
id=36;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -172,7 +172,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item11
|
class Item11
|
||||||
{
|
{
|
||||||
position[]={1180.7848,46.443047,13993.322};
|
position[]={968.716,1.8877043,25021.754};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=25;
|
id=25;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -183,7 +183,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item12
|
class Item12
|
||||||
{
|
{
|
||||||
position[]={1178.8492,46.602634,13992.299};
|
position[]={966.78046,1.8993171,25020.73};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=43;
|
id=43;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -194,7 +194,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item13
|
class Item13
|
||||||
{
|
{
|
||||||
position[]={1182.2203,46.394463,13993.205};
|
position[]={970.15155,1.8790909,25021.637};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=30;
|
id=30;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -205,7 +205,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item14
|
class Item14
|
||||||
{
|
{
|
||||||
position[]={1182.2614,46.416557,13992.908};
|
position[]={970.19257,1.8788449,25021.34};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=33;
|
id=33;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -216,7 +216,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item15
|
class Item15
|
||||||
{
|
{
|
||||||
position[]={1182.9059,46.321411,13993.775};
|
position[]={970.8371,1.8749772,25022.207};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=1;
|
id=1;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -227,7 +227,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item16
|
class Item16
|
||||||
{
|
{
|
||||||
position[]={1182.2496,46.330318,13993.994};
|
position[]={970.18085,1.8789152,25022.426};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=4;
|
id=4;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -238,7 +238,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item17
|
class Item17
|
||||||
{
|
{
|
||||||
position[]={1180.6813,46.541969,13992.135};
|
position[]={968.61249,1.8883251,25020.566};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=3;
|
id=3;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -249,7 +249,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item18
|
class Item18
|
||||||
{
|
{
|
||||||
position[]={1181.3981,46.327244,13994.463};
|
position[]={969.32928,1.8840244,25022.895};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=6;
|
id=6;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -260,7 +260,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item19
|
class Item19
|
||||||
{
|
{
|
||||||
position[]={1181.1071,46.361984,13994.174};
|
position[]={969.03827,1.8857708,25022.605};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=10;
|
id=10;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -271,7 +271,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item20
|
class Item20
|
||||||
{
|
{
|
||||||
position[]={1182.6168,46.384815,13993.127};
|
position[]={970.54803,1.8767116,25021.559};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=16;
|
id=16;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -282,7 +282,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item21
|
class Item21
|
||||||
{
|
{
|
||||||
position[]={1182.3668,46.404148,13993.01};
|
position[]={970.29803,1.878212,25021.441};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=19;
|
id=19;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -293,7 +293,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item22
|
class Item22
|
||||||
{
|
{
|
||||||
position[]={1182.2711,46.377434,13993.393};
|
position[]={970.20233,1.8787858,25021.824};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=15;
|
id=15;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -304,7 +304,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item23
|
class Item23
|
||||||
{
|
{
|
||||||
position[]={1182.4235,46.388836,13993.174};
|
position[]={970.35468,1.8778721,25021.605};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=23;
|
id=23;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -315,7 +315,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item24
|
class Item24
|
||||||
{
|
{
|
||||||
position[]={1182.3239,46.350468,13993.705};
|
position[]={970.25507,1.8784695,25022.137};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=26;
|
id=26;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -326,7 +326,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item25
|
class Item25
|
||||||
{
|
{
|
||||||
position[]={1181.6793,46.414433,13993.229};
|
position[]={969.61053,1.882337,25021.66};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=29;
|
id=29;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -337,7 +337,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item26
|
class Item26
|
||||||
{
|
{
|
||||||
position[]={1182.0641,46.400757,13993.205};
|
position[]={969.9953,1.8800281,25021.637};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=31;
|
id=31;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -348,7 +348,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item27
|
class Item27
|
||||||
{
|
{
|
||||||
position[]={1182.6832,46.326244,13993.826};
|
position[]={970.61444,1.8763133,25022.258};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=28;
|
id=28;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -359,7 +359,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item28
|
class Item28
|
||||||
{
|
{
|
||||||
position[]={1182.6246,46.282204,13994.408};
|
position[]={970.55585,1.8766652,25022.84};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=35;
|
id=35;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -370,7 +370,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item29
|
class Item29
|
||||||
{
|
{
|
||||||
position[]={1181.943,46.486137,13992.197};
|
position[]={969.87421,1.8807548,25020.629};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=27;
|
id=27;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -381,7 +381,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item30
|
class Item30
|
||||||
{
|
{
|
||||||
position[]={1180.777,46.461388,13993.096};
|
position[]={968.70819,1.8877512,25021.527};
|
||||||
azimut=-17.083937;
|
azimut=-17.083937;
|
||||||
id=34;
|
id=34;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -392,7 +392,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item31
|
class Item31
|
||||||
{
|
{
|
||||||
position[]={1182.3356,46.474701,13992.143};
|
position[]={970.26678,1.8783996,25020.574};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=46;
|
id=46;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -403,7 +403,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item32
|
class Item32
|
||||||
{
|
{
|
||||||
position[]={1181.8883,46.434631,13992.869};
|
position[]={969.81952,1.8810833,25021.301};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=38;
|
id=38;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -414,7 +414,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item33
|
class Item33
|
||||||
{
|
{
|
||||||
position[]={1180.6539,46.542461,13992.143};
|
position[]={968.58514,1.8884894,25020.574};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=32;
|
id=32;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -425,7 +425,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item34
|
class Item34
|
||||||
{
|
{
|
||||||
position[]={1182.0074,46.351891,13993.846};
|
position[]={969.93866,1.880368,25022.277};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=47;
|
id=47;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -436,7 +436,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item35
|
class Item35
|
||||||
{
|
{
|
||||||
position[]={1180.6188,46.465935,13993.119};
|
position[]={968.54999,1.8887005,25021.551};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=41;
|
id=41;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -447,7 +447,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item36
|
class Item36
|
||||||
{
|
{
|
||||||
position[]={1182.691,46.399853,13992.9};
|
position[]={970.62225,1.8762665,25021.332};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=40;
|
id=40;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -458,7 +458,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item37
|
class Item37
|
||||||
{
|
{
|
||||||
position[]={1181.4957,46.483578,13992.455};
|
position[]={969.42694,1.8834385,25020.887};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=44;
|
id=44;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -469,7 +469,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item38
|
class Item38
|
||||||
{
|
{
|
||||||
position[]={1180.025,46.574623,13992.057};
|
position[]={967.95624,1.8922625,25020.488};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=48;
|
id=48;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -480,7 +480,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item39
|
class Item39
|
||||||
{
|
{
|
||||||
position[]={1180.3649,46.49675,13992.861};
|
position[]={968.29608,1.8902236,25021.293};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=39;
|
id=39;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -491,7 +491,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item40
|
class Item40
|
||||||
{
|
{
|
||||||
position[]={1180.7731,46.561043,13991.85};
|
position[]={968.70428,1.8877746,25020.281};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=37;
|
id=37;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -502,7 +502,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item41
|
class Item41
|
||||||
{
|
{
|
||||||
position[]={1179.5739,46.514252,13993.041};
|
position[]={967.50507,1.8949696,25021.473};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=45;
|
id=45;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -513,7 +513,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item42
|
class Item42
|
||||||
{
|
{
|
||||||
position[]={1181.4996,46.466614,13992.666};
|
position[]={969.43085,1.883415,25021.098};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=49;
|
id=49;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -524,7 +524,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item43
|
class Item43
|
||||||
{
|
{
|
||||||
position[]={1181.8395,46.481293,13992.311};
|
position[]={969.77069,1.8813763,25020.742};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=42;
|
id=42;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -535,7 +535,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item44
|
class Item44
|
||||||
{
|
{
|
||||||
position[]={1182.3004,46.398788,13993.111};
|
position[]={970.23163,1.8786103,25021.543};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=22;
|
id=22;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -546,7 +546,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item45
|
class Item45
|
||||||
{
|
{
|
||||||
position[]={1181.8668,46.394455,13993.385};
|
position[]={969.79803,1.881212,25021.816};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=12;
|
id=12;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -557,7 +557,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item46
|
class Item46
|
||||||
{
|
{
|
||||||
position[]={1182.441,46.293377,13994.361};
|
position[]={970.37225,1.8777667,25022.793};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=14;
|
id=14;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -568,7 +568,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item47
|
class Item47
|
||||||
{
|
{
|
||||||
position[]={1182.4567,46.321365,13994.002};
|
position[]={970.38788,1.8776729,25022.434};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=24;
|
id=24;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -579,7 +579,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item48
|
class Item48
|
||||||
{
|
{
|
||||||
position[]={1182.9137,46.304169,13993.986};
|
position[]={970.84491,1.8749309,25022.418};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=20;
|
id=20;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -590,7 +590,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item49
|
class Item49
|
||||||
{
|
{
|
||||||
position[]={1180.1813,46.391254,13994.275};
|
position[]={968.11249,1.8913251,25022.707};
|
||||||
azimut=-17.083944;
|
azimut=-17.083944;
|
||||||
id=17;
|
id=17;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -601,7 +601,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item50
|
class Item50
|
||||||
{
|
{
|
||||||
position[]={1182.5621,46.369484,13993.346};
|
position[]={970.49335,1.87704,25021.777};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=51;
|
id=51;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -612,7 +612,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item51
|
class Item51
|
||||||
{
|
{
|
||||||
position[]={1182.3981,46.409828,13992.924};
|
position[]={970.32928,1.8780242,25021.355};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=52;
|
id=52;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -623,7 +623,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item52
|
class Item52
|
||||||
{
|
{
|
||||||
position[]={1183.0543,46.355618,13993.271};
|
position[]={970.98553,1.8740869,25021.703};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=55;
|
id=55;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -634,7 +634,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item53
|
class Item53
|
||||||
{
|
{
|
||||||
position[]={1181.4879,46.467087,13992.666};
|
position[]={969.41913,1.8834854,25021.098};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=53;
|
id=53;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -645,7 +645,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item54
|
class Item54
|
||||||
{
|
{
|
||||||
position[]={1181.9215,46.422699,13993.002};
|
position[]={969.85272,1.8808836,25021.434};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=54;
|
id=54;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -656,7 +656,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item55
|
class Item55
|
||||||
{
|
{
|
||||||
position[]={1182.4371,46.39011,13993.15};
|
position[]={970.36835,1.8777902,25021.582};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=70;
|
id=70;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -667,7 +667,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item56
|
class Item56
|
||||||
{
|
{
|
||||||
position[]={1180.8356,46.417862,13993.611};
|
position[]={968.76678,1.8873993,25022.043};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=60;
|
id=60;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -678,7 +678,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item57
|
class Item57
|
||||||
{
|
{
|
||||||
position[]={1180.8668,46.450947,13993.182};
|
position[]={968.79803,1.8872122,25021.613};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=68;
|
id=68;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -689,7 +689,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item58
|
class Item58
|
||||||
{
|
{
|
||||||
position[]={1181.3082,46.397846,13993.623};
|
position[]={969.23944,1.8845634,25022.055};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=66;
|
id=66;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -700,7 +700,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item59
|
class Item59
|
||||||
{
|
{
|
||||||
position[]={1181.6051,46.451038,13992.807};
|
position[]={969.53632,1.8827821,25021.238};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=61;
|
id=61;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -711,7 +711,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item60
|
class Item60
|
||||||
{
|
{
|
||||||
position[]={1181.3434,46.423584,13993.283};
|
position[]={969.2746,1.8843523,25021.715};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=63;
|
id=63;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -722,7 +722,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item61
|
class Item61
|
||||||
{
|
{
|
||||||
position[]={1182.6559,46.263165,13994.631};
|
position[]={970.5871,1.8764776,25023.063};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=72;
|
id=72;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -733,7 +733,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item62
|
class Item62
|
||||||
{
|
{
|
||||||
position[]={1182.3317,46.454884,13992.393};
|
position[]={970.26288,1.8784231,25020.824};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=57;
|
id=57;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -744,7 +744,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item63
|
class Item63
|
||||||
{
|
{
|
||||||
position[]={1182.3551,46.431408,13992.674};
|
position[]={970.28632,1.8782823,25021.105};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=58;
|
id=58;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -755,7 +755,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item64
|
class Item64
|
||||||
{
|
{
|
||||||
position[]={1180.2594,46.452892,13993.463};
|
position[]={968.19061,1.8908565,25021.895};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=62;
|
id=62;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -766,7 +766,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item65
|
class Item65
|
||||||
{
|
{
|
||||||
position[]={1181.3903,46.419266,13993.314};
|
position[]={969.32147,1.8840714,25021.746};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=75;
|
id=75;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -777,7 +777,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item66
|
class Item66
|
||||||
{
|
{
|
||||||
position[]={1181.6012,46.452534,13992.791};
|
position[]={969.53241,1.8828056,25021.223};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=56;
|
id=56;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -788,7 +788,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item67
|
class Item67
|
||||||
{
|
{
|
||||||
position[]={1180.4918,46.512215,13992.604};
|
position[]={968.42303,1.8894621,25021.035};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=73;
|
id=73;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -799,7 +799,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item68
|
class Item68
|
||||||
{
|
{
|
||||||
position[]={1182.4489,46.48877,13991.908};
|
position[]={970.38007,1.8777199,25020.34};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=69;
|
id=69;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -810,7 +810,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item69
|
class Item69
|
||||||
{
|
{
|
||||||
position[]={1181.5309,46.470348,13992.604};
|
position[]={969.4621,1.8832273,25021.035};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=67;
|
id=67;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -821,7 +821,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item70
|
class Item70
|
||||||
{
|
{
|
||||||
position[]={1180.7887,46.524487,13992.299};
|
position[]={968.71991,1.8876808,25020.73};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=65;
|
id=65;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -832,7 +832,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item71
|
class Item71
|
||||||
{
|
{
|
||||||
position[]={1181.8981,46.398193,13993.322};
|
position[]={969.82928,1.8810244,25021.754};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=74;
|
id=74;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -843,7 +843,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item72
|
class Item72
|
||||||
{
|
{
|
||||||
position[]={1180.0211,46.45129,13993.604};
|
position[]={967.95233,1.8922859,25022.035};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=71;
|
id=71;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -854,7 +854,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item73
|
class Item73
|
||||||
{
|
{
|
||||||
position[]={1181.6696,46.417263,13993.197};
|
position[]={969.60077,1.8823954,25021.629};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=59;
|
id=59;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -865,7 +865,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item74
|
class Item74
|
||||||
{
|
{
|
||||||
position[]={1180.3492,46.463642,13993.283};
|
position[]={968.28046,1.8903176,25021.715};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=64;
|
id=64;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -876,7 +876,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item75
|
class Item75
|
||||||
{
|
{
|
||||||
position[]={1182.5992,46.307583,13994.104};
|
position[]={970.53046,1.8768175,25022.535};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=81;
|
id=81;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -887,7 +887,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item76
|
class Item76
|
||||||
{
|
{
|
||||||
position[]={1179.986,46.477066,13993.299};
|
position[]={967.91718,1.8924971,25021.73};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=83;
|
id=83;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -898,7 +898,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item77
|
class Item77
|
||||||
{
|
{
|
||||||
position[]={1180.0035,46.513134,13992.838};
|
position[]={967.93475,1.8923918,25021.27};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=82;
|
id=82;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -909,7 +909,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item78
|
class Item78
|
||||||
{
|
{
|
||||||
position[]={1180.4,46.486565,13992.971};
|
position[]={968.33124,1.8900125,25021.402};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=84;
|
id=84;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -920,7 +920,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item79
|
class Item79
|
||||||
{
|
{
|
||||||
position[]={1180.9723,46.507713,13992.416};
|
position[]={968.9035,1.8865793,25020.848};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=85;
|
id=85;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -931,7 +931,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item80
|
class Item80
|
||||||
{
|
{
|
||||||
position[]={1180.1989,46.49028,13993.025};
|
position[]={968.13007,1.8912199,25021.457};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=77;
|
id=77;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -942,7 +942,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item81
|
class Item81
|
||||||
{
|
{
|
||||||
position[]={1179.1012,46.502728,13993.424};
|
position[]={967.03241,1.8978053,25021.855};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=78;
|
id=78;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -953,7 +953,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item82
|
class Item82
|
||||||
{
|
{
|
||||||
position[]={1179.65,46.563549,13992.385};
|
position[]={967.58124,1.8945129,25020.816};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=79;
|
id=79;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -964,7 +964,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item83
|
class Item83
|
||||||
{
|
{
|
||||||
position[]={1181.7848,46.42017,13993.104};
|
position[]={969.716,1.8817041,25021.535};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=76;
|
id=76;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -975,7 +975,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item84
|
class Item84
|
||||||
{
|
{
|
||||||
position[]={1181.3922,46.407249,13993.463};
|
position[]={969.32343,1.8840593,25021.895};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=80;
|
id=80;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -986,7 +986,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item85
|
class Item85
|
||||||
{
|
{
|
||||||
position[]={1182.1012,46.306099,13994.373};
|
position[]={970.03241,1.8798056,25022.805};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=97;
|
id=97;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -997,7 +997,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item86
|
class Item86
|
||||||
{
|
{
|
||||||
position[]={1179.5973,46.472752,13993.549};
|
position[]={967.5285,1.8948294,25021.98};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=98;
|
id=98;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1008,7 +1008,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item87
|
class Item87
|
||||||
{
|
{
|
||||||
position[]={1182.0074,46.321442,13994.229};
|
position[]={969.93866,1.880368,25022.66};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=99;
|
id=99;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1019,7 +1019,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item88
|
class Item88
|
||||||
{
|
{
|
||||||
position[]={1181.275,46.359604,13994.119};
|
position[]={969.20624,1.8847625,25022.551};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=100;
|
id=100;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1030,7 +1030,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item89
|
class Item89
|
||||||
{
|
{
|
||||||
position[]={1181.4606,46.358089,13994.045};
|
position[]={969.39178,1.8836496,25022.477};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=96;
|
id=96;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1041,7 +1041,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item90
|
class Item90
|
||||||
{
|
{
|
||||||
position[]={1180.902,46.49995,13992.549};
|
position[]={968.83319,1.887001,25020.98};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=87;
|
id=87;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1052,7 +1052,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item91
|
class Item91
|
||||||
{
|
{
|
||||||
position[]={1180.2614,46.498363,13992.893};
|
position[]={968.19257,1.8908445,25021.324};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=92;
|
id=92;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1063,7 +1063,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item92
|
class Item92
|
||||||
{
|
{
|
||||||
position[]={1181.9645,46.377975,13993.541};
|
position[]={969.89569,1.8806261,25021.973};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=88;
|
id=88;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1074,7 +1074,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item93
|
class Item93
|
||||||
{
|
{
|
||||||
position[]={1181.3824,46.408978,13993.447};
|
position[]={969.31366,1.8841182,25021.879};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=89;
|
id=89;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1085,7 +1085,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item94
|
class Item94
|
||||||
{
|
{
|
||||||
position[]={1181.818,46.367683,13993.744};
|
position[]={969.74921,1.881505,25022.176};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=90;
|
id=90;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1096,7 +1096,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item95
|
class Item95
|
||||||
{
|
{
|
||||||
position[]={1182.0289,46.30682,13994.4};
|
position[]={969.96014,1.8802392,25022.832};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=86;
|
id=86;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1107,7 +1107,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item96
|
class Item96
|
||||||
{
|
{
|
||||||
position[]={1181.0348,46.469753,13992.861};
|
position[]={968.966,1.8862039,25021.293};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=93;
|
id=93;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1118,7 +1118,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item97
|
class Item97
|
||||||
{
|
{
|
||||||
position[]={1182.1598,46.342339,13993.889};
|
position[]={970.091,1.8794543,25022.32};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=94;
|
id=94;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1129,7 +1129,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item98
|
class Item98
|
||||||
{
|
{
|
||||||
position[]={1182.4996,46.306602,13994.166};
|
position[]={970.43085,1.8774148,25022.598};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=91;
|
id=91;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1140,7 +1140,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item99
|
class Item99
|
||||||
{
|
{
|
||||||
position[]={1181.0055,46.417835,13993.525};
|
position[]={968.93671,1.8863796,25021.957};
|
||||||
azimut=-17.0839;
|
azimut=-17.0839;
|
||||||
id=95;
|
id=95;
|
||||||
side="WEST";
|
side="WEST";
|
||||||
@@ -1175,7 +1175,7 @@ class Mission
|
|||||||
items=8;
|
items=8;
|
||||||
class Item0
|
class Item0
|
||||||
{
|
{
|
||||||
position[]={1176.318,47.922104,13977.045};
|
position[]={964.24921,1.9145046,25005.477};
|
||||||
id=101;
|
id=101;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
vehicle="Base_WarfareBBarrier10xTall";
|
vehicle="Base_WarfareBBarrier10xTall";
|
||||||
@@ -1183,7 +1183,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item1
|
class Item1
|
||||||
{
|
{
|
||||||
position[]={1186.8082,47.51622,13976.834};
|
position[]={974.73944,1.8515632,25005.266};
|
||||||
id=102;
|
id=102;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
vehicle="Base_WarfareBBarrier10xTall";
|
vehicle="Base_WarfareBBarrier10xTall";
|
||||||
@@ -1191,7 +1191,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item2
|
class Item2
|
||||||
{
|
{
|
||||||
position[]={1174.2145,44.911186,14007.955};
|
position[]={962.14569,1.9271257,25036.387};
|
||||||
id=103;
|
id=103;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
vehicle="Base_WarfareBBarrier10xTall";
|
vehicle="Base_WarfareBBarrier10xTall";
|
||||||
@@ -1199,7 +1199,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item3
|
class Item3
|
||||||
{
|
{
|
||||||
position[]={1188.2965,44.347401,14007.932};
|
position[]={976.22772,1.8174521,25036.363};
|
||||||
id=104;
|
id=104;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
vehicle="Base_WarfareBBarrier10xTall";
|
vehicle="Base_WarfareBBarrier10xTall";
|
||||||
@@ -1207,7 +1207,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item4
|
class Item4
|
||||||
{
|
{
|
||||||
position[]={1167.527,46.449081,13999.939};
|
position[]={955.45819,1.9672511,25028.371};
|
||||||
azimut=90.394051;
|
azimut=90.394051;
|
||||||
id=105;
|
id=105;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
@@ -1216,7 +1216,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item5
|
class Item5
|
||||||
{
|
{
|
||||||
position[]={1167.3922,47.556293,13986.135};
|
position[]={955.32343,1.9680595,25014.566};
|
||||||
azimut=90.394051;
|
azimut=90.394051;
|
||||||
id=106;
|
id=106;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
@@ -1225,7 +1225,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item6
|
class Item6
|
||||||
{
|
{
|
||||||
position[]={1193.8707,45.46236,13999.002};
|
position[]={981.80194,1.7907171,25027.434};
|
||||||
azimut=90.6903;
|
azimut=90.6903;
|
||||||
id=107;
|
id=107;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
@@ -1235,7 +1235,7 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item7
|
class Item7
|
||||||
{
|
{
|
||||||
position[]={1193.7809,46.493599,13986.127};
|
position[]={981.7121,1.8097277,25014.559};
|
||||||
azimut=90.690323;
|
azimut=90.690323;
|
||||||
id=108;
|
id=108;
|
||||||
side="EMPTY";
|
side="EMPTY";
|
||||||
@@ -1254,49 +1254,49 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item1
|
class Item1
|
||||||
{
|
{
|
||||||
position[]={1213.0133,44.142292,13993.686};
|
position[]={991.23602,1.7280371,25021.037};
|
||||||
name="respawn_west";
|
name="respawn_west";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item2
|
class Item2
|
||||||
{
|
{
|
||||||
position[]={18350.172,41.921146,4901.4009};
|
position[]={18412.973,29.409279,5039.0776};
|
||||||
name="spawn0";
|
name="spawn0";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item3
|
class Item3
|
||||||
{
|
{
|
||||||
position[]={15851.949,0.61670142,13122.187};
|
position[]={16312.345,0.4150846,12987.927};
|
||||||
name="spawn2";
|
name="spawn2";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item4
|
class Item4
|
||||||
{
|
{
|
||||||
position[]={16045.784,6.8227205,16122.401};
|
position[]={17059.658,11.43257,14031.331};
|
||||||
name="spawn3";
|
name="spawn3";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item5
|
class Item5
|
||||||
{
|
{
|
||||||
position[]={11750.324,7.7436366,19052.457};
|
position[]={13423.838,3.2652423,19609.988};
|
||||||
name="spawn4";
|
name="spawn4";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item6
|
class Item6
|
||||||
{
|
{
|
||||||
position[]={7755.6416,33.006847,22267.805};
|
position[]={7668.604,30.730097,22224.299};
|
||||||
name="spawn5";
|
name="spawn5";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item7
|
class Item7
|
||||||
{
|
{
|
||||||
position[]={17099.744,8.0088444,12710.068};
|
position[]={10846.631,10.674826,6139.9468};
|
||||||
name="spawn6";
|
name="spawn6";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item8
|
class Item8
|
||||||
{
|
{
|
||||||
position[]={15049.569,13.219341,11967.482};
|
position[]={10826.21,0.55783975,14006.479};
|
||||||
name="spawn7";
|
name="spawn7";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
@@ -1308,13 +1308,13 @@ class Mission
|
|||||||
};
|
};
|
||||||
class Item10
|
class Item10
|
||||||
{
|
{
|
||||||
position[]={14219.854,3.9481196,19232.398};
|
position[]={16254.966,1.0251714,15891.556};
|
||||||
name="spawn9";
|
name="spawn9";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
class Item11
|
class Item11
|
||||||
{
|
{
|
||||||
position[]={16015.399,3.9154196,11679.694};
|
position[]={11999.425,11.306746,1080.9792};
|
||||||
name="spawn10";
|
name="spawn10";
|
||||||
type="Empty";
|
type="Empty";
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -472,7 +472,10 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.3;
|
weight = 0.3;
|
||||||
};
|
};
|
||||||
|
class AKS_GOLD
|
||||||
|
{
|
||||||
|
weight = 4.0;
|
||||||
|
};
|
||||||
class AKS_74
|
class AKS_74
|
||||||
{
|
{
|
||||||
weight = 2.7;
|
weight = 2.7;
|
||||||
@@ -1098,6 +1101,30 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.2;
|
weight = 0.2;
|
||||||
};
|
};
|
||||||
|
class FoodCanUnlabeled
|
||||||
|
{
|
||||||
|
weight = 0.2;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class FoodMRE
|
||||||
|
{
|
||||||
|
weight = 0.4;
|
||||||
|
};
|
||||||
|
class FoodPistachio
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
class FoodNutmix
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class FoodSteakCooked
|
class FoodSteakCooked
|
||||||
{
|
{
|
||||||
weight = 0.25;
|
weight = 0.25;
|
||||||
@@ -1181,10 +1208,18 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class MeleeMachete
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemHatchet
|
class ItemHatchet
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class ItemCrowbar
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemMatchbox
|
class ItemMatchbox
|
||||||
{
|
{
|
||||||
weight = 0.005;
|
weight = 0.005;
|
||||||
@@ -1198,7 +1233,42 @@ class CfgWeight
|
|||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Skin_FR_OHara_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_FR_Rodriguez_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_CZ_Soldier_Sniper_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Graves_Light_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_MG_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_Sniper_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_Crew_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_CO_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class Skin_Survivor2_DZ
|
class Skin_Survivor2_DZ
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1211,6 +1281,126 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class Skin_Rocket_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_RU_Policeman_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Pilot_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Haris_Press_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Ins_Soldier_GL_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Commander_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Functionary1_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Priest_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker3_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker4_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Bandit1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Bandit2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_BanditW1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_BanditW2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorW2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWpink_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWcombat_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWdesert_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWurban_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorW3_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier_TL_PMC_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier_Sniper_PMC_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier_Bodyguard_AA12_PMC_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Drake_Light_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_TK_INS_Soldier_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_TK_INS_Warlord_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
|
||||||
class HandRoadFlare
|
class HandRoadFlare
|
||||||
{
|
{
|
||||||
@@ -1228,29 +1418,29 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.1;
|
weight = 0.1;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ItemBandage
|
class ItemBandage
|
||||||
{
|
{
|
||||||
weight = 0.005;
|
weight = 0.005;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Hatchet_Swing
|
class Hatchet_Swing
|
||||||
{
|
{
|
||||||
weight = 0;
|
weight = 0;
|
||||||
};
|
};
|
||||||
|
class Machete_Swing
|
||||||
|
{
|
||||||
|
weight = 0;
|
||||||
|
};
|
||||||
class Crowbar_Swing
|
class Crowbar_Swing
|
||||||
{
|
{
|
||||||
weight = 0;
|
weight = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ItemVault
|
class ItemVault
|
||||||
{
|
{
|
||||||
weight = 100;
|
weight = 100;
|
||||||
};
|
};
|
||||||
|
|
||||||
class PartWoodPile
|
class PartWoodPile
|
||||||
{
|
{
|
||||||
weight = 0.5;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class PartWheel
|
class PartWheel
|
||||||
{
|
{
|
||||||
@@ -1292,6 +1482,14 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 5;
|
weight = 5;
|
||||||
};
|
};
|
||||||
|
class ItemTentDomed
|
||||||
|
{
|
||||||
|
weight = 5;
|
||||||
|
};
|
||||||
|
class ItemTentDomed2
|
||||||
|
{
|
||||||
|
weight = 5;
|
||||||
|
};
|
||||||
class TrapBear
|
class TrapBear
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1348,10 +1546,31 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.08;
|
weight = 0.08;
|
||||||
};
|
};
|
||||||
|
class WoodenArrow
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class Quiver
|
||||||
|
{
|
||||||
|
weight = 0.08;
|
||||||
|
};
|
||||||
class TrashTinCan
|
class TrashTinCan
|
||||||
{
|
{
|
||||||
weight = 0.003;
|
weight = 0.003;
|
||||||
};
|
};
|
||||||
|
class FoodCanUnlabeledEmpty
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
class ItemTrashRazor
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
class ItemTrashToiletpaper
|
||||||
|
{
|
||||||
|
weight = 0.001;
|
||||||
|
};
|
||||||
|
|
||||||
class 7Rnd_45ACP_1911
|
class 7Rnd_45ACP_1911
|
||||||
{
|
{
|
||||||
weight = 0.02;
|
weight = 0.02;
|
||||||
@@ -1376,13 +1595,149 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.002;
|
weight = 0.002;
|
||||||
};
|
};
|
||||||
|
class ItemSodaCokeEmpty
|
||||||
|
{
|
||||||
|
weight = 0.002;
|
||||||
|
};
|
||||||
|
class ItemSodaPepsiEmpty
|
||||||
|
{
|
||||||
|
weight = 0.002;
|
||||||
|
};
|
||||||
|
class ItemSodaMdewEmpty
|
||||||
|
{
|
||||||
|
weight = 0.002;
|
||||||
|
};
|
||||||
class TrashJackDaniels
|
class TrashJackDaniels
|
||||||
{
|
{
|
||||||
weight = 0.02;
|
weight = 0.02;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
class ItemCanvas
|
||||||
|
{
|
||||||
|
weight = 4;
|
||||||
|
};
|
||||||
|
class ItemBurlap
|
||||||
|
{
|
||||||
|
weight = 8;
|
||||||
|
};
|
||||||
|
class ItemLightBulb
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class ItemPole
|
||||||
|
{
|
||||||
|
weight = 10;
|
||||||
|
};
|
||||||
|
class ItemCorrugated
|
||||||
|
{
|
||||||
|
weight = 29;
|
||||||
|
};
|
||||||
|
class PartWoodPlywood
|
||||||
|
{
|
||||||
|
weight = 4;
|
||||||
|
};
|
||||||
|
class PartWoodLumber
|
||||||
|
{
|
||||||
|
weight = 2;
|
||||||
|
};
|
||||||
|
|
||||||
|
class 30m_plot_kit
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class fuel_pump_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class light_pole_kit
|
||||||
|
{
|
||||||
|
weight = 10;
|
||||||
|
};
|
||||||
|
class stick_fence_kit
|
||||||
|
{
|
||||||
|
weight = 6;
|
||||||
|
};
|
||||||
|
class park_bench_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class wood_shack_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class storage_shed_kit
|
||||||
|
{
|
||||||
|
weight = 100;
|
||||||
|
};
|
||||||
|
class outhouse_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class wooden_shed_kit
|
||||||
|
{
|
||||||
|
weight = 75;
|
||||||
|
};
|
||||||
|
class rusty_gate_kit
|
||||||
|
{
|
||||||
|
weight = 80;
|
||||||
|
};
|
||||||
|
class sun_shade_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class m240_nest_kit
|
||||||
|
{
|
||||||
|
weight = 100;
|
||||||
|
};
|
||||||
|
class ItemFuelBarrel
|
||||||
|
{
|
||||||
|
weight = 167;
|
||||||
|
};
|
||||||
|
class ItemFuelBarrelEmpty
|
||||||
|
{
|
||||||
|
weight = 20;
|
||||||
|
};
|
||||||
|
class ItemOilBarrel
|
||||||
|
{
|
||||||
|
weight = 140;
|
||||||
|
};
|
||||||
|
|
||||||
|
class bulk_NVGoggles
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_DZ_Backpack_EP1
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_15Rnd_9x19_M9SD
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_30Rnd_556x45_StanagSD
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemSandbag
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemGPS
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemMap
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemEtool
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_17Rnd_9x19_glock17
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -19,4 +19,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||||||
#define R3F_WEIGHT_SHOW_WEIGHT
|
#define R3F_WEIGHT_SHOW_WEIGHT
|
||||||
|
|
||||||
//show or not classes not found in arma.rpt
|
//show or not classes not found in arma.rpt
|
||||||
#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||||
@@ -91,7 +91,7 @@ AllowedVehiclesList = [
|
|||||||
["Ural_UN_EP1",2],
|
["Ural_UN_EP1",2],
|
||||||
["V3S_Open_TK_CIV_EP1",2],
|
["V3S_Open_TK_CIV_EP1",2],
|
||||||
["V3S_Open_TK_EP1",5],
|
["V3S_Open_TK_EP1",5],
|
||||||
["V3S_Refuel_TK_GUE_EP1",1],
|
["V3S_Refuel_TK_GUE_EP1_DZ",1],
|
||||||
["VolhaLimo_TK_CIV_EP1",2],
|
["VolhaLimo_TK_CIV_EP1",2],
|
||||||
["Volha_1_TK_CIV_EP1",3],
|
["Volha_1_TK_CIV_EP1",3],
|
||||||
["Volha_2_TK_CIV_EP1",3],
|
["Volha_2_TK_CIV_EP1",3],
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ if (true) then
|
|||||||
_this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_2 = _this;
|
_vehicle_2 = _this;
|
||||||
_this setDir 3.0928693;
|
_this setDir 3.0928693;
|
||||||
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5761.0767, 10775.953];
|
_this setPos [5761.0767, 10775.953];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -216,8 +217,8 @@ if (true) then
|
|||||||
_this = createVehicle ["FoldTable", [5776.3779, 10776.735, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FoldTable", [5776.3779, 10776.735, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_42 = _this;
|
_vehicle_42 = _this;
|
||||||
_this setDir 3.486232;
|
_this setDir 3.486232;
|
||||||
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5776.3779, 10776.735, 1.5258789e-005];
|
_this setPos [5776.3779, 10776.735, 1.5258789e-005];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_43 = objNull;
|
_vehicle_43 = objNull;
|
||||||
@@ -227,7 +228,6 @@ if (true) then
|
|||||||
_vehicle_43 = _this;
|
_vehicle_43 = _this;
|
||||||
_this setDir 168.04138;
|
_this setDir 168.04138;
|
||||||
_this setPos [5777.0171, 10775.549, 4.196167e-005];
|
_this setPos [5777.0171, 10775.549, 4.196167e-005];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_44 = objNull;
|
_vehicle_44 = objNull;
|
||||||
@@ -245,8 +245,8 @@ if (true) then
|
|||||||
_this = createVehicle ["Park_bench1", [5772.2446, 10777.618, -7.2479248e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Park_bench1", [5772.2446, 10777.618, -7.2479248e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_46 = _this;
|
_vehicle_46 = _this;
|
||||||
_this setDir 185.13194;
|
_this setDir 185.13194;
|
||||||
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5772.2446, 10777.618, -7.2479248e-005];
|
_this setPos [5772.2446, 10777.618, -7.2479248e-005];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_48 = objNull;
|
_vehicle_48 = objNull;
|
||||||
@@ -273,8 +273,8 @@ if (true) then
|
|||||||
_this = createVehicle ["SmallTable", [5771.9692, 10775.985, 5.531311e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["SmallTable", [5771.9692, 10775.985, 5.531311e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_51 = _this;
|
_vehicle_51 = _this;
|
||||||
_this setDir 94.418816;
|
_this setDir 94.418816;
|
||||||
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5771.9692, 10775.985, 5.531311e-005];
|
_this setPos [5771.9692, 10775.985, 5.531311e-005];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_53 = objNull;
|
_vehicle_53 = objNull;
|
||||||
@@ -283,8 +283,8 @@ if (true) then
|
|||||||
_this = createVehicle ["FoldChair", [5772.7681, 10775.761, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FoldChair", [5772.7681, 10775.761, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_53 = _this;
|
_vehicle_53 = _this;
|
||||||
_this setDir 113.3124;
|
_this setDir 113.3124;
|
||||||
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5772.7681, 10775.761, 6.1035156e-005];
|
_this setPos [5772.7681, 10775.761, 6.1035156e-005];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_55 = objNull;
|
_vehicle_55 = objNull;
|
||||||
@@ -293,8 +293,8 @@ if (true) then
|
|||||||
_this = createVehicle ["FoldChair", [5771.1138, 10775.968, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FoldChair", [5771.1138, 10775.968, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_55 = _this;
|
_vehicle_55 = _this;
|
||||||
_this setDir 210.47275;
|
_this setDir 210.47275;
|
||||||
|
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||||
_this setPos [5771.1138, 10775.968, -3.8146973e-006];
|
_this setPos [5771.1138, 10775.968, -3.8146973e-006];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_57 = objNull;
|
_vehicle_57 = objNull;
|
||||||
@@ -400,7 +400,7 @@ if (true) then
|
|||||||
{
|
{
|
||||||
_this = createVehicle ["Land_Fire_barrel_burning", [5763.7881, 10779.476, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Fire_barrel_burning", [5763.7881, 10779.476, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_74 = _this;
|
_vehicle_74 = _this;
|
||||||
_this setDir 293.86002;
|
_this setDir 479.37637;
|
||||||
_this setPos [5763.7881, 10779.476, 1.1444092e-005];
|
_this setPos [5763.7881, 10779.476, 1.1444092e-005];
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -485,7 +485,6 @@ if (true) then
|
|||||||
_vehicle_85 = _this;
|
_vehicle_85 = _this;
|
||||||
_this setDir -5.6631036;
|
_this setDir -5.6631036;
|
||||||
_this setPos [4705.1978, 8925.2207, 0.10253087];
|
_this setPos [4705.1978, 8925.2207, 0.10253087];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_93 = objNull;
|
_vehicle_93 = objNull;
|
||||||
@@ -504,7 +503,6 @@ if (true) then
|
|||||||
_vehicle_94 = _this;
|
_vehicle_94 = _this;
|
||||||
_this setDir 166.24194;
|
_this setDir 166.24194;
|
||||||
_this setPos [4704.752, 8923.8262, 0.078517102];
|
_this setPos [4704.752, 8923.8262, 0.078517102];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_96 = objNull;
|
_vehicle_96 = objNull;
|
||||||
@@ -514,7 +512,6 @@ if (true) then
|
|||||||
_vehicle_96 = _this;
|
_vehicle_96 = _this;
|
||||||
_this setDir 225.09821;
|
_this setDir 225.09821;
|
||||||
_this setPos [4699.5386, 8918.2539, 3.8950038];
|
_this setPos [4699.5386, 8918.2539, 3.8950038];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_98 = objNull;
|
_vehicle_98 = objNull;
|
||||||
@@ -537,9 +534,9 @@ if (true) then
|
|||||||
_unit_96 = objNull;
|
_unit_96 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_2 createUnit ["Dr_Hladik_EP1", [5552.9082, 10357.344, 0.39922252], [], 0, "CAN_COLLIDE"];
|
_this = _group_2 createUnit ["Dr_Hladik_EP1", [5564, 10344.479, 0.064233989], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_96 = _this;
|
_unit_96 = _this;
|
||||||
_this setDir 190.65311;
|
_this setDir 276.83997;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
@@ -548,53 +545,55 @@ if (true) then
|
|||||||
_vehicle_100 = objNull;
|
_vehicle_100 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_Fire_barrel_burning", [5558.1733, 10354.138, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Fire_barrel_burning", [5553.8311, 10338.899, 0.0033684745], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_100 = _this;
|
_vehicle_100 = _this;
|
||||||
_this setPos [5558.1733, 10354.138, -6.1035156e-005];
|
_this setDir 86.186882;
|
||||||
|
_this setPos [5553.8311, 10338.899, 0.0033684745];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_103 = objNull;
|
_vehicle_103 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_Bag_EP1", [5554.5879, 10355.283, 0.24485525], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Bag_EP1", [5562.0571, 10342.658, -0.0080585517], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_103 = _this;
|
_vehicle_103 = _this;
|
||||||
_this setPos [5554.5879, 10355.283, 0.24485525];
|
_this setDir 86.186882;
|
||||||
|
_this setPos [5562.0571, 10342.658, -0.0080585517];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_104 = objNull;
|
_vehicle_104 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_Bucket_EP1", [5552.1455, 10350.794, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Bucket_EP1", [5557.4199, 10344.813, 0.18805721], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_104 = _this;
|
_vehicle_104 = _this;
|
||||||
_this setPos [5552.1455, 10350.794, 7.6293945e-006];
|
_this setDir 86.186882;
|
||||||
|
_this setPos [5557.4199, 10344.813, 0.18805721];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_105 = objNull;
|
_vehicle_105 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["WoodChair", [5554.2085, 10357.669, 0.60609627], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["WoodChair", [5564.418, 10343.204, 0.79790455], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_105 = _this;
|
_vehicle_105 = _this;
|
||||||
_this setDir 25.439491;
|
_this setDir 111.6264;
|
||||||
_this setPos [5554.2085, 10357.669, 0.60609627];
|
_this setPos [5564.418, 10343.204, 0.79790455];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_106 = objNull;
|
_vehicle_106 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["FoldTable", [5552.8374, 10356.26, 0.34405845], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FoldTable", [5562.9209, 10344.481, 0.17676406], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_106 = _this;
|
_vehicle_106 = _this;
|
||||||
_this setDir -5.783649;
|
_this setDir 80.403244;
|
||||||
_this setPos [5552.8374, 10356.26, 0.34405845];
|
_this setPos [5562.9209, 10344.481, 0.17676406];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_107 = objNull;
|
_vehicle_107 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_Barrel_water", [5553.1699, 10352.005, 0.34362331], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Barrel_water", [5556.1304, 10338.709, 0.059160199], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_107 = _this;
|
_vehicle_107 = _this;
|
||||||
_this setPos [5553.1699, 10352.005, 0.34362331];
|
_this setDir 86.186882;
|
||||||
|
_this setPos [5556.1304, 10338.709, 0.059160199];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_108 = objNull;
|
_vehicle_108 = objNull;
|
||||||
@@ -708,10 +707,10 @@ if (true) then
|
|||||||
_vehicle_197 = objNull;
|
_vehicle_197 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_a_stationhouse", [6284.9966, 9398.1904, 0.12367633], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_a_stationhouse", [6286.0366, 9397.7344, 0.12367633], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_197 = _this;
|
_vehicle_197 = _this;
|
||||||
_this setDir 88.726814;
|
_this setDir 87.459763;
|
||||||
_this setPos [6284.9966, 9398.1904, 0.12367633];
|
_this setPos [6286.0366, 9397.7344, 0.12367633];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_235 = objNull;
|
_vehicle_235 = objNull;
|
||||||
@@ -952,7 +951,6 @@ if (true) then
|
|||||||
_this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_263 = _this;
|
_vehicle_263 = _this;
|
||||||
_this setPos [5032.0024, 8231.7559, 4.8737202];
|
_this setPos [5032.0024, 8231.7559, 4.8737202];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_264 = objNull;
|
_vehicle_264 = objNull;
|
||||||
@@ -998,7 +996,6 @@ if (true) then
|
|||||||
_vehicle_269 = _this;
|
_vehicle_269 = _this;
|
||||||
_this setDir -0.13874577;
|
_this setDir -0.13874577;
|
||||||
_this setPos [4312.5278, 4777.5376, -5.9604645e-006];
|
_this setPos [4312.5278, 4777.5376, -5.9604645e-006];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_271 = objNull;
|
_vehicle_271 = objNull;
|
||||||
@@ -1008,7 +1005,6 @@ if (true) then
|
|||||||
_vehicle_271 = _this;
|
_vehicle_271 = _this;
|
||||||
_this setDir 88.823166;
|
_this setDir 88.823166;
|
||||||
_this setPos [4310.6528, 4779.7397, 4.0531158e-006];
|
_this setPos [4310.6528, 4779.7397, 4.0531158e-006];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_176 = objNull;
|
_unit_176 = objNull;
|
||||||
@@ -1154,7 +1150,6 @@ if (true) then
|
|||||||
_vehicle_289 = _this;
|
_vehicle_289 = _this;
|
||||||
_this setDir 286.36047;
|
_this setDir 286.36047;
|
||||||
_this setPos [4295.752, 4782.6045, 0.077848651];
|
_this setPos [4295.752, 4782.6045, 0.077848651];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_291 = objNull;
|
_vehicle_291 = objNull;
|
||||||
@@ -1164,7 +1159,6 @@ if (true) then
|
|||||||
_vehicle_291 = _this;
|
_vehicle_291 = _this;
|
||||||
_this setDir -178.96597;
|
_this setDir -178.96597;
|
||||||
_this setPos [4299.7778, 4782.8535, 0.083143242];
|
_this setPos [4299.7778, 4782.8535, 0.083143242];
|
||||||
_this setVehicleInit "this enableSimulation false;";
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_unit_209 = objNull;
|
_unit_209 = objNull;
|
||||||
@@ -1198,9 +1192,9 @@ if (true) then
|
|||||||
_unit_220 = objNull;
|
_unit_220 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6281.9492, 9399.0371, 5.1704836], [], 0, "CAN_COLLIDE"];
|
_this = _group_1 createUnit ["UN_CDF_Soldier_Pilot_EP1", [6280.8374, 9403.417, 0.18137954], [], 0, "CAN_COLLIDE"];
|
||||||
_unit_220 = _this;
|
_unit_220 = _this;
|
||||||
_this setDir -161.84711;
|
_this setDir -235.56369;
|
||||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||||
_this setUnitAbility 0.60000002;
|
_this setUnitAbility 0.60000002;
|
||||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||||
@@ -1217,17 +1211,19 @@ if (true) then
|
|||||||
_vehicle_300 = objNull;
|
_vehicle_300 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["FlagCarrierTFKnight_EP1", [6284.2314, 9397.1699, 5.0819116], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["FlagCarrierTFKnight_EP1", [6276.4863, 9401.9229, -0.090618104], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_300 = _this;
|
_vehicle_300 = _this;
|
||||||
_this setPos [6284.2314, 9397.1699, 5.0819116];
|
_this setDir 82.953979;
|
||||||
|
_this setPos [6276.4863, 9401.9229, -0.090618104];
|
||||||
};
|
};
|
||||||
|
|
||||||
_vehicle_301 = objNull;
|
_vehicle_301 = objNull;
|
||||||
if (true) then
|
if (true) then
|
||||||
{
|
{
|
||||||
_this = createVehicle ["Land_Fire_barrel_burning", [6280.9292, 9401.3848, 5.1017332], [], 0, "CAN_COLLIDE"];
|
_this = createVehicle ["Land_Fire_barrel_burning", [6275.8574, 9406.168, 0.097638205], [], 0, "CAN_COLLIDE"];
|
||||||
_vehicle_301 = _this;
|
_vehicle_301 = _this;
|
||||||
_this setPos [6280.9292, 9401.3848, 5.1017332];
|
_this setDir -1.1119514;
|
||||||
|
_this setPos [6275.8574, 9406.168, 0.097638205];
|
||||||
};
|
};
|
||||||
|
|
||||||
processInitCommands;
|
processInitCommands;
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -472,7 +472,10 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.3;
|
weight = 0.3;
|
||||||
};
|
};
|
||||||
|
class AKS_GOLD
|
||||||
|
{
|
||||||
|
weight = 4.0;
|
||||||
|
};
|
||||||
class AKS_74
|
class AKS_74
|
||||||
{
|
{
|
||||||
weight = 2.7;
|
weight = 2.7;
|
||||||
@@ -1098,6 +1101,30 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.2;
|
weight = 0.2;
|
||||||
};
|
};
|
||||||
|
class FoodCanUnlabeled
|
||||||
|
{
|
||||||
|
weight = 0.2;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
class FoodMRE
|
||||||
|
{
|
||||||
|
weight = 0.4;
|
||||||
|
};
|
||||||
|
class FoodPistachio
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
class FoodNutmix
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class FoodSteakCooked
|
class FoodSteakCooked
|
||||||
{
|
{
|
||||||
weight = 0.25;
|
weight = 0.25;
|
||||||
@@ -1181,10 +1208,18 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class MeleeMachete
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemHatchet
|
class ItemHatchet
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class ItemCrowbar
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemMatchbox
|
class ItemMatchbox
|
||||||
{
|
{
|
||||||
weight = 0.005;
|
weight = 0.005;
|
||||||
@@ -1198,7 +1233,42 @@ class CfgWeight
|
|||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Skin_FR_OHara_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_FR_Rodriguez_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_CZ_Soldier_Sniper_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Graves_Light_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_MG_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_Sniper_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_Crew_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_CO_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Soldier_2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class Skin_Survivor2_DZ
|
class Skin_Survivor2_DZ
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1211,6 +1281,126 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class Skin_Rocket_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_RU_Policeman_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Pilot_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Haris_Press_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Ins_Soldier_GL_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_GUE_Commander_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Functionary1_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Priest_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker3_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Rocker4_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Bandit1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Bandit2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_BanditW1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_BanditW2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorW2_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWpink_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWcombat_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWdesert_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorWurban_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_SurvivorW3_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier_TL_PMC_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier_Sniper_PMC_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Soldier_Bodyguard_AA12_PMC_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_Drake_Light_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_TK_INS_Soldier_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
class Skin_TK_INS_Warlord_EP1_DZ
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
|
|
||||||
class HandRoadFlare
|
class HandRoadFlare
|
||||||
{
|
{
|
||||||
@@ -1228,29 +1418,29 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.1;
|
weight = 0.1;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ItemBandage
|
class ItemBandage
|
||||||
{
|
{
|
||||||
weight = 0.005;
|
weight = 0.005;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Hatchet_Swing
|
class Hatchet_Swing
|
||||||
{
|
{
|
||||||
weight = 0;
|
weight = 0;
|
||||||
};
|
};
|
||||||
|
class Machete_Swing
|
||||||
|
{
|
||||||
|
weight = 0;
|
||||||
|
};
|
||||||
class Crowbar_Swing
|
class Crowbar_Swing
|
||||||
{
|
{
|
||||||
weight = 0;
|
weight = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ItemVault
|
class ItemVault
|
||||||
{
|
{
|
||||||
weight = 100;
|
weight = 100;
|
||||||
};
|
};
|
||||||
|
|
||||||
class PartWoodPile
|
class PartWoodPile
|
||||||
{
|
{
|
||||||
weight = 0.5;
|
weight = 1;
|
||||||
};
|
};
|
||||||
class PartWheel
|
class PartWheel
|
||||||
{
|
{
|
||||||
@@ -1292,6 +1482,14 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 5;
|
weight = 5;
|
||||||
};
|
};
|
||||||
|
class ItemTentDomed
|
||||||
|
{
|
||||||
|
weight = 5;
|
||||||
|
};
|
||||||
|
class ItemTentDomed2
|
||||||
|
{
|
||||||
|
weight = 5;
|
||||||
|
};
|
||||||
class TrapBear
|
class TrapBear
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1348,10 +1546,31 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.08;
|
weight = 0.08;
|
||||||
};
|
};
|
||||||
|
class WoodenArrow
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class Quiver
|
||||||
|
{
|
||||||
|
weight = 0.08;
|
||||||
|
};
|
||||||
class TrashTinCan
|
class TrashTinCan
|
||||||
{
|
{
|
||||||
weight = 0.003;
|
weight = 0.003;
|
||||||
};
|
};
|
||||||
|
class FoodCanUnlabeledEmpty
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
class ItemTrashRazor
|
||||||
|
{
|
||||||
|
weight = 0.003;
|
||||||
|
};
|
||||||
|
class ItemTrashToiletpaper
|
||||||
|
{
|
||||||
|
weight = 0.001;
|
||||||
|
};
|
||||||
|
|
||||||
class 7Rnd_45ACP_1911
|
class 7Rnd_45ACP_1911
|
||||||
{
|
{
|
||||||
weight = 0.02;
|
weight = 0.02;
|
||||||
@@ -1376,13 +1595,149 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0.002;
|
weight = 0.002;
|
||||||
};
|
};
|
||||||
|
class ItemSodaCokeEmpty
|
||||||
|
{
|
||||||
|
weight = 0.002;
|
||||||
|
};
|
||||||
|
class ItemSodaPepsiEmpty
|
||||||
|
{
|
||||||
|
weight = 0.002;
|
||||||
|
};
|
||||||
|
class ItemSodaMdewEmpty
|
||||||
|
{
|
||||||
|
weight = 0.002;
|
||||||
|
};
|
||||||
class TrashJackDaniels
|
class TrashJackDaniels
|
||||||
{
|
{
|
||||||
weight = 0.02;
|
weight = 0.02;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
class ItemCanvas
|
||||||
|
{
|
||||||
|
weight = 4;
|
||||||
|
};
|
||||||
|
class ItemBurlap
|
||||||
|
{
|
||||||
|
weight = 8;
|
||||||
|
};
|
||||||
|
class ItemLightBulb
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class ItemPole
|
||||||
|
{
|
||||||
|
weight = 10;
|
||||||
|
};
|
||||||
|
class ItemCorrugated
|
||||||
|
{
|
||||||
|
weight = 29;
|
||||||
|
};
|
||||||
|
class PartWoodPlywood
|
||||||
|
{
|
||||||
|
weight = 4;
|
||||||
|
};
|
||||||
|
class PartWoodLumber
|
||||||
|
{
|
||||||
|
weight = 2;
|
||||||
|
};
|
||||||
|
|
||||||
|
class 30m_plot_kit
|
||||||
|
{
|
||||||
|
weight = 0.02;
|
||||||
|
};
|
||||||
|
class fuel_pump_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class light_pole_kit
|
||||||
|
{
|
||||||
|
weight = 10;
|
||||||
|
};
|
||||||
|
class stick_fence_kit
|
||||||
|
{
|
||||||
|
weight = 6;
|
||||||
|
};
|
||||||
|
class park_bench_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class wood_shack_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class storage_shed_kit
|
||||||
|
{
|
||||||
|
weight = 100;
|
||||||
|
};
|
||||||
|
class outhouse_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class wooden_shed_kit
|
||||||
|
{
|
||||||
|
weight = 75;
|
||||||
|
};
|
||||||
|
class rusty_gate_kit
|
||||||
|
{
|
||||||
|
weight = 80;
|
||||||
|
};
|
||||||
|
class sun_shade_kit
|
||||||
|
{
|
||||||
|
weight = 50;
|
||||||
|
};
|
||||||
|
class m240_nest_kit
|
||||||
|
{
|
||||||
|
weight = 100;
|
||||||
|
};
|
||||||
|
class ItemFuelBarrel
|
||||||
|
{
|
||||||
|
weight = 167;
|
||||||
|
};
|
||||||
|
class ItemFuelBarrelEmpty
|
||||||
|
{
|
||||||
|
weight = 20;
|
||||||
|
};
|
||||||
|
class ItemOilBarrel
|
||||||
|
{
|
||||||
|
weight = 140;
|
||||||
|
};
|
||||||
|
|
||||||
|
class bulk_NVGoggles
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_DZ_Backpack_EP1
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_15Rnd_9x19_M9SD
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_30Rnd_556x45_StanagSD
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemSandbag
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemGPS
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemMap
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_ItemEtool
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
|
class bulk_17Rnd_9x19_glock17
|
||||||
|
{
|
||||||
|
weight = 25;
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -19,4 +19,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||||||
#define R3F_WEIGHT_SHOW_WEIGHT
|
#define R3F_WEIGHT_SHOW_WEIGHT
|
||||||
|
|
||||||
//show or not classes not found in arma.rpt
|
//show or not classes not found in arma.rpt
|
||||||
#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||||
@@ -91,7 +91,7 @@ AllowedVehiclesList = [
|
|||||||
["Ural_UN_EP1",2],
|
["Ural_UN_EP1",2],
|
||||||
["V3S_Open_TK_CIV_EP1",2],
|
["V3S_Open_TK_CIV_EP1",2],
|
||||||
["V3S_Open_TK_EP1",5],
|
["V3S_Open_TK_EP1",5],
|
||||||
["V3S_Refuel_TK_GUE_EP1",1],
|
["V3S_Refuel_TK_GUE_EP1_DZ",1],
|
||||||
["VolhaLimo_TK_CIV_EP1",2],
|
["VolhaLimo_TK_CIV_EP1",2],
|
||||||
["Volha_1_TK_CIV_EP1",3],
|
["Volha_1_TK_CIV_EP1",3],
|
||||||
["Volha_2_TK_CIV_EP1",3],
|
["Volha_2_TK_CIV_EP1",3],
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ spawnArea= 1500; // Default = 1500
|
|||||||
|
|
||||||
MaxVehicleLimit = 300; // Default = 50
|
MaxVehicleLimit = 300; // Default = 50
|
||||||
MaxDynamicDebris = 500; // Default = 100
|
MaxDynamicDebris = 500; // Default = 100
|
||||||
dayz_MapArea = 10000; // Default = 10000
|
dayz_MapArea = 12000; // Default = 10000
|
||||||
|
|
||||||
// new stuff
|
// new stuff
|
||||||
dayz_paraSpawn = false;
|
dayz_paraSpawn = false;
|
||||||
|
|||||||
@@ -1212,6 +1212,10 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
};
|
};
|
||||||
|
class MeleeMachete
|
||||||
|
{
|
||||||
|
weight = 1;
|
||||||
|
};
|
||||||
class ItemHatchet
|
class ItemHatchet
|
||||||
{
|
{
|
||||||
weight = 1;
|
weight = 1;
|
||||||
@@ -1430,6 +1434,10 @@ class CfgWeight
|
|||||||
{
|
{
|
||||||
weight = 0;
|
weight = 0;
|
||||||
};
|
};
|
||||||
|
class Fishing_Swing
|
||||||
|
{
|
||||||
|
weight = 0;
|
||||||
|
};
|
||||||
class Crowbar_Swing
|
class Crowbar_Swing
|
||||||
{
|
{
|
||||||
weight = 0;
|
weight = 0;
|
||||||
|
|||||||
@@ -226,6 +226,10 @@ c38e99892d6c528f8e6f08ddf998f484 -1 Admin Ban
|
|||||||
a950a2cfd2e926c5b0cc803ef4e14f5c -1 Scripting #101
|
a950a2cfd2e926c5b0cc803ef4e14f5c -1 Scripting #101
|
||||||
d323ce9ef5113ef1dcdf40669c125be6 -1 Scripting #102
|
d323ce9ef5113ef1dcdf40669c125be6 -1 Scripting #102
|
||||||
d323ce9ef5113ef1dcdf40669c125be6 -1 Scripting #102
|
d323ce9ef5113ef1dcdf40669c125be6 -1 Scripting #102
|
||||||
|
a82f377a501d5903e750eabb13e982cb -1 Script Restriction #201
|
||||||
|
7165f49e10c85cccfeba0dd3d33e6940 -1 Admin Ban
|
||||||
|
ae26e9a71e2aad0e71e460903756ab39 -1 Admin Ban
|
||||||
|
804665142fee0d6966538403f8f051f2 -1 Admin Ban
|
||||||
176.51.186.48 -1 Perma ban son...
|
176.51.186.48 -1 Perma ban son...
|
||||||
82.6.50.36 -1 You got banned
|
82.6.50.36 -1 You got banned
|
||||||
76.188.209.92 -1 Long ban for you
|
76.188.209.92 -1 Long ban for you
|
||||||
@@ -260,3 +264,6 @@ d323ce9ef5113ef1dcdf40669c125be6 -1 Scripting #102
|
|||||||
99.97.20.27 -1 Not smart.
|
99.97.20.27 -1 Not smart.
|
||||||
68.100.166.118 -1 Don't like it, bring your case before us.
|
68.100.166.118 -1 Don't like it, bring your case before us.
|
||||||
86.4.33.129 -1 Nice try
|
86.4.33.129 -1 Nice try
|
||||||
|
72.130.137.170 -1 Global Ban
|
||||||
|
72.130.137.170 -1 Admin Ban
|
||||||
|
50.129.42.125 -1 Admin Ban
|
||||||
|
|||||||
@@ -30,12 +30,12 @@
|
|||||||
5 "_SMAW"
|
5 "_SMAW"
|
||||||
5 "_GRAD"
|
5 "_GRAD"
|
||||||
5 "_SABOT"
|
5 "_SABOT"
|
||||||
5 "_SH"
|
5 "_SH" !="Wooden_shed_DZ"
|
||||||
5 "KORD"
|
5 "KORD"
|
||||||
5 "DSHKM"
|
5 "DSHKM"
|
||||||
5 "MK19"
|
5 "MK19"
|
||||||
5 "AGS"
|
5 "AGS"
|
||||||
5 "Nest_" //Nest_M240 //Nest_PK
|
5 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" //Nest_M240 //Nest_PK
|
||||||
5 "R_PG"
|
5 "R_PG"
|
||||||
5 "R_OG"
|
5 "R_OG"
|
||||||
5 "B_"
|
5 "B_"
|
||||||
|
|||||||
@@ -39,7 +39,7 @@
|
|||||||
1 serverCommand !"\"serverCommand\"," !"serverCommandAvailable"
|
1 serverCommand !"\"serverCommand\"," !"serverCommandAvailable"
|
||||||
1 serverCommandAvailable !"\"serverCommandAvailable\","
|
1 serverCommandAvailable !"\"serverCommandAvailable\","
|
||||||
1 setCurrentTask !"\"setCurrentTask\"," !"rsetCurrentTask = 'setCurrentTask'" !"rsetCurrentTaskcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setCurrentTask.sqf')" !"rsetCurrentTaskArrays = 'setCurrentTaskArrays'" !"rsetCurrentTaskArrayscode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setCurrentTaskArrays"
|
1 setCurrentTask !"\"setCurrentTask\"," !"rsetCurrentTask = 'setCurrentTask'" !"rsetCurrentTaskcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setCurrentTask.sqf')" !"rsetCurrentTaskArrays = 'setCurrentTaskArrays'" !"rsetCurrentTaskArrayscode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setCurrentTaskArrays"
|
||||||
5 setDamage !"\"setDamage\"," !"_vehicle setDamage 0;" !"player setdamage 0;" !"if (alive player) then { player SetDamage 1;};" !"if (_ent isKindOf \"Animal\") then {\n_ent setDamage 1;" !"player setDamage 1;\n0.1 fadeSound 0;"!"(vehicle _x) setDamage 1;\n_x setDamage 1;\n};" !"if (!_isSync) then {\n_veh allowDamage true;\n_veh setDamage 1;\nplayer setDamage 1;\n};" !"if (!_isSync) then {\n_vehicle allowDamage true;\n_vehicle setDamage 1;\n_character setVelocity [0,0,100];\n};" !"_object setdir _dir;\n_object setDamage _damage;" !"if (!(_group in _groups)) then {_groups set [count _groups,_group];};\n_x setDamage 1;\n};" !"if (_ent isKindOf \"Animal\" or _isZombie) then {\n_ent setDamage 1;"
|
5 setDamage !"\"setDamage\"," !"_vehicle setDamage 0;" !"player setdamage 0;" !"if (alive player) then { player SetDamage 1;};" !"if (_ent isKindOf \"Animal\") then {\n_ent setDamage 1;" !"player setDamage 1;\n0.1 fadeSound 0;"!"(vehicle _x) setDamage 1;\n_x setDamage 1;\n};" !"if (!_isSync) then {\n_veh allowDamage true;\n_veh setDamage 1;\nplayer setDamage 1;\n};" !"if (!_isSync) then {\n_vehicle allowDamage true;\n_vehicle setDamage 1;\n_character setVelocity [0,0,100];\n};" !"_object setdir _dir;\n_object setDamage _damage;" !"if (!(_group in _groups)) then {_groups set [count _groups,_group];};\n_x setDamage 1;\n};" !"if (_ent isKindOf \"Animal\" or _isZombie) then {\n_ent setDamage 1;" !"if(\"\" == typeOf _tree) then {\n_tree setDamage 1;\n};"
|
||||||
5 setDammage !"\"setDammage\","
|
5 setDammage !"\"setDammage\","
|
||||||
5 setDate !"\"setDate\"," !"rsetDate = 'setDate'" !"rsetDatecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setDate.sqf')" !"dayzSetDate"
|
5 setDate !"\"setDate\"," !"rsetDate = 'setDate'" !"rsetDatecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setDate.sqf')" !"dayzSetDate"
|
||||||
5 setFog !"\"setFog\"," !"0 setOvercast _currentOvercast;\n0 setFog _currentFog;" !"if (_currentWeatherChange == \"FOG\") then {\n_timeUntilCompletion setFog _targetWeatherValue;\n};" !"0 setFog _initialFog;\n\nif (_initialOvercast == -1) then {"
|
5 setFog !"\"setFog\"," !"0 setOvercast _currentOvercast;\n0 setFog _currentFog;" !"if (_currentWeatherChange == \"FOG\") then {\n_timeUntilCompletion setFog _targetWeatherValue;\n};" !"0 setFog _initialFog;\n\nif (_initialOvercast == -1) then {"
|
||||||
|
|||||||
@@ -14,10 +14,7 @@
|
|||||||
5 "Camo1_DZ"
|
5 "Camo1_DZ"
|
||||||
5 "Soldier1_DZ"
|
5 "Soldier1_DZ"
|
||||||
5 "Rocket_DZ"
|
5 "Rocket_DZ"
|
||||||
5 "Rocker1_DZ"
|
|
||||||
5 "Rocker2_DZ"
|
5 "Rocker2_DZ"
|
||||||
5 "Rocker3_DZ"
|
|
||||||
5 "Rocker4_DZ"
|
|
||||||
5 "Priest_DZ"
|
5 "Priest_DZ"
|
||||||
5 "Functionary1_EP1_DZ"
|
5 "Functionary1_EP1_DZ"
|
||||||
5 "GUE_Commander_DZ"
|
5 "GUE_Commander_DZ"
|
||||||
|
|||||||
@@ -174,7 +174,7 @@ INSERT INTO `trader_items` VALUES ('436', 'ItemSandbag', '1', 'Building Supplies
|
|||||||
INSERT INTO `trader_items` VALUES ('437', 'ItemSodaCoke', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('437', 'ItemSodaCoke', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('438', 'ItemSodaMdew', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('438', 'ItemSodaMdew', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('439', 'ItemSodaPepsi', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('439', 'ItemSodaPepsi', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('440', 'ItemSodaRbull', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('440', 'ItemSodaR4z0r', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('441', 'ItemTankTrap', '1', 'Building Supplies', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('441', 'ItemTankTrap', '1', 'Building Supplies', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('442', 'ItemTent', '1', 'Building Supplies', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('442', 'ItemTent', '1', 'Building Supplies', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('443', 'ItemToolbox', '3', 'ToolBelt', 'trade_weapons');
|
INSERT INTO `trader_items` VALUES ('443', 'ItemToolbox', '3', 'ToolBelt', 'trade_weapons');
|
||||||
@@ -309,7 +309,7 @@ INSERT INTO `trader_items` VALUES ('574', 'Ural_UN_EP1', '2', 'Trucks Large', 't
|
|||||||
INSERT INTO `trader_items` VALUES ('575', 'UZI_EP1', '3', 'Sub Machine Gun', 'trade_weapons');
|
INSERT INTO `trader_items` VALUES ('575', 'UZI_EP1', '3', 'Sub Machine Gun', 'trade_weapons');
|
||||||
INSERT INTO `trader_items` VALUES ('576', 'V3S_Open_TK_CIV_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('576', 'V3S_Open_TK_CIV_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('577', 'V3S_Open_TK_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('577', 'V3S_Open_TK_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('578', 'V3S_Refuel_TK_GUE_EP1', '2', 'Trucks Refuel', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('578', 'V3S_Refuel_TK_GUE_EP1_DZ', '2', 'Trucks Refuel', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('579', 'VolhaLimo_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('579', 'VolhaLimo_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('580', 'Volha_1_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('580', 'Volha_1_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('581', 'Volha_2_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('581', 'Volha_2_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
||||||
|
|||||||
@@ -61,7 +61,7 @@ INSERT INTO `traders_data` VALUES ('1389', '[\"UH1H_DZ\",2]', '0', '[6,\"ItemGol
|
|||||||
INSERT INTO `traders_data` VALUES ('1392', '[\"HandGrenade_west\",1]', '43', '[4,\"ItemGoldBar\",1]', '[2,\"ItemGoldBar\",1]', '0', '60', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1392', '[\"HandGrenade_west\",1]', '43', '[4,\"ItemGoldBar\",1]', '[2,\"ItemGoldBar\",1]', '0', '60', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1401', '[\"PipeBomb\",1]', '0', '[12,\"ItemGoldBar10oz\",1]', '[6,\"ItemGoldBar10oz\",1]', '0', '136', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1401', '[\"PipeBomb\",1]', '0', '[12,\"ItemGoldBar10oz\",1]', '[6,\"ItemGoldBar10oz\",1]', '0', '136', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1415', '[\"UralRefuel_TK_EP1\",2]', '25', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1415', '[\"UralRefuel_TK_EP1\",2]', '25', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1416', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '0', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1416', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '0', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1417', '[\"KamazRefuel\",2]', '38', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1417', '[\"KamazRefuel\",2]', '38', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1418', '[\"MtvrRefuel_DES_EP1\",2]', '10', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1418', '[\"MtvrRefuel_DES_EP1\",2]', '10', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1421', '[\"DZ_Backpack_EP1\",2]', '0', '[4,\"ItemGoldBar\",1]', '[2,\"ItemGoldBar\",1]', '0', '22', 'trade_backpacks');
|
INSERT INTO `traders_data` VALUES ('1421', '[\"DZ_Backpack_EP1\",2]', '0', '[4,\"ItemGoldBar\",1]', '[2,\"ItemGoldBar\",1]', '0', '22', 'trade_backpacks');
|
||||||
@@ -424,7 +424,7 @@ INSERT INTO `traders_data` VALUES ('1865', '[\"FoodbeefCooked\",1]', '11', '[2,\
|
|||||||
INSERT INTO `traders_data` VALUES ('1866', '[\"ItemSodaCoke\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1866', '[\"ItemSodaCoke\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1867', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1867', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1868', '[\"ItemSodaPepsi\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1868', '[\"ItemSodaPepsi\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1869', '[\"ItemSodaRbull\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1869', '[\"ItemSodaR4z0r\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1870', '[\"Skin_Ins_Soldier_GL_DZ\",1]', '1', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1870', '[\"Skin_Ins_Soldier_GL_DZ\",1]', '1', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1871', '[\"Skin_Haris_Press_EP1_DZ\",1]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1871', '[\"Skin_Haris_Press_EP1_DZ\",1]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1872', '[\"Skin_Rocker2_DZ\",1]', '7', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1872', '[\"Skin_Rocker2_DZ\",1]', '7', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
||||||
@@ -468,7 +468,7 @@ INSERT INTO `traders_data` VALUES ('1909', '[\"PipeBomb\",1]', '0', '[12,\"ItemG
|
|||||||
INSERT INTO `traders_data` VALUES ('1910', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1910', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1911', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1911', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1912', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1912', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1913', '[\"ItemSodaRbull\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1913', '[\"ItemSodaR4z0r\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1914', '[\"FoodmuttonCooked\",1]', '1', '[1,\"ItemSilverBar\",1]', '[1,\"ItemCopperBar10oz\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1914', '[\"FoodmuttonCooked\",1]', '1', '[1,\"ItemSilverBar\",1]', '[1,\"ItemCopperBar10oz\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1915', '[\"FoodCanSardines\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1915', '[\"FoodCanSardines\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1916', '[\"FoodCanPasta\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1916', '[\"FoodCanPasta\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
@@ -598,7 +598,7 @@ INSERT INTO `traders_data` VALUES ('2044', '[\"UAZ_RU\",2]', '2', '[4,\"ItemGold
|
|||||||
INSERT INTO `traders_data` VALUES ('2045', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2045', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2046', '[\"FoodbeefCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2046', '[\"FoodbeefCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2047', '[\"UralRefuel_TK_EP1\",2]', '10', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2047', '[\"UralRefuel_TK_EP1\",2]', '10', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2048', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '1', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2048', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '1', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2049', '[\"KamazRefuel\",2]', '14', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2049', '[\"KamazRefuel\",2]', '14', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2050', '[\"MtvrRefuel_DES_EP1\",2]', '20', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2050', '[\"MtvrRefuel_DES_EP1\",2]', '20', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2051', '[\"SUV_Blue\",2]', '0', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '120', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2051', '[\"SUV_Blue\",2]', '0', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '120', 'trade_any_vehicle');
|
||||||
@@ -746,7 +746,7 @@ INSERT INTO `traders_data` VALUES ('2206', '[\"UH1H_DZ\",2]', '3', '[6,\"ItemGol
|
|||||||
INSERT INTO `traders_data` VALUES ('2207', '[\"Mi17_DZ\",2]', '12', '[6,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '43', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2207', '[\"Mi17_DZ\",2]', '12', '[6,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '43', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2208', '[\"HMMWV_M998A2_SOV_DES_EP1\",2]', '2', '[4,\"ItemGoldBar10oz\",1]', '[2,\"ItemGoldBar10oz\",1]', '0', '44', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2208', '[\"HMMWV_M998A2_SOV_DES_EP1\",2]', '2', '[4,\"ItemGoldBar10oz\",1]', '[2,\"ItemGoldBar10oz\",1]', '0', '44', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2209', '[\"UralRefuel_TK_EP1\",2]', '16', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2209', '[\"UralRefuel_TK_EP1\",2]', '16', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2210', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2210', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2211', '[\"KamazRefuel\",2]', '13', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2211', '[\"KamazRefuel\",2]', '13', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2212', '[\"MtvrRefuel_DES_EP1\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2212', '[\"MtvrRefuel_DES_EP1\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2213', '[\"HandChemBlue\",1]', '2', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '51', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2213', '[\"HandChemBlue\",1]', '2', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '51', 'trade_items');
|
||||||
@@ -784,7 +784,7 @@ INSERT INTO `traders_data` VALUES ('2290', '[\"Ural_CDF\",2]', '3', '[8,\"ItemGo
|
|||||||
INSERT INTO `traders_data` VALUES ('2291', '[\"ItemSodaCoke\",1]', '36', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2291', '[\"ItemSodaCoke\",1]', '36', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2292', '[\"ItemSodaMdew\",1]', '8', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2292', '[\"ItemSodaMdew\",1]', '8', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2293', '[\"ItemSodaPepsi\",1]', '14', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2293', '[\"ItemSodaPepsi\",1]', '14', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2294', '[\"ItemSodaRbull\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2294', '[\"ItemSodaR4z0r\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2295', '[\"FoodbaconCooked\",1]', '2', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2295', '[\"FoodbaconCooked\",1]', '2', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2296', '[\"FoodbeefCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2296', '[\"FoodbeefCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2297', '[\"FoodCanBakedBeans\",1]', '4', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2297', '[\"FoodCanBakedBeans\",1]', '4', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
||||||
@@ -1031,7 +1031,7 @@ INSERT INTO `traders_data` VALUES ('2573', '[\"SmokeShellRed\",1]', '7', '[1,\"I
|
|||||||
INSERT INTO `traders_data` VALUES ('2574', '[\"ItemSodaCoke\",1]', '8', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2574', '[\"ItemSodaCoke\",1]', '8', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2575', '[\"ItemSodaMdew\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2575', '[\"ItemSodaMdew\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2576', '[\"ItemSodaPepsi\",1]', '7', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2576', '[\"ItemSodaPepsi\",1]', '7', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2577', '[\"ItemSodaRbull\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2577', '[\"ItemSodaR4z0r\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2578', '[\"FoodbaconCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2578', '[\"FoodbaconCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2579', '[\"FoodbeefCooked\",1]', '11', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2579', '[\"FoodbeefCooked\",1]', '11', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2580', '[\"FoodCanBakedBeans\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2580', '[\"FoodCanBakedBeans\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
||||||
@@ -1433,7 +1433,7 @@ INSERT INTO `traders_data` VALUES ('3033', '[\"ItemToolbox\",3]', '9', '[2,\"Ite
|
|||||||
INSERT INTO `traders_data` VALUES ('3034', '[\"ItemWatch\",3]', '18', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '299', 'trade_weapons');
|
INSERT INTO `traders_data` VALUES ('3034', '[\"ItemWatch\",3]', '18', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '299', 'trade_weapons');
|
||||||
INSERT INTO `traders_data` VALUES ('3035', '[\"NVGoggles\",3]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '299', 'trade_weapons');
|
INSERT INTO `traders_data` VALUES ('3035', '[\"NVGoggles\",3]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '299', 'trade_weapons');
|
||||||
INSERT INTO `traders_data` VALUES ('3036', '[\"UralRefuel_TK_EP1\",2]', '9', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3036', '[\"UralRefuel_TK_EP1\",2]', '9', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3037', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3037', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3038', '[\"KamazRefuel\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3038', '[\"KamazRefuel\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3039', '[\"MtvrRefuel_DES_EP1\",2]', '10', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3039', '[\"MtvrRefuel_DES_EP1\",2]', '10', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3040', '[\"Skin_Rocker2_DZ\",1]', '6', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '301', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3040', '[\"Skin_Rocker2_DZ\",1]', '6', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '301', 'trade_items');
|
||||||
@@ -1557,7 +1557,7 @@ INSERT INTO `traders_data` VALUES ('3192', '[\"FoodmuttonCooked\",1]', '58', '[1
|
|||||||
INSERT INTO `traders_data` VALUES ('3193', '[\"FoodbeefCooked\",1]', '40', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '312', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3193', '[\"FoodbeefCooked\",1]', '40', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '312', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3194', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '312', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3194', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '312', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3195', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '312', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3195', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '312', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3196', '[\"ItemSodaRbull\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '312', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3196', '[\"ItemSodaR4z0r\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '312', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3197', '[\"Skin_Rocker2_DZ\",1]', '6', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '313', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3197', '[\"Skin_Rocker2_DZ\",1]', '6', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '313', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3198', '[\"Skin_SurvivorW2_DZ\",1]', '16', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '313', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3198', '[\"Skin_SurvivorW2_DZ\",1]', '16', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '313', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3199', '[\"Skin_Functionary1_EP1_DZ\",1]', '9', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '313', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3199', '[\"Skin_Functionary1_EP1_DZ\",1]', '9', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '313', 'trade_items');
|
||||||
@@ -1664,7 +1664,7 @@ INSERT INTO `traders_data` VALUES ('3314', '[\"HMMWV_Ambulance_CZ_DES_EP1\",2]',
|
|||||||
INSERT INTO `traders_data` VALUES ('3315', '[\"HMMWV_DES_EP1\",2]', '1', '[3,\"ItemGoldBar10oz\",1]', '[2,\"ItemGoldBar10oz\",1]', '0', '332', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3315', '[\"HMMWV_DES_EP1\",2]', '1', '[3,\"ItemGoldBar10oz\",1]', '[2,\"ItemGoldBar10oz\",1]', '0', '332', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3316', '[\"HMMWV_DZ\",2]', '0', '[2,\"ItemGoldBar10oz\",1]', '[1,\"ItemGoldBar10oz\",1]', '0', '332', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3316', '[\"HMMWV_DZ\",2]', '0', '[2,\"ItemGoldBar10oz\",1]', '[1,\"ItemGoldBar10oz\",1]', '0', '332', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3317', '[\"UralRefuel_TK_EP1\",2]', '11', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3317', '[\"UralRefuel_TK_EP1\",2]', '11', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3318', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '2', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3318', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '2', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3319', '[\"KamazRefuel\",2]', '11', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3319', '[\"KamazRefuel\",2]', '11', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3320', '[\"MtvrRefuel_DES_EP1\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3320', '[\"MtvrRefuel_DES_EP1\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '333', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3321', '[\"Ural_CDF\",2]', '1', '[8,\"ItemGoldBar\",1]', '[4,\"ItemGoldBar\",1]', '0', '334', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3321', '[\"Ural_CDF\",2]', '1', '[8,\"ItemGoldBar\",1]', '[4,\"ItemGoldBar\",1]', '0', '334', 'trade_any_vehicle');
|
||||||
@@ -1959,7 +1959,7 @@ INSERT INTO `traders_data` VALUES ('3649', '[\"FoodmuttonCooked\",1]', '58', '[1
|
|||||||
INSERT INTO `traders_data` VALUES ('3650', '[\"FoodbeefCooked\",1]', '40', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3650', '[\"FoodbeefCooked\",1]', '40', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3651', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3651', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3652', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3652', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3653', '[\"ItemSodaRbull\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '13', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3653', '[\"ItemSodaR4z0r\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '13', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3654', '[\"ItemWaterbottleUnfilled\",1]', '1', '[3,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3654', '[\"ItemWaterbottleUnfilled\",1]', '1', '[3,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '13', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3655', '[\"DZ_Patrol_Pack_EP1\",2]', '2', '[5,\"ItemCopperBar\",1]', '[3,\"ItemCopperBar\",1]', '0', '14', 'trade_backpacks');
|
INSERT INTO `traders_data` VALUES ('3655', '[\"DZ_Patrol_Pack_EP1\",2]', '2', '[5,\"ItemCopperBar\",1]', '[3,\"ItemCopperBar\",1]', '0', '14', 'trade_backpacks');
|
||||||
INSERT INTO `traders_data` VALUES ('3656', '[\"CZ_VestPouch_EP1\",2]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '14', 'trade_backpacks');
|
INSERT INTO `traders_data` VALUES ('3656', '[\"CZ_VestPouch_EP1\",2]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '14', 'trade_backpacks');
|
||||||
@@ -2163,7 +2163,7 @@ INSERT INTO `traders_data` VALUES ('3861', '[\"FoodmuttonCooked\",1]', '58', '[1
|
|||||||
INSERT INTO `traders_data` VALUES ('3862', '[\"FoodbeefCooked\",1]', '40', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3862', '[\"FoodbeefCooked\",1]', '40', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3863', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3863', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3864', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3864', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3865', '[\"ItemSodaRbull\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3865', '[\"ItemSodaR4z0r\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3866', '[\"ItemWaterbottleUnfilled\",1]', '1', '[3,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3866', '[\"ItemWaterbottleUnfilled\",1]', '1', '[3,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('3867', '[\"DZ_Patrol_Pack_EP1\",2]', '2', '[5,\"ItemCopperBar\",1]', '[3,\"ItemCopperBar\",1]', '0', '141', 'trade_backpacks');
|
INSERT INTO `traders_data` VALUES ('3867', '[\"DZ_Patrol_Pack_EP1\",2]', '2', '[5,\"ItemCopperBar\",1]', '[3,\"ItemCopperBar\",1]', '0', '141', 'trade_backpacks');
|
||||||
INSERT INTO `traders_data` VALUES ('3868', '[\"CZ_VestPouch_EP1\",2]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '141', 'trade_backpacks');
|
INSERT INTO `traders_data` VALUES ('3868', '[\"CZ_VestPouch_EP1\",2]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '141', 'trade_backpacks');
|
||||||
|
|||||||
@@ -316,7 +316,7 @@ INSERT INTO `traders_data` VALUES ('1412', '[\"FoodCanBakedBeans\",1]', '0', '[2
|
|||||||
INSERT INTO `traders_data` VALUES ('1413', '[\"FoodCanBakedBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1413', '[\"FoodCanBakedBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1414', '[\"FoodbaconCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1414', '[\"FoodbaconCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '140', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1415', '[\"UralRefuel_TK_EP1\",2]', '11', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1415', '[\"UralRefuel_TK_EP1\",2]', '11', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1416', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '0', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1416', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '0', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1417', '[\"KamazRefuel\",2]', '22', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1417', '[\"KamazRefuel\",2]', '22', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1418', '[\"MtvrRefuel_DES_EP1\",2]', '9', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('1418', '[\"MtvrRefuel_DES_EP1\",2]', '9', '[7,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '153', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('1419', '[\"DZ_ALICE_Pack_EP1\",2]', '1', '[2,\"ItemSilverBar10oz\",1]', '[1,\"ItemSilverBar10oz\",1]', '0', '141', 'trade_backpacks');
|
INSERT INTO `traders_data` VALUES ('1419', '[\"DZ_ALICE_Pack_EP1\",2]', '1', '[2,\"ItemSilverBar10oz\",1]', '[1,\"ItemSilverBar10oz\",1]', '0', '141', 'trade_backpacks');
|
||||||
@@ -755,7 +755,7 @@ INSERT INTO `traders_data` VALUES ('1865', '[\"FoodbeefCooked\",1]', '11', '[2,\
|
|||||||
INSERT INTO `traders_data` VALUES ('1866', '[\"ItemSodaCoke\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1866', '[\"ItemSodaCoke\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1867', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1867', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1868', '[\"ItemSodaPepsi\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1868', '[\"ItemSodaPepsi\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1869', '[\"ItemSodaRbull\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1869', '[\"ItemSodaR4z0r\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '70', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1870', '[\"Skin_Ins_Soldier_GL_DZ\",1]', '1', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1870', '[\"Skin_Ins_Soldier_GL_DZ\",1]', '1', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1871', '[\"Skin_Haris_Press_EP1_DZ\",1]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1871', '[\"Skin_Haris_Press_EP1_DZ\",1]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1872', '[\"Skin_Rocker2_DZ\",1]', '6', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1872', '[\"Skin_Rocker2_DZ\",1]', '6', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '73', 'trade_items');
|
||||||
@@ -799,7 +799,7 @@ INSERT INTO `traders_data` VALUES ('1909', '[\"PipeBomb\",1]', '0', '[12,\"ItemG
|
|||||||
INSERT INTO `traders_data` VALUES ('1910', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1910', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1911', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1911', '[\"ItemSodaMdew\",1]', '2', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1912', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1912', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1913', '[\"ItemSodaRbull\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1913', '[\"ItemSodaR4z0r\",1]', '3', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1914', '[\"FoodmuttonCooked\",1]', '1', '[1,\"ItemSilverBar\",1]', '[1,\"ItemCopperBar10oz\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1914', '[\"FoodmuttonCooked\",1]', '1', '[1,\"ItemSilverBar\",1]', '[1,\"ItemCopperBar10oz\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1915', '[\"FoodCanSardines\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1915', '[\"FoodCanSardines\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('1916', '[\"FoodCanPasta\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('1916', '[\"FoodCanPasta\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '79', 'trade_items');
|
||||||
@@ -929,7 +929,7 @@ INSERT INTO `traders_data` VALUES ('2044', '[\"UAZ_RU\",2]', '2', '[4,\"ItemGold
|
|||||||
INSERT INTO `traders_data` VALUES ('2045', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2045', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2046', '[\"FoodbeefCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2046', '[\"FoodbeefCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '111', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2047', '[\"UralRefuel_TK_EP1\",2]', '10', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2047', '[\"UralRefuel_TK_EP1\",2]', '10', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2048', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '1', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2048', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '1', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2049', '[\"KamazRefuel\",2]', '13', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2049', '[\"KamazRefuel\",2]', '13', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2050', '[\"MtvrRefuel_DES_EP1\",2]', '18', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2050', '[\"MtvrRefuel_DES_EP1\",2]', '18', '[8,\"ItemGoldBar10oz\",1]', '[4,\"ItemGoldBar10oz\",1]', '0', '92', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2051', '[\"SUV_Blue\",2]', '0', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '120', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2051', '[\"SUV_Blue\",2]', '0', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '120', 'trade_any_vehicle');
|
||||||
@@ -1088,7 +1088,7 @@ INSERT INTO `traders_data` VALUES ('2206', '[\"UH1H_DZ\",2]', '8', '[6,\"ItemGol
|
|||||||
INSERT INTO `traders_data` VALUES ('2207', '[\"Mi17_DZ\",2]', '15', '[6,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '43', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2207', '[\"Mi17_DZ\",2]', '15', '[6,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '43', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2208', '[\"HMMWV_M998A2_SOV_DES_EP1\",2]', '0', '[4,\"ItemGoldBar10oz\",1]', '[2,\"ItemGoldBar10oz\",1]', '0', '44', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2208', '[\"HMMWV_M998A2_SOV_DES_EP1\",2]', '0', '[4,\"ItemGoldBar10oz\",1]', '[2,\"ItemGoldBar10oz\",1]', '0', '44', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2209', '[\"UralRefuel_TK_EP1\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2209', '[\"UralRefuel_TK_EP1\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2210', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2210', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2211', '[\"KamazRefuel\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2211', '[\"KamazRefuel\",2]', '8', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2212', '[\"MtvrRefuel_DES_EP1\",2]', '5', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('2212', '[\"MtvrRefuel_DES_EP1\",2]', '5', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '45', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('2213', '[\"HandChemBlue\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '51', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2213', '[\"HandChemBlue\",1]', '1', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '51', 'trade_items');
|
||||||
@@ -1171,7 +1171,7 @@ INSERT INTO `traders_data` VALUES ('2290', '[\"Ural_CDF\",2]', '1', '[8,\"ItemGo
|
|||||||
INSERT INTO `traders_data` VALUES ('2291', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2291', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2292', '[\"ItemSodaMdew\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2292', '[\"ItemSodaMdew\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2293', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2293', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2294', '[\"ItemSodaRbull\",1]', '1', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2294', '[\"ItemSodaR4z0r\",1]', '1', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2295', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2295', '[\"FoodbaconCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2296', '[\"FoodbeefCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2296', '[\"FoodbeefCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2297', '[\"FoodCanBakedBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2297', '[\"FoodCanBakedBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '179', 'trade_items');
|
||||||
@@ -1182,7 +1182,7 @@ INSERT INTO `traders_data` VALUES ('2301', '[\"FoodchickenCooked\",1]', '0', '[2
|
|||||||
INSERT INTO `traders_data` VALUES ('2302', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2302', '[\"FoodrabbitCooked\",1]', '1', '[4,\"ItemSilverBar\",1]', '[2,\"ItemSilverBar\",1]', '0', '179', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2303', '[\"ItemSodaMdew\",1]', '3', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '163', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2303', '[\"ItemSodaMdew\",1]', '3', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '163', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2304', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '163', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2304', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '163', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2305', '[\"ItemSodaRbull\",1]', '1', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '163', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2305', '[\"ItemSodaR4z0r\",1]', '1', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '163', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2306', '[\"FoodbeefCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '163', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2306', '[\"FoodbeefCooked\",1]', '1', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '163', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2307', '[\"FoodCanFrankBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '163', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2307', '[\"FoodCanFrankBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '163', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2308', '[\"FoodCanPasta\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '163', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2308', '[\"FoodCanPasta\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '163', 'trade_items');
|
||||||
@@ -1440,7 +1440,7 @@ INSERT INTO `traders_data` VALUES ('2573', '[\"SmokeShellRed\",1]', '2', '[1,\"I
|
|||||||
INSERT INTO `traders_data` VALUES ('2574', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2574', '[\"ItemSodaCoke\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2575', '[\"ItemSodaMdew\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2575', '[\"ItemSodaMdew\",1]', '1', '[6,\"ItemGoldBar\",1]', '[3,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2576', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2576', '[\"ItemSodaPepsi\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2577', '[\"ItemSodaRbull\",1]', '1', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2577', '[\"ItemSodaR4z0r\",1]', '1', '[1,\"ItemGoldBar10oz\",1]', '[5,\"ItemGoldBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2578', '[\"FoodbaconCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2578', '[\"FoodbaconCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2579', '[\"FoodbeefCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2579', '[\"FoodbeefCooked\",1]', '0', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '224', 'trade_items');
|
||||||
INSERT INTO `traders_data` VALUES ('2580', '[\"FoodCanBakedBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('2580', '[\"FoodCanBakedBeans\",1]', '0', '[2,\"ItemCopperBar\",1]', '[1,\"ItemCopperBar\",1]', '0', '224', 'trade_items');
|
||||||
@@ -1851,7 +1851,7 @@ INSERT INTO `traders_data` VALUES ('3033', '[\"ItemToolbox\",3]', '6', '[2,\"Ite
|
|||||||
INSERT INTO `traders_data` VALUES ('3034', '[\"ItemWatch\",3]', '17', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '299', 'trade_weapons');
|
INSERT INTO `traders_data` VALUES ('3034', '[\"ItemWatch\",3]', '17', '[2,\"ItemSilverBar\",1]', '[1,\"ItemSilverBar\",1]', '0', '299', 'trade_weapons');
|
||||||
INSERT INTO `traders_data` VALUES ('3035', '[\"NVGoggles\",3]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '299', 'trade_weapons');
|
INSERT INTO `traders_data` VALUES ('3035', '[\"NVGoggles\",3]', '0', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '299', 'trade_weapons');
|
||||||
INSERT INTO `traders_data` VALUES ('3036', '[\"UralRefuel_TK_EP1\",2]', '6', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3036', '[\"UralRefuel_TK_EP1\",2]', '6', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3037', '[\"V3S_Refuel_TK_GUE_EP1\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3037', '[\"V3S_Refuel_TK_GUE_EP1_DZ\",2]', '1', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3038', '[\"KamazRefuel\",2]', '7', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3038', '[\"KamazRefuel\",2]', '7', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3039', '[\"MtvrRefuel_DES_EP1\",2]', '5', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
INSERT INTO `traders_data` VALUES ('3039', '[\"MtvrRefuel_DES_EP1\",2]', '5', '[7,\"ItemGoldBar10oz\",1]', '[3,\"ItemGoldBar10oz\",1]', '0', '300', 'trade_any_vehicle');
|
||||||
INSERT INTO `traders_data` VALUES ('3040', '[\"Skin_Rocker2_DZ\",1]', '5', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '301', 'trade_items');
|
INSERT INTO `traders_data` VALUES ('3040', '[\"Skin_Rocker2_DZ\",1]', '5', '[2,\"ItemGoldBar\",1]', '[1,\"ItemGoldBar\",1]', '0', '301', 'trade_items');
|
||||||
@@ -2060,7 +2060,7 @@ INSERT INTO `trader_items` VALUES ('436', 'ItemSandbag', '1', 'Building Supplies
|
|||||||
INSERT INTO `trader_items` VALUES ('437', 'ItemSodaCoke', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('437', 'ItemSodaCoke', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('438', 'ItemSodaMdew', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('438', 'ItemSodaMdew', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('439', 'ItemSodaPepsi', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('439', 'ItemSodaPepsi', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('440', 'ItemSodaRbull', '1', 'Drink', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('440', 'ItemSodaR4z0r', '1', 'Drink', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('441', 'ItemTankTrap', '1', 'Building Supplies', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('441', 'ItemTankTrap', '1', 'Building Supplies', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('442', 'ItemTent', '1', 'Building Supplies', 'trade_items');
|
INSERT INTO `trader_items` VALUES ('442', 'ItemTent', '1', 'Building Supplies', 'trade_items');
|
||||||
INSERT INTO `trader_items` VALUES ('443', 'ItemToolbox', '3', 'ToolBelt', 'trade_weapons');
|
INSERT INTO `trader_items` VALUES ('443', 'ItemToolbox', '3', 'ToolBelt', 'trade_weapons');
|
||||||
@@ -2195,7 +2195,7 @@ INSERT INTO `trader_items` VALUES ('574', 'Ural_UN_EP1', '2', 'Trucks Large', 't
|
|||||||
INSERT INTO `trader_items` VALUES ('575', 'UZI_EP1', '3', 'Sub Machine Gun', 'trade_weapons');
|
INSERT INTO `trader_items` VALUES ('575', 'UZI_EP1', '3', 'Sub Machine Gun', 'trade_weapons');
|
||||||
INSERT INTO `trader_items` VALUES ('576', 'V3S_Open_TK_CIV_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('576', 'V3S_Open_TK_CIV_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('577', 'V3S_Open_TK_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('577', 'V3S_Open_TK_EP1', '2', 'Trucks Large', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('578', 'V3S_Refuel_TK_GUE_EP1', '2', 'Trucks Refuel', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('578', 'V3S_Refuel_TK_GUE_EP1_DZ', '2', 'Trucks Refuel', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('579', 'VolhaLimo_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('579', 'VolhaLimo_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('580', 'Volha_1_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('580', 'Volha_1_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
||||||
INSERT INTO `trader_items` VALUES ('581', 'Volha_2_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
INSERT INTO `trader_items` VALUES ('581', 'Volha_2_TK_CIV_EP1', '2', 'Cars', 'trade_any_vehicle');
|
||||||
|
|||||||
@@ -1,7 +1,44 @@
|
|||||||
class CfgMagazines {
|
class CfgMagazines {
|
||||||
class CA_Magazine; // External class reference
|
class CA_Magazine; // External class reference
|
||||||
|
|
||||||
class ItemTentDomed : CA_Magazine {
|
class ItemTent: CA_Magazine
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
count = 1;
|
||||||
|
type = 256;
|
||||||
|
displayName = $STR_EQUIP_NAME_20;
|
||||||
|
model = "\dayz_equip\models\tentbag_gear.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
|
||||||
|
descriptionShort = $STR_EQUIP_DESC_20;
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class Pitch
|
||||||
|
{
|
||||||
|
text = $STR_PITCH_TENT;
|
||||||
|
script = "spawn player_tentPitch;";
|
||||||
|
create = "TentStorage";
|
||||||
|
};
|
||||||
|
class Crafting
|
||||||
|
{
|
||||||
|
text = "Craft Desert Net";
|
||||||
|
script = "spawn player_craftItem;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"desert_net_kit",1}};
|
||||||
|
input[] = {{"ItemTent",4},{"ItemPole",4}};
|
||||||
|
};
|
||||||
|
class Crafting1
|
||||||
|
{
|
||||||
|
text = "Craft Forest Net";
|
||||||
|
script = "spawn player_craftItem1;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"forest_net_kit",1}};
|
||||||
|
input[] = {{"ItemTent",4},{"ItemPole",4}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class ItemTentDomed : ItemTent {
|
||||||
scope = public;
|
scope = public;
|
||||||
count = 1;
|
count = 1;
|
||||||
type = 256;
|
type = 256;
|
||||||
@@ -16,9 +53,27 @@ class CfgMagazines {
|
|||||||
script = "spawn player_tentPitch;";
|
script = "spawn player_tentPitch;";
|
||||||
create = "TentStorageDomed";
|
create = "TentStorageDomed";
|
||||||
};
|
};
|
||||||
|
class Crafting
|
||||||
|
{
|
||||||
|
text = "Craft Desert Net";
|
||||||
|
script = "spawn player_craftItem;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"desert_net_kit",1}};
|
||||||
|
input[] = {{"ItemTent",4},{"ItemPole",4}};
|
||||||
|
};
|
||||||
|
class Crafting1
|
||||||
|
{
|
||||||
|
text = "Craft Forest Net";
|
||||||
|
script = "spawn player_craftItem1;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"forest_net_kit",1}};
|
||||||
|
input[] = {{"ItemTent",4},{"ItemPole",4}};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class ItemTentDomed2 : CA_Magazine {
|
};
|
||||||
|
class ItemTentDomed2 : ItemTent {
|
||||||
scope = public;
|
scope = public;
|
||||||
count = 1;
|
count = 1;
|
||||||
type = 256;
|
type = 256;
|
||||||
@@ -26,13 +81,30 @@ class CfgMagazines {
|
|||||||
model = "\dayz_equip\models\tentbag_gear.p3d";
|
model = "\dayz_equip\models\tentbag_gear.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
|
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
|
||||||
descriptionShort = $STR_EQUIP_DESC_20;
|
descriptionShort = $STR_EQUIP_DESC_20;
|
||||||
|
|
||||||
class ItemActions {
|
class ItemActions {
|
||||||
class Pitch {
|
class Pitch {
|
||||||
text = $STR_PITCH_TENT;
|
text = $STR_PITCH_TENT;
|
||||||
script = "spawn player_tentPitch;";
|
script = "spawn player_tentPitch;";
|
||||||
create = "TentStorageDomed2";
|
create = "TentStorageDomed2";
|
||||||
};
|
};
|
||||||
|
class Crafting
|
||||||
|
{
|
||||||
|
text = "Craft Desert Net";
|
||||||
|
script = "spawn player_craftItem;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"desert_net_kit",1}};
|
||||||
|
input[] = {{"ItemTent",4},{"ItemPole",4}};
|
||||||
|
};
|
||||||
|
class Crafting1
|
||||||
|
{
|
||||||
|
text = "Craft Desert Net";
|
||||||
|
script = "spawn player_craftItem1;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"forest_net_kit",1}};
|
||||||
|
input[] = {{"ItemTent",4},{"ItemPole",4}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -56,22 +128,33 @@ class CfgMagazines {
|
|||||||
{
|
{
|
||||||
text = "Craft Large Sandbag";
|
text = "Craft Large Sandbag";
|
||||||
script = "spawn player_craftItem;";
|
script = "spawn player_craftItem;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {};
|
||||||
requiretools[] = {"ItemEtool","ItemToolbox"};
|
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||||
output[] = {{"ItemSandbagLarge",1}};
|
output[] = {{"ItemSandbagLarge",1}};
|
||||||
input[] = {{"ItemSandbag",3},{"ItemWire",1},{"ItemTankTrap",1}};
|
input[] = {{"ItemSandbag",3},{"ItemWire",1},{"ItemTankTrap",1}};
|
||||||
};
|
};
|
||||||
class Crafting1
|
class Crafting1
|
||||||
{
|
{
|
||||||
text = "Craft M240 Nest";
|
text = "Craft Sandbag Nest";
|
||||||
script = "spawn player_craftItem1;";
|
script = "spawn player_craftItem1;";
|
||||||
|
neednearby[] = {};
|
||||||
|
requiretools[] = {"ItemEtool","ItemToolbox"};
|
||||||
|
output[] = {{"sandbag_nest_kit",1}};
|
||||||
|
input[] = {{"ItemSandbag",4},{"PartWoodPlywood",2},{"PartWoodLumber",4}};
|
||||||
|
};
|
||||||
|
/*
|
||||||
|
class Crafting2
|
||||||
|
{
|
||||||
|
text = "Craft M240 Nest";
|
||||||
|
script = "spawn player_craftItem2;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {"workshop"};
|
||||||
requiretools[] = {"ItemEtool","ItemToolbox","M240_DZ"};
|
requiretools[] = {"ItemEtool","ItemToolbox","M240_DZ"};
|
||||||
output[] = {{"m240_nest_kit",1}};
|
output[] = {{"m240_nest_kit",1}};
|
||||||
input[] = {{"ItemSandbag",4},{"ItemCanvas",1},{"PartWoodPlywood",4},{"PartWoodLumber",3}};
|
input[] = {{"ItemSandbag",4},{"ItemCanvas",1},{"PartWoodPlywood",4},{"PartWoodLumber",3}};
|
||||||
// TODO add consume weapon
|
|
||||||
consumeweapons[] = {"M240_DZ"};
|
consumeweapons[] = {"M240_DZ"};
|
||||||
};
|
};
|
||||||
|
*/
|
||||||
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -706,6 +789,12 @@ class CfgMagazines {
|
|||||||
shortNameMagazine = "Machete";
|
shortNameMagazine = "Machete";
|
||||||
ammo = "Machete_Swing_Ammo";
|
ammo = "Machete_Swing_Ammo";
|
||||||
};
|
};
|
||||||
|
class Fishing_Swing : Hatchet_Swing {
|
||||||
|
displayName = "Fishing";
|
||||||
|
displayNameMagazine = "Fishing";
|
||||||
|
shortNameMagazine = "Fishing";
|
||||||
|
ammo = "Fishing_Swing_Ammo";
|
||||||
|
};
|
||||||
// Inventory Placeholder
|
// Inventory Placeholder
|
||||||
class DummyItem : Hatchet_Swing {
|
class DummyItem : Hatchet_Swing {
|
||||||
displayName = "Dummy";
|
displayName = "Dummy";
|
||||||
@@ -713,7 +802,6 @@ class CfgMagazines {
|
|||||||
shortNameMagazine = "Dummy";
|
shortNameMagazine = "Dummy";
|
||||||
ammo = "Dummy_Swing_Ammo";
|
ammo = "Dummy_Swing_Ammo";
|
||||||
};
|
};
|
||||||
|
|
||||||
class ItemTrashToiletpaper : CA_Magazine {
|
class ItemTrashToiletpaper : CA_Magazine {
|
||||||
scope = public;
|
scope = public;
|
||||||
count = 1;
|
count = 1;
|
||||||
@@ -723,6 +811,24 @@ class CfgMagazines {
|
|||||||
picture = "\z\addons\dayz_communityassets\pictures\equip_toiletpaper_CA.paa";
|
picture = "\z\addons\dayz_communityassets\pictures\equip_toiletpaper_CA.paa";
|
||||||
type = 256;
|
type = 256;
|
||||||
};
|
};
|
||||||
|
class ItemTrout : CA_Magazine {
|
||||||
|
scope = public;
|
||||||
|
count = 1;
|
||||||
|
displayName = "Rainbow Trout";
|
||||||
|
descriptionShort = "Rainbow Trout";
|
||||||
|
model = "\dayz_equip\models\trout.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_rainbowtrout_CA.paa";
|
||||||
|
type = 256;
|
||||||
|
};
|
||||||
|
class ItemTuna : CA_Magazine {
|
||||||
|
scope = public;
|
||||||
|
count = 1;
|
||||||
|
displayName = "Blue Fin Tuna";
|
||||||
|
descriptionShort = "Blue Fin Tuna";
|
||||||
|
model = "\dayz_equip\models\tuna.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_tuna_CA.paa";
|
||||||
|
type = 256;
|
||||||
|
};
|
||||||
class ItemTrashRazor : CA_Magazine {
|
class ItemTrashRazor : CA_Magazine {
|
||||||
scope = public;
|
scope = public;
|
||||||
count = 1;
|
count = 1;
|
||||||
|
|||||||
37625
dayz_code/CfgWeapons.hpp
37625
dayz_code/CfgWeapons.hpp
File diff suppressed because it is too large
Load Diff
@@ -4,7 +4,7 @@ if(TradeInprogress) exitWith { cutText ["Boil already in progress." , "PLAIN DOW
|
|||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
player removeAction s_player_boil;
|
player removeAction s_player_boil;
|
||||||
s_player_boil = -1;
|
s_player_boil = 1;
|
||||||
|
|
||||||
_hasbottleitem = "ItemWaterbottle" in magazines player;
|
_hasbottleitem = "ItemWaterbottle" in magazines player;
|
||||||
_hastinitem = false;
|
_hastinitem = false;
|
||||||
@@ -51,4 +51,6 @@ if (_hasbottleitem and _hastinitem) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
s_player_boil = -1;
|
||||||
|
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
private["_activatingPlayer","_trader_id","_category","_action","_id","_type","_loc","_name","_qty","_cost","_qty","_sell","_cur","_order","_tid","_currency","_actionFile","_in","_out","_part","_cat","_cancel","_Display","_File","_textCurrency","_textPart"];
|
private ["_activatingPlayer","_trader_id","_category","_action","_type","_name","_qty","_sell","_order","_tid","_out","_part","_cancel","_Display","_File","_textCurrency","_textPart","_btype","_stype","_header","_item","_buy","_bqty","_bname","_sqty","_sname","_textCurrencySell","_afile"];
|
||||||
|
|
||||||
|
if (TradeInprogress) exitWith {}; // Do not allow if any script is running.
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
||||||
|
|
||||||
@@ -115,6 +117,6 @@ s_player_parts set [count s_player_parts,_cancel];
|
|||||||
// Cache data in client side global variable
|
// Cache data in client side global variable
|
||||||
call compile format["tcacheBuy_%1 = %2;",_tid,dayzTraderMenuResult];
|
call compile format["tcacheBuy_%1 = %2;",_tid,dayzTraderMenuResult];
|
||||||
|
|
||||||
// Clear Data maybe consider cacheing results
|
// Clear Data
|
||||||
dayzTraderMenuResult = nil;
|
dayzTraderMenuResult = nil;
|
||||||
s_player_parts_crtl = 1;
|
s_player_parts_crtl = 1;
|
||||||
@@ -1,5 +1,7 @@
|
|||||||
private["_trader_id","_category","_buy","_sell","_cancel"];
|
private["_trader_id","_category","_buy","_sell","_cancel"];
|
||||||
|
|
||||||
|
if (TradeInprogress) exitWith {}; // Do not allow if any script is running.
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
||||||
|
|
||||||
_trader_id = (_this select 3) select 0;
|
_trader_id = (_this select 3) select 0;
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ s_player_callzombies = 1;
|
|||||||
|
|
||||||
[player,"spotted",0,false] call dayz_zombieSpeak;
|
[player,"spotted",0,false] call dayz_zombieSpeak;
|
||||||
|
|
||||||
_id = [player,100,true,(getPosATL player)] spawn player_alertZombies;
|
[player,100,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
// wait a bit
|
// wait a bit
|
||||||
sleep 3;
|
sleep 3;
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ TradeInprogress = true;
|
|||||||
|
|
||||||
// diag_log ("Cook Enabled");
|
// diag_log ("Cook Enabled");
|
||||||
player removeAction s_player_cook;
|
player removeAction s_player_cook;
|
||||||
s_player_cook = -1;
|
s_player_cook = 1;
|
||||||
|
|
||||||
_rawmeat = meatraw;
|
_rawmeat = meatraw;
|
||||||
_cookedmeat = meatcooked;
|
_cookedmeat = meatcooked;
|
||||||
@@ -77,4 +77,5 @@ _cookedmeat = meatcooked;
|
|||||||
};
|
};
|
||||||
} forEach _rawmeat;
|
} forEach _rawmeat;
|
||||||
|
|
||||||
|
s_player_cook = -1;
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -1,5 +1,9 @@
|
|||||||
private["_obj"];
|
private["_obj"];
|
||||||
_obj = _this select 3;
|
_obj = _this select 3;
|
||||||
|
|
||||||
|
player removeAction s_player_fireout;
|
||||||
|
s_player_fireout = 1;
|
||||||
|
|
||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
sleep 6;
|
sleep 6;
|
||||||
if(_obj isKindOf "Land_fire") then {
|
if(_obj isKindOf "Land_fire") then {
|
||||||
@@ -7,5 +11,4 @@ if(_obj isKindOf "Land_fire") then {
|
|||||||
deleteVehicle _obj;
|
deleteVehicle _obj;
|
||||||
};
|
};
|
||||||
cutText [localize "str_fireplace_removed", "PLAIN DOWN"];
|
cutText [localize "str_fireplace_removed", "PLAIN DOWN"];
|
||||||
player removeAction s_player_fireout;
|
|
||||||
s_player_fireout = -1;
|
s_player_fireout = -1;
|
||||||
@@ -2,4 +2,4 @@ private["_object"];
|
|||||||
|
|
||||||
//["dayzUpdateVehicle",[_this select 3,"all"]] call callRpcProcedure;
|
//["dayzUpdateVehicle",[_this select 3,"all"]] call callRpcProcedure;
|
||||||
dayzUpdateVehicle = [_this select 3,"all"];
|
dayzUpdateVehicle = [_this select 3,"all"];
|
||||||
publicVariable "dayzUpdateVehicle";
|
publicVariableServer "dayzUpdateVehicle";
|
||||||
|
|||||||
@@ -1,4 +1,8 @@
|
|||||||
private["_item","_hasKnife","_hasKnifeBlunt","_hasHarvested","_qty","_text","_string","_type"];
|
private["_item","_hasKnife","_hasKnifeBlunt","_hasHarvested","_qty","_text","_string","_type"];
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Gutting animal already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
_item = _this select 3;
|
_item = _this select 3;
|
||||||
_hasKnife = "ItemKnife" in items player;
|
_hasKnife = "ItemKnife" in items player;
|
||||||
_hasKnifeBlunt = "ItemKnifeBlunt" in items player;
|
_hasKnifeBlunt = "ItemKnifeBlunt" in items player;
|
||||||
@@ -7,7 +11,7 @@ _hasHarvested = _item getVariable["meatHarvested",false];
|
|||||||
_config = configFile >> "CfgSurvival" >> "Meat" >> _type;
|
_config = configFile >> "CfgSurvival" >> "Meat" >> _type;
|
||||||
|
|
||||||
player removeAction s_player_butcher;
|
player removeAction s_player_butcher;
|
||||||
s_player_butcher = -1;
|
s_player_butcher = 1;
|
||||||
|
|
||||||
if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
|
if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
|
||||||
//Get Animal Type
|
//Get Animal Type
|
||||||
@@ -80,3 +84,5 @@ if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
|
|||||||
cutText [_string, "PLAIN DOWN"];
|
cutText [_string, "PLAIN DOWN"];
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
s_player_butcher = -1;
|
||||||
|
TradeInprogress = false;
|
||||||
@@ -1,4 +1,8 @@
|
|||||||
private["_hasKnife","_qty","_item","_text","_string","_type","_loop","_meat","_timer"];
|
private["_hasKnife","_qty","_item","_text","_string","_type","_loop","_meat","_timer"];
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Gutting zombie already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
_item = _this select 3;
|
_item = _this select 3;
|
||||||
_hasKnife = "ItemKnife" in items player;
|
_hasKnife = "ItemKnife" in items player;
|
||||||
_hasKnifeBlunt = "ItemKnifeBlunt" in items player;
|
_hasKnifeBlunt = "ItemKnifeBlunt" in items player;
|
||||||
@@ -7,7 +11,7 @@ _hasHarvested = _item getVariable["meatHarvested",false];
|
|||||||
_config = configFile >> "CfgSurvival" >> "Meat" >> _type;
|
_config = configFile >> "CfgSurvival" >> "Meat" >> _type;
|
||||||
|
|
||||||
player removeAction s_player_butcher;
|
player removeAction s_player_butcher;
|
||||||
s_player_butcher = -1;
|
s_player_butcher = 1;
|
||||||
|
|
||||||
if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
|
if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
|
||||||
//Get Animal Type
|
//Get Animal Type
|
||||||
@@ -76,3 +80,5 @@ if ((_hasKnife or _hasKnifeBlunt) and !_hasHarvested) then {
|
|||||||
cutText [_string, "PLAIN DOWN"];
|
cutText [_string, "PLAIN DOWN"];
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
s_player_butcher = -1;
|
||||||
|
TradeInprogress = false;
|
||||||
@@ -1,7 +1,10 @@
|
|||||||
private["_hasFood","_item","_text","_qty"];
|
private["_hasFood","_item","_text","_qty"];
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Fill Jerry already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
player removeAction s_player_fillfuel;
|
player removeAction s_player_fillfuel;
|
||||||
s_player_fillfuel = -1;
|
s_player_fillfuel = 1;
|
||||||
|
|
||||||
_fillCounter = 0;
|
_fillCounter = 0;
|
||||||
_abort = false;
|
_abort = false;
|
||||||
@@ -75,3 +78,6 @@ for "_x" from 1 to _qty do {
|
|||||||
sleep 1;
|
sleep 1;
|
||||||
if(_abort) exitWith {};
|
if(_abort) exitWith {};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
s_player_fillfuel = -1;
|
||||||
|
TradeInprogress = false;
|
||||||
@@ -1,6 +1,9 @@
|
|||||||
private["_vehicle"];
|
private["_vehicle"];
|
||||||
_vehicle = _this select 3;
|
_vehicle = _this select 3;
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Lock vehicle already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
|
{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
|
||||||
s_player_lockUnlock_crtl = -1;
|
s_player_lockUnlock_crtl = -1;
|
||||||
|
|
||||||
@@ -10,3 +13,5 @@ processInitCommands;
|
|||||||
//_vehicle lock true;
|
//_vehicle lock true;
|
||||||
//dayzLockVehicle = [_vehicle,true];
|
//dayzLockVehicle = [_vehicle,true];
|
||||||
//publicVariable "dayzLockVehicle";
|
//publicVariable "dayzLockVehicle";
|
||||||
|
|
||||||
|
TradeInprogress = false;
|
||||||
@@ -37,6 +37,9 @@ if (_classname == "MeleeHatchet") then {
|
|||||||
if (_classname == "MeleeMachete") then {
|
if (_classname == "MeleeMachete") then {
|
||||||
player addMagazine 'Machete_swing';
|
player addMagazine 'Machete_swing';
|
||||||
};
|
};
|
||||||
|
if (_classname == "MeleeFishingPole") then {
|
||||||
|
player addMagazine 'Fishing_Swing';
|
||||||
|
};
|
||||||
|
|
||||||
_broken = false;
|
_broken = false;
|
||||||
if(_classname == "WoodenArrow") then {
|
if(_classname == "WoodenArrow") then {
|
||||||
@@ -69,7 +72,7 @@ if(_qty >= 1) then {
|
|||||||
if (_isOk) then {
|
if (_isOk) then {
|
||||||
|
|
||||||
deleteVehicle _holder;
|
deleteVehicle _holder;
|
||||||
if (_classname in ["MeleeHatchet","MeleeCrowbar","MeleeMachete"]) then {
|
if (_classname in ["MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole"]) then {
|
||||||
|
|
||||||
if (_type == "cfgWeapons") then {
|
if (_type == "cfgWeapons") then {
|
||||||
_muzzles = getArray(configFile >> "cfgWeapons" >> _classname >> "muzzles");
|
_muzzles = getArray(configFile >> "cfgWeapons" >> _classname >> "muzzles");
|
||||||
@@ -93,6 +96,9 @@ if(_qty >= 1) then {
|
|||||||
if (_classname == "MeleeMachete") then {
|
if (_classname == "MeleeMachete") then {
|
||||||
player removeMagazine 'Machete_swing';
|
player removeMagazine 'Machete_swing';
|
||||||
};
|
};
|
||||||
|
if (_classname == "MeleeFishingPole") then {
|
||||||
|
player removeMagazine 'Fishing_Swing';
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ _create = getArray (_config >> "ItemActions" >> "Toolbelt" >> "output") select
|
|||||||
_config2 = configFile >> "cfgWeapons" >> _create;
|
_config2 = configFile >> "cfgWeapons" >> _create;
|
||||||
|
|
||||||
//Remove magazines if needed
|
//Remove magazines if needed
|
||||||
if (_item in ["MeleeHatchet","MeleeCrowbar","MeleeMachete"]) then {
|
if (_item in ["MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole"]) then {
|
||||||
_magType = ([] + getArray (configFile >> "cfgWeapons" >> _item >> "magazines")) select 0;
|
_magType = ([] + getArray (configFile >> "cfgWeapons" >> _item >> "magazines")) select 0;
|
||||||
_meleeNum = ({_x == _magType} count magazines player);
|
_meleeNum = ({_x == _magType} count magazines player);
|
||||||
for "_i" from 1 to _meleeNum do {
|
for "_i" from 1 to _meleeNum do {
|
||||||
@@ -44,7 +44,7 @@ if (_isOk) then {
|
|||||||
player removeWeapon _item;
|
player removeWeapon _item;
|
||||||
|
|
||||||
//Add magazines if needed
|
//Add magazines if needed
|
||||||
if (_create in ["MeleeHatchet","MeleeCrowbar","MeleeMachete"]) then {
|
if (_create in ["MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole"]) then {
|
||||||
if (_create == "MeleeCrowbar") then {
|
if (_create == "MeleeCrowbar") then {
|
||||||
player addMagazine 'crowbar_swing';
|
player addMagazine 'crowbar_swing';
|
||||||
};
|
};
|
||||||
@@ -54,6 +54,9 @@ if (_isOk) then {
|
|||||||
if (_create == "MeleeMachete") then {
|
if (_create == "MeleeMachete") then {
|
||||||
player addMagazine 'Machete_swing';
|
player addMagazine 'Machete_swing';
|
||||||
};
|
};
|
||||||
|
if (_create == "MeleeFishingPole") then {
|
||||||
|
player addMagazine 'Fishing_Swing';
|
||||||
|
};
|
||||||
if (_type == "cfgWeapons") then {
|
if (_type == "cfgWeapons") then {
|
||||||
_muzzles = getArray(configFile >> "cfgWeapons" >> _create >> "muzzles");
|
_muzzles = getArray(configFile >> "cfgWeapons" >> _create >> "muzzles");
|
||||||
_wtype = ((weapons player) select 0);
|
_wtype = ((weapons player) select 0);
|
||||||
@@ -68,7 +71,7 @@ if (_isOk) then {
|
|||||||
cutText [localize "STR_DAYZ_CODE_2", "PLAIN DOWN"];
|
cutText [localize "STR_DAYZ_CODE_2", "PLAIN DOWN"];
|
||||||
|
|
||||||
//Add magazines back
|
//Add magazines back
|
||||||
if (_item in ["MeleeHatchet","MeleeCrowbar","MeleeMachete"]) then {
|
if (_item in ["MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole"]) then {
|
||||||
if (_item == "MeleeCrowbar") then {
|
if (_item == "MeleeCrowbar") then {
|
||||||
player addMagazine 'crowbar_swing';
|
player addMagazine 'crowbar_swing';
|
||||||
};
|
};
|
||||||
@@ -78,6 +81,9 @@ if (_isOk) then {
|
|||||||
if (_item == "MeleeMachete") then {
|
if (_item == "MeleeMachete") then {
|
||||||
player addMagazine 'Machete_swing';
|
player addMagazine 'Machete_swing';
|
||||||
};
|
};
|
||||||
|
if (_item == "MeleeFishingPole") then {
|
||||||
|
player addMagazine 'Fishing_Swing';
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
|
|||||||
@@ -2,69 +2,11 @@
|
|||||||
* Crafting by [VB]AWOL
|
* Crafting by [VB]AWOL
|
||||||
* usage: spawn player_craftitem;
|
* usage: spawn player_craftitem;
|
||||||
*/
|
*/
|
||||||
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_id","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear"];
|
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_consumeweapons","_item"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
/*
|
|
||||||
== Canned Foods
|
|
||||||
"FoodCanBakedBeans",
|
|
||||||
"FoodCanSardines",
|
|
||||||
"FoodCanFrankBeans",
|
|
||||||
"FoodCanPasta",
|
|
||||||
"FoodBioMeat"
|
|
||||||
|
|
||||||
== Drinks
|
|
||||||
"ItemSodaCoke",
|
|
||||||
"ItemSodaPepsi",
|
|
||||||
|
|
||||||
== Trash
|
|
||||||
"TrashTinCan",
|
|
||||||
"TrashJackDaniels",
|
|
||||||
"ItemSodaEmpty",
|
|
||||||
"ItemSodaCokeEmpty",
|
|
||||||
"ItemSodaPepsiEmpty",
|
|
||||||
|
|
||||||
== community stuff Trash
|
|
||||||
"ItemSodaMdewEmpty",
|
|
||||||
"ItemSodaMtngreenEmpty",
|
|
||||||
"ItemSodaR4z0rEmpty",
|
|
||||||
"ItemSodaClaysEmpty",
|
|
||||||
"ItemSodaSmashtEmpty",.
|
|
||||||
"ItemSodaDrwasteEmpty",.
|
|
||||||
"ItemSodaLemonadeEmpty",.
|
|
||||||
"ItemSodaLvgEmpty",.
|
|
||||||
"ItemSodaMzlyEmpty",.
|
|
||||||
"ItemSodaRabbitEmpty"
|
|
||||||
|
|
||||||
== Raw Meats
|
|
||||||
"FoodSteakRaw",
|
|
||||||
"FoodmeatRaw",
|
|
||||||
"FoodbeefRaw",
|
|
||||||
"FoodmuttonRaw",
|
|
||||||
"FoodchickenRaw",
|
|
||||||
"FoodrabbitRaw",
|
|
||||||
"FoodbaconRaw"
|
|
||||||
|
|
||||||
== Cooked Meats
|
|
||||||
"FoodSteakCooked",
|
|
||||||
"FoodmeatCooked",
|
|
||||||
"FoodbeefCooked",
|
|
||||||
"FoodmuttonCooked",
|
|
||||||
"FoodchickenCooked",
|
|
||||||
"FoodrabbitCooked",
|
|
||||||
"FoodbaconCooked"
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Removed metals:
|
|
||||||
// _recipe_ItemBronzeBar = [[["ItemBronzeBar",1] ],[["ItemCopperBar",3],["ItemTinBar",3]]];
|
|
||||||
|
|
||||||
// New item ideas:
|
|
||||||
// _recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
|
|
||||||
// _recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
|
|
||||||
// ItemSalt
|
|
||||||
|
|
||||||
// temp array of removed parts
|
// temp array of removed parts
|
||||||
_temp_removed_array = [];
|
_temp_removed_array = [];
|
||||||
_abort = false;
|
_abort = false;
|
||||||
@@ -88,6 +30,14 @@ if("fire" in _needNear) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if("workshop" in _needNear) then {
|
||||||
|
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ"], 5]);
|
||||||
|
if(_isNear == 0) then {
|
||||||
|
_abort = true;
|
||||||
|
_reason = "workshop";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
if(_abort) exitWith {
|
if(_abort) exitWith {
|
||||||
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -142,7 +92,7 @@ if (_canDo) then {
|
|||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
[player,"repair",0,false] call dayz_zombieSpeak;
|
[player,"repair",0,false] call dayz_zombieSpeak;
|
||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
|
[player,50,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
r_interrupt = false;
|
r_interrupt = false;
|
||||||
_animState = animationState player;
|
_animState = animationState player;
|
||||||
|
|||||||
@@ -2,69 +2,11 @@
|
|||||||
* Crafting by [VB]AWOL
|
* Crafting by [VB]AWOL
|
||||||
* usage: spawn player_craftitem;
|
* usage: spawn player_craftitem;
|
||||||
*/
|
*/
|
||||||
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_id","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear"];
|
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_consumeweapons","_item"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
/*
|
|
||||||
== Canned Foods
|
|
||||||
"FoodCanBakedBeans",
|
|
||||||
"FoodCanSardines",
|
|
||||||
"FoodCanFrankBeans",
|
|
||||||
"FoodCanPasta",
|
|
||||||
"FoodBioMeat"
|
|
||||||
|
|
||||||
== Drinks
|
|
||||||
"ItemSodaCoke",
|
|
||||||
"ItemSodaPepsi",
|
|
||||||
|
|
||||||
== Trash
|
|
||||||
"TrashTinCan",
|
|
||||||
"TrashJackDaniels",
|
|
||||||
"ItemSodaEmpty",
|
|
||||||
"ItemSodaCokeEmpty",
|
|
||||||
"ItemSodaPepsiEmpty",
|
|
||||||
|
|
||||||
== community stuff Trash
|
|
||||||
"ItemSodaMdewEmpty",
|
|
||||||
"ItemSodaMtngreenEmpty",
|
|
||||||
"ItemSodaR4z0rEmpty",
|
|
||||||
"ItemSodaClaysEmpty",
|
|
||||||
"ItemSodaSmashtEmpty",.
|
|
||||||
"ItemSodaDrwasteEmpty",.
|
|
||||||
"ItemSodaLemonadeEmpty",.
|
|
||||||
"ItemSodaLvgEmpty",.
|
|
||||||
"ItemSodaMzlyEmpty",.
|
|
||||||
"ItemSodaRabbitEmpty"
|
|
||||||
|
|
||||||
== Raw Meats
|
|
||||||
"FoodSteakRaw",
|
|
||||||
"FoodmeatRaw",
|
|
||||||
"FoodbeefRaw",
|
|
||||||
"FoodmuttonRaw",
|
|
||||||
"FoodchickenRaw",
|
|
||||||
"FoodrabbitRaw",
|
|
||||||
"FoodbaconRaw"
|
|
||||||
|
|
||||||
== Cooked Meats
|
|
||||||
"FoodSteakCooked",
|
|
||||||
"FoodmeatCooked",
|
|
||||||
"FoodbeefCooked",
|
|
||||||
"FoodmuttonCooked",
|
|
||||||
"FoodchickenCooked",
|
|
||||||
"FoodrabbitCooked",
|
|
||||||
"FoodbaconCooked"
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Removed metals:
|
|
||||||
// _recipe_ItemBronzeBar = [[["ItemBronzeBar",1] ],[["ItemCopperBar",3],["ItemTinBar",3]]];
|
|
||||||
|
|
||||||
// New item ideas:
|
|
||||||
// _recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
|
|
||||||
// _recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
|
|
||||||
// ItemSalt
|
|
||||||
|
|
||||||
// temp array of removed parts
|
// temp array of removed parts
|
||||||
_temp_removed_array = [];
|
_temp_removed_array = [];
|
||||||
_abort = false;
|
_abort = false;
|
||||||
@@ -88,6 +30,14 @@ if("fire" in _needNear) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if("workshop" in _needNear) then {
|
||||||
|
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ"], 5]);
|
||||||
|
if(_isNear == 0) then {
|
||||||
|
_abort = true;
|
||||||
|
_reason = "workshop";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
if(_abort) exitWith {
|
if(_abort) exitWith {
|
||||||
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -142,7 +92,7 @@ if (_canDo) then {
|
|||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
[player,"repair",0,false] call dayz_zombieSpeak;
|
[player,"repair",0,false] call dayz_zombieSpeak;
|
||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
|
[player,50,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
r_interrupt = false;
|
r_interrupt = false;
|
||||||
_animState = animationState player;
|
_animState = animationState player;
|
||||||
|
|||||||
@@ -2,69 +2,11 @@
|
|||||||
* Crafting by [VB]AWOL
|
* Crafting by [VB]AWOL
|
||||||
* usage: spawn player_craftitem;
|
* usage: spawn player_craftitem;
|
||||||
*/
|
*/
|
||||||
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_id","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear"];
|
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_consumeweapons","_item"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
/*
|
|
||||||
== Canned Foods
|
|
||||||
"FoodCanBakedBeans",
|
|
||||||
"FoodCanSardines",
|
|
||||||
"FoodCanFrankBeans",
|
|
||||||
"FoodCanPasta",
|
|
||||||
"FoodBioMeat"
|
|
||||||
|
|
||||||
== Drinks
|
|
||||||
"ItemSodaCoke",
|
|
||||||
"ItemSodaPepsi",
|
|
||||||
|
|
||||||
== Trash
|
|
||||||
"TrashTinCan",
|
|
||||||
"TrashJackDaniels",
|
|
||||||
"ItemSodaEmpty",
|
|
||||||
"ItemSodaCokeEmpty",
|
|
||||||
"ItemSodaPepsiEmpty",
|
|
||||||
|
|
||||||
== community stuff Trash
|
|
||||||
"ItemSodaMdewEmpty",
|
|
||||||
"ItemSodaMtngreenEmpty",
|
|
||||||
"ItemSodaR4z0rEmpty",
|
|
||||||
"ItemSodaClaysEmpty",
|
|
||||||
"ItemSodaSmashtEmpty",.
|
|
||||||
"ItemSodaDrwasteEmpty",.
|
|
||||||
"ItemSodaLemonadeEmpty",.
|
|
||||||
"ItemSodaLvgEmpty",.
|
|
||||||
"ItemSodaMzlyEmpty",.
|
|
||||||
"ItemSodaRabbitEmpty"
|
|
||||||
|
|
||||||
== Raw Meats
|
|
||||||
"FoodSteakRaw",
|
|
||||||
"FoodmeatRaw",
|
|
||||||
"FoodbeefRaw",
|
|
||||||
"FoodmuttonRaw",
|
|
||||||
"FoodchickenRaw",
|
|
||||||
"FoodrabbitRaw",
|
|
||||||
"FoodbaconRaw"
|
|
||||||
|
|
||||||
== Cooked Meats
|
|
||||||
"FoodSteakCooked",
|
|
||||||
"FoodmeatCooked",
|
|
||||||
"FoodbeefCooked",
|
|
||||||
"FoodmuttonCooked",
|
|
||||||
"FoodchickenCooked",
|
|
||||||
"FoodrabbitCooked",
|
|
||||||
"FoodbaconCooked"
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Removed metals:
|
|
||||||
// _recipe_ItemBronzeBar = [[["ItemBronzeBar",1] ],[["ItemCopperBar",3],["ItemTinBar",3]]];
|
|
||||||
|
|
||||||
// New item ideas:
|
|
||||||
// _recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
|
|
||||||
// _recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
|
|
||||||
// ItemSalt
|
|
||||||
|
|
||||||
// temp array of removed parts
|
// temp array of removed parts
|
||||||
_temp_removed_array = [];
|
_temp_removed_array = [];
|
||||||
_abort = false;
|
_abort = false;
|
||||||
@@ -88,6 +30,14 @@ if("fire" in _needNear) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if("workshop" in _needNear) then {
|
||||||
|
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ"], 5]);
|
||||||
|
if(_isNear == 0) then {
|
||||||
|
_abort = true;
|
||||||
|
_reason = "workshop";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
if(_abort) exitWith {
|
if(_abort) exitWith {
|
||||||
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -142,7 +92,7 @@ if (_canDo) then {
|
|||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
[player,"repair",0,false] call dayz_zombieSpeak;
|
[player,"repair",0,false] call dayz_zombieSpeak;
|
||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
|
[player,50,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
r_interrupt = false;
|
r_interrupt = false;
|
||||||
_animState = animationState player;
|
_animState = animationState player;
|
||||||
|
|||||||
@@ -2,69 +2,11 @@
|
|||||||
* Crafting by [VB]AWOL
|
* Crafting by [VB]AWOL
|
||||||
* usage: spawn player_craftitem;
|
* usage: spawn player_craftitem;
|
||||||
*/
|
*/
|
||||||
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_id","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear"];
|
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_consumeweapons","_item"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
/*
|
|
||||||
== Canned Foods
|
|
||||||
"FoodCanBakedBeans",
|
|
||||||
"FoodCanSardines",
|
|
||||||
"FoodCanFrankBeans",
|
|
||||||
"FoodCanPasta",
|
|
||||||
"FoodBioMeat"
|
|
||||||
|
|
||||||
== Drinks
|
|
||||||
"ItemSodaCoke",
|
|
||||||
"ItemSodaPepsi",
|
|
||||||
|
|
||||||
== Trash
|
|
||||||
"TrashTinCan",
|
|
||||||
"TrashJackDaniels",
|
|
||||||
"ItemSodaEmpty",
|
|
||||||
"ItemSodaCokeEmpty",
|
|
||||||
"ItemSodaPepsiEmpty",
|
|
||||||
|
|
||||||
== community stuff Trash
|
|
||||||
"ItemSodaMdewEmpty",
|
|
||||||
"ItemSodaMtngreenEmpty",
|
|
||||||
"ItemSodaR4z0rEmpty",
|
|
||||||
"ItemSodaClaysEmpty",
|
|
||||||
"ItemSodaSmashtEmpty",.
|
|
||||||
"ItemSodaDrwasteEmpty",.
|
|
||||||
"ItemSodaLemonadeEmpty",.
|
|
||||||
"ItemSodaLvgEmpty",.
|
|
||||||
"ItemSodaMzlyEmpty",.
|
|
||||||
"ItemSodaRabbitEmpty"
|
|
||||||
|
|
||||||
== Raw Meats
|
|
||||||
"FoodSteakRaw",
|
|
||||||
"FoodmeatRaw",
|
|
||||||
"FoodbeefRaw",
|
|
||||||
"FoodmuttonRaw",
|
|
||||||
"FoodchickenRaw",
|
|
||||||
"FoodrabbitRaw",
|
|
||||||
"FoodbaconRaw"
|
|
||||||
|
|
||||||
== Cooked Meats
|
|
||||||
"FoodSteakCooked",
|
|
||||||
"FoodmeatCooked",
|
|
||||||
"FoodbeefCooked",
|
|
||||||
"FoodmuttonCooked",
|
|
||||||
"FoodchickenCooked",
|
|
||||||
"FoodrabbitCooked",
|
|
||||||
"FoodbaconCooked"
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Removed metals:
|
|
||||||
// _recipe_ItemBronzeBar = [[["ItemBronzeBar",1] ],[["ItemCopperBar",3],["ItemTinBar",3]]];
|
|
||||||
|
|
||||||
// New item ideas:
|
|
||||||
// _recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
|
|
||||||
// _recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
|
|
||||||
// ItemSalt
|
|
||||||
|
|
||||||
// temp array of removed parts
|
// temp array of removed parts
|
||||||
_temp_removed_array = [];
|
_temp_removed_array = [];
|
||||||
_abort = false;
|
_abort = false;
|
||||||
@@ -88,6 +30,14 @@ if("fire" in _needNear) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if("workshop" in _needNear) then {
|
||||||
|
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ"], 5]);
|
||||||
|
if(_isNear == 0) then {
|
||||||
|
_abort = true;
|
||||||
|
_reason = "workshop";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
if(_abort) exitWith {
|
if(_abort) exitWith {
|
||||||
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -142,7 +92,7 @@ if (_canDo) then {
|
|||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
[player,"repair",0,false] call dayz_zombieSpeak;
|
[player,"repair",0,false] call dayz_zombieSpeak;
|
||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
|
[player,50,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
r_interrupt = false;
|
r_interrupt = false;
|
||||||
_animState = animationState player;
|
_animState = animationState player;
|
||||||
|
|||||||
@@ -2,69 +2,11 @@
|
|||||||
* Crafting by [VB]AWOL
|
* Crafting by [VB]AWOL
|
||||||
* usage: spawn player_craftitem;
|
* usage: spawn player_craftitem;
|
||||||
*/
|
*/
|
||||||
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_id","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear"];
|
private ["_onLadder","_canDo","_selectedRecipeOutput","_proceed","_itemIn","_countIn","_missing","_missingQty","_qty","_itemOut","_countOut","_started","_finished","_animState","_isMedic","_removed","_tobe_removed_total","_textCreate","_textMissing","_selectedRecipeInput","_num_removed","_removed_total","_temp_removed_array","_abort","_reason","_isNear","_missingTools","_hastoolweapon","_selectedRecipeTools","_distance","_crafting","_needNear","_consumeweapons","_item"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Crafting already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
/*
|
|
||||||
== Canned Foods
|
|
||||||
"FoodCanBakedBeans",
|
|
||||||
"FoodCanSardines",
|
|
||||||
"FoodCanFrankBeans",
|
|
||||||
"FoodCanPasta",
|
|
||||||
"FoodBioMeat"
|
|
||||||
|
|
||||||
== Drinks
|
|
||||||
"ItemSodaCoke",
|
|
||||||
"ItemSodaPepsi",
|
|
||||||
|
|
||||||
== Trash
|
|
||||||
"TrashTinCan",
|
|
||||||
"TrashJackDaniels",
|
|
||||||
"ItemSodaEmpty",
|
|
||||||
"ItemSodaCokeEmpty",
|
|
||||||
"ItemSodaPepsiEmpty",
|
|
||||||
|
|
||||||
== community stuff Trash
|
|
||||||
"ItemSodaMdewEmpty",
|
|
||||||
"ItemSodaMtngreenEmpty",
|
|
||||||
"ItemSodaR4z0rEmpty",
|
|
||||||
"ItemSodaClaysEmpty",
|
|
||||||
"ItemSodaSmashtEmpty",.
|
|
||||||
"ItemSodaDrwasteEmpty",.
|
|
||||||
"ItemSodaLemonadeEmpty",.
|
|
||||||
"ItemSodaLvgEmpty",.
|
|
||||||
"ItemSodaMzlyEmpty",.
|
|
||||||
"ItemSodaRabbitEmpty"
|
|
||||||
|
|
||||||
== Raw Meats
|
|
||||||
"FoodSteakRaw",
|
|
||||||
"FoodmeatRaw",
|
|
||||||
"FoodbeefRaw",
|
|
||||||
"FoodmuttonRaw",
|
|
||||||
"FoodchickenRaw",
|
|
||||||
"FoodrabbitRaw",
|
|
||||||
"FoodbaconRaw"
|
|
||||||
|
|
||||||
== Cooked Meats
|
|
||||||
"FoodSteakCooked",
|
|
||||||
"FoodmeatCooked",
|
|
||||||
"FoodbeefCooked",
|
|
||||||
"FoodmuttonCooked",
|
|
||||||
"FoodchickenCooked",
|
|
||||||
"FoodrabbitCooked",
|
|
||||||
"FoodbaconCooked"
|
|
||||||
*/
|
|
||||||
|
|
||||||
// Removed metals:
|
|
||||||
// _recipe_ItemBronzeBar = [[["ItemBronzeBar",1] ],[["ItemCopperBar",3],["ItemTinBar",3]]];
|
|
||||||
|
|
||||||
// New item ideas:
|
|
||||||
// _recipe_FoodChickenNoodle = [["FoodchickenRaw",1],["FoodCanPasta",1],["ItemWaterbottle",1]];
|
|
||||||
// _recipe_FoodBeefBakedBeans = [["FoodbeefRaw",1],["FoodCanBakedBeans",1]];
|
|
||||||
// ItemSalt
|
|
||||||
|
|
||||||
// temp array of removed parts
|
// temp array of removed parts
|
||||||
_temp_removed_array = [];
|
_temp_removed_array = [];
|
||||||
_abort = false;
|
_abort = false;
|
||||||
@@ -88,6 +30,14 @@ if("fire" in _needNear) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if("workshop" in _needNear) then {
|
||||||
|
_isNear = count (nearestObjects [player, ["Wooden_shed_DZ","WoodShack_DZ"], 5]);
|
||||||
|
if(_isNear == 0) then {
|
||||||
|
_abort = true;
|
||||||
|
_reason = "workshop";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
if(_abort) exitWith {
|
if(_abort) exitWith {
|
||||||
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
cutText [format["Crafting needs a %1 within %2 meters",_reason,_distance], "PLAIN DOWN"];
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -142,7 +92,7 @@ if (_canDo) then {
|
|||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
[player,"repair",0,false] call dayz_zombieSpeak;
|
[player,"repair",0,false] call dayz_zombieSpeak;
|
||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
|
[player,50,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
r_interrupt = false;
|
r_interrupt = false;
|
||||||
_animState = animationState player;
|
_animState = animationState player;
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ if (["ItemSoda",_itemorignal] call fnc_inString) then {
|
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//higher alert and sound radius
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//higher alert and sound radius
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_dis=10;
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_dis=10;
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[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
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[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
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_id = [player,_dis,true,(getPosATL player)] spawn player_alertZombies;
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[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
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};
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};
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if (_hasoutput) then{
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if (_hasoutput) then{
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@@ -16,8 +16,10 @@ for "_i" from 1 to _meleeNum do {
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player removeWeapon _item;
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player removeWeapon _item;
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if (_item == "MeleeHatchet") then {_item = "ItemHatchet";};
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if (_item == "MeleeHatchet") then {_item = "ItemHatchet";};
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if (_item == "MeleeCrowbar") then {_item = "ItemCrowbar";};
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if (_item == "MeleeCrowbar") then {_item = "MeleeCrowbar";};
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if (_item == "MeleeMachete") then {_item = "ItemMachete";};
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if (_item == "MeleeMachete") then {_item = "ItemMachete";};
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if (_item == "MeleeFishingPole") then {_item = "MeleeFishingPole";};
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_bag = createVehicle [format["WeaponHolder_%1",_item],getPosATL player,[], 0, "CAN_COLLIDE"];
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_bag = createVehicle [format["WeaponHolder_%1",_item],getPosATL player,[], 0, "CAN_COLLIDE"];
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_bag setdir (getDir player);
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_bag setdir (getDir player);
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player reveal _bag;
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player reveal _bag;
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@@ -1,56 +1,58 @@
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private ["_item","_isOk","_i","_objName","_objInfo","_lenInfo","_started","_finished","_sfx","_dis","_animState","_isMedic","_proceed","_counter","_objType","_limit","_itemOut","_countOut","_tree","_distance2d","_distance3d","_trees","_findNearestTree"];
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/*
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Fishing 1.0
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spawn player_goFishing;
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DayZ Epoch - By: [VB]AWOL
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*/
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private ["_itemOut","_position","_isOk","_counter"];
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if(TradeInprogress) exitWith { cutText ["Fishing already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText ["Fishing already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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TradeInprogress = true;
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_item = _this;
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call gear_ui_init;
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call gear_ui_init;
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// find position in front of player
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// find position 5m in front of player
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_position = player modeltoworld [0,5,0];
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_position = player modeltoworld [0,5,0];
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if(!(surfaceIsWater _position)) exitWith {TradeInprogress = false; cutText ["Must be near a shore or on a boat to fish." , "PLAIN DOWN"]; };
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if(!(surfaceIsWater _position)) exitWith {TradeInprogress = false; cutText ["Must be near a shore or on a boat to fish." , "PLAIN DOWN"]; };
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if(dayz_isSwimming) exitWith {TradeInprogress = false; cutText [localize "str_player_26", "PLAIN DOWN"]; };
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if(player getVariable["combattimeout", 0] >= time) exitWith {TradeInprogress = false; cutText ["Canceled Fishing.", "PLAIN DOWN"];};
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player playActionNow "Medic";
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_isOk = true;
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[player,20,true,(getPosATL player)] spawn player_alertZombies;
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_counter = 0;
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// swing fishingpole
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player playActionNow "GestureSwing";
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// Alert zeds
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[player,10,true,(getPosATL player)] spawn player_alertZombies;
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r_interrupt = false;
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r_interrupt = false;
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_animState = animationState player;
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r_doLoop = true;
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_started = false;
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_finished = false;
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while {r_doLoop} do {
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while {_isOk} do {
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_animState = animationState player;
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_isMedic = ["medic",_animState] call fnc_inString;
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if (_isMedic) then {
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_started = true;
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};
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if (_started and !_isMedic) then {
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r_doLoop = false;
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_finished = true;
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[player,"fillwater",0,false] call dayz_zombieSpeak;
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};
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if (r_interrupt) then {
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r_doLoop = false;
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};
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sleep 0.1;
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};
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if (_finished) then {
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if (r_interrupt or (player getVariable["combattimeout", 0] >= time)) then {
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_isOk = false;
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_itemOut = "FoodCanSardines"; // TODO replace with random raw fishes
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_countOut = round(random 4);
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for "_x" from 1 to _countOut do {
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player addMagazine _itemOut;
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};
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cutText [format["You caught %1 fish.", _countOut], "PLAIN DOWN"];
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} else {
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r_interrupt = false;
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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cutText ["Canceled Fishing.", "PLAIN DOWN"];
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cutText ["Canceled Fishing.", "PLAIN DOWN"];
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} else {
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sleep 2;
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// TODO: increase chance the deaper the water.
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// 1% chance to catch anything
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if((random 100) <= 1) then {
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// Just the one fish for now
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_itemOut = ["ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTrout","ItemTuna"] call BIS_fnc_selectRandom;
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player addMagazine _itemOut;
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cutText ["You caught a fish.", "PLAIN DOWN"];
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_isOk = false;
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} else {
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cutText ["Nibble... Nibble...", "PLAIN DOWN"];
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_counter = _counter + 1;
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if(_counter == 5) then {
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_isOk = false;
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};
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};
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};
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};
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};
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TradeInprogress = false;
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TradeInprogress = false;
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@@ -1,6 +1,6 @@
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private ["_dir","_classname","_box","_location","_item","_config","_create_raw","_create","_qty","_type","_hasCrate","_hasTool"];
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private ["_dir","_classname","_box","_location","_item","_config","_create_raw","_create","_qty","_type","_hasCrate","_hasTool"];
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if(TradeInprogress) exitWith { cutText ["Repair already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText ["Open Crate already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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TradeInprogress = true;
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_hasTool = "ItemCrowbar" in items player;
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_hasTool = "ItemCrowbar" in items player;
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@@ -1,22 +1,25 @@
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/*
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/*
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_item spawn player_wearClothes;
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_item spawn player_wearClothes;
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Added Female skin changes - vbawol
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Added Female skin changes - DayZ Epoch - vbawol
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*/
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*/
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private["_item","_onLadder","_hasclothesitem","_config","_text","_isFemale","_myModel","_itemNew","_currentSex","_newSex","_model"];
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private["_item","_onLadder","_hasclothesitem","_config","_text","_isFemale","_myModel","_itemNew","_currentSex","_newSex","_model"];
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if(TradeInprogress) exitWith { cutText ["Changing clothes already in progress." , "PLAIN DOWN"] };
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TradeInprogress = true;
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_item = _this;
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_item = _this;
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call gear_ui_init;
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call gear_ui_init;
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
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if (_onLadder) exitWith {TradeInprogress = false; cutText [(localize "str_player_21") , "PLAIN DOWN"]};
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_hasclothesitem = _this in magazines player;
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_hasclothesitem = _this in magazines player;
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_config = configFile >> "CfgMagazines";
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_config = configFile >> "CfgMagazines";
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_text = getText (_config >> _item >> "displayName");
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_text = getText (_config >> _item >> "displayName");
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if (!_hasclothesitem) exitWith {cutText [format[(localize "str_player_31"),_text,"wear"] , "PLAIN DOWN"]};
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if (!_hasclothesitem) exitWith {TradeInprogress = false; cutText [format[(localize "str_player_31"),_text,"wear"] , "PLAIN DOWN"]};
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if (vehicle player != player) exitWith {cutText ["You may not change clothes while in a vehicle", "PLAIN DOWN"]};
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if (vehicle player != player) exitWith {TradeInprogress = false; cutText ["You may not change clothes while in a vehicle", "PLAIN DOWN"]};
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_myModel = (typeOf player);
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_myModel = (typeOf player);
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_itemNew = "Skin_" + _myModel;
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_itemNew = "Skin_" + _myModel;
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@@ -46,3 +49,4 @@ if ( (isClass(_config >> _itemNew)) ) then {
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|||||||
};
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};
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||||||
};
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};
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||||||
};
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};
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TradeInprogress = false;
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@@ -16,7 +16,7 @@ if(!(alive _item)) then {
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|||||||
sleep 1;
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sleep 1;
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// player playActionNow "PutDown";
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// player playActionNow "PutDown";
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||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
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[player,50,true,(getPosATL player)] spawn player_alertZombies;
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[player,"gut",0,false] call dayz_zombieSpeak;
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[player,"gut",0,false] call dayz_zombieSpeak;
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@@ -1,5 +1,8 @@
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private["_activatingPlayer","_trader_id","_category","_action","_id","_type","_loc","_name","_qty","_cost","_qty","_sell","_cur","_order","_tid","_currency","_actionFile","_in","_out","_part","_cat","_cancel","_Display","_File","_textCurrency","_textPart","_count"];
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private["_activatingPlayer","_trader_id","_category","_action","_id","_type","_loc","_name","_qty","_cost","_qty","_sell","_cur","_order","_tid","_currency","_actionFile","_in","_out","_part","_cat","_cancel","_Display","_File","_textCurrency","_textPart","_count"];
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if(TradeInprogress) exitWith { cutText ["already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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||||||
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{player removeAction _x} forEach s_player_parts;s_player_parts = [];
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{player removeAction _x} forEach s_player_parts;s_player_parts = [];
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||||||
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// [ _trader_id, _category, _action ];
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// [ _trader_id, _category, _action ];
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@@ -143,3 +146,4 @@ dayzTraderMenuResult = nil;
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|||||||
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s_player_parts_crtl = 1;
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s_player_parts_crtl = 1;
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TradeInprogress = false;
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@@ -1,4 +1,4 @@
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private["_position","_veh","_location","_isOk","_backpack","_vehType","_trg","_key","_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_obj","_objectID","_objectUID"];
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private ["_veh","_location","_isOk","_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_obj","_objectID","_objectUID","_bos","_started","_finished","_animState","_isMedic","_dir","_helipad","_removed","_keyColor","_keyNumber","_keySelected","_isKeyOK","_config","_okToSell","_needed","_activatingPlayer","_textPartIn","_textPartOut","_traderID"];
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||||||
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||||||
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
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TradeInprogress = true;
|
||||||
@@ -20,7 +20,7 @@ _bos = 0;
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|||||||
if(_buy_o_sell == "buy") then {
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if(_buy_o_sell == "buy") then {
|
||||||
_qty = {_x == _part_in} count magazines player;
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_qty = {_x == _part_in} count magazines player;
|
||||||
} else {
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} else {
|
||||||
_obj = nearestObjects [(getPosATL player), [_part_in], 20];
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_obj = nearestObjects [(getPosATL player), [_part_in], dayz_sellDistance];
|
||||||
_qty = count _obj;
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_qty = count _obj;
|
||||||
_bos = 1;
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_bos = 1;
|
||||||
};
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};
|
||||||
@@ -88,35 +88,63 @@ if (_qty >= _qty_in) then {
|
|||||||
if(dayzTradeResult == "PASS") then {
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if(dayzTradeResult == "PASS") then {
|
||||||
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|
||||||
if(_buy_o_sell == "buy") then {
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if(_buy_o_sell == "buy") then {
|
||||||
for "_x" from 1 to _qty_in do {
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|
||||||
player removeMagazine _part_in;
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|
||||||
};
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|
||||||
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|
||||||
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// First select key color
|
||||||
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_keyColor = ["Green","Red","Blue","Yellow","Black"] call BIS_fnc_selectRandom;
|
||||||
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|
||||||
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// then select number from 1 - 2500
|
||||||
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_keyNumber = (floor(random 2500)) + 1;
|
||||||
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|
||||||
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// Combine to key (eg.ItemKeyYellow2494) classname
|
||||||
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_keySelected = format[("ItemKey%1%2"),_keyColor,_keyNumber];
|
||||||
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|
||||||
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_isKeyOK = isClass(configFile >> "CfgWeapons" >> _keySelected);
|
||||||
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|
||||||
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_config = _keySelected;
|
||||||
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_isOk = [player,_config] call BIS_fnc_invAdd;
|
||||||
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if (_isOk and _isKeyOK) then {
|
||||||
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|
||||||
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_removed = ([player,_part_in,_qty_in] call BIS_fnc_invRemove);
|
||||||
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if(_removed == _qty_in) then {
|
||||||
_dir = round(random 360);
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_dir = round(random 360);
|
||||||
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|
||||||
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_helipad = nearestObjects [player, ["HeliHCivil","HeliHempty"], 100];
|
||||||
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if(count _helipad > 0) then {
|
||||||
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_location = (getPosATL (_helipad select 0));
|
||||||
|
} else {
|
||||||
_location = [(position player),0,20,1,2,2000,0] call BIS_fnc_findSafePos;
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_location = [(position player),0,20,1,2,2000,0] call BIS_fnc_findSafePos;
|
||||||
|
};
|
||||||
|
|
||||||
//place vehicle spawn marker (local)
|
//place vehicle spawn marker (local)
|
||||||
_veh = createVehicle ["Sign_arrow_down_large_EP1", _location, [], 0, "CAN_COLLIDE"];
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_veh = createVehicle ["Sign_arrow_down_large_EP1", _location, [], 0, "CAN_COLLIDE"];
|
||||||
|
|
||||||
_location = (getPosATL _veh);
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_location = (getPosATL _veh);
|
||||||
|
|
||||||
//["dayzPublishVeh",[_veh,[_dir,_location],_part_out,false,dayz_playerUID]] call callRpcProcedure;
|
//["dayzPublishVeh",[_veh,[_dir,_location],_part_out,false,_keySelected]] call callRpcProcedure;
|
||||||
dayzPublishVeh2 = [_veh,[_dir,_location],_part_out,false,dayz_playerUID];
|
dayzPublishVeh2 = [_veh,[_dir,_location],_part_out,false,_keySelected];
|
||||||
publicVariableServer "dayzPublishVeh2";
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publicVariableServer "dayzPublishVeh2";
|
||||||
|
|
||||||
player reveal _veh;
|
player reveal _veh;
|
||||||
|
|
||||||
cutText [format[("Bought %3 %4 for %1 %2"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
cutText [format[("Bought %3 for %1 %2, key added to toolbelt."),_qty_in,_textPartIn,_textPartOut], "PLAIN DOWN"];
|
||||||
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
player removeMagazine _keySelected;
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
cutText ["You do not have enough room on your toolbelt.", "PLAIN DOWN"];
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
|
||||||
|
_obj = _obj select 0;
|
||||||
|
|
||||||
|
_okToSell = true;
|
||||||
|
if(_okToSell and !isNull _obj and alive _obj) then {
|
||||||
|
|
||||||
// Sell Vehicle
|
// Sell Vehicle
|
||||||
for "_x" from 1 to _qty_out do {
|
for "_x" from 1 to _qty_out do {
|
||||||
player addMagazine _part_out;
|
player addMagazine _part_out;
|
||||||
};
|
};
|
||||||
|
|
||||||
_obj = _obj select 0;
|
|
||||||
_objectID = _obj getVariable ["ObjectID","0"];
|
_objectID = _obj getVariable ["ObjectID","0"];
|
||||||
_objectUID = _obj getVariable ["ObjectUID","0"];
|
_objectUID = _obj getVariable ["ObjectUID","0"];
|
||||||
|
|
||||||
@@ -128,6 +156,7 @@ if (_qty >= _qty_in) then {
|
|||||||
|
|
||||||
cutText [format[("Sold %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
cutText [format[("Sold %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
||||||
};
|
};
|
||||||
|
};
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
||||||
s_player_parts_crtl = -1;
|
s_player_parts_crtl = -1;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
private["_position","_veh","_location","_isOk","_backpack","_vehType","_trg","_key","_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_obj","_objectID","_objectUID"];
|
private ["_veh","_location","_isOk","_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_obj","_objectID","_objectUID","_bos","_started","_finished","_animState","_isMedic","_dir","_helipad","_removed","_keyColor","_keyNumber","_keySelected","_isKeyOK","_config","_damage","_tireDmg","_tires","_okToSell","_hitpoints","_needed","_activatingPlayer","_textPartIn","_textPartOut","_traderID"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
@@ -68,9 +68,8 @@ if (_qty >= _qty_in) then {
|
|||||||
if(_buy_o_sell == "buy") then {
|
if(_buy_o_sell == "buy") then {
|
||||||
_qty = {_x == _part_in} count magazines player;
|
_qty = {_x == _part_in} count magazines player;
|
||||||
} else {
|
} else {
|
||||||
_obj = nearestObjects [(getPosATL player), [_part_in], 20];
|
_obj = nearestObjects [(getPosATL player), [_part_in], dayz_sellDistance];
|
||||||
_qty = count _obj;
|
_qty = count _obj;
|
||||||
_bos = 1;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
if (_qty >= _qty_in) then {
|
if (_qty >= _qty_in) then {
|
||||||
@@ -89,10 +88,23 @@ if (_qty >= _qty_in) then {
|
|||||||
|
|
||||||
if(_buy_o_sell == "buy") then {
|
if(_buy_o_sell == "buy") then {
|
||||||
|
|
||||||
for "_x" from 1 to _qty_in do {
|
// First select key color
|
||||||
player removeMagazine _part_in;
|
_keyColor = ["Green","Red","Blue","Yellow","Black"] call BIS_fnc_selectRandom;
|
||||||
};
|
|
||||||
|
|
||||||
|
// then select number from 1 - 2500
|
||||||
|
_keyNumber = (floor(random 2500)) + 1;
|
||||||
|
|
||||||
|
// Combine to key (eg.ItemKeyYellow2494) classname
|
||||||
|
_keySelected = format[("ItemKey%1%2"),_keyColor,_keyNumber];
|
||||||
|
|
||||||
|
_isKeyOK = isClass(configFile >> "CfgWeapons" >> _keySelected);
|
||||||
|
|
||||||
|
_config = _keySelected;
|
||||||
|
_isOk = [player,_config] call BIS_fnc_invAdd;
|
||||||
|
if (_isOk and _isKeyOK) then {
|
||||||
|
|
||||||
|
_removed = ([player,_part_in,_qty_in] call BIS_fnc_invRemove);
|
||||||
|
if(_removed == _qty_in) then {
|
||||||
_dir = round(random 360);
|
_dir = round(random 360);
|
||||||
|
|
||||||
_helipad = nearestObjects [player, ["HeliHCivil","HeliHempty"], 100];
|
_helipad = nearestObjects [player, ["HeliHCivil","HeliHempty"], 100];
|
||||||
@@ -107,20 +119,25 @@ if (_qty >= _qty_in) then {
|
|||||||
|
|
||||||
_location = (getPosATL _veh);
|
_location = (getPosATL _veh);
|
||||||
|
|
||||||
//["dayzPublishVeh",[_veh,[_dir,_location],_part_out,false,dayz_playerUID]] call callRpcProcedure;
|
//["dayzPublishVeh",[_veh,[_dir,_location],_part_out,false,_keySelected]] call callRpcProcedure;
|
||||||
dayzPublishVeh2 = [_veh,[_dir,_location],_part_out,false,dayz_playerUID];
|
dayzPublishVeh2 = [_veh,[_dir,_location],_part_out,false,_keySelected];
|
||||||
publicVariableServer "dayzPublishVeh2";
|
publicVariableServer "dayzPublishVeh2";
|
||||||
|
|
||||||
player reveal _veh;
|
player reveal _veh;
|
||||||
|
|
||||||
cutText [format[("Bought %3 %4 for %1 %2"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
cutText [format[("Bought %3 for %1 %2, key added to toolbelt."),_qty_in,_textPartIn,_textPartOut], "PLAIN DOWN"];
|
||||||
|
} else {
|
||||||
|
player removeMagazine _keySelected;
|
||||||
|
};
|
||||||
|
} else {
|
||||||
|
cutText ["You do not have enough room on your toolbelt.", "PLAIN DOWN"];
|
||||||
|
};
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
_obj = _obj select 0;
|
_obj = _obj select 0;
|
||||||
|
|
||||||
|
|
||||||
//check make sure there are no fully damaged tires fully
|
//check to make sure vehicle has no more than 75% average tire damage
|
||||||
_hitpoints = _obj call vehicle_getHitpoints;
|
_hitpoints = _obj call vehicle_getHitpoints;
|
||||||
_okToSell = true;
|
_okToSell = true;
|
||||||
|
|
||||||
@@ -146,7 +163,7 @@ if (_qty >= _qty_in) then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
if(_okToSell) then {
|
if(_okToSell and !isNull _obj and alive _obj) then {
|
||||||
|
|
||||||
// Sell Vehicle
|
// Sell Vehicle
|
||||||
for "_x" from 1 to _qty_out do {
|
for "_x" from 1 to _qty_out do {
|
||||||
@@ -183,7 +200,6 @@ if (_qty >= _qty_in) then {
|
|||||||
} else {
|
} else {
|
||||||
cutText [format[("No %1 found within 20 meters."),_textPartIn] , "PLAIN DOWN"];
|
cutText [format[("No %1 found within 20 meters."),_textPartIn] , "PLAIN DOWN"];
|
||||||
};
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -1,7 +1,3 @@
|
|||||||
private["_none"];
|
private["_none"];
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
||||||
//{player removeAction _x} forEach s_player_bank;s_player_bank = [];
|
|
||||||
|
|
||||||
s_player_parts_crtl = -1;
|
s_player_parts_crtl = -1;
|
||||||
//s_player_bank_crtl = -1;
|
|
||||||
@@ -4,6 +4,8 @@ private["_iarray","_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sel
|
|||||||
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"] };
|
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"] };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
|
_total_parts_out = 0;
|
||||||
|
|
||||||
_activatingPlayer = _this select 1;
|
_activatingPlayer = _this select 1;
|
||||||
|
|
||||||
_part_out = (_this select 3) select 0;
|
_part_out = (_this select 3) select 0;
|
||||||
@@ -102,14 +104,11 @@ for "_x" from 1 to _total_trades do {
|
|||||||
|
|
||||||
if(dayzTradeResult == "PASS") then {
|
if(dayzTradeResult == "PASS") then {
|
||||||
|
|
||||||
for "_x" from 1 to _qty_out do {
|
// total of all parts
|
||||||
player addMagazine _part_out;
|
_total_parts_out = _total_parts_out + _qty_out;
|
||||||
};
|
|
||||||
|
|
||||||
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
cutText [format[("Insufficient Stock %1"),_textPartOut] , "PLAIN DOWN"];
|
cutText [format[("Insufficient Stock %1"),_textPartOut] , "PLAIN DOWN"];
|
||||||
_abort = true;
|
_abort = true;
|
||||||
@@ -144,4 +143,125 @@ for "_x" from 1 to _total_trades do {
|
|||||||
if(_abort) exitWith {};
|
if(_abort) exitWith {};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// pay out
|
||||||
|
if(_total_parts_out >= 1) then {
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE #: %1", _total_parts_out];
|
||||||
|
|
||||||
|
if(_bos == 1) then {
|
||||||
|
//convert currency trades into next bar
|
||||||
|
// 10 ItemCopperBar > ItemCopperBar10oz
|
||||||
|
// 3 ItemCopperBar10oz > ItemSilverBar
|
||||||
|
// 10 ItemSilverBar > ItemSilverBar10oz
|
||||||
|
// 3 ItemSilverBar10oz > ItemGoldBar
|
||||||
|
// 10 ItemGoldBar > ItemGoldBar10oz
|
||||||
|
|
||||||
|
_next_highest_bar = "NA";
|
||||||
|
_third_highest_bar = "NA";
|
||||||
|
_next_highest_conv = 10000;
|
||||||
|
_third_highest_conv = 10000;
|
||||||
|
|
||||||
|
switch(true)do{
|
||||||
|
case (_part_out == "ItemCopperBar"): {
|
||||||
|
_next_highest_bar = "ItemCopperBar10oz";
|
||||||
|
_third_highest_bar = "ItemSilverBar";
|
||||||
|
_next_highest_conv = 10;
|
||||||
|
_third_highest_conv = 3;
|
||||||
|
};
|
||||||
|
case (_part_out == "ItemCopperBar10oz"): {
|
||||||
|
_next_highest_bar = "ItemSilverBar";
|
||||||
|
_third_highest_bar = "ItemSilverBar10oz";
|
||||||
|
_next_highest_conv = 3;
|
||||||
|
_third_highest_conv = 10;
|
||||||
|
};
|
||||||
|
case (_part_out == "ItemSilverBar"): {
|
||||||
|
_next_highest_bar = "ItemSilverBar10oz";
|
||||||
|
_third_highest_bar = "ItemGoldBar";
|
||||||
|
_next_highest_conv = 10;
|
||||||
|
_third_highest_conv = 3;
|
||||||
|
};
|
||||||
|
case (_part_out == "ItemSilverBar10oz"): {
|
||||||
|
_next_highest_bar = "ItemGoldBar";
|
||||||
|
_third_highest_bar = "ItemGoldBar10oz";
|
||||||
|
_next_highest_conv = 3;
|
||||||
|
_third_highest_conv = 10;
|
||||||
|
};
|
||||||
|
case (_part_out == "ItemGoldBar"): {
|
||||||
|
_next_highest_bar = "ItemGoldBar10oz";
|
||||||
|
_third_highest_bar = "NA";
|
||||||
|
_next_highest_conv = 10;
|
||||||
|
_third_highest_conv = 10000;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE part: %1 next: %2", _part_out,_next_highest_bar];
|
||||||
|
|
||||||
|
if(_total_parts_out >= _next_highest_conv) then {
|
||||||
|
_next_parts_out_raw = _total_parts_out / _next_highest_conv;
|
||||||
|
|
||||||
|
// whole parts
|
||||||
|
_next_parts_out = floor(_next_parts_out_raw);
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE next whole parts: %1 part: %2", _next_parts_out,_next_highest_bar];
|
||||||
|
|
||||||
|
// find any whole remains
|
||||||
|
_remainder = floor((_next_parts_out_raw - _next_parts_out) * _next_highest_conv);
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE remainder parts: %1 part: %2", _remainder,_part_out];
|
||||||
|
|
||||||
|
for "_x" from 1 to _remainder do {
|
||||||
|
player addMagazine _part_out;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Find if needs further conversion
|
||||||
|
if (_next_parts_out >= _third_highest_conv) then {
|
||||||
|
|
||||||
|
_third_parts_out_raw = _next_parts_out / _third_highest_conv;
|
||||||
|
|
||||||
|
// whole parts
|
||||||
|
_third_parts_out = floor(_third_parts_out_raw);
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE third whole parts: %1 part: %2", _third_parts_out,_third_highest_bar];
|
||||||
|
|
||||||
|
for "_x" from 1 to _third_parts_out do {
|
||||||
|
player addMagazine _third_highest_bar;
|
||||||
|
};
|
||||||
|
|
||||||
|
// find any whole remains
|
||||||
|
_remainder = floor((_third_parts_out_raw - _third_parts_out) * _third_highest_conv);
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE remainder parts: %1 part: %2", _remainder,_next_highest_bar];
|
||||||
|
|
||||||
|
for "_x" from 1 to _remainder do {
|
||||||
|
player addMagazine _next_highest_bar;
|
||||||
|
};
|
||||||
|
|
||||||
|
} else {
|
||||||
|
|
||||||
|
diag_log format["DEBUG TRADE next parts: %1 part: %2", _next_parts_out,_next_highest_bar];
|
||||||
|
|
||||||
|
for "_x" from 1 to _next_parts_out do {
|
||||||
|
player addMagazine _next_highest_bar;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
} else {
|
||||||
|
|
||||||
|
diag_log "DEBUG TRADE SELLING NORMALLY";
|
||||||
|
|
||||||
|
for "_x" from 1 to _total_parts_out do {
|
||||||
|
player addMagazine _part_out;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
} else {
|
||||||
|
|
||||||
|
diag_log "DEBUG TRADE BUYING";
|
||||||
|
|
||||||
|
for "_x" from 1 to _total_parts_out do {
|
||||||
|
player addMagazine _part_out;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -1,5 +1,8 @@
|
|||||||
private["_none"];
|
private["_none"];
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
||||||
s_player_parts_crtl = 1;
|
s_player_parts_crtl = 1;
|
||||||
|
|
||||||
@@ -30,3 +33,4 @@ _metals_conversion = [
|
|||||||
_cancel = player addAction ["Cancel", "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
|
_cancel = player addAction ["Cancel", "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
|
||||||
s_player_parts set [count s_player_parts,_cancel];
|
s_player_parts set [count s_player_parts,_cancel];
|
||||||
|
|
||||||
|
TradeInprogress = false;
|
||||||
12
dayz_code/actions/vault_combination_1.sqf
Normal file
12
dayz_code/actions/vault_combination_1.sqf
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
private ["_buy","_number"];
|
||||||
|
dayz_selectedVault = _this select 3;
|
||||||
|
dayz_combination = "";
|
||||||
|
_number = 0;
|
||||||
|
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
|
||||||
|
for "_x" from 1 to 10 do {
|
||||||
|
_buy = player addAction [str(_number), "\z\addons\dayz_code\actions\vault_combination_2.sqf",str(_number), 99, true, false, "",""];
|
||||||
|
s_player_combi set [count s_player_combi,_buy];
|
||||||
|
_number = _number + 1;
|
||||||
|
};
|
||||||
15
dayz_code/actions/vault_combination_2.sqf
Normal file
15
dayz_code/actions/vault_combination_2.sqf
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
private ["_buy","_number"];
|
||||||
|
|
||||||
|
// start combination string build
|
||||||
|
dayz_combination = _this select 3;
|
||||||
|
_number = 0;
|
||||||
|
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
|
||||||
|
for "_x" from 1 to 10 do {
|
||||||
|
_buy = player addAction [str(_number), "\z\addons\dayz_code\actions\vault_combination_3.sqf",str(_number), 99, true, false, "",""];
|
||||||
|
s_player_combi set [count s_player_combi,_buy];
|
||||||
|
_number = _number + 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
15
dayz_code/actions/vault_combination_3.sqf
Normal file
15
dayz_code/actions/vault_combination_3.sqf
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
private ["_buy","_number"];
|
||||||
|
|
||||||
|
// combine previous selections with next
|
||||||
|
dayz_combination = format["%1%2",dayz_combination,(_this select 3)];
|
||||||
|
_number = 0;
|
||||||
|
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
|
||||||
|
for "_x" from 1 to 10 do {
|
||||||
|
_buy = player addAction [str(_number), "\z\addons\dayz_code\actions\vault_combination_4.sqf",str(_number), 99, true, false, "",""];
|
||||||
|
s_player_combi set [count s_player_combi,_buy];
|
||||||
|
_number = _number + 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
15
dayz_code/actions/vault_combination_4.sqf
Normal file
15
dayz_code/actions/vault_combination_4.sqf
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
private ["_buy","_number"];
|
||||||
|
|
||||||
|
// combine previous selections with next
|
||||||
|
dayz_combination = format["%1%2",dayz_combination,(_this select 3)];
|
||||||
|
_number = 0;
|
||||||
|
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
|
||||||
|
for "_x" from 1 to 10 do {
|
||||||
|
_buy = player addAction [str(_number), "\z\addons\dayz_code\actions\vault_combination_final.sqf",str(_number), 99, true, false, "",""];
|
||||||
|
s_player_combi set [count s_player_combi,_buy];
|
||||||
|
_number = _number + 1;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
10
dayz_code/actions/vault_combination_final.sqf
Normal file
10
dayz_code/actions/vault_combination_final.sqf
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
private [];
|
||||||
|
// set final combination to player
|
||||||
|
dayz_combination = format["%1%2",dayz_combination,(_this select 3)];
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
s_player_unlockvault = -1;
|
||||||
|
// Run unlock on vault
|
||||||
|
if(!isNull dayz_selectedVault and (typeOf dayz_selectedVault) == "VaultStorageLocked") then {
|
||||||
|
dayz_selectedVault spawn player_unlockVault;
|
||||||
|
dayz_selectedVault = objNull;
|
||||||
|
};
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
private["_obj","_bag","_pos"];
|
private ["_obj"];
|
||||||
_obj = _this select 3;
|
_obj = _this select 3;
|
||||||
_obj spawn player_unlockVault;
|
_obj spawn player_unlockVault;
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
private["_obj","_bag","_pos"];
|
private ["_obj"];
|
||||||
_obj = _this select 3;
|
_obj = _this select 3;
|
||||||
_obj spawn player_lockVault;
|
_obj spawn player_lockVault;
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
private["_obj","_bag","_pos"];
|
private ["_obj"];
|
||||||
_obj = _this select 3;
|
_obj = _this select 3;
|
||||||
_obj spawn player_packVault;
|
_obj spawn player_packVault;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
private ["_tent","_location","_isOk","_cancel","_location3","_location4","_location1","_location2","_counter","_pondPos","_isPond","_ppos","_hastentitem","_dir","_id","_building","_isBuilding","_playerPos","_item","_offset_x","_offset_y","_offset_z","_offset_z_attach","_config","_text","_tmpvault","_vault_location","_objectsPond"];
|
private ["_tent","_location","_isOk","_cancel","_location3","_location4","_location1","_location2","_counter","_pondPos","_isPond","_ppos","_hastentitem","_dir","_building","_isBuilding","_playerPos","_item","_offset_x","_offset_y","_offset_z","_offset_z_attach","_config","_text","_tmpvault","_vault_location","_objectsPond","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_removed"];
|
||||||
//check if can pitch here
|
//check if can pitch here
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Vault pitching already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Vault pitching already in progress." , "PLAIN DOWN"]; };
|
||||||
@@ -108,6 +108,10 @@ if(!_cancel) then {
|
|||||||
_hastentitem = _this in magazines player;
|
_hastentitem = _this in magazines player;
|
||||||
if (!_hastentitem) exitWith {cutText [format[(localize "str_player_31"),_text,"pitch"] , "PLAIN DOWN"]};
|
if (!_hastentitem) exitWith {cutText [format[(localize "str_player_31"),_text,"pitch"] , "PLAIN DOWN"]};
|
||||||
|
|
||||||
|
_removed = ([player,_item] call BIS_fnc_invRemove);
|
||||||
|
|
||||||
|
if(_removed == 1) then {
|
||||||
|
|
||||||
player removeMagazine _item;
|
player removeMagazine _item;
|
||||||
|
|
||||||
//call dayz_forceSave;
|
//call dayz_forceSave;
|
||||||
@@ -119,7 +123,7 @@ if(!_cancel) then {
|
|||||||
sleep 1;
|
sleep 1;
|
||||||
[player,"tentunpack",0,false] call dayz_zombieSpeak;
|
[player,"tentunpack",0,false] call dayz_zombieSpeak;
|
||||||
|
|
||||||
_id = [player,50,true,(getPosATL player)] spawn player_alertZombies;
|
[player,50,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
|
|
||||||
_building = nearestObject [(vehicle player), "HouseBase"];
|
_building = nearestObject [(vehicle player), "HouseBase"];
|
||||||
_isBuilding = [(vehicle player),_building] call fnc_isInsideBuilding;
|
_isBuilding = [(vehicle player),_building] call fnc_isInsideBuilding;
|
||||||
@@ -140,15 +144,24 @@ if(!_cancel) then {
|
|||||||
_tent setpos _location;
|
_tent setpos _location;
|
||||||
player reveal _tent;
|
player reveal _tent;
|
||||||
|
|
||||||
|
// Generate Combination
|
||||||
|
_combination_1 = floor(random 10);
|
||||||
|
_combination_2 = floor(random 10);
|
||||||
|
_combination_3 = floor(random 10);
|
||||||
|
_combination_4 = floor(random 10);
|
||||||
|
|
||||||
_tent setVariable ["characterID",dayz_playerUID,true];
|
// Format Combination
|
||||||
|
_combination = format["%1%2%3%4",_combination_1,_combination_2,_combination_3,_combination_4];
|
||||||
|
|
||||||
|
_tent setVariable ["characterID",_combination,true];
|
||||||
_tent setVariable ["OEMPos",_location,true];
|
_tent setVariable ["OEMPos",_location,true];
|
||||||
|
|
||||||
//["dayzPublishObj",[dayz_playerUID,_tent,[_dir,_location],"VaultStorageLocked"]] call callRpcProcedure;
|
//["dayzPublishObj",[_combination,_tent,[_dir,_location],"VaultStorageLocked"]] call callRpcProcedure;
|
||||||
dayzPublishObj = [dayz_playerUID,_tent,[_dir,_location],"VaultStorageLocked"];
|
dayzPublishObj = [_combination,_tent,[_dir,_location],"VaultStorageLocked"];
|
||||||
publicVariableServer "dayzPublishObj";
|
publicVariableServer "dayzPublishObj";
|
||||||
|
|
||||||
cutText ["You have setup your Safe", "PLAIN DOWN"];
|
cutText [format["You have setup your Safe. Combination is %1",_combination], "PLAIN DOWN", 5];
|
||||||
|
};
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
cutText ["You cannot place a Safe here. The area must be flat, and free of other objects", "PLAIN DOWN"];
|
cutText ["You cannot place a Safe here. The area must be flat, and free of other objects", "PLAIN DOWN"];
|
||||||
|
|||||||
@@ -1,3 +1,3 @@
|
|||||||
private["_obj","_bag","_pos"];
|
private ["_obj"];
|
||||||
_obj = _this select 3;
|
_obj = _this select 3;
|
||||||
_obj spawn player_unlockVault;
|
_obj spawn player_unlockVault;
|
||||||
|
|||||||
@@ -10,6 +10,10 @@ class CfgAmmo {
|
|||||||
hit = 9;
|
hit = 9;
|
||||||
simulation = "shotBullet";
|
simulation = "shotBullet";
|
||||||
};
|
};
|
||||||
|
class Fishing_Swing_Ammo : Melee {
|
||||||
|
hit = 7;
|
||||||
|
simulation = "shotBullet";
|
||||||
|
};
|
||||||
class Dummy_Swing_Ammo : Melee {
|
class Dummy_Swing_Ammo : Melee {
|
||||||
hit = 0;
|
hit = 0;
|
||||||
simulation = "shotBullet";
|
simulation = "shotBullet";
|
||||||
|
|||||||
@@ -413,7 +413,7 @@ class CfgLoot {
|
|||||||
"Skin_BanditW1_DZ",
|
"Skin_BanditW1_DZ",
|
||||||
"Skin_BanditW2_DZ",
|
"Skin_BanditW2_DZ",
|
||||||
"Skin_TK_INS_Soldier_EP1_DZ",
|
"Skin_TK_INS_Soldier_EP1_DZ",
|
||||||
"Skin_TK_INS_Warlord_EP1",
|
"Skin_TK_INS_Warlord_EP1_DZ",
|
||||||
"Skin_SurvivorWcombat_DZ",
|
"Skin_SurvivorWcombat_DZ",
|
||||||
"Skin_SurvivorWdesert_DZ",
|
"Skin_SurvivorWdesert_DZ",
|
||||||
"Skin_GUE_Soldier_MG_DZ",
|
"Skin_GUE_Soldier_MG_DZ",
|
||||||
|
|||||||
@@ -360,6 +360,16 @@ class Citizen1; // External class reference
|
|||||||
transportMaxMagazines = 400;
|
transportMaxMagazines = 400;
|
||||||
transportmaxbackpacks = 10;
|
transportmaxbackpacks = 10;
|
||||||
};
|
};
|
||||||
|
class SUV_TK_CIV_EP1;
|
||||||
|
class SUV_Camo: SUV_TK_CIV_EP1
|
||||||
|
{
|
||||||
|
displayName = "SUV Camo";
|
||||||
|
hiddenSelectionsTextures[] = {"\z\addons\dayz_communityassets\textures\camo10.paa"};
|
||||||
|
transportMaxWeapons = 10;
|
||||||
|
transportMaxMagazines = 100;
|
||||||
|
transportmaxbackpacks = 5;
|
||||||
|
armor = 50;
|
||||||
|
};
|
||||||
class HMMWV_Base;
|
class HMMWV_Base;
|
||||||
class HMMWV_DZ: HMMWV_Base {
|
class HMMWV_DZ: HMMWV_Base {
|
||||||
accuracy = 0.32;
|
accuracy = 0.32;
|
||||||
@@ -376,7 +386,7 @@ class Citizen1; // External class reference
|
|||||||
crew = "";
|
crew = "";
|
||||||
typicalCargo[] = {};
|
typicalCargo[] = {};
|
||||||
transportMaxWeapons = 4;
|
transportMaxWeapons = 4;
|
||||||
transportMaxMagazines = 12;
|
transportMaxMagazines = 120;
|
||||||
transportmaxbackpacks = 4;
|
transportmaxbackpacks = 4;
|
||||||
class Turrets {};
|
class Turrets {};
|
||||||
class Damage {
|
class Damage {
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ _obj = _this select 0;
|
|||||||
// lower case to prevent issues with differing case for buildings from map to map.
|
// lower case to prevent issues with differing case for buildings from map to map.
|
||||||
_type = toLower(typeOf _obj);
|
_type = toLower(typeOf _obj);
|
||||||
|
|
||||||
diag_log format["Spawning loot for: %1", _type];
|
//diag_log format["Spawning loot for: %1", _type];
|
||||||
_config = configFile >> "CfgBuildingLoot" >> _type;
|
_config = configFile >> "CfgBuildingLoot" >> _type;
|
||||||
_positions = [] + getArray (_config >> "lootPos");
|
_positions = [] + getArray (_config >> "lootPos");
|
||||||
_itemTypes = [] + getArray (_config >> "itemType");
|
_itemTypes = [] + getArray (_config >> "itemType");
|
||||||
@@ -16,7 +16,7 @@ _lootChance = getNumber (_config >> "lootChance");
|
|||||||
_nearBy = nearestObjects [_iPos, ["WeaponHolder","WeaponHolderBase"], 1];
|
_nearBy = nearestObjects [_iPos, ["WeaponHolder","WeaponHolderBase"], 1];
|
||||||
if (count _nearBy == 0) then {
|
if (count _nearBy == 0) then {
|
||||||
_index = dayz_CBLBase find _type;
|
_index = dayz_CBLBase find _type;
|
||||||
diag_log format["Found %2 at index: %1", _index,_type];
|
//diag_log format["Found %2 at index: %1", _index,_type];
|
||||||
_weights = dayz_CBLChances select _index;
|
_weights = dayz_CBLChances select _index;
|
||||||
_cntWeights = count _weights;
|
_cntWeights = count _weights;
|
||||||
_index = floor(random _cntWeights);
|
_index = floor(random _cntWeights);
|
||||||
|
|||||||
@@ -4,8 +4,10 @@ scriptName "Functions\misc\fn_damageActions.sqf";
|
|||||||
- Function
|
- Function
|
||||||
- [] call fnc_usec_damageActions;
|
- [] call fnc_usec_damageActions;
|
||||||
************************************************************/
|
************************************************************/
|
||||||
|
|
||||||
private ["_weaponName","_action","_turret","_weapons","_assignedRole","_action1","_action2","_x","_vehicle","_unit","_vehType","_displayName","_ammoQty","_ammoSerial","_weapon","_magTypes","_type","_typeVeh","_index","_inventory","_unitTo","_isEngineer","_vehClose","_hasVehicle","_unconscious","_lowBlood","_injured","_inPain","_legsBroke","_armsBroke","_charID","_friendlies","_playerMagazines","_hasBandage","_hasEpi","_hasMorphine","_hasBlood","_hasToolbox","_hasJerry","_hasJerryE","_hasEtool","_hasWire","_hasPainkillers","_unconscious_crew","_patients","_crew","_menClose","_hasPatient","_inVehicle","_isClose","_bag","_classbag","_isDisallowRefuel","_hasBarrel","_hasBarrelE"];
|
private ["_weaponName","_action","_turret","_weapons","_assignedRole","_action1","_action2","_x","_vehicle","_unit","_vehType","_displayName","_ammoQty","_ammoSerial","_weapon","_magTypes","_type","_typeVeh","_index","_inventory","_unitTo","_isEngineer","_vehClose","_hasVehicle","_unconscious","_lowBlood","_injured","_inPain","_legsBroke","_armsBroke","_charID","_friendlies","_playerMagazines","_hasBandage","_hasEpi","_hasMorphine","_hasBlood","_hasToolbox","_hasJerry","_hasJerryE","_hasEtool","_hasWire","_hasPainkillers","_unconscious_crew","_patients","_crew","_menClose","_hasPatient","_inVehicle","_isClose","_bag","_classbag","_isDisallowRefuel","_hasBarrel","_hasBarrelE"];
|
||||||
|
|
||||||
|
if (TradeInprogress) exitWith {}; // Do not allow if any script is running.
|
||||||
|
|
||||||
_menClose = cursorTarget;
|
_menClose = cursorTarget;
|
||||||
_hasPatient = alive _menClose;
|
_hasPatient = alive _menClose;
|
||||||
_vehicle = vehicle player;
|
_vehicle = vehicle player;
|
||||||
|
|||||||
@@ -4,38 +4,24 @@ scriptName "Functions\misc\fn_selfActions.sqf";
|
|||||||
- Function
|
- Function
|
||||||
- [] call fnc_usec_selfActions;
|
- [] call fnc_usec_selfActions;
|
||||||
************************************************************/
|
************************************************************/
|
||||||
private ["_isPZombie","_vehicle","_inVehicle","_bag","_classbag","_isWater","_hasAntiB","_hasFuelE","_hasRawMeat","_hasKnife","_hasToolbox","_onLadder","_nearLight","_canPickLight","_canDo","_text","_isHarvested","_isVehicle","_isVehicletype","_isMan","_traderType","_ownerID","_isAnimal","_isDog","_isZombie","_isDestructable","_isTent","_isFuel","_isAlive","_canmove","_Unlock","_lock","_buy","_dogHandle","_lieDown","_warn","_hastinitem","_allowedDistance","_menu","_menu1","_humanity_logic","_low_high","_cancel","_metals_trader","_traderMenu","_isWreck","_isRemovable","_isDisallowRepair","_rawmeat","_humanity","_speed","_dog","_hasbottleitem","_isAir","_isShip"];
|
private ["_temp_keys","_magazinesPlayer","_isPZombie","_vehicle","_inVehicle","_hasFuelE","_hasRawMeat","_hasKnife","_hasToolbox","_onLadder","_nearLight","_canPickLight","_canDo","_text","_isHarvested","_isVehicle","_isVehicletype","_isMan","_traderType","_ownerID","_isAnimal","_isDog","_isZombie","_isDestructable","_isTent","_isFuel","_isAlive","_canmove","_Unlock","_lock","_buy","_dogHandle","_lieDown","_warn","_hastinitem","_allowedDistance","_menu","_menu1","_humanity_logic","_low_high","_cancel","_metals_trader","_traderMenu","_isWreck","_isRemovable","_isDisallowRepair","_rawmeat","_humanity","_speed","_dog","_hasbottleitem","_isAir","_isShip","_playersNear","_findNearestGens","_findNearestGen","_IsNearRunningGen","_cursorTarget","_isnewstorage","_itemsPlayer","_ownerKeyId","_typeOfCursorTarget","_hasKey","_oldOwner","_combi","_key_colors"];
|
||||||
|
|
||||||
|
if (TradeInprogress) exitWith {}; // Do not allow if any script is running.
|
||||||
|
|
||||||
_vehicle = vehicle player;
|
_vehicle = vehicle player;
|
||||||
_isPZombie = player isKindOf "PZombie_VB";
|
_isPZombie = player isKindOf "PZombie_VB";
|
||||||
_inVehicle = (_vehicle != player);
|
_inVehicle = (_vehicle != player);
|
||||||
_bag = unitBackpack player;
|
|
||||||
_classbag = typeOf _bag;
|
|
||||||
_isWater = (surfaceIsWater (position player)) or dayz_isSwimming;
|
|
||||||
_hasAntiB = "ItemAntibiotic" in magazines player;
|
|
||||||
_hasFuelE = "ItemJerrycanEmpty" in magazines player;
|
|
||||||
//boiled Water
|
|
||||||
_hasbottleitem = "ItemWaterbottle" in magazines player;
|
|
||||||
_hastinitem = false;
|
|
||||||
{
|
|
||||||
if (_x in magazines player) then {
|
|
||||||
_hastinitem = true;
|
|
||||||
};
|
|
||||||
} forEach boil_tin_cans;
|
|
||||||
|
|
||||||
_hasKnife = "ItemKnife" in items player;
|
|
||||||
_hasToolbox = "ItemToolbox" in items player;
|
|
||||||
//_hasTent = "ItemTent" in items player;
|
|
||||||
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
|
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
|
||||||
|
_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);
|
||||||
|
|
||||||
_nearLight = nearestObject [player,"LitObject"];
|
_nearLight = nearestObject [player,"LitObject"];
|
||||||
_canPickLight = false;
|
_canPickLight = false;
|
||||||
|
|
||||||
if (!isNull _nearLight) then {
|
if (!isNull _nearLight) then {
|
||||||
if (_nearLight distance player < 4) then {
|
if (_nearLight distance player < 4) then {
|
||||||
_canPickLight = isNull (_nearLight getVariable ["owner",objNull]);
|
_canPickLight = isNull (_nearLight getVariable ["owner",objNull]);
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);
|
|
||||||
|
|
||||||
//Grab Flare
|
//Grab Flare
|
||||||
if (_canPickLight and !dayz_hasLight and !_isPZombie) then {
|
if (_canPickLight and !dayz_hasLight and !_isPZombie) then {
|
||||||
@@ -53,35 +39,28 @@ if (_canPickLight and !dayz_hasLight and !_isPZombie) then {
|
|||||||
|
|
||||||
if(DZEdebug) then {
|
if(DZEdebug) then {
|
||||||
hint str(typeOf cursorTarget);
|
hint str(typeOf cursorTarget);
|
||||||
|
|
||||||
if (s_player_debuglootpos < 0) then {
|
if (s_player_debuglootpos < 0) then {
|
||||||
s_player_debuglootpos = player addAction ["Save to arma2.rpt", "\z\addons\dayz_code\actions\debug\Make_lootPos.sqf", ["save"], 99, false, true, "",""];
|
s_player_debuglootpos = player addAction ["Save to arma2.rpt", "\z\addons\dayz_code\actions\debug\Make_lootPos.sqf", ["save"], 99, false, true, "",""];
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
if(_isPZombie) then {
|
if(_isPZombie) then {
|
||||||
//_state = animationState player;
|
|
||||||
//hint str(_state);
|
|
||||||
if (s_player_callzombies < 0) then {
|
if (s_player_callzombies < 0) then {
|
||||||
s_player_callzombies = player addAction ["Raise Horde", "\z\addons\dayz_code\actions\call_zombies.sqf",player, 5, true, false, "",""];
|
s_player_callzombies = player addAction ["Raise Horde", "\z\addons\dayz_code\actions\call_zombies.sqf",player, 5, true, false, "",""];
|
||||||
};
|
};
|
||||||
|
|
||||||
if (s_player_pzombiesattack < 0) then {
|
if (s_player_pzombiesattack < 0) then {
|
||||||
s_player_pzombiesattack = player addAction ["Attack", "\z\addons\dayz_code\actions\pzombie\pz_attack.sqf",cursorTarget, 6, true, false, "",""];
|
s_player_pzombiesattack = player addAction ["Attack", "\z\addons\dayz_code\actions\pzombie\pz_attack.sqf",cursorTarget, 6, true, false, "",""];
|
||||||
};
|
};
|
||||||
|
|
||||||
if (s_player_pzombiesvision < 0) then {
|
if (s_player_pzombiesvision < 0) then {
|
||||||
s_player_pzombiesvision = player addAction ["Vision", "\z\addons\dayz_code\actions\pzombie\pz_vision.sqf", [], 4, false, true, "nightVision", "_this == _target"];
|
s_player_pzombiesvision = player addAction ["Night Vision", "\z\addons\dayz_code\actions\pzombie\pz_vision.sqf", [], 4, false, true, "nightVision", "_this == _target"];
|
||||||
};
|
};
|
||||||
|
|
||||||
if (!isNull cursorTarget and (player distance cursorTarget < 3)) then { //Has some kind of target
|
if (!isNull cursorTarget and (player distance cursorTarget < 3)) then { //Has some kind of target
|
||||||
_isAnimal = cursorTarget isKindOf "Animal";
|
_isAnimal = cursorTarget isKindOf "Animal";
|
||||||
_isZombie = cursorTarget isKindOf "zZombie_base";
|
_isZombie = cursorTarget isKindOf "zZombie_base";
|
||||||
_isHarvested = cursorTarget getVariable["meatHarvested",false];
|
_isHarvested = cursorTarget getVariable["meatHarvested",false];
|
||||||
_isMan = cursorTarget isKindOf "Man";
|
_isMan = cursorTarget isKindOf "Man";
|
||||||
|
|
||||||
// Pzombie Gut human corpse or animal
|
// Pzombie Gut human corpse or animal
|
||||||
if (!alive cursorTarget and (_isAnimal or _isMan) and !_isZombie and !_isHarvested and _canDo) then {
|
if (!alive cursorTarget and (_isAnimal or _isMan) and !_isZombie and !_isHarvested) then {
|
||||||
if (s_player_pzombiesfeed < 0) then {
|
if (s_player_pzombiesfeed < 0) then {
|
||||||
s_player_pzombiesfeed = player addAction ["Feed", "\z\addons\dayz_code\actions\pzombie\pz_feed.sqf",cursorTarget, 3, true, false, "",""];
|
s_player_pzombiesfeed = player addAction ["Feed", "\z\addons\dayz_code\actions\pzombie\pz_feed.sqf",cursorTarget, 3, true, false, "",""];
|
||||||
};
|
};
|
||||||
@@ -103,78 +82,110 @@ if(_isAir or _isShip) then {
|
|||||||
_allowedDistance = 6;
|
_allowedDistance = 6;
|
||||||
};
|
};
|
||||||
|
|
||||||
if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cursorTarget < _allowedDistance)) then { //Has some kind of target
|
if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cursorTarget < _allowedDistance) and _canDo) then { //Has some kind of target
|
||||||
_isHarvested = cursorTarget getVariable["meatHarvested",false];
|
|
||||||
_isVehicle = cursorTarget isKindOf "AllVehicles";
|
|
||||||
_isVehicletype = typeOf cursorTarget in ["ATV_US_EP1","ATV_CZ_EP1"];
|
|
||||||
_isnewstorage = typeOf cursorTarget in ["OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
|
|
||||||
|
|
||||||
_isMan = cursorTarget isKindOf "Man";
|
// set cursortarget to variable
|
||||||
_traderType = typeOf cursorTarget;
|
_cursorTarget = cursorTarget;
|
||||||
_ownerID = cursorTarget getVariable ["characterID","0"];
|
|
||||||
_isAnimal = cursorTarget isKindOf "Animal";
|
|
||||||
_isDog = (cursorTarget isKindOf "DZ_Pastor" || cursorTarget isKindOf "DZ_Fin");
|
|
||||||
_isZombie = cursorTarget isKindOf "zZombie_base";
|
|
||||||
_isDestructable = cursorTarget isKindOf "BuiltItems";
|
|
||||||
_isWreck = typeOf cursorTarget in ["SKODAWreck","HMMWVWreck","UralWreck","datsun01Wreck","hiluxWreck","datsun02Wreck","UAZWreck","Land_Misc_Garb_Heap_EP1","Fort_Barricade_EP1","Rubbish2"];
|
|
||||||
_isRemovable = typeOf cursorTarget in ["Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ"];
|
|
||||||
_isDisallowRepair = typeOf cursorTarget in ["M240Nest_DZ"];
|
|
||||||
|
|
||||||
_isTent = cursorTarget isKindOf "TentStorage";
|
// get typeof cursortarget once
|
||||||
_isFuel = false;
|
_typeOfCursorTarget = typeOf _cursorTarget;
|
||||||
_isAlive = alive cursorTarget;
|
|
||||||
_canmove = canmove cursorTarget;
|
|
||||||
_text = getText (configFile >> "CfgVehicles" >> typeOf cursorTarget >> "displayName");
|
|
||||||
|
|
||||||
|
_isVehicle = _cursorTarget isKindOf "AllVehicles";
|
||||||
|
_isVehicletype = _typeOfCursorTarget in ["ATV_US_EP1","ATV_CZ_EP1"];
|
||||||
|
_isnewstorage = _typeOfCursorTarget in ["VaultStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
|
||||||
|
|
||||||
|
// get items and magazines only once
|
||||||
|
_magazinesPlayer = magazines player;
|
||||||
|
|
||||||
|
//boiled Water
|
||||||
|
_hasbottleitem = "ItemWaterbottle" in _magazinesPlayer;
|
||||||
|
_hastinitem = false;
|
||||||
|
{
|
||||||
|
if (_x in _magazinesPlayer) then {
|
||||||
|
_hastinitem = true;
|
||||||
|
};
|
||||||
|
} forEach boil_tin_cans;
|
||||||
|
_hasFuelE = "ItemJerrycanEmpty" in _magazinesPlayer;
|
||||||
|
|
||||||
|
_itemsPlayer = items player;
|
||||||
|
|
||||||
|
_temp_keys = [];
|
||||||
|
// find available keys
|
||||||
|
_key_colors = ["ItemKeyYellow","ItemKeyBlue","ItemKeyRed","ItemKeyGreen","ItemKeyBlack"];
|
||||||
|
{
|
||||||
|
if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) in _key_colors) then {
|
||||||
|
_ownerKeyId = getNumber(configFile >> "CfgWeapons" >> _x >> "keyid");
|
||||||
|
_temp_keys set [count _temp_keys,str(_ownerKeyId)];
|
||||||
|
};
|
||||||
|
} forEach _itemsPlayer;
|
||||||
|
|
||||||
|
_hasKnife = "ItemKnife" in _itemsPlayer;
|
||||||
|
_hasToolbox = "ItemToolbox" in _itemsPlayer;
|
||||||
|
|
||||||
|
_isMan = _cursorTarget isKindOf "Man";
|
||||||
|
_traderType = _typeOfCursorTarget;
|
||||||
|
_ownerID = _cursorTarget getVariable ["characterID","0"];
|
||||||
|
_isAnimal = _cursorTarget isKindOf "Animal";
|
||||||
|
_isDog = (_cursorTarget isKindOf "DZ_Pastor" || _cursorTarget isKindOf "DZ_Fin");
|
||||||
|
_isZombie = _cursorTarget isKindOf "zZombie_base";
|
||||||
|
_isDestructable = _cursorTarget isKindOf "BuiltItems";
|
||||||
|
_isWreck = _typeOfCursorTarget in ["SKODAWreck","HMMWVWreck","UralWreck","datsun01Wreck","hiluxWreck","datsun02Wreck","UAZWreck","Land_Misc_Garb_Heap_EP1","Fort_Barricade_EP1","Rubbish2"];
|
||||||
|
_isRemovable = _typeOfCursorTarget in ["Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","SandNest_DZ"];
|
||||||
|
_isDisallowRepair = _typeOfCursorTarget in ["M240Nest_DZ"];
|
||||||
|
|
||||||
|
_isTent = _cursorTarget isKindOf "TentStorage";
|
||||||
|
|
||||||
|
_isAlive = alive _cursorTarget;
|
||||||
|
_canmove = canmove _cursorTarget;
|
||||||
|
_text = getText (configFile >> "CfgVehicles" >> _typeOfCursorTarget >> "displayName");
|
||||||
|
|
||||||
_rawmeat = meatraw;
|
_rawmeat = meatraw;
|
||||||
_hasRawMeat = false;
|
_hasRawMeat = false;
|
||||||
{
|
{
|
||||||
if (_x in magazines player) then {
|
if (_x in _magazinesPlayer) then {
|
||||||
_hasRawMeat = true;
|
_hasRawMeat = true;
|
||||||
};
|
};
|
||||||
} forEach _rawmeat;
|
} forEach _rawmeat;
|
||||||
|
|
||||||
if (_hasFuelE and dayz_oldrefuel) then {
|
_isFuel = false;
|
||||||
_isFuel = ((typeOf cursorTarget) in dayz_fuelsources);
|
if (_hasFuelE) then {
|
||||||
|
_isFuel = (_typeOfCursorTarget in dayz_fuelsources);
|
||||||
};
|
};
|
||||||
|
|
||||||
// diag_log ("OWNERID = " + _ownerID + " CHARID = " + dayz_characterID + " " + str(_ownerID == dayz_characterID));
|
// diag_log ("OWNERID = " + _ownerID + " CHARID = " + dayz_characterID + " " + str(_ownerID == dayz_characterID));
|
||||||
|
|
||||||
//Allow player to delete objects
|
//Allow player to delete objects
|
||||||
if((_isDestructable or _isWreck or (_isRemovable and ("ItemCrowbar" in items player))) and _hasToolbox and _canDo) then {
|
if((_isDestructable or _isWreck or (_isRemovable and ("ItemCrowbar" in _itemsPlayer))) and _hasToolbox) then {
|
||||||
if (s_player_deleteBuild < 0) then {
|
if (s_player_deleteBuild < 0) then {
|
||||||
s_player_deleteBuild = player addAction [format[localize "str_actions_delete",_text], "\z\addons\dayz_code\actions\remove.sqf",cursorTarget, 1, true, true, "", ""];
|
s_player_deleteBuild = player addAction [format[localize "str_actions_delete",_text], "\z\addons\dayz_code\actions\remove.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_deleteBuild;
|
player removeAction s_player_deleteBuild;
|
||||||
s_player_deleteBuild = -1;
|
s_player_deleteBuild = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// Allow Owner to lock and unlock vehicle
|
// Allow Owner to lock and unlock vehicle
|
||||||
if(_isVehicle and !_isMan and _canDo and _ownerID != "0") then {
|
if(_isVehicle and !_isMan and _ownerID != "0") then {
|
||||||
|
|
||||||
if (s_player_lockUnlock_crtl < 0) then {
|
if (s_player_lockUnlock_crtl < 0) then {
|
||||||
|
_hasKey = _ownerID in _temp_keys;
|
||||||
if(locked cursorTarget) then {
|
_oldOwner = (_ownerID == dayz_playerUID);
|
||||||
if(_ownerID == dayz_playerUID) then {
|
if(locked _cursorTarget) then {
|
||||||
_Unlock = player addAction [format["Unlock %1",_text], "\z\addons\dayz_code\actions\unlock_veh.sqf",cursorTarget, 2, true, true, "", ""];
|
if(_hasKey or _oldOwner) then {
|
||||||
|
_Unlock = player addAction [format["Unlock %1",_text], "\z\addons\dayz_code\actions\unlock_veh.sqf",_cursorTarget, 2, true, true, "", ""];
|
||||||
s_player_lockunlock set [count s_player_lockunlock,_Unlock];
|
s_player_lockunlock set [count s_player_lockunlock,_Unlock];
|
||||||
s_player_lockUnlock_crtl = 1;
|
s_player_lockUnlock_crtl = 1;
|
||||||
} else {
|
} else {
|
||||||
_Unlock = player addAction ["<t color='#ff0000'>Vehicle Locked</t>", "",cursorTarget, 2, true, true, "", ""];
|
_Unlock = player addAction ["<t color='#ff0000'>Vehicle Locked</t>", "",_cursorTarget, 2, true, true, "", ""];
|
||||||
s_player_lockunlock set [count s_player_lockunlock,_Unlock];
|
s_player_lockunlock set [count s_player_lockunlock,_Unlock];
|
||||||
s_player_lockUnlock_crtl = 1;
|
s_player_lockUnlock_crtl = 1;
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
if(_ownerID == dayz_playerUID) then {
|
if(_hasKey or _oldOwner) then {
|
||||||
_lock = player addAction [format["Lock %1",_text], "\z\addons\dayz_code\actions\lock_veh.sqf",cursorTarget, 1, true, true, "", ""];
|
_lock = player addAction [format["Lock %1",_text], "\z\addons\dayz_code\actions\lock_veh.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||||
s_player_lockunlock set [count s_player_lockunlock,_lock];
|
s_player_lockunlock set [count s_player_lockunlock,_lock];
|
||||||
s_player_lockUnlock_crtl = 1;
|
s_player_lockUnlock_crtl = 1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
@@ -184,9 +195,9 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
|
|
||||||
/*
|
/*
|
||||||
//Allow player to force save
|
//Allow player to force save
|
||||||
if((_isVehicle or _isTent) and _canDo and !_isMan) then {
|
if((_isVehicle or _isTent) and !_isMan) then {
|
||||||
if (s_player_forceSave < 0) then {
|
if (s_player_forceSave < 0) then {
|
||||||
s_player_forceSave = player addAction [format[localize "str_actions_save",_text], "\z\addons\dayz_code\actions\forcesave.sqf",cursorTarget, 1, true, true, "", ""];
|
s_player_forceSave = player addAction [format[localize "str_actions_save",_text], "\z\addons\dayz_code\actions\forcesave.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_forceSave;
|
player removeAction s_player_forceSave;
|
||||||
@@ -194,19 +205,22 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
*/
|
*/
|
||||||
|
|
||||||
if((_isVehicle or _isTent or (cursorTarget isKindOf "VaultStorage") or _isnewstorage) and _isAlive and _canDo and !_isMan) then {
|
if((_isVehicle or _isTent or _isnewstorage) and _isAlive and !_isMan) then {
|
||||||
if (s_player_checkGear < 0) then {
|
if (s_player_checkGear < 0) then {
|
||||||
s_player_checkGear = player addAction ["Cargo Check", "\z\addons\dayz_code\actions\cargocheck.sqf",cursorTarget, 1, true, true, "", ""];
|
s_player_checkGear = player addAction ["Cargo Check", "\z\addons\dayz_code\actions\cargocheck.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_checkGear;
|
player removeAction s_player_checkGear;
|
||||||
s_player_checkGear = -1;
|
s_player_checkGear = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
//flip vehicle
|
//flip vehicle small vehicles by your self and all other vehicles with help nearby
|
||||||
if ((_isVehicletype) and !_canmove and _isAlive and (player distance cursorTarget >= 2) and (count (crew cursorTarget))== 0 and ((vectorUp cursorTarget) select 2) < 0.5) then {
|
if (_isVehicle and !_canmove and _isAlive and (player distance _cursorTarget >= 2) and (count (crew _cursorTarget))== 0 and ((vectorUp _cursorTarget) select 2) < 0.5) then {
|
||||||
|
_playersNear = {isPlayer _x} count (player nearEntities ["CAManBase", 6]);
|
||||||
|
if(_isVehicletype or (_playersNear >= 2)) then {
|
||||||
if (s_player_flipveh < 0) then {
|
if (s_player_flipveh < 0) then {
|
||||||
s_player_flipveh = player addAction [format[localize "str_actions_flipveh",_text], "\z\addons\dayz_code\actions\player_flipvehicle.sqf",cursorTarget, 1, true, true, "", ""];
|
s_player_flipveh = player addAction [format[localize "str_actions_flipveh",_text], "\z\addons\dayz_code\actions\player_flipvehicle.sqf",_cursorTarget, 1, true, true, "", ""];
|
||||||
|
};
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_flipveh;
|
player removeAction s_player_flipveh;
|
||||||
@@ -214,8 +228,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
|
|
||||||
//Allow player to fill jerrycan
|
//Allow player to fill jerrycan
|
||||||
if(dayz_oldrefuel) then {
|
if(_hasFuelE and _isFuel) then {
|
||||||
if(_hasFuelE and _isFuel and _canDo) then {
|
|
||||||
if (s_player_fillfuel < 0) then {
|
if (s_player_fillfuel < 0) then {
|
||||||
s_player_fillfuel = player addAction [localize "str_actions_self_10", "\z\addons\dayz_code\actions\jerry_fill.sqf",[], 1, false, true, "", ""];
|
s_player_fillfuel = player addAction [localize "str_actions_self_10", "\z\addons\dayz_code\actions\jerry_fill.sqf",[], 1, false, true, "", ""];
|
||||||
};
|
};
|
||||||
@@ -223,43 +236,44 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
player removeAction s_player_fillfuel;
|
player removeAction s_player_fillfuel;
|
||||||
s_player_fillfuel = -1;
|
s_player_fillfuel = -1;
|
||||||
};
|
};
|
||||||
};
|
|
||||||
|
|
||||||
// Human Gut animal or zombie
|
// Human Gut animal or zombie
|
||||||
if (!alive cursorTarget and (_isAnimal or _isZombie) and _hasKnife and !_isHarvested and _canDo) then {
|
if (!alive _cursorTarget and (_isAnimal or _isZombie) and _hasKnife) then {
|
||||||
if (s_player_butcher < 0) then {
|
_isHarvested = _cursorTarget getVariable["meatHarvested",false];
|
||||||
|
if (s_player_butcher < 0 and !_isHarvested) then {
|
||||||
if(_isZombie) then {
|
if(_isZombie) then {
|
||||||
s_player_butcher = player addAction ["Gut Zombie", "\z\addons\dayz_code\actions\gather_zparts.sqf",cursorTarget, 3, true, true, "", ""];
|
s_player_butcher = player addAction ["Gut Zombie", "\z\addons\dayz_code\actions\gather_zparts.sqf",_cursorTarget, 3, true, true, "", ""];
|
||||||
} else {
|
} else {
|
||||||
s_player_butcher = player addAction [localize "str_actions_self_04", "\z\addons\dayz_code\actions\gather_meat.sqf",cursorTarget, 3, true, true, "", ""];
|
s_player_butcher = player addAction [localize "str_actions_self_04", "\z\addons\dayz_code\actions\gather_meat.sqf",_cursorTarget, 3, true, true, "", ""];
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_butcher;
|
player removeAction s_player_butcher;
|
||||||
s_player_butcher = -1;
|
s_player_butcher = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
//Fireplace Actions check
|
//Fireplace Actions check
|
||||||
if (inflamed cursorTarget and _hasRawMeat and _canDo) then {
|
if (inflamed _cursorTarget and _hasRawMeat) then {
|
||||||
if (s_player_cook < 0) then {
|
if (s_player_cook < 0) then {
|
||||||
s_player_cook = player addAction [localize "str_actions_self_05", "\z\addons\dayz_code\actions\cook.sqf",cursorTarget, 3, true, true, "", ""];
|
s_player_cook = player addAction [localize "str_actions_self_05", "\z\addons\dayz_code\actions\cook.sqf",_cursorTarget, 3, true, true, "", ""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_cook;
|
player removeAction s_player_cook;
|
||||||
s_player_cook = -1;
|
s_player_cook = -1;
|
||||||
};
|
};
|
||||||
if (inflamed cursorTarget and (_hasbottleitem and _hastinitem) and _canDo) then {
|
if (inflamed _cursorTarget and (_hasbottleitem and _hastinitem)) then {
|
||||||
if (s_player_boil < 0) then {
|
if (s_player_boil < 0) then {
|
||||||
s_player_boil = player addAction [localize "str_actions_boilwater", "\z\addons\dayz_code\actions\boil.sqf",cursorTarget, 3, true, true, "", ""];
|
s_player_boil = player addAction [localize "str_actions_boilwater", "\z\addons\dayz_code\actions\boil.sqf",_cursorTarget, 3, true, true, "", ""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_boil;
|
player removeAction s_player_boil;
|
||||||
s_player_boil = -1;
|
s_player_boil = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
if(cursorTarget == dayz_hasFire and _canDo) then {
|
if(_cursorTarget == dayz_hasFire) then {
|
||||||
if ((s_player_fireout < 0) and !(inflamed cursorTarget) and (player distance cursorTarget < 3)) then {
|
if ((s_player_fireout < 0) and !(inflamed _cursorTarget) and (player distance _cursorTarget < 3)) then {
|
||||||
s_player_fireout = player addAction [localize "str_actions_self_06", "\z\addons\dayz_code\actions\fire_pack.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_fireout = player addAction [localize "str_actions_self_06", "\z\addons\dayz_code\actions\fire_pack.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_fireout;
|
player removeAction s_player_fireout;
|
||||||
@@ -267,9 +281,9 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
|
|
||||||
//Packing my tent
|
//Packing my tent
|
||||||
if(cursorTarget isKindOf "TentStorage" and _canDo and _ownerID == dayz_characterID) then {
|
if(_cursorTarget isKindOf "TentStorage" and _ownerID == dayz_characterID) then {
|
||||||
if ((s_player_packtent < 0) and (player distance cursorTarget < 3)) then {
|
if ((s_player_packtent < 0) and (player distance _cursorTarget < 3)) then {
|
||||||
s_player_packtent = player addAction [localize "str_actions_self_07", "\z\addons\dayz_code\actions\tent_pack.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_packtent = player addAction [localize "str_actions_self_07", "\z\addons\dayz_code\actions\tent_pack.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_packtent;
|
player removeAction s_player_packtent;
|
||||||
@@ -277,23 +291,39 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
|
|
||||||
//Allow owner to unlock vault
|
//Allow owner to unlock vault
|
||||||
if(cursorTarget isKindOf "VaultStorageLocked" and _canDo and _ownerID != "0" and _ownerID == dayz_playerUID and !UnlockInprogress) then {
|
if((_typeOfCursorTarget == "VaultStorageLocked" or _typeOfCursorTarget == "VaultStorage") and _ownerID != "0" and (player distance _cursorTarget < 3)) then {
|
||||||
if (s_player_unlockvault < 0 and (player distance cursorTarget < 3)) then {
|
if (s_player_unlockvault < 0) then {
|
||||||
s_player_unlockvault = player addAction ["Unlock Safe", "\z\addons\dayz_code\actions\vault_unlock.sqf",cursorTarget, 0, false, true, "",""];
|
if(_typeOfCursorTarget == "VaultStorageLocked") then {
|
||||||
|
if(_ownerID == dayz_combination or _ownerID == dayz_playerUID) then {
|
||||||
|
_combi = player addAction ["Open Safe", "\z\addons\dayz_code\actions\vault_unlock.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
|
} else {
|
||||||
|
_combi = player addAction ["Unlock Safe", "\z\addons\dayz_code\actions\vault_combination_1.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
|
};
|
||||||
|
s_player_combi set [count s_player_combi,_combi];
|
||||||
|
s_player_unlockvault = 1;
|
||||||
|
} else {
|
||||||
|
if(_ownerID != dayz_combination and _ownerID != dayz_playerUID) then {
|
||||||
|
_combi = player addAction ["Enter Combo", "\z\addons\dayz_code\actions\vault_combination_1.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
|
s_player_combi set [count s_player_combi,_combi];
|
||||||
|
s_player_unlockvault = 1;
|
||||||
|
};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_unlockvault;
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
s_player_unlockvault = -1;
|
s_player_unlockvault = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
//Allow owner to pack vault
|
//Allow owner to pack vault
|
||||||
if(cursorTarget isKindOf "VaultStorage" and _canDo and _ownerID != "0" and _ownerID == dayz_playerUID and (player distance cursorTarget < 3)) then {
|
if(_typeOfCursorTarget == "VaultStorage" and _ownerID != "0" and (player distance _cursorTarget < 3)) then {
|
||||||
|
|
||||||
if (s_player_lockvault < 0) then {
|
if (s_player_lockvault < 0) then {
|
||||||
s_player_lockvault = player addAction ["Lock Safe", "\z\addons\dayz_code\actions\vault_lock.sqf",cursorTarget, 0, false, true, "",""];
|
if(_ownerID == dayz_combination or _ownerID == dayz_playerUID) then {
|
||||||
|
s_player_lockvault = player addAction ["Lock Safe", "\z\addons\dayz_code\actions\vault_lock.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
if (s_player_packvault < 0) then {
|
};
|
||||||
s_player_packvault = player addAction ["<t color='#ff0000'>Pack Safe</t>", "\z\addons\dayz_code\actions\vault_pack.sqf",cursorTarget, 0, false, true, "",""];
|
if (s_player_packvault < 0 and (_ownerID == dayz_combination or _ownerID == dayz_playerUID)) then {
|
||||||
|
s_player_packvault = player addAction ["<t color='#ff0000'>Pack Safe</t>", "\z\addons\dayz_code\actions\vault_pack.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_packvault;
|
player removeAction s_player_packvault;
|
||||||
@@ -305,8 +335,8 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
|
|
||||||
|
|
||||||
//Player Deaths
|
//Player Deaths
|
||||||
if(cursorTarget isKindOf "Info_Board_EP1" and _canDo) then {
|
if(_typeOfCursorTarget == "Info_Board_EP1") then {
|
||||||
if ((s_player_information < 0) and (player distance cursorTarget < 3)) then {
|
if ((s_player_information < 0) and (player distance _cursorTarget < 3)) then {
|
||||||
s_player_information = player addAction ["Recent Deaths", "\z\addons\dayz_code\actions\list_playerDeaths.sqf",[], 0, false, true, "",""];
|
s_player_information = player addAction ["Recent Deaths", "\z\addons\dayz_code\actions\list_playerDeaths.sqf",[], 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
@@ -315,8 +345,8 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
|
|
||||||
//Fuel Pump
|
//Fuel Pump
|
||||||
if((typeOf cursorTarget) in dayz_fuelpumparray and _canDo) then {
|
if(_typeOfCursorTarget in dayz_fuelpumparray) then {
|
||||||
if ((s_player_fuelauto < 0) and (player distance cursorTarget < 3)) then {
|
if ((s_player_fuelauto < 0) and (player distance _cursorTarget < 3)) then {
|
||||||
|
|
||||||
// check if Generator_DZ is running within 30 meters
|
// check if Generator_DZ is running within 30 meters
|
||||||
_findNearestGens = nearestObjects [player, ["Generator_DZ"], 30];
|
_findNearestGens = nearestObjects [player, ["Generator_DZ"], 30];
|
||||||
@@ -341,19 +371,19 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
|
|
||||||
//Start Generator
|
//Start Generator
|
||||||
if(cursorTarget isKindOf "Generator_DZ" and _canDo) then {
|
if(_cursorTarget isKindOf "Generator_DZ") then {
|
||||||
if ((s_player_fillgen < 0) and (player distance cursorTarget < 3)) then {
|
if ((s_player_fillgen < 0) and (player distance _cursorTarget < 3)) then {
|
||||||
|
|
||||||
// check if not running
|
// check if not running
|
||||||
if((cursorTarget getVariable ["GeneratorRunning", false])) then {
|
if((_cursorTarget getVariable ["GeneratorRunning", false])) then {
|
||||||
s_player_fillgen = player addAction ["Stop Generator", "\z\addons\dayz_code\actions\stopGenerator.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_fillgen = player addAction ["Stop Generator", "\z\addons\dayz_code\actions\stopGenerator.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
} else {
|
} else {
|
||||||
// check if not filled and player has jerry.
|
// check if not filled and player has jerry.
|
||||||
if((cursorTarget getVariable ["GeneratorFilled", false])) then {
|
if((_cursorTarget getVariable ["GeneratorFilled", false])) then {
|
||||||
s_player_fillgen = player addAction ["Start Generator", "\z\addons\dayz_code\actions\fill_startGenerator.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_fillgen = player addAction ["Start Generator", "\z\addons\dayz_code\actions\fill_startGenerator.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
} else {
|
} else {
|
||||||
if("ItemJerrycan" in magazines player) then {
|
if("ItemJerrycan" in _magazinesPlayer) then {
|
||||||
s_player_fillgen = player addAction ["Fill and Start Generator", "\z\addons\dayz_code\actions\fill_startGenerator.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_fillgen = player addAction ["Fill and Start Generator", "\z\addons\dayz_code\actions\fill_startGenerator.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -371,82 +401,52 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
// Allow auto fill
|
// Allow auto fill
|
||||||
|
|
||||||
//Sleep
|
//Sleep
|
||||||
if(cursorTarget isKindOf "TentStorage" and _canDo and _ownerID == dayz_characterID) then {
|
if(_cursorTarget isKindOf "TentStorage" and _ownerID == dayz_characterID) then {
|
||||||
if ((s_player_sleep < 0) and (player distance cursorTarget < 3)) then {
|
if ((s_player_sleep < 0) and (player distance _cursorTarget < 3)) then {
|
||||||
s_player_sleep = player addAction [localize "str_actions_self_sleep", "\z\addons\dayz_code\actions\player_sleep.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_sleep = player addAction [localize "str_actions_self_sleep", "\z\addons\dayz_code\actions\player_sleep.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_sleep;
|
player removeAction s_player_sleep;
|
||||||
s_player_sleep = -1;
|
s_player_sleep = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//Repairing Vehicles
|
//Repairing Vehicles
|
||||||
if ((dayz_myCursorTarget != cursorTarget) and _isVehicle and !_isMan and _hasToolbox and (damage cursorTarget < 1) and !_isDisallowRepair) then {
|
if ((dayz_myCursorTarget != _cursorTarget) and _isVehicle and !_isMan and _hasToolbox and (damage _cursorTarget < 1) and !_isDisallowRepair) then {
|
||||||
|
|
||||||
if (s_player_repair_crtl < 0) then {
|
if (s_player_repair_crtl < 0) then {
|
||||||
|
dayz_myCursorTarget = _cursorTarget;
|
||||||
_vehicle = cursorTarget;
|
_menu = dayz_myCursorTarget addAction ["Repair Vehicle", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
|
||||||
dayz_myCursorTarget = _vehicle;
|
_menu1 = dayz_myCursorTarget addAction ["Salvage Vehicle", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_cursorTarget, 0, true, false, "",""];
|
||||||
|
|
||||||
_menu = dayz_myCursorTarget addAction ["Repair Vehicle", "\z\addons\dayz_code\actions\repair_vehicle.sqf",_vehicle, 0, true, false, "",""];
|
|
||||||
_menu1 = dayz_myCursorTarget addAction ["Salvage Vehicle", "\z\addons\dayz_code\actions\salvage_vehicle.sqf",_vehicle, 0, true, false, "",""];
|
|
||||||
|
|
||||||
s_player_repairActions set [count s_player_repairActions,_menu];
|
s_player_repairActions set [count s_player_repairActions,_menu];
|
||||||
s_player_repairActions set [count s_player_repairActions,_menu1];
|
s_player_repairActions set [count s_player_repairActions,_menu1];
|
||||||
|
|
||||||
s_player_repair_crtl = 1;
|
s_player_repair_crtl = 1;
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
||||||
s_player_repair_crtl = -1;
|
s_player_repair_crtl = -1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
_humanity = player getVariable ["humanity",0];
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// All Traders
|
// All Traders
|
||||||
if (_isMan and !_isPZombie and _traderType in serverTraders) then {
|
if (_isMan and !_isPZombie and _traderType in serverTraders) then {
|
||||||
|
|
||||||
if (s_player_parts_crtl < 0) then {
|
if (s_player_parts_crtl < 0) then {
|
||||||
|
|
||||||
//diag_log ("TRADER = " + str(serverTraders));
|
// get humanity
|
||||||
|
_humanity = player getVariable ["humanity",0];
|
||||||
_traderMenu = call compile format["menu_%1;",_traderType];
|
_traderMenu = call compile format["menu_%1;",_traderType];
|
||||||
|
|
||||||
diag_log ("TRADER = " + str(_traderMenu));
|
// diag_log ("TRADER = " + str(_traderMenu));
|
||||||
|
|
||||||
_low_high = "low";
|
_low_high = "low";
|
||||||
|
|
||||||
_humanity_logic = false;
|
_humanity_logic = false;
|
||||||
if((_traderMenu select 2) == "friendly") then {
|
if((_traderMenu select 2) == "friendly") then {
|
||||||
//_low_high = "low";
|
_humanity_logic = (_humanity < -2000);
|
||||||
if (_humanity < -2000) then {
|
|
||||||
_humanity_logic = true;
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
if((_traderMenu select 2) == "hostile") then {
|
if((_traderMenu select 2) == "hostile") then {
|
||||||
_low_high = "high";
|
_low_high = "high";
|
||||||
if (_humanity > -2000) then {
|
_humanity_logic = (_humanity > -2000);
|
||||||
_humanity_logic = true;
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
if((_traderMenu select 2) == "hero") then {
|
if((_traderMenu select 2) == "hero") then {
|
||||||
//_low_high = "low";
|
_humanity_logic = (_humanity < 5000);
|
||||||
if (_humanity < 5000) then {
|
|
||||||
_humanity_logic = true;
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
if(_humanity_logic) then {
|
if(_humanity_logic) then {
|
||||||
_cancel = player addAction [format["Your humanity is too %1 this trader refuses to talk to you.",_low_high], "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
|
_cancel = player addAction [format["Your humanity is too %1 this trader refuses to talk to you.",_low_high], "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
|
||||||
@@ -471,9 +471,6 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
s_player_parts set [count s_player_parts,_metals_trader];
|
s_player_parts set [count s_player_parts,_metals_trader];
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
s_player_parts_crtl = 1;
|
s_player_parts_crtl = 1;
|
||||||
|
|
||||||
};
|
};
|
||||||
@@ -482,13 +479,9 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
s_player_parts_crtl = -1;
|
s_player_parts_crtl = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (_isMan and !_isAlive and !_isZombie) then {
|
if (_isMan and !_isAlive and !_isZombie) then {
|
||||||
if (s_player_studybody < 0) then {
|
if (s_player_studybody < 0) then {
|
||||||
s_player_studybody = player addAction [localize "str_action_studybody", "\z\addons\dayz_code\actions\study_body.sqf",cursorTarget, 0, false, true, "",""];
|
s_player_studybody = player addAction [localize "str_action_studybody", "\z\addons\dayz_code\actions\study_body.sqf",_cursorTarget, 0, false, true, "",""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_studybody;
|
player removeAction s_player_studybody;
|
||||||
@@ -496,23 +489,22 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
};
|
};
|
||||||
|
|
||||||
if(dayz_tameDogs) then {
|
if(dayz_tameDogs) then {
|
||||||
|
|
||||||
//Dog
|
//Dog
|
||||||
if (_isDog and _isAlive and (_hasRawMeat) and _canDo and _ownerID == "0" and player getVariable ["dogID", 0] == 0) then {
|
if (_isDog and _isAlive and (_hasRawMeat) and _ownerID == "0" and player getVariable ["dogID", 0] == 0) then {
|
||||||
if (s_player_tamedog < 0) then {
|
if (s_player_tamedog < 0) then {
|
||||||
s_player_tamedog = player addAction [localize "str_actions_tamedog", "\z\addons\dayz_code\actions\tame_dog.sqf", cursorTarget, 1, false, true, "", ""];
|
s_player_tamedog = player addAction [localize "str_actions_tamedog", "\z\addons\dayz_code\actions\tame_dog.sqf", _cursorTarget, 1, false, true, "", ""];
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
player removeAction s_player_tamedog;
|
player removeAction s_player_tamedog;
|
||||||
s_player_tamedog = -1;
|
s_player_tamedog = -1;
|
||||||
};
|
};
|
||||||
};
|
if (_isDog and _ownerID == dayz_characterID and _isAlive) then {
|
||||||
|
|
||||||
if (_isDog and _ownerID == dayz_characterID and _isAlive and _canDo) then {
|
|
||||||
_dogHandle = player getVariable ["dogID", 0];
|
_dogHandle = player getVariable ["dogID", 0];
|
||||||
if (s_player_feeddog < 0 and _hasRawMeat) then {
|
if (s_player_feeddog < 0 and _hasRawMeat) then {
|
||||||
s_player_feeddog = player addAction [localize "str_actions_feeddog","\z\addons\dayz_code\actions\dog\feed.sqf",[_dogHandle,0], 0, false, true,"",""];
|
s_player_feeddog = player addAction [localize "str_actions_feeddog","\z\addons\dayz_code\actions\dog\feed.sqf",[_dogHandle,0], 0, false, true,"",""];
|
||||||
};
|
};
|
||||||
if (s_player_waterdog < 0 and "ItemWaterbottle" in magazines player) then {
|
if (s_player_waterdog < 0 and "ItemWaterbottle" in _magazinesPlayer) then {
|
||||||
s_player_waterdog = player addAction [localize "str_actions_waterdog","\z\addons\dayz_code\actions\dog\feed.sqf",[_dogHandle,1], 0, false, true,"",""];
|
s_player_waterdog = player addAction [localize "str_actions_waterdog","\z\addons\dayz_code\actions\dog\feed.sqf",[_dogHandle,1], 0, false, true,"",""];
|
||||||
};
|
};
|
||||||
if (s_player_staydog < 0) then {
|
if (s_player_staydog < 0) then {
|
||||||
@@ -524,7 +516,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
s_player_trackdog = player addAction [localize "str_actions_trackdog","\z\addons\dayz_code\actions\dog\track.sqf", _dogHandle, 4, false, true,"",""];
|
s_player_trackdog = player addAction [localize "str_actions_trackdog","\z\addons\dayz_code\actions\dog\track.sqf", _dogHandle, 4, false, true,"",""];
|
||||||
};
|
};
|
||||||
if (s_player_barkdog < 0) then {
|
if (s_player_barkdog < 0) then {
|
||||||
s_player_barkdog = player addAction [localize "str_actions_barkdog","\z\addons\dayz_code\actions\dog\speak.sqf", cursorTarget, 3, false, true,"",""];
|
s_player_barkdog = player addAction [localize "str_actions_barkdog","\z\addons\dayz_code\actions\dog\speak.sqf", _cursorTarget, 3, false, true,"",""];
|
||||||
};
|
};
|
||||||
if (s_player_warndog < 0) then {
|
if (s_player_warndog < 0) then {
|
||||||
_warn = _dogHandle getFSMVariable "_watchDog";
|
_warn = _dogHandle getFSMVariable "_watchDog";
|
||||||
@@ -550,25 +542,26 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
player removeAction s_player_followdog;
|
player removeAction s_player_followdog;
|
||||||
s_player_followdog = -1;
|
s_player_followdog = -1;
|
||||||
};
|
};
|
||||||
|
};
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
//Engineering
|
//Engineering
|
||||||
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
{dayz_myCursorTarget removeAction _x} forEach s_player_repairActions;s_player_repairActions = [];
|
||||||
s_player_repair_crtl = -1;
|
s_player_repair_crtl = -1;
|
||||||
|
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
|
||||||
dayz_myCursorTarget = objNull;
|
dayz_myCursorTarget = objNull;
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
{player removeAction _x} forEach s_player_parts;s_player_parts = [];
|
||||||
|
s_player_parts_crtl = -1;
|
||||||
|
|
||||||
{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
|
{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
|
||||||
|
s_player_lockUnlock_crtl = -1;
|
||||||
|
|
||||||
player removeAction s_player_checkGear;
|
player removeAction s_player_checkGear;
|
||||||
s_player_checkGear = -1;
|
s_player_checkGear = -1;
|
||||||
|
|
||||||
s_player_parts_crtl = -1;
|
|
||||||
|
|
||||||
// lock unlock vehicles
|
|
||||||
s_player_lockUnlock_crtl = -1;
|
|
||||||
|
|
||||||
//Others
|
//Others
|
||||||
player removeAction s_player_forceSave;
|
player removeAction s_player_forceSave;
|
||||||
s_player_forceSave = -1;
|
s_player_forceSave = -1;
|
||||||
@@ -622,6 +615,8 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu
|
|||||||
s_player_information = -1;
|
s_player_information = -1;
|
||||||
player removeAction s_player_fillgen;
|
player removeAction s_player_fillgen;
|
||||||
s_player_fillgen = -1;
|
s_player_fillgen = -1;
|
||||||
|
player removeAction s_player_fuelauto;
|
||||||
|
s_player_fuelauto = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -18,6 +18,8 @@ if (local _zombiebody) then {
|
|||||||
publicVariable "dayzHideBody"; // remote player
|
publicVariable "dayzHideBody"; // remote player
|
||||||
sleep 5;
|
sleep 5;
|
||||||
deleteVehicle _body;
|
deleteVehicle _body;
|
||||||
|
// Give small humanity increase after body is removed
|
||||||
|
[player,1] call player_humanityChange;
|
||||||
true;
|
true;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ if (_ammo isKindOf "SmokeShell") then {
|
|||||||
_i = _i + 1;
|
_i = _i + 1;
|
||||||
} forEach _listTalk;
|
} forEach _listTalk;
|
||||||
} else {
|
} else {
|
||||||
_id = [_unit,_distance,true,(getPosATL player)] spawn player_alertZombies;
|
[_unit,_distance,true,(getPosATL player)] spawn player_alertZombies;
|
||||||
//Check if need to place arrow
|
//Check if need to place arrow
|
||||||
if (_ammo isKindOf "Bolt") then {
|
if (_ammo isKindOf "Bolt") then {
|
||||||
_id = _this spawn player_crossbowBolt;
|
_id = _this spawn player_crossbowBolt;
|
||||||
|
|||||||
@@ -1,24 +1,30 @@
|
|||||||
/*
|
/*
|
||||||
[_obj] spawn player_unlockVault;
|
[_obj] spawn player_unlockVault;
|
||||||
|
Lock Safe - DayZ Epoch - [VB]AWOL
|
||||||
*/
|
*/
|
||||||
private["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_bag","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr"];
|
private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_alreadyPacking"];
|
||||||
|
|
||||||
if(TradeInprogress) exitWith { cutText ["Lock already in progress." , "PLAIN DOWN"]; };
|
if(TradeInprogress) exitWith { cutText ["Lock already in progress." , "PLAIN DOWN"]; };
|
||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
_obj = _this;
|
_obj = _this;
|
||||||
|
|
||||||
|
// Silently exit if object no longer exists
|
||||||
|
if(isNull _obj) exitWith { TradeInprogress = false; };
|
||||||
|
|
||||||
_ownerID = _obj getVariable["CharacterID","0"];
|
_ownerID = _obj getVariable["CharacterID","0"];
|
||||||
_objectID = _obj getVariable["ObjectID","0"];
|
_objectID = _obj getVariable["ObjectID","0"];
|
||||||
_objectUID = _obj getVariable["ObjectUID","0"];
|
_objectUID = _obj getVariable["ObjectUID","0"];
|
||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
player removeAction s_player_lockvault;
|
player removeAction s_player_lockvault;
|
||||||
s_player_lockvault = -1;
|
s_player_lockvault = 1;
|
||||||
|
|
||||||
|
if((_ownerID != dayz_combination) and (_ownerID != dayz_playerUID)) exitWith {TradeInprogress = false; s_player_lockvault = -1; cutText ["You cannot lock this Safe, you do not know the combination", "PLAIN DOWN"]; };
|
||||||
|
|
||||||
if(_ownerID == dayz_playerUID) then {
|
|
||||||
_alreadyPacking = _obj getVariable["packing",0];
|
_alreadyPacking = _obj getVariable["packing",0];
|
||||||
|
|
||||||
if (_alreadyPacking == 1) exitWith {cutText ["That Safe is already being locked." , "PLAIN DOWN"]};
|
if (_alreadyPacking == 1) exitWith {TradeInprogress = false; s_player_lockvault = -1; cutText ["That Safe is already being locked." , "PLAIN DOWN"]};
|
||||||
|
|
||||||
_obj setVariable["packing",1];
|
_obj setVariable["packing",1];
|
||||||
|
|
||||||
@@ -28,6 +34,12 @@ if(_ownerID == dayz_playerUID) then {
|
|||||||
[player,"tentpack",0,false] call dayz_zombieSpeak;
|
[player,"tentpack",0,false] call dayz_zombieSpeak;
|
||||||
sleep 3;
|
sleep 3;
|
||||||
|
|
||||||
|
if(!isNull _obj) then {
|
||||||
|
|
||||||
|
// force vault save just before locking
|
||||||
|
dayzUpdateVehicle = [_obj,"gear"];
|
||||||
|
publicVariableServer "dayzUpdateVehicle";
|
||||||
|
|
||||||
//place tent (local)
|
//place tent (local)
|
||||||
_holder = createVehicle ["VaultStorageLocked",_pos,[], 0, "CAN_COLLIDE"];
|
_holder = createVehicle ["VaultStorageLocked",_pos,[], 0, "CAN_COLLIDE"];
|
||||||
_holder setdir _dir;
|
_holder setdir _dir;
|
||||||
@@ -58,7 +70,7 @@ if(_ownerID == dayz_playerUID) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
cutText ["Your Safe has been locked", "PLAIN DOWN"];
|
cutText ["Your Safe has been locked", "PLAIN DOWN"];
|
||||||
} else {
|
|
||||||
cutText ["You cannot lock this Safe, it is not yours", "PLAIN DOWN"];
|
s_player_lockvault = -1;
|
||||||
};
|
};
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -2,6 +2,10 @@
|
|||||||
[_obj] spawn player_packTent;
|
[_obj] spawn player_packTent;
|
||||||
*/
|
*/
|
||||||
private["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_object","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr"];
|
private["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_object","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr"];
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Pack tent already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
_obj = _this;
|
_obj = _this;
|
||||||
_ownerID = _obj getVariable["CharacterID","0"];
|
_ownerID = _obj getVariable["CharacterID","0"];
|
||||||
_objectID = _obj getVariable["ObjectID","0"];
|
_objectID = _obj getVariable["ObjectID","0"];
|
||||||
@@ -9,12 +13,13 @@ _objectUID = _obj getVariable["ObjectUID","0"];
|
|||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
player removeAction s_player_packtent;
|
player removeAction s_player_packtent;
|
||||||
s_player_packtent = -1;
|
s_player_packtent = 1;
|
||||||
|
|
||||||
|
if(_ownerID != dayz_characterID) exitWith {TradeInprogress = false; s_player_packtent = -1; cutText [localize "str_fail_tent_pack", "PLAIN DOWN"];};
|
||||||
|
|
||||||
if(_ownerID == dayz_characterID) then {
|
|
||||||
_alreadyPacking = _obj getVariable["packing",0];
|
_alreadyPacking = _obj getVariable["packing",0];
|
||||||
|
|
||||||
if (_alreadyPacking == 1) exitWith {cutText [format[(localize "str_player_beingpacked")] , "PLAIN DOWN"]};
|
if (_alreadyPacking == 1) exitWith {TradeInprogress = false; s_player_packtent = -1; cutText [format[(localize "str_player_beingpacked")] , "PLAIN DOWN"]};
|
||||||
|
|
||||||
_obj setVariable["packing",1];
|
_obj setVariable["packing",1];
|
||||||
|
|
||||||
@@ -80,6 +85,6 @@ if(_ownerID == dayz_characterID) then {
|
|||||||
} forEach _objWpnTypes;
|
} forEach _objWpnTypes;
|
||||||
|
|
||||||
cutText [localize "str_success_tent_pack", "PLAIN DOWN"];
|
cutText [localize "str_success_tent_pack", "PLAIN DOWN"];
|
||||||
} else {
|
|
||||||
cutText [localize "str_fail_tent_pack", "PLAIN DOWN"];
|
s_player_packtent = -1;
|
||||||
};
|
TradeInprogress = false;
|
||||||
@@ -7,6 +7,10 @@ if(TradeInprogress) exitWith { cutText ["That Safe is already being packed." , "
|
|||||||
TradeInprogress = true;
|
TradeInprogress = true;
|
||||||
|
|
||||||
_obj = _this;
|
_obj = _this;
|
||||||
|
|
||||||
|
// Silently exit if object no longer exists
|
||||||
|
if(isNull _obj) exitWith { TradeInprogress = false; };
|
||||||
|
|
||||||
_ownerID = _obj getVariable["CharacterID","0"];
|
_ownerID = _obj getVariable["CharacterID","0"];
|
||||||
_objectID = _obj getVariable["ObjectID","0"];
|
_objectID = _obj getVariable["ObjectID","0"];
|
||||||
_objectUID = _obj getVariable["ObjectUID","0"];
|
_objectUID = _obj getVariable["ObjectUID","0"];
|
||||||
@@ -14,9 +18,11 @@ _objectUID = _obj getVariable["ObjectUID","0"];
|
|||||||
player removeAction s_player_packvault;
|
player removeAction s_player_packvault;
|
||||||
s_player_packvault = 1;
|
s_player_packvault = 1;
|
||||||
|
|
||||||
if(_ownerID == dayz_playerUID) then {
|
if((_ownerID != dayz_combination) and (_ownerID != dayz_playerUID)) exitWith { TradeInprogress = false; s_player_packvault = -1; cutText ["You cannot pack this Safe, you do not know the combination.", "PLAIN DOWN"];};
|
||||||
|
|
||||||
_alreadyPacking = _obj getVariable["packing",0];
|
_alreadyPacking = _obj getVariable["packing",0];
|
||||||
if (_alreadyPacking == 1) exitWith {cutText ["That Safe is already being packed." , "PLAIN DOWN"]};
|
|
||||||
|
if (_alreadyPacking == 1) exitWith {TradeInprogress = false; s_player_packvault = -1; cutText ["That Safe is already being packed." , "PLAIN DOWN"]};
|
||||||
_obj setVariable["packing",1];
|
_obj setVariable["packing",1];
|
||||||
|
|
||||||
cutText ["Packing Safe move from this position to cancel within 5 seconds.", "PLAIN DOWN"];
|
cutText ["Packing Safe move from this position to cancel within 5 seconds.", "PLAIN DOWN"];
|
||||||
@@ -39,6 +45,8 @@ if(_ownerID == dayz_playerUID) then {
|
|||||||
[player,"tentpack",0,false] call dayz_zombieSpeak;
|
[player,"tentpack",0,false] call dayz_zombieSpeak;
|
||||||
sleep 3;
|
sleep 3;
|
||||||
|
|
||||||
|
if(!isNull _obj) then {
|
||||||
|
|
||||||
//place tent (local)
|
//place tent (local)
|
||||||
_bag = createVehicle ["WeaponHolder_ItemVault",_pos,[], 0, "CAN_COLLIDE"];
|
_bag = createVehicle ["WeaponHolder_ItemVault",_pos,[], 0, "CAN_COLLIDE"];
|
||||||
_bag setdir _dir;
|
_bag setdir _dir;
|
||||||
@@ -89,10 +97,7 @@ if(_ownerID == dayz_playerUID) then {
|
|||||||
|
|
||||||
|
|
||||||
cutText ["Your Safe has been packed", "PLAIN DOWN"];
|
cutText ["Your Safe has been packed", "PLAIN DOWN"];
|
||||||
} else {
|
|
||||||
cutText ["You cannot pack this Safe, it is not yours", "PLAIN DOWN"];
|
|
||||||
};
|
|
||||||
|
|
||||||
s_player_packvault = -1;
|
s_player_packvault = -1;
|
||||||
|
};
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -30,4 +30,4 @@ if (_ammo isKindOf "RoadFlare") then {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
_id = [_unit,_distance,false,_endPos] spawn player_alertZombies;
|
[_unit,_distance,false,_endPos] spawn player_alertZombies;
|
||||||
@@ -1,33 +1,44 @@
|
|||||||
/*
|
/*
|
||||||
[_obj] spawn player_unlockVault;
|
[_obj] spawn player_unlockVault;
|
||||||
*/
|
*/
|
||||||
private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_allowunlock","_alreadyPacking"];
|
private ["_objectID","_objectUID","_obj","_ownerID","_dir","_pos","_holder","_weapons","_magazines","_backpacks","_objWpnTypes","_objWpnQty","_countr","_alreadyPacking"];
|
||||||
|
|
||||||
|
if(TradeInprogress) exitWith { cutText ["Unlock already in progress." , "PLAIN DOWN"]; };
|
||||||
|
TradeInprogress = true;
|
||||||
|
|
||||||
|
{player removeAction _x} forEach s_player_combi;s_player_combi = [];
|
||||||
|
s_player_unlockvault = 1;
|
||||||
|
|
||||||
_obj = _this;
|
_obj = _this;
|
||||||
|
|
||||||
|
// Silently exit if object no longer exists
|
||||||
|
if(isNull _obj) exitWith { TradeInprogress = false; };
|
||||||
|
|
||||||
_ownerID = _obj getVariable["CharacterID","0"];
|
_ownerID = _obj getVariable["CharacterID","0"];
|
||||||
_objectID = _obj getVariable["ObjectID","0"];
|
_objectID = _obj getVariable["ObjectID","0"];
|
||||||
_objectUID = _obj getVariable["ObjectUID","0"];
|
_objectUID = _obj getVariable["ObjectUID","0"];
|
||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
|
|
||||||
player removeAction s_player_unlockvault;
|
|
||||||
s_player_unlockvault = 1;
|
|
||||||
|
|
||||||
UnlockInprogress = true;
|
|
||||||
|
|
||||||
if (_ownerID == dayz_playerUID) then {
|
|
||||||
_alreadyPacking = _obj getVariable["packing",0];
|
_alreadyPacking = _obj getVariable["packing",0];
|
||||||
|
|
||||||
if (_alreadyPacking == 1) exitWith {cutText ["That Safe is already being unlocked." , "PLAIN DOWN"]};
|
if (_alreadyPacking == 1) exitWith {TradeInprogress = false; s_player_unlockvault = -1; cutText ["That Safe is already being unlocked." , "PLAIN DOWN"]};
|
||||||
|
|
||||||
|
// Promt user for password if _ownerID != dayz_playerUID
|
||||||
|
|
||||||
|
if ((_ownerID == dayz_combination) or (_ownerID == dayz_playerUID)) then {
|
||||||
|
|
||||||
_obj setVariable["packing",1];
|
_obj setVariable["packing",1];
|
||||||
|
|
||||||
_dir = direction _obj;
|
_dir = direction _obj;
|
||||||
// _pos = getposATL _obj;
|
// _pos = getposATL _obj;
|
||||||
_pos = _obj getVariable["OEMPos",(getposATL _obj)];
|
_pos = _obj getVariable["OEMPos",(getposATL _obj)];
|
||||||
player playActionNow "Medic";
|
//player playActionNow "Medic";
|
||||||
sleep 1;
|
sleep 1;
|
||||||
[player,"tentpack",0,false] call dayz_zombieSpeak;
|
[player,"tentpack",0,false] call dayz_zombieSpeak;
|
||||||
sleep 5;
|
sleep 5;
|
||||||
|
|
||||||
|
if(!isNull _obj) then {
|
||||||
|
|
||||||
//place tent (local)
|
//place tent (local)
|
||||||
_holder = createVehicle ["VaultStorage",_pos,[], 0, "CAN_COLLIDE"];
|
_holder = createVehicle ["VaultStorage",_pos,[], 0, "CAN_COLLIDE"];
|
||||||
_holder setdir _dir;
|
_holder setdir _dir;
|
||||||
@@ -44,6 +55,7 @@ if (_ownerID == dayz_playerUID) then {
|
|||||||
_backpacks = _obj getVariable["BackpackCargo",[]];
|
_backpacks = _obj getVariable["BackpackCargo",[]];
|
||||||
|
|
||||||
// Remove locked vault
|
// Remove locked vault
|
||||||
|
|
||||||
deleteVehicle _obj;
|
deleteVehicle _obj;
|
||||||
|
|
||||||
if (count _weapons > 0) then {
|
if (count _weapons > 0) then {
|
||||||
@@ -80,6 +92,7 @@ if (_ownerID == dayz_playerUID) then {
|
|||||||
};
|
};
|
||||||
|
|
||||||
cutText ["Safe has been unlocked.", "PLAIN DOWN"];
|
cutText ["Safe has been unlocked.", "PLAIN DOWN"];
|
||||||
|
};
|
||||||
} else {
|
} else {
|
||||||
player playActionNow "Medic";
|
player playActionNow "Medic";
|
||||||
sleep 3;
|
sleep 3;
|
||||||
@@ -88,6 +101,5 @@ if (_ownerID == dayz_playerUID) then {
|
|||||||
sleep 5;
|
sleep 5;
|
||||||
cutText ["Combination incorrect, Safe is still locked.", "PLAIN DOWN"];
|
cutText ["Combination incorrect, Safe is still locked.", "PLAIN DOWN"];
|
||||||
};
|
};
|
||||||
|
|
||||||
s_player_unlockvault = -1;
|
s_player_unlockvault = -1;
|
||||||
UnlockInprogress = false;
|
TradeInprogress = false;
|
||||||
@@ -156,7 +156,7 @@ if ((count _updates > 0 or _isNewMed) and _characterID != "0") then {
|
|||||||
if (count _playerPos > 0) then {
|
if (count _playerPos > 0) then {
|
||||||
_array = [];
|
_array = [];
|
||||||
{
|
{
|
||||||
if (_x > -20000 and _x < 20000) then {
|
if (_x > dayz_minpos and _x < dayz_maxpos) then {
|
||||||
_array set [count _array,_x];
|
_array set [count _array,_x];
|
||||||
};
|
};
|
||||||
} forEach (_playerPos select 1);
|
} forEach (_playerPos select 1);
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ class CfgMods
|
|||||||
hidePicture = 0;
|
hidePicture = 0;
|
||||||
hideName = 0;
|
hideName = 0;
|
||||||
action = "http://www.dayzepoch.com";
|
action = "http://www.dayzepoch.com";
|
||||||
version = "1.0.0.8";
|
version = "1.0.0.9";
|
||||||
hiveVersion = 0.96; //0.93
|
hiveVersion = 0.96; //0.93
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -487,7 +487,7 @@ class CfgBuildingLoot {
|
|||||||
lootPos[] = {};
|
lootPos[] = {};
|
||||||
itemType[] = {
|
itemType[] = {
|
||||||
{ "ItemSodaMdew","magazine" },
|
{ "ItemSodaMdew","magazine" },
|
||||||
{ "ItemSodaRbull","magazine" },
|
{ "ItemSodaR4z0r","magazine" },
|
||||||
{ "ItemWatch","generic" },
|
{ "ItemWatch","generic" },
|
||||||
{ "ItemCompass","generic" },
|
{ "ItemCompass","generic" },
|
||||||
{ "ItemMap","weapon" },
|
{ "ItemMap","weapon" },
|
||||||
@@ -554,7 +554,7 @@ class CfgBuildingLoot {
|
|||||||
0.03,
|
0.03,
|
||||||
0.01,
|
0.01,
|
||||||
0.08,
|
0.08,
|
||||||
0.03,
|
0.03
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class Office: Residential {
|
class Office: Residential {
|
||||||
@@ -624,7 +624,8 @@ class CfgBuildingLoot {
|
|||||||
{ "WeaponHolder_ItemHatchet","object" },
|
{ "WeaponHolder_ItemHatchet","object" },
|
||||||
{ "MR43","weapon" },
|
{ "MR43","weapon" },
|
||||||
{ "WeaponHolder_ItemFuelBarrel","object" },
|
{ "WeaponHolder_ItemFuelBarrel","object" },
|
||||||
{"WeaponHolder_ItemMachete", "object"}
|
{ "WeaponHolder_ItemMachete", "object"},
|
||||||
|
{ "ItemFishingPole","weapon" }
|
||||||
};
|
};
|
||||||
itemChance[] = {
|
itemChance[] = {
|
||||||
0.06,
|
0.06,
|
||||||
@@ -638,7 +639,8 @@ class CfgBuildingLoot {
|
|||||||
0.17,
|
0.17,
|
||||||
0.06,
|
0.06,
|
||||||
0.005,
|
0.005,
|
||||||
0.03
|
0.03,
|
||||||
|
0.01
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class Supermarket: Default {
|
class Supermarket: Default {
|
||||||
@@ -2983,5 +2985,11 @@ class HeliCrash_No50s: Default {
|
|||||||
class land_cihlovej_dum_mini: Residential {
|
class land_cihlovej_dum_mini: Residential {
|
||||||
lootPos[] = {{-2.4646,-0.78418,-2.86942},{-1.75586,2.88525,-2.86942},{2.76587,2.08154,-2.86942},{1.96265,-1.98877,-2.86942},{0.0109863,0.876465,-2.86942},{0.116455,3.05762,-2.86942}};
|
lootPos[] = {{-2.4646,-0.78418,-2.86942},{-1.75586,2.88525,-2.86942},{2.76587,2.08154,-2.86942},{1.96265,-1.98877,-2.86942},{0.0109863,0.876465,-2.86942},{0.116455,3.05762,-2.86942}};
|
||||||
};
|
};
|
||||||
|
class Land_hruzdum: Residential {
|
||||||
|
lootPos[] = {{-0.108887,3.56494,1.59321},{-1.80371,0.838867,1.5932},{2.34106,3.8335,-1.16265},{0.032959,-1.2998,-1.16266},{-0.655273,2.18311,-1.16266},{-2.53687,-1.29932,-4.73357},{-1.63599,3.06152,-4.73357},{1.83984,2.125,-4.73357}};
|
||||||
|
};
|
||||||
|
class Land_cihlovej_dum_in: Residential {
|
||||||
|
lootPos[] = {{-0.0117188,0.0441895,-1.81473},{-1.76758,2.24805,-1.8147},{-2.88965,-1.64795,-1.8147},{1.84277,-2.07983,-1.81471},{1.58691,-1.3374,-5.27588},{1.22852,2.57324,-5.27588}};
|
||||||
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -21,25 +21,25 @@ if (!isDedicated) then {
|
|||||||
player_animalCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_animalCheck.sqf";
|
player_animalCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_animalCheck.sqf";
|
||||||
player_spawnCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_spawnCheck.sqf";
|
player_spawnCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_spawnCheck.sqf";
|
||||||
player_dumpBackpack = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_dumpBackpack.sqf";
|
player_dumpBackpack = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_dumpBackpack.sqf";
|
||||||
player_spawnLootCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_spawnlootCheck.sqf";
|
// player_spawnLootCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_spawnlootCheck.sqf";
|
||||||
player_spawnZedCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_spawnzedCheck.sqf";
|
// player_spawnZedCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_spawnzedCheck.sqf";
|
||||||
building_spawnLoot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\building_spawnLoot.sqf";
|
building_spawnLoot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\building_spawnLoot.sqf";
|
||||||
player_taskHint = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_taskHint.sqf";
|
// player_taskHint = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_taskHint.sqf";
|
||||||
building_spawnZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\building_spawnZombies.sqf";
|
building_spawnZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\building_spawnZombies.sqf";
|
||||||
//animal_monitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\animal_monitor.sqf";
|
//animal_monitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\animal_monitor.sqf";
|
||||||
building_monitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\building_monitor.sqf";
|
// building_monitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\building_monitor.sqf";
|
||||||
player_fired = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_fired.sqf"; //Runs when player fires. Alerts nearby Zeds depending on calibre and audial rating
|
player_fired = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_fired.sqf"; //Runs when player fires. Alerts nearby Zeds depending on calibre and audial rating
|
||||||
player_packTent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_packTent.sqf";
|
player_packTent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_packTent.sqf";
|
||||||
player_packVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_packVault.sqf";
|
player_packVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_packVault.sqf";
|
||||||
player_unlockVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_unlockVault.sqf";
|
player_unlockVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_unlockVault.sqf";
|
||||||
player_lockVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_lockVault.sqf";
|
player_lockVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_lockVault.sqf";
|
||||||
control_zombieAgent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\control_zombieAgent.sqf";
|
// control_zombieAgent = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\control_zombieAgent.sqf";
|
||||||
player_updateGui = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_updateGui.sqf";
|
player_updateGui = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_updateGui.sqf";
|
||||||
player_crossbowBolt = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_crossbowBolt.sqf";
|
player_crossbowBolt = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_crossbowBolt.sqf";
|
||||||
spawn_flies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_flies.sqf";
|
spawn_flies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_flies.sqf";
|
||||||
stream_locationFill = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\stream_locationFill.sqf";
|
// stream_locationFill = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\stream_locationFill.sqf";
|
||||||
stream_locationDel = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\stream_locationDel.sqf";
|
// stream_locationDel = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\stream_locationDel.sqf";
|
||||||
stream_locationCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\stream_locationCheck.sqf";
|
// stream_locationCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\stream_locationCheck.sqf";
|
||||||
player_music = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_music.sqf"; //Used to generate ambient music
|
player_music = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_music.sqf"; //Used to generate ambient music
|
||||||
player_login = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_login.sqf"; //Used to generate ambient music
|
player_login = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_login.sqf"; //Used to generate ambient music
|
||||||
player_death = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_death.sqf";
|
player_death = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_death.sqf";
|
||||||
@@ -418,14 +418,14 @@ if (!isDedicated) then {
|
|||||||
fnc_buildWeightedArray = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_buildWeightedArray.sqf"; //Checks which actions for nearby casualty
|
fnc_buildWeightedArray = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_buildWeightedArray.sqf"; //Checks which actions for nearby casualty
|
||||||
fnc_usec_damageVehicle = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandlerVehicle.sqf"; //Event handler run on damage
|
fnc_usec_damageVehicle = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandlerVehicle.sqf"; //Event handler run on damage
|
||||||
zombie_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\init\zombie_init.sqf";
|
zombie_initialize = compile preprocessFileLineNumbers "\z\addons\dayz_code\init\zombie_init.sqf";
|
||||||
object_vehicleKilled = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_vehicleKilled.sqf"; //Event handler run on damage
|
// object_vehicleKilled = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_vehicleKilled.sqf"; //Event handler run on damage
|
||||||
object_setHitServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_setHitServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
object_setHitServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_setHitServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
||||||
object_setFixServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_setFixServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
object_setFixServer = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_setFixServer.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
||||||
object_getHit = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_getHit.sqf"; //gets the hit value for a HitPoint (i.e. HitLegs) against the selection (i.e. "legs"), returns the value
|
object_getHit = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_getHit.sqf"; //gets the hit value for a HitPoint (i.e. HitLegs) against the selection (i.e. "legs"), returns the value
|
||||||
object_setHit = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_setHit.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
object_setHit = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_setHit.sqf"; //process the hit as a NORMAL damage (useful for persistent vehicles)
|
||||||
object_processHit = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_processHit.sqf"; //process the hit in the REVO damage system (records and sets hit)
|
object_processHit = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_processHit.sqf"; //process the hit in the REVO damage system (records and sets hit)
|
||||||
object_delLocal = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_delLocal.sqf";
|
object_delLocal = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_delLocal.sqf";
|
||||||
object_cargoCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_cargoCheck.sqf"; //Run by the player or server to monitor changes in cargo contents
|
// object_cargoCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_cargoCheck.sqf"; //Run by the player or server to monitor changes in cargo contents
|
||||||
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf"; //Event handler run on damage
|
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf"; //Event handler run on damage
|
||||||
// Vehicle damage fix
|
// Vehicle damage fix
|
||||||
vehicle_handleDamage = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_handleDamage.sqf";
|
vehicle_handleDamage = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\vehicle_handleDamage.sqf";
|
||||||
@@ -453,7 +453,7 @@ if (!isDedicated) then {
|
|||||||
world_isDay = {if ((daytime < (24 - dayz_sunRise)) and (daytime > dayz_sunRise)) then {true} else {false}};
|
world_isDay = {if ((daytime < (24 - dayz_sunRise)) and (daytime > dayz_sunRise)) then {true} else {false}};
|
||||||
player_humanityChange = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_humanityChange.sqf";
|
player_humanityChange = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_humanityChange.sqf";
|
||||||
spawn_loot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_loot.sqf";
|
spawn_loot = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\spawn_loot.sqf";
|
||||||
player_projectileNear = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_projectileNear.sqf";
|
// player_projectileNear = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_projectileNear.sqf";
|
||||||
|
|
||||||
player_sumMedical = {
|
player_sumMedical = {
|
||||||
private["_character","_wounds","_legs","_arms","_medical"];
|
private["_character","_wounds","_legs","_arms","_medical"];
|
||||||
|
|||||||
@@ -140,6 +140,7 @@ boil_tin_cans = [
|
|||||||
"ItemSodaRabbitEmpty"
|
"ItemSodaRabbitEmpty"
|
||||||
];
|
];
|
||||||
|
|
||||||
|
dayz_combination = "";
|
||||||
dayz_combatLog = "";
|
dayz_combatLog = "";
|
||||||
canRoll = true;
|
canRoll = true;
|
||||||
|
|
||||||
@@ -234,6 +235,7 @@ s_player_repairActions = [];
|
|||||||
// Custom
|
// Custom
|
||||||
s_player_madsci = [];
|
s_player_madsci = [];
|
||||||
s_player_parts = [];
|
s_player_parts = [];
|
||||||
|
s_player_combi = [];
|
||||||
|
|
||||||
//Initialize Medical Variables
|
//Initialize Medical Variables
|
||||||
r_interrupt = false;
|
r_interrupt = false;
|
||||||
@@ -343,6 +345,7 @@ dayz_zombieTargetList = [
|
|||||||
dayzHit = [];
|
dayzHit = [];
|
||||||
dayzPublishObj = []; //used for eventhandler to spawn a mirror of players tent
|
dayzPublishObj = []; //used for eventhandler to spawn a mirror of players tent
|
||||||
dayzHideBody = objNull;
|
dayzHideBody = objNull;
|
||||||
|
dayz_selectedVault = objNull;
|
||||||
|
|
||||||
dayzPublishVeh = []; // for vehicle traders
|
dayzPublishVeh = []; // for vehicle traders
|
||||||
dayzTradeObject = []; // For all traders increment qty
|
dayzTradeObject = []; // For all traders increment qty
|
||||||
@@ -377,18 +380,24 @@ if(isNil "DZEdebug") then {
|
|||||||
if(isNil "dayz_tameDogs") then {
|
if(isNil "dayz_tameDogs") then {
|
||||||
dayz_tameDogs = false;
|
dayz_tameDogs = false;
|
||||||
};
|
};
|
||||||
|
if(isNil "dayz_sellDistance") then {
|
||||||
|
dayz_sellDistance = 20;
|
||||||
|
};
|
||||||
if(isNil "dayz_paraSpawn") then {
|
if(isNil "dayz_paraSpawn") then {
|
||||||
dayz_paraSpawn = false;
|
dayz_paraSpawn = false;
|
||||||
};
|
};
|
||||||
if(isNil "dayz_oldrefuel") then {
|
if(isNil "dayz_minpos") then {
|
||||||
dayz_oldrefuel = false;
|
dayz_minpos = -20000;
|
||||||
|
};
|
||||||
|
if(isNil "dayz_maxpos") then {
|
||||||
|
dayz_maxpos = 20000;
|
||||||
};
|
};
|
||||||
|
|
||||||
// update objects
|
// update objects
|
||||||
dayz_updateObjects = ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","M240Nest_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
|
dayz_updateObjects = ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","M240Nest_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
|
||||||
dayz_disallowedVault = ["TentStorage", "BuiltItems"];
|
dayz_disallowedVault = ["TentStorage", "BuiltItems"];
|
||||||
dayz_reveal = ["AllVehicles","WeaponHolder","TentStorage","VaultStorage","VaultStorageLocked","BuiltItems"];
|
dayz_reveal = ["AllVehicles","WeaponHolder","TentStorage","VaultStorage","VaultStorageLocked","BuiltItems"];
|
||||||
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ"];
|
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ"];
|
||||||
|
|
||||||
// These work with just a running generator
|
// These work with just a running generator
|
||||||
dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
|
dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
|
||||||
@@ -490,7 +499,6 @@ if(!isDedicated) then {
|
|||||||
dayz_Magazines = [];
|
dayz_Magazines = [];
|
||||||
dayzGearSave = false;
|
dayzGearSave = false;
|
||||||
dayz_unsaved = false;
|
dayz_unsaved = false;
|
||||||
UnlockInprogress = false;
|
|
||||||
TradeInprogress = false;
|
TradeInprogress = false;
|
||||||
dayz_scaleLight = 0;
|
dayz_scaleLight = 0;
|
||||||
dayzDebug = false;
|
dayzDebug = false;
|
||||||
|
|||||||
@@ -15,6 +15,14 @@ class RscProgress;
|
|||||||
class RscProgressNotFreeze;
|
class RscProgressNotFreeze;
|
||||||
class RscButtonTextOnly;
|
class RscButtonTextOnly;
|
||||||
|
|
||||||
|
class RscIGUIListBox;
|
||||||
|
class CA_Black_Back;
|
||||||
|
class RscMapControl;
|
||||||
|
class IGUIBack;
|
||||||
|
class RscHTML;
|
||||||
|
class RscObject;
|
||||||
|
class RscDisplayGetReady;
|
||||||
|
class RscListBox;
|
||||||
class RscDisplayLoading
|
class RscDisplayLoading
|
||||||
{
|
{
|
||||||
class Variants
|
class Variants
|
||||||
@@ -137,7 +145,7 @@ class RscDisplayMain : RscStandardDisplay
|
|||||||
class DAYZ_Version : CA_Version
|
class DAYZ_Version : CA_Version
|
||||||
{
|
{
|
||||||
idc = -1;
|
idc = -1;
|
||||||
text = "DayZ Epoch 1.0.0.8 dev (1.7.6.1)";
|
text = "DayZ Epoch 1.0.0.9 dev (1.7.6.1)";
|
||||||
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
|
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
|
||||||
};
|
};
|
||||||
delete CA_TitleMainMenu;
|
delete CA_TitleMainMenu;
|
||||||
@@ -183,6 +191,489 @@ class RscDisplayMain : RscStandardDisplay
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class RscDisplayMainMap {
|
||||||
|
saveParams = 1;
|
||||||
|
|
||||||
|
class controlsBackground {
|
||||||
|
class Map {};
|
||||||
|
|
||||||
|
class CA_Black : CA_Black_Back {};
|
||||||
|
|
||||||
|
class CA_Map : RscMapControl {
|
||||||
|
x = "SafeZoneXAbs";
|
||||||
|
y = "SafeZoneY";
|
||||||
|
w = "SafeZoneWAbs";
|
||||||
|
h = "SafeZoneH";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class controls {
|
||||||
|
class DiaryIndex {};
|
||||||
|
class DiaryAdd {};
|
||||||
|
class DiarySort {};
|
||||||
|
class DiaryFilter {};
|
||||||
|
class Diary {};
|
||||||
|
|
||||||
|
class CA_MainBackground : IGUIBack {
|
||||||
|
idc = 1020;
|
||||||
|
x = "SafeZoneX + 0.010 * SafeZoneW";
|
||||||
|
y = "SafeZoneY + 0.031";
|
||||||
|
w = "0.98*SafeZoneW";
|
||||||
|
h = 0.082;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_TopicsBackground : IGUIBack {
|
||||||
|
idc = 1021;
|
||||||
|
x = "0.010*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.117";
|
||||||
|
w = "0.146*SafeZoneW";
|
||||||
|
h = 0.53;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_SubTopicsBackground : IGUIBack {
|
||||||
|
idc = 1022;
|
||||||
|
x = "0.16*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.117";
|
||||||
|
w = "0.283*SafeZoneW";
|
||||||
|
h = 0.53;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_ContentBackground : IGUIBack {
|
||||||
|
idc = 1023;
|
||||||
|
x = "0.446*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.117";
|
||||||
|
w = "SafeZoneW * 0.544";
|
||||||
|
h = 0.832;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
delete CA_PlayerName;
|
||||||
|
delete CA_PlayerRank;
|
||||||
|
|
||||||
|
class CA_MissionName : RscText {
|
||||||
|
idc = 112;
|
||||||
|
style = 1;
|
||||||
|
x = "0.02*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.033";
|
||||||
|
w = "0.96 * SafeZoneW";
|
||||||
|
h = 0.041;
|
||||||
|
sizeEx = 0.034;
|
||||||
|
colorText[] = {0.95, 0.95, 0.95, 1};
|
||||||
|
text = $STR_DIARY_MISSION_NAME;
|
||||||
|
};
|
||||||
|
|
||||||
|
delete CA_CurrentTaskLabel;
|
||||||
|
delete CA_CurrentTask;
|
||||||
|
|
||||||
|
class DiaryList : RscIGUIListBox {
|
||||||
|
idc = 1001;
|
||||||
|
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
|
||||||
|
default = 1;
|
||||||
|
x = "0.010*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.137";
|
||||||
|
w = "0.146*SafeZoneW";
|
||||||
|
h = 0.6;
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_DiaryIndex : RscIGUIListBox {
|
||||||
|
idc = 1002;
|
||||||
|
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
|
||||||
|
default = 0;
|
||||||
|
x = "0.16*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.137";
|
||||||
|
w = "0.283*SafeZoneW";
|
||||||
|
h = 0.6;
|
||||||
|
sizeEx = 0.034;
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_DiaryGroup : RscControlsGroup {
|
||||||
|
idc = 1013;
|
||||||
|
x = "0.446*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.137";
|
||||||
|
w = "0.534*SafeZoneW";
|
||||||
|
h = 0.718;
|
||||||
|
|
||||||
|
class VScrollbar {
|
||||||
|
autoScrollSpeed = -1;
|
||||||
|
autoScrollDelay = 5;
|
||||||
|
autoScrollRewind = 0;
|
||||||
|
color[] = {1, 1, 1, 1};
|
||||||
|
width = 0.01;
|
||||||
|
};
|
||||||
|
|
||||||
|
class HScrollbar {
|
||||||
|
color[] = {1, 1, 1, 0};
|
||||||
|
height = 0.001;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Controls {
|
||||||
|
class CA_Diary : RscHTML {
|
||||||
|
idc = 1003;
|
||||||
|
cycleLinks = 0;
|
||||||
|
cycleAllLinks = 0;
|
||||||
|
default = 0;
|
||||||
|
x = "0.01*SafeZoneW";
|
||||||
|
y = 0.0;
|
||||||
|
w = "0.514*SafeZoneW";
|
||||||
|
h = 1.807;
|
||||||
|
colorText[] = {0.95, 0.95, 0.95, 1};
|
||||||
|
|
||||||
|
class H1 {
|
||||||
|
font = "Zeppelin32";
|
||||||
|
fontBold = "Zeppelin32";
|
||||||
|
sizeEx = 0.034;
|
||||||
|
};
|
||||||
|
|
||||||
|
class P {
|
||||||
|
font = "Zeppelin32";
|
||||||
|
fontBold = "Zeppelin32";
|
||||||
|
sizeEx = 0.034;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class HC_tooltip_back : IGUIBack {
|
||||||
|
idc = 1124;
|
||||||
|
x = 0.0;
|
||||||
|
y = 0.0;
|
||||||
|
w = 0.0;
|
||||||
|
h = 0.0;
|
||||||
|
colorBackground[] = {0.2, 0.15, 0.1, 0.8};
|
||||||
|
};
|
||||||
|
|
||||||
|
class HC_tooltip_text : RscStructuredText {
|
||||||
|
idc = 1125;
|
||||||
|
x = 0.0;
|
||||||
|
y = 0.0;
|
||||||
|
w = 0.0;
|
||||||
|
h = 0.0;
|
||||||
|
size = 0.035;
|
||||||
|
|
||||||
|
class Attributes {
|
||||||
|
font = "Zeppelin32";
|
||||||
|
color = "#B6F862";
|
||||||
|
align = "left";
|
||||||
|
shadow = true;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class objects {
|
||||||
|
class Watch : RscObject {
|
||||||
|
model = "\ca\ui\Watch.p3d";
|
||||||
|
x = 0.08;
|
||||||
|
xBack = 0.4;
|
||||||
|
y = 0.925;
|
||||||
|
yBack = 0.5;
|
||||||
|
z = 0.21;
|
||||||
|
zBack = 0.11;
|
||||||
|
enableZoom = 1;
|
||||||
|
direction[] = {0, 1, 7.2};
|
||||||
|
up[] = {0, 0, -1};
|
||||||
|
scale = 0.4;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Compass : RscObject {
|
||||||
|
model = "\ca\ui\Compass.p3d";
|
||||||
|
selectionArrow = "";
|
||||||
|
x = 0.16;
|
||||||
|
xBack = 0.6;
|
||||||
|
y = 0.925;
|
||||||
|
yBack = 0.5;
|
||||||
|
z = 0.2;
|
||||||
|
zBack = 0.1;
|
||||||
|
enableZoom = 1;
|
||||||
|
direction[] = {1, 0, 0};
|
||||||
|
up[] = {0, 1, 0};
|
||||||
|
scale = 0.35;
|
||||||
|
};
|
||||||
|
|
||||||
|
class GPS : RscObject {
|
||||||
|
model = "\ca\ui\gps.p3d";
|
||||||
|
x = 0.36;
|
||||||
|
xBack = 0.7;
|
||||||
|
y = 0.925;
|
||||||
|
yBack = 0.5;
|
||||||
|
z = 0.22;
|
||||||
|
zBack = 0.12;
|
||||||
|
scale = 0.3;
|
||||||
|
|
||||||
|
class Areas {
|
||||||
|
class Display {
|
||||||
|
class controls {
|
||||||
|
class GPSSquare : RscText {
|
||||||
|
idc = 75;
|
||||||
|
x = 0;
|
||||||
|
y = 0.56;
|
||||||
|
w = 1;
|
||||||
|
h = 0.5;
|
||||||
|
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
|
||||||
|
sizeEx = 0.4;
|
||||||
|
};
|
||||||
|
|
||||||
|
class GPS_ALT : RscText {
|
||||||
|
idc = 77;
|
||||||
|
x = 0.25;
|
||||||
|
y = 0.31;
|
||||||
|
w = 1;
|
||||||
|
h = 0.3;
|
||||||
|
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
|
||||||
|
sizeEx = 0.23;
|
||||||
|
};
|
||||||
|
|
||||||
|
class GPS_Heading : RscText {
|
||||||
|
idc = 78;
|
||||||
|
x = 0.25;
|
||||||
|
y = 0.073;
|
||||||
|
w = 1;
|
||||||
|
h = 0.3;
|
||||||
|
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
|
||||||
|
sizeEx = 0.23;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class WalkieTalkie : RscObject {
|
||||||
|
model = "\ca\ui\radio.p3d";
|
||||||
|
x = 0.56;
|
||||||
|
xBack = 0.8;
|
||||||
|
y = 0.925;
|
||||||
|
yBack = 0.5;
|
||||||
|
z = 0.22;
|
||||||
|
zBack = 0.12;
|
||||||
|
scale = 0.15;
|
||||||
|
|
||||||
|
class Areas {
|
||||||
|
class Papir {
|
||||||
|
class controls {
|
||||||
|
class RscRadioText : RscActiveText {
|
||||||
|
sizeEx = 0.17;
|
||||||
|
x = 0.005;
|
||||||
|
y = 0.02;
|
||||||
|
h = 0.1;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioAlpha : RscRadioText {
|
||||||
|
y = 0.05;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioBravo : RscRadioText {
|
||||||
|
y = 0.17;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioCharlie : RscRadioText {
|
||||||
|
y = 0.29;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioDelta : RscRadioText {
|
||||||
|
y = 0.41;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioEcho : RscRadioText {
|
||||||
|
y = 0.53;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioFoxtrot : RscRadioText {
|
||||||
|
y = 0.65;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioGolf : RscRadioText {
|
||||||
|
y = 0.77;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioHotel : RscRadioText {
|
||||||
|
y = 0.89;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioIndia : RscRadioText {
|
||||||
|
y = 1.01;
|
||||||
|
};
|
||||||
|
|
||||||
|
class RadioJuliet : RscRadioText {
|
||||||
|
y = 1.13;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class RscDisplayClientGetReady : RscDisplayGetReady {
|
||||||
|
onload = "private ['_dummy']; _dummy = [_this,'onload'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
|
||||||
|
color0[] = {0.4, 0.4, 0.4, 1};
|
||||||
|
color1[] = {1, 0.6, 0, 1};
|
||||||
|
color2[] = {0.1961, 0.1451, 0.0941, 1.0};
|
||||||
|
|
||||||
|
class controls {
|
||||||
|
class B_Cancel {};
|
||||||
|
class B_Continue {};
|
||||||
|
|
||||||
|
class PlayersTitle : RscText {
|
||||||
|
x = -2;
|
||||||
|
y = -2;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Players : RscListBox {
|
||||||
|
x = -2;
|
||||||
|
y = -2;
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_MainBackground : IGUIBack {
|
||||||
|
idc = 1020;
|
||||||
|
x = "SafeZoneX + 0.010 * SafeZoneW";
|
||||||
|
y = "SafeZoneY + 0.031";
|
||||||
|
w = "0.98*SafeZoneW";
|
||||||
|
h = 0.082;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_TopicsBackground : IGUIBack {
|
||||||
|
idc = 1021;
|
||||||
|
x = "0.010*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.117";
|
||||||
|
w = "0.146*SafeZoneW";
|
||||||
|
h = 0.53;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_SubTopicsBackground : IGUIBack {
|
||||||
|
idc = 1022;
|
||||||
|
x = "0.16*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.117";
|
||||||
|
w = "0.283*SafeZoneW";
|
||||||
|
h = 0.53;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_ContentBackground : IGUIBack {
|
||||||
|
idc = 1023;
|
||||||
|
x = "0.446*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.117";
|
||||||
|
w = "SafeZoneW * 0.544";
|
||||||
|
h = 0.832;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
delete CA_PlayerName;
|
||||||
|
delete CA_PlayerRank;
|
||||||
|
|
||||||
|
class CA_MissionName : RscText {
|
||||||
|
idc = 112;
|
||||||
|
style = 1;
|
||||||
|
x = "0.02*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.033";
|
||||||
|
w = "0.96 * SafeZoneW";
|
||||||
|
h = 0.041;
|
||||||
|
sizeEx = 0.034;
|
||||||
|
colorText[] = {0.95, 0.95, 0.95, 1};
|
||||||
|
text = $STR_DIARY_MISSION_NAME;
|
||||||
|
};
|
||||||
|
|
||||||
|
delete CA_CurrentTaskLabel;
|
||||||
|
delete CA_CurrentTask;
|
||||||
|
|
||||||
|
class DiaryList : RscIGUIListBox {
|
||||||
|
idc = 1001;
|
||||||
|
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
|
||||||
|
default = 1;
|
||||||
|
x = "0.010*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.137";
|
||||||
|
w = "0.146*SafeZoneW";
|
||||||
|
h = 0.6;
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_DiaryIndex : RscIGUIListBox {
|
||||||
|
idc = 1002;
|
||||||
|
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
|
||||||
|
default = 0;
|
||||||
|
x = "0.16*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.137";
|
||||||
|
w = "0.283*SafeZoneW";
|
||||||
|
h = 0.6;
|
||||||
|
sizeEx = 0.034;
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_DiaryGroup : RscControlsGroup {
|
||||||
|
idc = 1013;
|
||||||
|
x = "0.446*SafeZoneW + SafeZoneX";
|
||||||
|
y = "SafeZoneY + 0.137";
|
||||||
|
w = "0.534*SafeZoneW";
|
||||||
|
h = 0.718;
|
||||||
|
|
||||||
|
class VScrollbar {
|
||||||
|
autoScrollSpeed = -1;
|
||||||
|
autoScrollDelay = 5;
|
||||||
|
autoScrollRewind = 0;
|
||||||
|
color[] = {1, 1, 1, 1};
|
||||||
|
width = 0.01;
|
||||||
|
};
|
||||||
|
|
||||||
|
class HScrollbar {
|
||||||
|
color[] = {1, 1, 1, 0};
|
||||||
|
height = 0.001;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Controls {
|
||||||
|
class CA_Diary : RscHTML {
|
||||||
|
idc = 1003;
|
||||||
|
cycleLinks = 0;
|
||||||
|
cycleAllLinks = 0;
|
||||||
|
default = 0;
|
||||||
|
x = "0.01*SafeZoneW";
|
||||||
|
y = 0.0;
|
||||||
|
w = "0.514*SafeZoneW";
|
||||||
|
h = 1.807;
|
||||||
|
colorText[] = {0.95, 0.95, 0.95, 1};
|
||||||
|
|
||||||
|
class H1 {
|
||||||
|
font = "Zeppelin32";
|
||||||
|
fontBold = "Zeppelin32";
|
||||||
|
sizeEx = 0.034;
|
||||||
|
};
|
||||||
|
|
||||||
|
class P {
|
||||||
|
font = "Zeppelin32";
|
||||||
|
fontBold = "Zeppelin32";
|
||||||
|
sizeEx = 0.034;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class CA_ButtonsBackground : IGUIBack {
|
||||||
|
idc = 1026;
|
||||||
|
x = "0.010*SafeZoneW + SafeZoneX";
|
||||||
|
y = "(SafeZoneH + SafeZoneY) - (1 - 0.887)";
|
||||||
|
w = "SafeZoneW * 0.98";
|
||||||
|
h = 0.082;
|
||||||
|
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
|
||||||
|
};
|
||||||
|
|
||||||
|
class ButtonCancel : RscIGUIShortcutButton {
|
||||||
|
idc = 2;
|
||||||
|
shortcuts[] = {0x00050000 + 1};
|
||||||
|
x = "0.031 + SafeZoneX";
|
||||||
|
y = "(SafeZoneH + SafeZoneY) - (1 - 0.908)";
|
||||||
|
text = $STR_DISP_CANCEL;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ButtonContinue : ButtonCancel {
|
||||||
|
idc = 1;
|
||||||
|
shortcuts[] = {0x00050000 + 8};
|
||||||
|
x = "((SafeZoneW + SafeZoneX) - (1 - 0.788))";
|
||||||
|
text = $STR_DISP_CONTINUE;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
//Remove Diary
|
//Remove Diary
|
||||||
class RscDisplayDiary {
|
class RscDisplayDiary {
|
||||||
idd = 129;
|
idd = 129;
|
||||||
@@ -196,6 +687,9 @@ class RscDisplayDiary {
|
|||||||
delete DiaryPage;
|
delete DiaryPage;
|
||||||
delete DiaryTitle;
|
delete DiaryTitle;
|
||||||
delete DiaryBackground;
|
delete DiaryBackground;
|
||||||
|
delete CA_PlayerName;
|
||||||
|
delete CA_CurrentTaskLabel;
|
||||||
|
delete CA_CurrentTask;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -358,14 +852,16 @@ class RscDisplayGear
|
|||||||
y = -0.00102941;
|
y = -0.00102941;
|
||||||
text = "Gear";
|
text = "Gear";
|
||||||
};
|
};
|
||||||
class Unit_Title: RscText
|
|
||||||
{
|
class Unit_Title : RscText {
|
||||||
idc = 101;
|
idc = 101;
|
||||||
style = 2;
|
style = 2;
|
||||||
x = 0.502419;
|
x = 0;
|
||||||
y = 0.0492156;
|
y = 0;
|
||||||
w = 0.456;
|
w = 0;
|
||||||
|
text = "";
|
||||||
};
|
};
|
||||||
|
|
||||||
class Available_items_Text: RscText
|
class Available_items_Text: RscText
|
||||||
{
|
{
|
||||||
idc = 156;
|
idc = 156;
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ item19[] = {"ERROR__Wrong_HIVE",2,250,175.000000,350.000000,275.000000,400.00000
|
|||||||
item20[] = {"Hive_Ok",4,218,-175.000000,400.000000,-75.000000,450.000000,0.000000,"Hive" \n "Ok"};
|
item20[] = {"Hive_Ok",4,218,-175.000000,400.000000,-75.000000,450.000000,0.000000,"Hive" \n "Ok"};
|
||||||
item21[] = {"Phase_One",2,250,-75.000000,450.000000,25.000000,500.000000,0.000000,"Phase One"};
|
item21[] = {"Phase_One",2,250,-75.000000,450.000000,25.000000,500.000000,0.000000,"Phase One"};
|
||||||
item22[] = {"Response",4,218,-175.000000,500.000000,-75.000000,550.000000,0.000000,"Response"};
|
item22[] = {"Response",4,218,-175.000000,500.000000,-75.000000,550.000000,0.000000,"Response"};
|
||||||
item23[] = {"Phase_Two",2,250,-75.000000,550.000000,25.000000,600.000000,0.000000,"Phase Two"};
|
item23[] = {"Phase_Two",2,4346,-75.000000,550.000000,25.000000,600.000000,0.000000,"Phase Two"};
|
||||||
item24[] = {"Dead_Player",4,218,50.000000,550.000000,150.000000,600.000000,0.000000,"Dead" \n "Player"};
|
item24[] = {"Dead_Player",4,218,50.000000,550.000000,150.000000,600.000000,0.000000,"Dead" \n "Player"};
|
||||||
item25[] = {"ERROR__Player_Already",2,250,175.000000,550.000000,275.000000,600.000000,0.000000,"ERROR:" \n "Player Already" \n "Dead"};
|
item25[] = {"ERROR__Player_Already",2,250,175.000000,550.000000,275.000000,600.000000,0.000000,"ERROR:" \n "Player Already" \n "Dead"};
|
||||||
item26[] = {"Alive",4,218,-175.000000,600.000000,-75.000000,650.000000,0.000000,"Alive"};
|
item26[] = {"Alive",4,218,-175.000000,600.000000,-75.000000,650.000000,0.000000,"Alive"};
|
||||||
@@ -36,7 +36,7 @@ item31[] = {"ERROR__Bad_Versi",2,250,175.000000,650.000000,275.000000,700.000000
|
|||||||
item32[] = {"Display_Ready",4,218,-175.000000,900.000000,-75.000000,950.000000,0.000000,"Display" \n "Ready"};
|
item32[] = {"Display_Ready",4,218,-175.000000,900.000000,-75.000000,950.000000,0.000000,"Display" \n "Ready"};
|
||||||
item33[] = {"Preload_Display",2,250,-75.000000,950.000000,25.000000,1000.000000,0.000000,"Preload" \n "Display"};
|
item33[] = {"Preload_Display",2,250,-75.000000,950.000000,25.000000,1000.000000,0.000000,"Preload" \n "Display"};
|
||||||
item34[] = {"Preload_Done",4,218,-175.000000,1000.000000,-75.000000,1050.000000,0.000000,"Preload" \n "Done"};
|
item34[] = {"Preload_Done",4,218,-175.000000,1000.000000,-75.000000,1050.000000,0.000000,"Preload" \n "Done"};
|
||||||
item35[] = {"Initialize",2,4346,-75.000000,1050.000000,25.000000,1100.000000,0.000000,"Initialize"};
|
item35[] = {"Initialize",2,250,-75.000000,1050.000000,25.000000,1100.000000,0.000000,"Initialize"};
|
||||||
item36[] = {"Finish",1,250,-75.000000,1150.000000,25.000000,1200.000000,0.000000,"Finish"};
|
item36[] = {"Finish",1,250,-75.000000,1150.000000,25.000000,1200.000000,0.000000,"Finish"};
|
||||||
item37[] = {"True",8,218,25.000000,1100.000000,125.000000,1150.000000,0.000000,"True"};
|
item37[] = {"True",8,218,25.000000,1100.000000,125.000000,1150.000000,0.000000,"True"};
|
||||||
item38[] = {"Too_Long",4,218,300.000000,150.000000,400.000000,200.000000,0.000000,"Too" \n "Long"};
|
item38[] = {"Too_Long",4,218,300.000000,150.000000,400.000000,200.000000,0.000000,"Too" \n "Long"};
|
||||||
@@ -119,8 +119,8 @@ link59[] = {51,52};
|
|||||||
link60[] = {52,29};
|
link60[] = {52,29};
|
||||||
link61[] = {53,54};
|
link61[] = {53,54};
|
||||||
link62[] = {54,20};
|
link62[] = {54,20};
|
||||||
globals[] = {25.000000,1,0,0,0,640,480,1,85,6316128,1,-390.091248,277.974548,1208.543457,428.837982,567,630,1};
|
globals[] = {25.000000,1,0,0,0,640,480,1,85,6316128,1,-452.194977,340.078094,1506.747437,277.117401,566,880,1};
|
||||||
window[] = {2,-1,-1,-1,-1,760,22,993,0,3,585};
|
window[] = {2,-1,-1,-1,-1,760,28,999,0,3,584};
|
||||||
*//*%FSM</HEAD>*/
|
*//*%FSM</HEAD>*/
|
||||||
class FSM
|
class FSM
|
||||||
{
|
{
|
||||||
@@ -726,7 +726,18 @@ class FSM
|
|||||||
" _wpns = getArray (_config >> ""weapons""); " \n
|
" _wpns = getArray (_config >> ""weapons""); " \n
|
||||||
" _bcpk = getText (_config >> ""backpack"");" \n
|
" _bcpk = getText (_config >> ""backpack"");" \n
|
||||||
" _bcpkWpn = getText (_config >> ""backpackWeapon"");" \n
|
" _bcpkWpn = getText (_config >> ""backpackWeapon"");" \n
|
||||||
" " \n
|
" if(!isNil ""DefaultMagazines"") then {" \n
|
||||||
|
" _mags = DefaultMagazines;" \n
|
||||||
|
" };" \n
|
||||||
|
" if(!isNil ""DefaultWeapons"") then {" \n
|
||||||
|
" _wpns = DefaultWeapons;" \n
|
||||||
|
" };" \n
|
||||||
|
" if(!isNil ""DefaultBackpack"") then {" \n
|
||||||
|
" _bcpk = DefaultBackpack;" \n
|
||||||
|
" };" \n
|
||||||
|
" if(!isNil ""DefaultBackpackWeapon"") then {" \n
|
||||||
|
" _bcpkWpn = DefaultBackpackWeapon;" \n
|
||||||
|
" };" \n
|
||||||
" //Add inventory" \n
|
" //Add inventory" \n
|
||||||
" {" \n
|
" {" \n
|
||||||
" _isOK = isClass(configFile >> ""CfgMagazines"" >> _x);" \n
|
" _isOK = isClass(configFile >> ""CfgMagazines"" >> _x);" \n
|
||||||
@@ -988,6 +999,9 @@ class FSM
|
|||||||
"if (player hasWeapon ""MeleeMachete"") then {" \n
|
"if (player hasWeapon ""MeleeMachete"") then {" \n
|
||||||
" player addMagazine 'machete_swing';" \n
|
" player addMagazine 'machete_swing';" \n
|
||||||
"};" \n
|
"};" \n
|
||||||
|
"if (player hasWeapon ""MeleeFishingPole"") then {" \n
|
||||||
|
" player addMagazine 'Fishing_Swing';" \n
|
||||||
|
"};" \n
|
||||||
"" \n
|
"" \n
|
||||||
"reload player;" \n
|
"reload player;" \n
|
||||||
"" \n
|
"" \n
|
||||||
|
|||||||
BIN
dayz_communityassets/textures/camo10.paa
Normal file
BIN
dayz_communityassets/textures/camo10.paa
Normal file
Binary file not shown.
@@ -1035,7 +1035,7 @@ class CfgMagazines
|
|||||||
class Crafting2
|
class Crafting2
|
||||||
{
|
{
|
||||||
text = "Craft Green Tent";
|
text = "Craft Green Tent";
|
||||||
script = "spawn player_craftItem1;";
|
script = "spawn player_craftItem2;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {"workshop"};
|
||||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
output[] = {{"ItemTentDomed2",1}};
|
output[] = {{"ItemTentDomed2",1}};
|
||||||
@@ -1044,7 +1044,7 @@ class CfgMagazines
|
|||||||
class Crafting3
|
class Crafting3
|
||||||
{
|
{
|
||||||
text = "Craft Sun Shade";
|
text = "Craft Sun Shade";
|
||||||
script = "spawn player_craftItem2;";
|
script = "spawn player_craftItem3;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {"workshop"};
|
||||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
output[] = {{"sun_shade_kit",1}};
|
output[] = {{"sun_shade_kit",1}};
|
||||||
@@ -1053,7 +1053,7 @@ class CfgMagazines
|
|||||||
class Crafting4
|
class Crafting4
|
||||||
{
|
{
|
||||||
text = "Craft Burlap";
|
text = "Craft Burlap";
|
||||||
script = "spawn player_craftItem3;";
|
script = "spawn player_craftItem4;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {"workshop"};
|
||||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
output[] = {{"ItemBurlap",1}};
|
output[] = {{"ItemBurlap",1}};
|
||||||
@@ -1392,9 +1392,8 @@ class CfgMagazines
|
|||||||
count = 1;
|
count = 1;
|
||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Light Bulb";
|
displayName = "Light Bulb";
|
||||||
// TODO model + texture
|
model = "\dayz_equip\models\bulb.p3d";
|
||||||
model = "\dayz_equip\models\fad.p3d";
|
picture = "\dayz_equip\textures\equip_bulb_CA.paa";
|
||||||
picture = "\dayz_equip\textures\equip_fad_ca.paa";
|
|
||||||
descriptionShort = "Light Bulb";
|
descriptionShort = "Light Bulb";
|
||||||
class ItemActions {
|
class ItemActions {
|
||||||
class Crafting
|
class Crafting
|
||||||
@@ -1445,7 +1444,7 @@ class CfgMagazines
|
|||||||
neednearby[] = {"fire"};
|
neednearby[] = {"fire"};
|
||||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||||
output[] = {{"ItemPole",1}};
|
output[] = {{"ItemPole",1}};
|
||||||
input[] = {{"PartGeneric",1},{"ItemTankTrap",1}};
|
input[] = {{"PartGeneric",2}};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
@@ -1501,9 +1500,8 @@ class CfgMagazines
|
|||||||
count = 1;
|
count = 1;
|
||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Metal Pole";
|
displayName = "Metal Pole";
|
||||||
// TODO model and picture
|
model = "\dayz_equip\models\pipe.p3d";
|
||||||
model = "\dayz_equip\models\genericparts.p3d";
|
picture = "\dayz_equip\textures\equip_pipe_CA.paa";
|
||||||
picture = "\dayz_equip\textures\equip_genericparts_ca.paa";
|
|
||||||
descriptionShort = "Metal Pole";
|
descriptionShort = "Metal Pole";
|
||||||
class ItemActions {
|
class ItemActions {
|
||||||
class Crafting
|
class Crafting
|
||||||
@@ -1513,7 +1511,7 @@ class CfgMagazines
|
|||||||
neednearby[] = {"fire"};
|
neednearby[] = {"fire"};
|
||||||
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
requiretools[] = {"ItemToolbox","ItemCrowbar"};
|
||||||
output[] = {{"ItemCorrugated",1}};
|
output[] = {{"ItemCorrugated",1}};
|
||||||
input[] = {{"ItemPole",1},{"PartGeneric",2},{"ItemTankTrap",1},{"PartWoodLumber",2}};
|
input[] = {{"ItemPole",2},{"ItemTankTrap",2},{"PartWoodLumber",2}};
|
||||||
};
|
};
|
||||||
class Crafting1
|
class Crafting1
|
||||||
{
|
{
|
||||||
@@ -1550,7 +1548,7 @@ class CfgMagazines
|
|||||||
{
|
{
|
||||||
text = "Craft Lumber";
|
text = "Craft Lumber";
|
||||||
script = "spawn player_craftItem;";
|
script = "spawn player_craftItem;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {"sawmill"};
|
||||||
requiretools[] = {"ItemToolbox","ItemKnife"};
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
output[] = {{"PartWoodLumber",1}};
|
output[] = {{"PartWoodLumber",1}};
|
||||||
input[] = {{"PartWoodPile",2}};
|
input[] = {{"PartWoodPile",2}};
|
||||||
@@ -1584,9 +1582,8 @@ class CfgMagazines
|
|||||||
count = 1;
|
count = 1;
|
||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Lumber";
|
displayName = "Lumber";
|
||||||
// TODO make custom model and icon
|
model = "\dayz_equip\models\planks.p3d";
|
||||||
model = "\dayz_equip\models\woodPile.p3d";
|
picture = "\dayz_equip\textures\equip_wood_planks_CA.paa";
|
||||||
picture = "\dayz_equip\textures\equip_woodPile_ca.paa";
|
|
||||||
descriptionShort = "Lumber";
|
descriptionShort = "Lumber";
|
||||||
class ItemActions {
|
class ItemActions {
|
||||||
class Build {
|
class Build {
|
||||||
@@ -1599,7 +1596,7 @@ class CfgMagazines
|
|||||||
{
|
{
|
||||||
text = "Craft Plywood";
|
text = "Craft Plywood";
|
||||||
script = "spawn player_craftItem;";
|
script = "spawn player_craftItem;";
|
||||||
neednearby[] = {"workshop"};
|
neednearby[] = {"sawmill"};
|
||||||
requiretools[] = {"ItemToolbox"};
|
requiretools[] = {"ItemToolbox"};
|
||||||
output[] = {{"PartWoodPlywood",1}};
|
output[] = {{"PartWoodPlywood",1}};
|
||||||
input[] = {{"PartWoodLumber",2}};
|
input[] = {{"PartWoodLumber",2}};
|
||||||
@@ -1623,9 +1620,8 @@ class CfgMagazines
|
|||||||
count = 1;
|
count = 1;
|
||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Plywood";
|
displayName = "Plywood";
|
||||||
// TODO make custom model and icon
|
model = "\dayz_equip\models\plywood.p3d";
|
||||||
model = "\dayz_equip\models\woodPile.p3d";
|
picture = "\dayz_equip\textures\equip_plywood_CA.paa";
|
||||||
picture = "\dayz_equip\textures\equip_woodPile_ca.paa";
|
|
||||||
descriptionShort = "Plywood";
|
descriptionShort = "Plywood";
|
||||||
class ItemActions {
|
class ItemActions {
|
||||||
class Crafting
|
class Crafting
|
||||||
@@ -1763,13 +1759,6 @@ class CfgMagazines
|
|||||||
picture = "\dayz_equip\textures\equip_soda_mdew_ca.paa";
|
picture = "\dayz_equip\textures\equip_soda_mdew_ca.paa";
|
||||||
descriptionShort = "$STR_EQUIP_NAME_37";
|
descriptionShort = "$STR_EQUIP_NAME_37";
|
||||||
};
|
};
|
||||||
class ItemSodaRbull: ItemSodaCoke
|
|
||||||
{
|
|
||||||
displayName = "Soda Can (Red Bull)";
|
|
||||||
model = "\dayz_equip\models\soda_rbull.p3d";
|
|
||||||
picture = "\dayz_equip\textures\equip_soda_rbull_ca.paa";
|
|
||||||
descriptionShort = "$STR_EQUIP_NAME_37";
|
|
||||||
};
|
|
||||||
class ItemBriefcase: CA_Magazine
|
class ItemBriefcase: CA_Magazine
|
||||||
{
|
{
|
||||||
scope = 2;
|
scope = 2;
|
||||||
@@ -1788,7 +1777,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Gold";
|
displayName = "Gold";
|
||||||
model = "\dayz_equip\models\gold_bar.p3d";
|
model = "\dayz_equip\models\gold_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_gold_CA.paa";
|
picture = "\dayz_equip\textures\equip_gold_bar_CA.paa";
|
||||||
descriptionShort = "Gold Bar";
|
descriptionShort = "Gold Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1811,7 +1800,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "10oz Gold";
|
displayName = "10oz Gold";
|
||||||
model = "\dayz_equip\models\gold_bar_10oz.p3d";
|
model = "\dayz_equip\models\gold_bar_10oz.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_gold10oz_CA.paa";
|
picture = "\dayz_equip\textures\equip_gold_bar_10oz_CA.paa";
|
||||||
descriptionShort = "10oz Gold Bar";
|
descriptionShort = "10oz Gold Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1833,7 +1822,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Silver";
|
displayName = "Silver";
|
||||||
model = "\dayz_equip\models\silver_bar.p3d";
|
model = "\dayz_equip\models\silver_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_silver_CA.paa";
|
picture = "\dayz_equip\textures\equip_silver_bar_CA.paa";
|
||||||
descriptionShort = "Silver Bar";
|
descriptionShort = "Silver Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1856,7 +1845,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "10oz Silver";
|
displayName = "10oz Silver";
|
||||||
model = "\dayz_equip\models\silver_bar_10oz.p3d";
|
model = "\dayz_equip\models\silver_bar_10oz.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_silver10oz_CA.paa";
|
picture = "\dayz_equip\textures\equip_silver_bar_10oz_CA.paa";
|
||||||
descriptionShort = "10oz Silver Bar";
|
descriptionShort = "10oz Silver Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1878,7 +1867,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Copper";
|
displayName = "Copper";
|
||||||
model = "\dayz_equip\models\copper_bar.p3d";
|
model = "\dayz_equip\models\copper_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_copper_CA.paa";
|
picture = "\dayz_equip\textures\equip_copper_bar_CA.paa";
|
||||||
descriptionShort = "Copper Bar";
|
descriptionShort = "Copper Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1901,7 +1890,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "10oz Copper";
|
displayName = "10oz Copper";
|
||||||
model = "\dayz_equip\models\copper_bar_10oz.p3d";
|
model = "\dayz_equip\models\copper_bar_10oz.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_copper10oz_CA.paa";
|
picture = "\dayz_equip\textures\equip_copper_bar_10oz_CA.paa";
|
||||||
descriptionShort = "10oz Copper Bar";
|
descriptionShort = "10oz Copper Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1934,7 +1923,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Aluminum";
|
displayName = "Aluminum";
|
||||||
model = "\dayz_equip\models\aluminum_bar.p3d";
|
model = "\dayz_equip\models\aluminum_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_aluminum_CA.paa";
|
picture = "\dayz_equip\textures\equip_alum_bar_CA.paa";
|
||||||
descriptionShort = "Aluminum Bar";
|
descriptionShort = "Aluminum Bar";
|
||||||
|
|
||||||
};
|
};
|
||||||
@@ -1945,7 +1934,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "10oz Aluminum";
|
displayName = "10oz Aluminum";
|
||||||
model = "\dayz_equip\models\aluminum_bar.p3d";
|
model = "\dayz_equip\models\aluminum_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_aluminum_CA.paa";
|
picture = "\dayz_equip\textures\equip_alum_bar_10oz_CA.paa";
|
||||||
descriptionShort = "10oz Aluminum Bar";
|
descriptionShort = "10oz Aluminum Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -1967,7 +1956,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "Tin";
|
displayName = "Tin";
|
||||||
model = "\dayz_equip\models\tin_bar.p3d";
|
model = "\dayz_equip\models\tin_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_tin_CA.paa";
|
picture = "\dayz_equip\textures\equip_tin_bar_CA.paa";
|
||||||
descriptionShort = "Tin Bar";
|
descriptionShort = "Tin Bar";
|
||||||
|
|
||||||
};
|
};
|
||||||
@@ -1978,7 +1967,7 @@ class CfgMagazines
|
|||||||
type = 256;
|
type = 256;
|
||||||
displayName = "10oz Tin";
|
displayName = "10oz Tin";
|
||||||
model = "\dayz_equip\models\tin_bar.p3d";
|
model = "\dayz_equip\models\tin_bar.p3d";
|
||||||
picture = "\dayz_equip\textures\equip_bar_tin_CA.paa";
|
picture = "\dayz_equip\textures\equip_tin_bar_10oz_CA.paa";
|
||||||
descriptionShort = "10oz Tin Bar";
|
descriptionShort = "10oz Tin Bar";
|
||||||
class ItemActions
|
class ItemActions
|
||||||
{
|
{
|
||||||
@@ -2315,6 +2304,104 @@ class CfgMagazines
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
class desert_large_net_kit: CA_Magazine
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
count = 1;
|
||||||
|
type = 256;
|
||||||
|
displayName = "Large Desert Camo Net";
|
||||||
|
descriptionShort = "Large Desert Camo Net";
|
||||||
|
model = "\dayz_equip\models\supply_crate.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_wooden_crate_ca.paa";
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class Build
|
||||||
|
{
|
||||||
|
text = "$STR_ACTIONS_BUILD";
|
||||||
|
script = "spawn player_build;";
|
||||||
|
require[] = {"ItemEtool","ItemToolbox"};
|
||||||
|
create = "DesertLargeCamoNet_DZ";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class forest_large_net_kit: CA_Magazine
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
count = 1;
|
||||||
|
type = 256;
|
||||||
|
displayName = "Large Forest Camo Net";
|
||||||
|
descriptionShort = "Large Forest Camo Net";
|
||||||
|
model = "\dayz_equip\models\supply_crate.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_wooden_crate_ca.paa";
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class Build
|
||||||
|
{
|
||||||
|
text = "$STR_ACTIONS_BUILD";
|
||||||
|
script = "spawn player_build;";
|
||||||
|
require[] = {"ItemEtool","ItemToolbox"};
|
||||||
|
create = "ForestLargeCamoNet_DZ";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class desert_net_kit: CA_Magazine
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
count = 1;
|
||||||
|
type = 256;
|
||||||
|
displayName = "Desert Camo Net";
|
||||||
|
descriptionShort = "Desert Camo Net";
|
||||||
|
model = "\dayz_equip\models\supply_crate.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_wooden_crate_ca.paa";
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class Build
|
||||||
|
{
|
||||||
|
text = "$STR_ACTIONS_BUILD";
|
||||||
|
script = "spawn player_build;";
|
||||||
|
require[] = {"ItemEtool","ItemToolbox"};
|
||||||
|
create = "DesertCamoNet_DZ";
|
||||||
|
};
|
||||||
|
class Crafting
|
||||||
|
{
|
||||||
|
text = "Craft Lg Camo Net";
|
||||||
|
script = "spawn player_craftItem;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"desert_large_net_kit",1}};
|
||||||
|
input[] = {{"desert_net_kit",3}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class forest_net_kit: CA_Magazine
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
count = 1;
|
||||||
|
type = 256;
|
||||||
|
displayName = "Forest Camo Net";
|
||||||
|
descriptionShort = "Forest Camo Net";
|
||||||
|
model = "\dayz_equip\models\supply_crate.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_wooden_crate_ca.paa";
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class Build
|
||||||
|
{
|
||||||
|
text = "$STR_ACTIONS_BUILD";
|
||||||
|
script = "spawn player_build;";
|
||||||
|
require[] = {"ItemEtool","ItemToolbox"};
|
||||||
|
create = "ForestCamoNet_DZ";
|
||||||
|
};
|
||||||
|
class Crafting
|
||||||
|
{
|
||||||
|
text = "Craft Lg Camo Net";
|
||||||
|
script = "spawn player_craftItem;";
|
||||||
|
neednearby[] = {"workshop"};
|
||||||
|
requiretools[] = {"ItemToolbox","ItemKnife"};
|
||||||
|
output[] = {{"forest_large_net_kit",1}};
|
||||||
|
input[] = {{"forest_net_kit",3}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
class fuel_pump_kit: CA_Magazine
|
class fuel_pump_kit: CA_Magazine
|
||||||
{
|
{
|
||||||
scope = 2;
|
scope = 2;
|
||||||
@@ -2495,6 +2582,26 @@ class CfgMagazines
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
class sandbag_nest_kit: CA_Magazine
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
count = 1;
|
||||||
|
type = 256;
|
||||||
|
displayName = "Sandbag Nest";
|
||||||
|
descriptionShort = "Sandbag Nest";
|
||||||
|
model = "\dayz_equip\models\supply_crate.p3d";
|
||||||
|
picture = "\dayz_equip\textures\equip_wooden_crate_ca.paa";
|
||||||
|
class ItemActions
|
||||||
|
{
|
||||||
|
class Build
|
||||||
|
{
|
||||||
|
text = "$STR_ACTIONS_BUILD";
|
||||||
|
script = "spawn player_build;";
|
||||||
|
require[] = {"ItemEtool","ItemToolbox"};
|
||||||
|
create = "SandNest_DZ";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
class outhouse_kit: CA_Magazine
|
class outhouse_kit: CA_Magazine
|
||||||
{
|
{
|
||||||
scope = 2;
|
scope = 2;
|
||||||
@@ -2575,25 +2682,6 @@ class CfgMagazines
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
class ItemTent: CA_Magazine
|
|
||||||
{
|
|
||||||
scope = 2;
|
|
||||||
count = 1;
|
|
||||||
type = 256;
|
|
||||||
displayName = "$STR_EQUIP_NAME_20";
|
|
||||||
model = "\dayz_equip\models\tentbag_gear.p3d";
|
|
||||||
picture = "\dayz_equip\textures\equip_tentbag_ca.paa";
|
|
||||||
descriptionShort = "$STR_EQUIP_DESC_20";
|
|
||||||
class ItemActions
|
|
||||||
{
|
|
||||||
class Pitch
|
|
||||||
{
|
|
||||||
text = "$STR_PITCH_TENT";
|
|
||||||
script = "spawn player_tentPitch;";
|
|
||||||
create = "TentStorage";
|
|
||||||
};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
class ItemTankTrap: CA_Magazine
|
class ItemTankTrap: CA_Magazine
|
||||||
{
|
{
|
||||||
@@ -2886,6 +2974,57 @@ class CfgVehicles
|
|||||||
vehicleClass = "Fortifications";
|
vehicleClass = "Fortifications";
|
||||||
removeoutput[] = {{"park_bench_kit",1}};
|
removeoutput[] = {{"park_bench_kit",1}};
|
||||||
};
|
};
|
||||||
|
class Land_CamoNet_EAST_EP1;
|
||||||
|
class DesertCamoNet_DZ: Land_CamoNet_EAST_EP1
|
||||||
|
{
|
||||||
|
armor = 300;
|
||||||
|
scope = 2;
|
||||||
|
offset[] = {0,5,0};
|
||||||
|
displayName = "Desert Camo Net";
|
||||||
|
vehicleClass = "Fortifications";
|
||||||
|
removeoutput[] = {{"desert_net_kit",1}};
|
||||||
|
};
|
||||||
|
class Land_CamoNet_EAST;
|
||||||
|
class ForestCamoNet_DZ: Land_CamoNet_EAST
|
||||||
|
{
|
||||||
|
armor = 300;
|
||||||
|
scope = 2;
|
||||||
|
offset[] = {0,5,0};
|
||||||
|
displayName = "Forest Camo Net";
|
||||||
|
vehicleClass = "Fortifications";
|
||||||
|
removeoutput[] = {{"forest_net_kit",1}};
|
||||||
|
};
|
||||||
|
class Land_CamoNetB_EAST_EP1;
|
||||||
|
class DesertLargeCamoNet_DZ: Land_CamoNetB_EAST_EP1
|
||||||
|
{
|
||||||
|
armor = 300;
|
||||||
|
scope = 2;
|
||||||
|
offset[] = {0,9,0};
|
||||||
|
displayName = "Large Desert Camo Net";
|
||||||
|
vehicleClass = "Fortifications";
|
||||||
|
removeoutput[] = {{"desert_large_net_kit",1}};
|
||||||
|
};
|
||||||
|
class Land_CamoNetB_EAST;
|
||||||
|
class ForestLargeCamoNet_DZ: Land_CamoNetB_EAST
|
||||||
|
{
|
||||||
|
armor = 300;
|
||||||
|
scope = 2;
|
||||||
|
offset[] = {0,9,0};
|
||||||
|
displayName = "Large Forest Camo Net";
|
||||||
|
vehicleClass = "Fortifications";
|
||||||
|
removeoutput[] = {{"forest_large_net_kit",1}};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Land_fortified_nest_small_EP1;
|
||||||
|
class SandNest_DZ: Land_fortified_nest_small_EP1
|
||||||
|
{
|
||||||
|
armor = 400;
|
||||||
|
scope = 2;
|
||||||
|
offset[] = {0,3,1};
|
||||||
|
displayName = "Sandbag Nest";
|
||||||
|
vehicleClass = "Fortifications";
|
||||||
|
removeoutput[] = {{"sandbag_nest_kit",1}};
|
||||||
|
};
|
||||||
class Land_Wall_Gate_Ind1_L;
|
class Land_Wall_Gate_Ind1_L;
|
||||||
class MetalGate_DZ: Land_Wall_Gate_Ind1_L
|
class MetalGate_DZ: Land_Wall_Gate_Ind1_L
|
||||||
{
|
{
|
||||||
@@ -2928,7 +3067,7 @@ class CfgVehicles
|
|||||||
transportMaxMagazines = 400;
|
transportMaxMagazines = 400;
|
||||||
transportMaxWeapons = 40;
|
transportMaxWeapons = 40;
|
||||||
transportMaxBackpacks = 20;
|
transportMaxBackpacks = 20;
|
||||||
constructioncount = 10;
|
constructioncount = 5;
|
||||||
};
|
};
|
||||||
class Fence_corrugated_plate;
|
class Fence_corrugated_plate;
|
||||||
class Fence_corrugated_DZ: Fence_corrugated_plate
|
class Fence_corrugated_DZ: Fence_corrugated_plate
|
||||||
@@ -2953,7 +3092,7 @@ class CfgVehicles
|
|||||||
transportMaxMagazines = 100;
|
transportMaxMagazines = 100;
|
||||||
transportMaxWeapons = 10;
|
transportMaxWeapons = 10;
|
||||||
transportMaxBackpacks = 5;
|
transportMaxBackpacks = 5;
|
||||||
constructioncount = 10;
|
constructioncount = 5;
|
||||||
};
|
};
|
||||||
class Land_Shed_wooden;
|
class Land_Shed_wooden;
|
||||||
class Wooden_shed_DZ: Land_Shed_wooden
|
class Wooden_shed_DZ: Land_Shed_wooden
|
||||||
@@ -3008,9 +3147,29 @@ class CfgVehicles
|
|||||||
source = "User";
|
source = "User";
|
||||||
animPeriod = 1;
|
animPeriod = 1;
|
||||||
initPhase = 0;
|
initPhase = 0;
|
||||||
}
|
};
|
||||||
}
|
};
|
||||||
|
class UserActions
|
||||||
|
{
|
||||||
|
class CloseDoor
|
||||||
|
{
|
||||||
|
position = "";
|
||||||
|
displayName = "Close Door";
|
||||||
|
radius = 1.5;
|
||||||
|
onlyForPlayer = 0;
|
||||||
|
condition = "this animationPhase 'DoorR' == 1";
|
||||||
|
statement = "this animate ['DoorR', 0];";
|
||||||
|
};
|
||||||
|
class OpenDoor
|
||||||
|
{
|
||||||
|
position = "";
|
||||||
|
displayName = "Open Door";
|
||||||
|
radius = 1.5;
|
||||||
|
onlyForPlayer = 0;
|
||||||
|
condition = "this animationPhase 'DoorR' == 0";
|
||||||
|
statement = "this animate ['DoorR', 1];";
|
||||||
|
};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class BearTrap_DZ: TrapItems
|
class BearTrap_DZ: TrapItems
|
||||||
{
|
{
|
||||||
|
|||||||
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Reference in New Issue
Block a user