mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 21:29:59 +03:00
Update UAZs
This commit is contained in:
@@ -1,8 +1,7 @@
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class UAZ_CDF;
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class UAZ_CDF_DZE: UAZ_CDF {
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scope = 2;
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maxspeed = 190;
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displayName = $STR_VEH_NAME_UAZ_CDF;
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displayName = "$STR_VEH_NAME_UAZ_CDF";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -22,14 +21,83 @@ class UAZ_CDF_DZE: UAZ_CDF {
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"UAZ_CDF_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"UAZ_CDF_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_CDF_DZE1: UAZ_CDF_DZE {
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displayName = "$STR_VEH_NAME_UAZ_CDF+";
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original = "UAZ_CDF_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_CDF_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_CDF_DZE2: UAZ_CDF_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_CDF++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_CDF_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_CDF_DZE3: UAZ_CDF_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_CDF+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_CDF_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_CDF_DZE4: UAZ_CDF_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_CDF++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_INS;
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class UAZ_INS_DZE: UAZ_INS {
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scope = 2;
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maxspeed = 190;
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displayName = $STR_VEH_NAME_UAZ_INS;
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displayName = "$STR_VEH_NAME_UAZ_INS";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -49,14 +117,83 @@ class UAZ_INS_DZE: UAZ_INS {
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"UAZ_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"UAZ_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_INS_DZE1: UAZ_INS_DZE {
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displayName = "$STR_VEH_NAME_UAZ_INS+";
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original = "UAZ_INS_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_INS_DZE2: UAZ_INS_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_INS++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_INS_DZE3: UAZ_INS_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_INS+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_INS_DZE4: UAZ_INS_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_INS++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_RU;
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class UAZ_RU_DZE: UAZ_RU {
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scope = 2;
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maxspeed = 190;
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displayName = $STR_VEH_NAME_UAZ_RU;
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displayName = "$STR_VEH_NAME_UAZ_RU";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -76,14 +213,83 @@ class UAZ_RU_DZE: UAZ_RU {
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"UAZ_RU_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"UAZ_RU_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_RU_DZE1: UAZ_RU_DZE {
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displayName = "$STR_VEH_NAME_UAZ_RU+";
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original = "UAZ_RU_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_RU_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_RU_DZE2: UAZ_RU_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_RU++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_RU_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_RU_DZE3: UAZ_RU_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_RU+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_RU_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_RU_DZE4: UAZ_RU_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_RU++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_Unarmed_TK_EP1;
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class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 {
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maxspeed = 190;
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scope = 2;
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displayName = $STR_VEH_NAME_UAZ_TK;
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displayName = "$STR_VEH_NAME_UAZ_TK";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -103,14 +309,83 @@ class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 {
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1_DZE {
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displayName = "$STR_VEH_NAME_UAZ_TK+";
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original = "UAZ_Unarmed_TK_EP1_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_TK++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_TK+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_TK++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_Unarmed_UN_EP1;
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class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 {
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maxspeed = 190;
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scope = 2;
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displayName = $STR_VEH_NAME_UAZ_UN;
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displayName = "$STR_VEH_NAME_UAZ_UN";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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@@ -130,14 +405,83 @@ class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 {
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supplyRadius = 1.3;
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class Upgrades {
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ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
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};
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};
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class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1_DZE {
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displayName = "$STR_VEH_NAME_UAZ_UN+";
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original = "UAZ_Unarmed_UN_EP1_DZE";
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maxspeed = 190;
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terrainCoef = 1;
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class Upgrades {
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ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
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};
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};
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class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 {
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displayName = "$STR_VEH_NAME_UAZ_UN++";
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armor = 75; // UAZ 40
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damageResistance = 0.02099;
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel: HitFuel {
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armor = 0.5;
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};
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class HitEngine: HitEngine {
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armor = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.3;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.3;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.3;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.3;
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};
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};
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class Upgrades {
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ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
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};
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};
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class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 {
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displayName = "$STR_VEH_NAME_UAZ_UN+++";
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transportMaxWeapons = 20; // car 10
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transportMaxMagazines = 100; // car 50
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transportmaxbackpacks = 9; // car 2, UAZ 7
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class Upgrades {
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ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
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};
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};
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class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 {
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displayName = "$STR_VEH_NAME_UAZ_UN++++";
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fuelCapacity = 210; // car 100
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};
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class UAZ_Unarmed_TK_CIV_EP1;
|
||||
class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 {
|
||||
maxspeed = 190;
|
||||
scope = 2;
|
||||
displayName = $STR_VEH_NAME_UAZ_CIVIL;
|
||||
displayName = "$STR_VEH_NAME_UAZ_CIVIL";
|
||||
vehicleClass = "DayZ Epoch Vehicles";
|
||||
crew = "";
|
||||
typicalCargo[] = {};
|
||||
@@ -157,308 +501,23 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 {
|
||||
supplyRadius = 1.3;
|
||||
|
||||
class Upgrades {
|
||||
ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
||||
ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Performance 1
|
||||
class UAZ_CDF_DZE1: UAZ_CDF_DZE {
|
||||
original = "UAZ_CDF_DZE";
|
||||
maxspeed = 240; // max engine limit 125-130
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_CDF_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_INS_DZE1: UAZ_INS_DZE {
|
||||
original = "UAZ_INS_DZE";
|
||||
maxspeed = 240; // car 100
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_RU_DZE1: UAZ_RU_DZE {
|
||||
original = "UAZ_RU_DZE";
|
||||
maxspeed = 240; // car 100
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_RU_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1_DZE {
|
||||
original = "UAZ_Unarmed_TK_EP1_DZE";
|
||||
maxspeed = 240; // max engine limit 125-130
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1_DZE {
|
||||
original = "UAZ_Unarmed_UN_EP1_DZE";
|
||||
maxspeed = 240; // car 100
|
||||
terrainCoef = 2.5;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1_DZE {
|
||||
displayName = "$STR_VEH_NAME_UAZ_CIVIL+";
|
||||
original = "UAZ_Unarmed_TK_CIV_EP1_DZE";
|
||||
maxspeed = 240; // car 100
|
||||
terrainCoef = 2.5;
|
||||
maxspeed = 190;
|
||||
terrainCoef = 1;
|
||||
|
||||
class Upgrades {
|
||||
ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||
ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Armor 2
|
||||
class UAZ_CDF_DZE2: UAZ_CDF_DZE1 {
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_CDF_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class UAZ_INS_DZE2: UAZ_INS_DZE1 {
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class UAZ_RU_DZE2: UAZ_RU_DZE1 {
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_RU_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 {
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 {
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
class HitLFWheel: HitLFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitLBWheel: HitLBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRFWheel: HitRFWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_CIVIL++";
|
||||
armor = 75; // UAZ 40
|
||||
damageResistance = 0.02099;
|
||||
class HitPoints: HitPoints {
|
||||
@@ -474,111 +533,43 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 {
|
||||
class HitRBWheel: HitRBWheel {
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 0.28;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
class HitFuel: HitFuel {
|
||||
armor = 0.5;
|
||||
};
|
||||
class HitEngine {
|
||||
class HitEngine: HitEngine {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
visual = "";
|
||||
passThrough = 1;
|
||||
};
|
||||
class HitGlass1: HitGlass1 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass2: HitGlass2 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass3: HitGlass3 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
class HitGlass4: HitGlass4 {
|
||||
armor = 0.1;
|
||||
armor = 0.3;
|
||||
};
|
||||
};
|
||||
|
||||
class Upgrades {
|
||||
ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
||||
ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Cargo 3
|
||||
class UAZ_CDF_DZE3: UAZ_CDF_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_CDF_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_INS_DZE3: UAZ_INS_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_RU_DZE3: UAZ_RU_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_RU_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 {
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
};
|
||||
};
|
||||
class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_CIVIL+++";
|
||||
transportMaxWeapons = 20; // car 10
|
||||
transportMaxMagazines = 100; // car 50
|
||||
transportmaxbackpacks = 9; // car 2, UAZ 7
|
||||
|
||||
class Upgrades {
|
||||
ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||
ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
|
||||
};
|
||||
};
|
||||
|
||||
// Fuel 4
|
||||
class UAZ_CDF_DZE4: UAZ_CDF_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class UAZ_INS_DZE4: UAZ_INS_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class UAZ_RU_DZE4: UAZ_RU_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 {
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 {
|
||||
displayName = "$STR_VEH_NAME_UAZ_CIVIL++++";
|
||||
fuelCapacity = 210; // car 100
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user