Update UAZs

This commit is contained in:
AirwavesMan
2020-08-18 20:27:29 +02:00
parent 01f98a58b5
commit 47227e417a
3 changed files with 556 additions and 389 deletions

View File

@@ -1,8 +1,7 @@
class UAZ_CDF;
class UAZ_CDF_DZE: UAZ_CDF {
scope = 2;
maxspeed = 190;
displayName = $STR_VEH_NAME_UAZ_CDF;
displayName = "$STR_VEH_NAME_UAZ_CDF";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -22,14 +21,83 @@ class UAZ_CDF_DZE: UAZ_CDF {
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_CDF_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"UAZ_CDF_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_CDF_DZE1: UAZ_CDF_DZE {
displayName = "$STR_VEH_NAME_UAZ_CDF+";
original = "UAZ_CDF_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_CDF_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_CDF_DZE2: UAZ_CDF_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_CDF++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_CDF_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_CDF_DZE3: UAZ_CDF_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_CDF+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_CDF_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_CDF_DZE4: UAZ_CDF_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_CDF++++";
fuelCapacity = 210; // car 100
};
class UAZ_INS;
class UAZ_INS_DZE: UAZ_INS {
scope = 2;
maxspeed = 190;
displayName = $STR_VEH_NAME_UAZ_INS;
displayName = "$STR_VEH_NAME_UAZ_INS";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -49,14 +117,83 @@ class UAZ_INS_DZE: UAZ_INS {
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_INS_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"UAZ_INS_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_INS_DZE1: UAZ_INS_DZE {
displayName = "$STR_VEH_NAME_UAZ_INS+";
original = "UAZ_INS_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_INS_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_INS_DZE2: UAZ_INS_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_INS++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_INS_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_INS_DZE3: UAZ_INS_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_INS+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_INS_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_INS_DZE4: UAZ_INS_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_INS++++";
fuelCapacity = 210; // car 100
};
class UAZ_RU;
class UAZ_RU_DZE: UAZ_RU {
scope = 2;
maxspeed = 190;
displayName = $STR_VEH_NAME_UAZ_RU;
displayName = "$STR_VEH_NAME_UAZ_RU";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -76,14 +213,83 @@ class UAZ_RU_DZE: UAZ_RU {
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_RU_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"UAZ_RU_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_RU_DZE1: UAZ_RU_DZE {
displayName = "$STR_VEH_NAME_UAZ_RU+";
original = "UAZ_RU_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_RU_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_RU_DZE2: UAZ_RU_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_RU++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_RU_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_RU_DZE3: UAZ_RU_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_RU+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_RU_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_RU_DZE4: UAZ_RU_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_RU++++";
fuelCapacity = 210; // car 100
};
class UAZ_Unarmed_TK_EP1;
class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 {
maxspeed = 190;
scope = 2;
displayName = $STR_VEH_NAME_UAZ_TK;
displayName = "$STR_VEH_NAME_UAZ_TK";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -103,14 +309,83 @@ class UAZ_Unarmed_TK_EP1_DZE: UAZ_Unarmed_TK_EP1 {
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"UAZ_Unarmed_TK_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1_DZE {
displayName = "$STR_VEH_NAME_UAZ_TK+";
original = "UAZ_Unarmed_TK_EP1_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_TK++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_TK+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_TK++++";
fuelCapacity = 210; // car 100
};
class UAZ_Unarmed_UN_EP1;
class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 {
maxspeed = 190;
scope = 2;
displayName = $STR_VEH_NAME_UAZ_UN;
displayName = "$STR_VEH_NAME_UAZ_UN";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -130,14 +405,83 @@ class UAZ_Unarmed_UN_EP1_DZE: UAZ_Unarmed_UN_EP1 {
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"UAZ_Unarmed_UN_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1_DZE {
displayName = "$STR_VEH_NAME_UAZ_UN+";
original = "UAZ_Unarmed_UN_EP1_DZE";
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_UN++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine: HitEngine {
armor = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_UN+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_UN++++";
fuelCapacity = 210; // car 100
};
class UAZ_Unarmed_TK_CIV_EP1;
class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 {
maxspeed = 190;
scope = 2;
displayName = $STR_VEH_NAME_UAZ_CIVIL;
displayName = "$STR_VEH_NAME_UAZ_CIVIL";
vehicleClass = "DayZ Epoch Vehicles";
crew = "";
typicalCargo[] = {};
@@ -157,308 +501,23 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE: UAZ_Unarmed_TK_CIV_EP1 {
supplyRadius = 1.3;
class Upgrades {
ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
ItemORP[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{"ItemToolbox"},{},{{"ItemORP",1},{"PartEngine",1},{"PartWheel",4},{"ItemScrews",2}}};
};
};
// Performance 1
class UAZ_CDF_DZE1: UAZ_CDF_DZE {
original = "UAZ_CDF_DZE";
maxspeed = 240; // max engine limit 125-130
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"UAZ_CDF_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class UAZ_INS_DZE1: UAZ_INS_DZE {
original = "UAZ_INS_DZE";
maxspeed = 240; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"UAZ_INS_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class UAZ_RU_DZE1: UAZ_RU_DZE {
original = "UAZ_RU_DZE";
maxspeed = 240; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"UAZ_RU_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1_DZE {
original = "UAZ_Unarmed_TK_EP1_DZE";
maxspeed = 240; // max engine limit 125-130
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"UAZ_Unarmed_TK_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1_DZE {
original = "UAZ_Unarmed_UN_EP1_DZE";
maxspeed = 240; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"UAZ_Unarmed_UN_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1_DZE {
displayName = "$STR_VEH_NAME_UAZ_CIVIL+";
original = "UAZ_Unarmed_TK_CIV_EP1_DZE";
maxspeed = 240; // car 100
terrainCoef = 2.5;
maxspeed = 190;
terrainCoef = 1;
class Upgrades {
ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
ItemAVE[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{"ItemToolbox"},{},{{"ItemAVE",1 },{"PartGeneric",6},{"ItemScrews",4}}};
};
};
// Armor 2
class UAZ_CDF_DZE2: UAZ_CDF_DZE1 {
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_CDF_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class UAZ_INS_DZE2: UAZ_INS_DZE1 {
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_INS_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class UAZ_RU_DZE2: UAZ_RU_DZE1 {
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_RU_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1 {
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_Unarmed_TK_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1 {
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_Unarmed_UN_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 {
displayName = "$STR_VEH_NAME_UAZ_CIVIL++";
armor = 75; // UAZ 40
damageResistance = 0.02099;
class HitPoints: HitPoints {
@@ -474,111 +533,43 @@ class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1 {
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
class HitFuel: HitFuel {
armor = 0.5;
};
class HitEngine {
class HitEngine: HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
armor = 0.3;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
armor = 0.3;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
armor = 0.3;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
armor = 0.3;
};
};
class Upgrades {
ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
ItemLRK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{"ItemToolbox"},{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemScrews",2}}};
};
};
// Cargo 3
class UAZ_CDF_DZE3: UAZ_CDF_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_CDF_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class UAZ_INS_DZE3: UAZ_INS_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_INS_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class UAZ_RU_DZE3: UAZ_RU_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_RU_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_Unarmed_TK_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_Unarmed_UN_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2 {
displayName = "$STR_VEH_NAME_UAZ_CIVIL+++";
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 9; // car 2, UAZ 7
class Upgrades {
ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
ItemTNK[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{"ItemToolbox"},{},{{"ItemTNK",1},{"PartGeneric",2},{"PartFueltank",1},{"ItemJerrycan",2},{"ItemScrews",1}}};
};
};
// Fuel 4
class UAZ_CDF_DZE4: UAZ_CDF_DZE3 {
fuelCapacity = 210; // car 100
};
class UAZ_INS_DZE4: UAZ_INS_DZE3 {
fuelCapacity = 210; // car 100
};
class UAZ_RU_DZE4: UAZ_RU_DZE3 {
fuelCapacity = 210; // car 100
};
class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3 {
fuelCapacity = 210; // car 100
};
class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3 {
fuelCapacity = 210; // car 100
};
class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3 {
displayName = "$STR_VEH_NAME_UAZ_CIVIL++++";
fuelCapacity = 210; // car 100
};
};