1.0.0.9 Developer Build

+ [FIXED] Player position was saved to [] in certain areas of Taviana
forcing random spawn. Override variables added dayz_minpos (default:
-20000) and dayz_maxpos (default: 20000). To better support Taviana use
dayz_minpos = -26000; dayz_maxpos = 26000;  Thanks to dayzforever.com
admin for the heads up.
+ [ADDED] Small Desert Camo Net - desert_net_kit - Recipe: 4 x tent + 4
x metal pole
+ [ADDED] Large Desert Camo Net - desert_large_net_kit - Recipe: 3 x
desert_net_kit
+ [ADDED] Small Forest Camo Net - forest_net_kit - Recipe: 4 x tent + 4
x metal pole
+ [ADDED] Large Forest Camo Net - forest_large_net_kit - Recipe: 3 x
forest_net_kit
+ [CHANGED] changed out ItemSodaRbull with ItemSodaR4z0r due to
glitching with rbull model.
+ [ADDED] New Heavy Duty SUV with camo skin (Armor: 50) +25 increase in
armor and holds 100 magazines, 10 weapons, 5 backpacks. Camo skin from
here:
http://www.404games.co.uk/forum/index.php?/topic/1243-camo-suv-skin-code-here/
+ [ADDED] Sandbag Nest (sandbag_nest_kit) Required Tools: ItemEtool,
ItemToolbox. Recipe: ItemSandbag x 4, PartWoodPlywood x 2,
PartWoodLumber x 4.
+ [CHANGED] When selling multiple magazine items traders should now
always give highest denomination back.
+ [CHANGED] workshop is now required for most crafting. Currently a Nice
Wood Shed or a Wooden Shack will work.
+ [CHANGED] Updated camo female texture thanks to
http://www.twitch.tv/miss_alejandria
+ [ADDED] New vehicle ownership is now tied to vehicle keys. When you
purchase a new vehicle you will get a key added to your toolbelt.  Do
not drop on the ground as they are easy to loose.
+ [ADDED] Server admins can now change default fresh spawn loadout
within mission init.sqf. DefaultMagazines =
["ItemBandage","ItemPainkiller"]; DefaultWeapons = ["ItemFlashlight"];
DefaultBackpack = ""; DefaultBackpackWeapon = "";
+ [ADDED] added override variable for to change the distance for selling
vehicles. dayz_sellDistance = 20; in the missions init.sqf
+ [REVERT] Re-enabled old refuel sources and added (TODO: ability to
fill 55 gallon barrels off them).
+ [ADDED] More internal code locks and addaction locks to prevent bugged
menus.
+ [CHANGED] Can no longer drop
"MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole" from
primary slot, you must add it to your toolbelt first.
+ [ADDED]  Fishing now requires casting and waiting to catch a fish
(currently only trout).
+ [FIXED] Incorrect TradeInprogress message for Open Crate code.
+ [FIXED] Boat dealers can now use ["HeliHCivil","HeliHempty"] as
alternate spawn locations for new vehicles.
+ [FIXED] Fixed spawning of Skin_TK_INS_Warlord_EP1 needed to be
Skin_TK_INS_Warlord_EP1_DZ in loot table instead.
+ [ADDED] Gain 1 humanity for each zed you gut. only after body is
cleared and the body disappears.
+ [REMOVED] Removed m240 nest crafting for now too many problems still.
+ [ADDED] You now get a key when purchasing a vehicle,
+ [ADDED] Have your pen and paper handy for this one... When placing a
personal safe you will now get a 4 digit pin code that you will need to
use gain access to your safe.
+ [FIXED] Issues with Arma 2 free and ArmA 2 X users when purchasing
vehicles and placing vaults have now been resolved.
+ [CHANGED] Namalsk Plane vendor moved inside building, Medical vendor
moved to adjacent building.
This commit is contained in:
vbawol
2013-05-22 07:34:26 -05:00
parent f32d87b748
commit 480c2a3bc9
289 changed files with 41572 additions and 2055 deletions

View File

@@ -15,6 +15,14 @@ class RscProgress;
class RscProgressNotFreeze;
class RscButtonTextOnly;
class RscIGUIListBox;
class CA_Black_Back;
class RscMapControl;
class IGUIBack;
class RscHTML;
class RscObject;
class RscDisplayGetReady;
class RscListBox;
class RscDisplayLoading
{
class Variants
@@ -137,7 +145,7 @@ class RscDisplayMain : RscStandardDisplay
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.0.8 dev (1.7.6.1)";
text = "DayZ Epoch 1.0.0.9 dev (1.7.6.1)";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;
@@ -183,6 +191,489 @@ class RscDisplayMain : RscStandardDisplay
};
};
};
class RscDisplayMainMap {
saveParams = 1;
class controlsBackground {
class Map {};
class CA_Black : CA_Black_Back {};
class CA_Map : RscMapControl {
x = "SafeZoneXAbs";
y = "SafeZoneY";
w = "SafeZoneWAbs";
h = "SafeZoneH";
};
};
class controls {
class DiaryIndex {};
class DiaryAdd {};
class DiarySort {};
class DiaryFilter {};
class Diary {};
class CA_MainBackground : IGUIBack {
idc = 1020;
x = "SafeZoneX + 0.010 * SafeZoneW";
y = "SafeZoneY + 0.031";
w = "0.98*SafeZoneW";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_TopicsBackground : IGUIBack {
idc = 1021;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.146*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_SubTopicsBackground : IGUIBack {
idc = 1022;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.283*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_ContentBackground : IGUIBack {
idc = 1023;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "SafeZoneW * 0.544";
h = 0.832;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
delete CA_PlayerName;
delete CA_PlayerRank;
class CA_MissionName : RscText {
idc = 112;
style = 1;
x = "0.02*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.033";
w = "0.96 * SafeZoneW";
h = 0.041;
sizeEx = 0.034;
colorText[] = {0.95, 0.95, 0.95, 1};
text = $STR_DIARY_MISSION_NAME;
};
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
class DiaryList : RscIGUIListBox {
idc = 1001;
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
default = 1;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.146*SafeZoneW";
h = 0.6;
};
class CA_DiaryIndex : RscIGUIListBox {
idc = 1002;
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
default = 0;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.283*SafeZoneW";
h = 0.6;
sizeEx = 0.034;
};
class CA_DiaryGroup : RscControlsGroup {
idc = 1013;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.534*SafeZoneW";
h = 0.718;
class VScrollbar {
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1, 1, 1, 1};
width = 0.01;
};
class HScrollbar {
color[] = {1, 1, 1, 0};
height = 0.001;
};
class Controls {
class CA_Diary : RscHTML {
idc = 1003;
cycleLinks = 0;
cycleAllLinks = 0;
default = 0;
x = "0.01*SafeZoneW";
y = 0.0;
w = "0.514*SafeZoneW";
h = 1.807;
colorText[] = {0.95, 0.95, 0.95, 1};
class H1 {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
class P {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
};
};
};
class HC_tooltip_back : IGUIBack {
idc = 1124;
x = 0.0;
y = 0.0;
w = 0.0;
h = 0.0;
colorBackground[] = {0.2, 0.15, 0.1, 0.8};
};
class HC_tooltip_text : RscStructuredText {
idc = 1125;
x = 0.0;
y = 0.0;
w = 0.0;
h = 0.0;
size = 0.035;
class Attributes {
font = "Zeppelin32";
color = "#B6F862";
align = "left";
shadow = true;
};
};
};
class objects {
class Watch : RscObject {
model = "\ca\ui\Watch.p3d";
x = 0.08;
xBack = 0.4;
y = 0.925;
yBack = 0.5;
z = 0.21;
zBack = 0.11;
enableZoom = 1;
direction[] = {0, 1, 7.2};
up[] = {0, 0, -1};
scale = 0.4;
};
class Compass : RscObject {
model = "\ca\ui\Compass.p3d";
selectionArrow = "";
x = 0.16;
xBack = 0.6;
y = 0.925;
yBack = 0.5;
z = 0.2;
zBack = 0.1;
enableZoom = 1;
direction[] = {1, 0, 0};
up[] = {0, 1, 0};
scale = 0.35;
};
class GPS : RscObject {
model = "\ca\ui\gps.p3d";
x = 0.36;
xBack = 0.7;
y = 0.925;
yBack = 0.5;
z = 0.22;
zBack = 0.12;
scale = 0.3;
class Areas {
class Display {
class controls {
class GPSSquare : RscText {
idc = 75;
x = 0;
y = 0.56;
w = 1;
h = 0.5;
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
sizeEx = 0.4;
};
class GPS_ALT : RscText {
idc = 77;
x = 0.25;
y = 0.31;
w = 1;
h = 0.3;
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
sizeEx = 0.23;
};
class GPS_Heading : RscText {
idc = 78;
x = 0.25;
y = 0.073;
w = 1;
h = 0.3;
colorText[] = {0.2314, 0.2588, 0.1373, 1.0};
sizeEx = 0.23;
};
};
};
};
};
class WalkieTalkie : RscObject {
model = "\ca\ui\radio.p3d";
x = 0.56;
xBack = 0.8;
y = 0.925;
yBack = 0.5;
z = 0.22;
zBack = 0.12;
scale = 0.15;
class Areas {
class Papir {
class controls {
class RscRadioText : RscActiveText {
sizeEx = 0.17;
x = 0.005;
y = 0.02;
h = 0.1;
};
class RadioAlpha : RscRadioText {
y = 0.05;
};
class RadioBravo : RscRadioText {
y = 0.17;
};
class RadioCharlie : RscRadioText {
y = 0.29;
};
class RadioDelta : RscRadioText {
y = 0.41;
};
class RadioEcho : RscRadioText {
y = 0.53;
};
class RadioFoxtrot : RscRadioText {
y = 0.65;
};
class RadioGolf : RscRadioText {
y = 0.77;
};
class RadioHotel : RscRadioText {
y = 0.89;
};
class RadioIndia : RscRadioText {
y = 1.01;
};
class RadioJuliet : RscRadioText {
y = 1.13;
};
};
};
};
};
};
};
class RscDisplayClientGetReady : RscDisplayGetReady {
onload = "private ['_dummy']; _dummy = [_this,'onload'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
color0[] = {0.4, 0.4, 0.4, 1};
color1[] = {1, 0.6, 0, 1};
color2[] = {0.1961, 0.1451, 0.0941, 1.0};
class controls {
class B_Cancel {};
class B_Continue {};
class PlayersTitle : RscText {
x = -2;
y = -2;
};
class Players : RscListBox {
x = -2;
y = -2;
};
class CA_MainBackground : IGUIBack {
idc = 1020;
x = "SafeZoneX + 0.010 * SafeZoneW";
y = "SafeZoneY + 0.031";
w = "0.98*SafeZoneW";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_TopicsBackground : IGUIBack {
idc = 1021;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.146*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_SubTopicsBackground : IGUIBack {
idc = 1022;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.283*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_ContentBackground : IGUIBack {
idc = 1023;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "SafeZoneW * 0.544";
h = 0.832;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
delete CA_PlayerName;
delete CA_PlayerRank;
class CA_MissionName : RscText {
idc = 112;
style = 1;
x = "0.02*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.033";
w = "0.96 * SafeZoneW";
h = 0.041;
sizeEx = 0.034;
colorText[] = {0.95, 0.95, 0.95, 1};
text = $STR_DIARY_MISSION_NAME;
};
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
class DiaryList : RscIGUIListBox {
idc = 1001;
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
default = 1;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.146*SafeZoneW";
h = 0.6;
};
class CA_DiaryIndex : RscIGUIListBox {
idc = 1002;
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
default = 0;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.283*SafeZoneW";
h = 0.6;
sizeEx = 0.034;
};
class CA_DiaryGroup : RscControlsGroup {
idc = 1013;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.534*SafeZoneW";
h = 0.718;
class VScrollbar {
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1, 1, 1, 1};
width = 0.01;
};
class HScrollbar {
color[] = {1, 1, 1, 0};
height = 0.001;
};
class Controls {
class CA_Diary : RscHTML {
idc = 1003;
cycleLinks = 0;
cycleAllLinks = 0;
default = 0;
x = "0.01*SafeZoneW";
y = 0.0;
w = "0.514*SafeZoneW";
h = 1.807;
colorText[] = {0.95, 0.95, 0.95, 1};
class H1 {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
class P {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
};
};
};
class CA_ButtonsBackground : IGUIBack {
idc = 1026;
x = "0.010*SafeZoneW + SafeZoneX";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.887)";
w = "SafeZoneW * 0.98";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class ButtonCancel : RscIGUIShortcutButton {
idc = 2;
shortcuts[] = {0x00050000 + 1};
x = "0.031 + SafeZoneX";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.908)";
text = $STR_DISP_CANCEL;
};
class ButtonContinue : ButtonCancel {
idc = 1;
shortcuts[] = {0x00050000 + 8};
x = "((SafeZoneW + SafeZoneX) - (1 - 0.788))";
text = $STR_DISP_CONTINUE;
};
};
};
//Remove Diary
class RscDisplayDiary {
idd = 129;
@@ -196,6 +687,9 @@ class RscDisplayDiary {
delete DiaryPage;
delete DiaryTitle;
delete DiaryBackground;
delete CA_PlayerName;
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
};
};
@@ -358,14 +852,16 @@ class RscDisplayGear
y = -0.00102941;
text = "Gear";
};
class Unit_Title: RscText
{
class Unit_Title : RscText {
idc = 101;
style = 2;
x = 0.502419;
y = 0.0492156;
w = 0.456;
x = 0;
y = 0;
w = 0;
text = "";
};
class Available_items_Text: RscText
{
idc = 156;