Add upgradeable tanks and APCs

Add a new manual to upgrade tanks and APCs. It is not in by default so server admins can decide if they want to use it.
The BMP2, M113, BTR-60/90 and the LAV-25 can be upgraded now.
This commit is contained in:
AirwavesMan
2020-08-15 15:35:09 +02:00
parent 7686162837
commit 4634434e2c
7 changed files with 1012 additions and 35 deletions

View File

@@ -1,7 +1,7 @@
class BMP2_HQ_CDF;
class BMP2_HQ_CDF_DZ: BMP2_HQ_CDF {
scope = 2;
displayName = $STR_VEH_NAME_BMP2_CDF;
displayName = "$STR_VEH_NAME_BMP2_CDF";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
@@ -32,12 +32,53 @@ class BMP2_HQ_CDF_DZE: BMP2_HQ_CDF_DZ {
magazines[] = {"SmokeLauncherMag","SmokeLauncherMag","SmokeLauncherMag"};
};
};
class Upgrades {
ItemTankORP[] = {"BMP2_HQ_CDF_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BMP2_HQ_CDF_DZE1: BMP2_HQ_CDF_DZE {
displayName = "$STR_VEH_NAME_BMP2_CDF+";
original = "BMP2_HQ_CDF_DZE";
maxspeed = 90; // base 65
turnCoef = 0.5; // base 1
class Upgrades {
ItemTankAVE[] = {"BMP2_HQ_CDF_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BMP2_HQ_CDF_DZE2: BMP2_HQ_CDF_DZE1 {
displayName = "$STR_VEH_NAME_BMP2_CDF++";
armor = 320; // base 250
damageResistance = 0.035; // base 0.01796
class Upgrades {
ItemTankLRK[] = {"BMP2_HQ_CDF_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BMP2_HQ_CDF_DZE3: BMP2_HQ_CDF_DZE2 {
displayName = "$STR_VEH_NAME_BMP2_CDF+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BMP2_HQ_CDF_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BMP2_HQ_CDF_DZE4: BMP2_HQ_CDF_DZE3 {
displayName = "$STR_VEH_NAME_BMP2_CDF++++";
fuelCapacity = 1200; // base 700
};
class BMP2_HQ_INS;
class BMP2_HQ_INS_DZ: BMP2_HQ_INS {
scope = 2;
displayName = $STR_VEH_NAME_BMP2_INS;
displayName = "$STR_VEH_NAME_BMP2_INS";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
@@ -68,12 +109,53 @@ class BMP2_HQ_INS_DZE: BMP2_HQ_INS_DZ {
magazines[] = {"SmokeLauncherMag","SmokeLauncherMag","SmokeLauncherMag"};
};
};
class Upgrades {
ItemTankORP[] = {"BMP2_HQ_INS_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BMP2_HQ_INS_DZE1: BMP2_HQ_INS_DZE {
displayName = "$STR_VEH_NAME_BMP2_INS+";
original = "BMP2_HQ_INS_DZE";
maxspeed = 90; // base 65
turnCoef = 0.5; // base 1
class Upgrades {
ItemTankAVE[] = {"BMP2_HQ_INS_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BMP2_HQ_INS_DZE2: BMP2_HQ_INS_DZE1 {
displayName = "$STR_VEH_NAME_BMP2_INS++";
armor = 320; // base 250
damageResistance = 0.035; // base 0.01796
class Upgrades {
ItemTankLRK[] = {"BMP2_HQ_INS_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BMP2_HQ_INS_DZE3: BMP2_HQ_INS_DZE2 {
displayName = "$STR_VEH_NAME_BMP2_INS+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BMP2_HQ_INS_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BMP2_HQ_INS_DZE4: BMP2_HQ_INS_DZE3 {
displayName = "$STR_VEH_NAME_BMP2_INS++++";
fuelCapacity = 1200; // base 700
};
class BMP2_HQ_TK_EP1;
class BMP2_HQ_TK_EP1_DZ: BMP2_HQ_TK_EP1 {
scope = 2;
displayName = $STR_VEH_NAME_BMP2_TK;
displayName = "$STR_VEH_NAME_BMP2_TK";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
@@ -104,11 +186,55 @@ class BMP2_HQ_TK_EP1_DZE: BMP2_HQ_TK_EP1_DZ {
magazines[] = {"SmokeLauncherMag","SmokeLauncherMag","SmokeLauncherMag"};
};
};
class Upgrades {
ItemTankORP[] = {"BMP2_HQ_TK_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BMP2_HQ_TK_EP1_DZE1: BMP2_HQ_TK_EP1_DZE {
displayName = "$STR_VEH_NAME_BMP2_TK+";
original = "BMP2_HQ_TK_EP1_DZE";
maxspeed = 90; // base 65
turnCoef = 0.5; // base 1
class Upgrades {
ItemTankAVE[] = {"BMP2_HQ_TK_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BMP2_HQ_TK_EP1_DZE2: BMP2_HQ_TK_EP1_DZE1 {
displayName = "$STR_VEH_NAME_BMP2_TK++";
armor = 320; // base 250
damageResistance = 0.035; // base 0.01796
class Upgrades {
ItemTankLRK[] = {"BMP2_HQ_TK_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BMP2_HQ_TK_EP1_DZE3: BMP2_HQ_TK_EP1_DZE2 {
displayName = "$STR_VEH_NAME_BMP2_TK+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BMP2_HQ_TK_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BMP2_HQ_TK_EP1_DZE4: BMP2_HQ_TK_EP1_DZE3 {
displayName = "$STR_VEH_NAME_BMP2_TK++++";
fuelCapacity = 1200; // base 700
};
class BMP2_Ambul_INS;
class BMP2_Ambul_INS_DZE: BMP2_Ambul_INS {
scope = 2;
displayName = $STR_VEH_NAME_BMP2_AMBULANCE_INS;
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
@@ -126,12 +252,58 @@ class BMP2_Ambul_INS_DZE: BMP2_Ambul_INS {
enableGPS = 0;
supplyRadius = 1.8;
attendant = 0;
class Upgrades {
ItemTankORP[] = {"BMP2_Ambul_INS_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BMP2_Ambul_INS_DZE1: BMP2_Ambul_INS_DZE {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+";
original = "BMP2_Ambul_INS_DZE";
maxspeed = 90; // base 65
turnCoef = 0.5; // base 1
class Upgrades {
ItemTankAVE[] = {"BMP2_Ambul_INS_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BMP2_Ambul_INS_DZE2: BMP2_Ambul_INS_DZE1 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++";
armor = 320; // base 250
damageResistance = 0.035; // base 0.01796
class Upgrades {
ItemTankLRK[] = {"BMP2_Ambul_INS_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BMP2_Ambul_INS_DZE3: BMP2_Ambul_INS_DZE2 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BMP2_Ambul_INS_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BMP2_Ambul_INS_DZE4: BMP2_Ambul_INS_DZE3 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++++";
fuelCapacity = 1200; // base 700
};
class BMP2_Ambul_CDF;
class BMP2_Ambul_CDF_DZE: BMP2_Ambul_CDF {
scope = 2;
displayName = $STR_VEH_NAME_BMP2_AMBULANCE_CDF;
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
@@ -149,4 +321,49 @@ class BMP2_Ambul_CDF_DZE: BMP2_Ambul_CDF {
enableGPS = 0;
supplyRadius = 1.8;
attendant = 0;
class Upgrades {
ItemTankORP[] = {"BMP2_Ambul_CDF_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BMP2_Ambul_CDF_DZE1: BMP2_Ambul_CDF_DZE {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+";
original = "BMP2_Ambul_CDF_DZE";
maxspeed = 90; // base 65
turnCoef = 0.5; // base 1
class Upgrades {
ItemTankAVE[] = {"BMP2_Ambul_CDF_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BMP2_Ambul_CDF_DZE2: BMP2_Ambul_CDF_DZE1 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++";
armor = 320; // base 250
damageResistance = 0.035; // base 0.01796
class Upgrades {
ItemTankLRK[] = {"BMP2_Ambul_CDF_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BMP2_Ambul_CDF_DZE3: BMP2_Ambul_CDF_DZE2 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BMP2_Ambul_CDF_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BMP2_Ambul_CDF_DZE4: BMP2_Ambul_CDF_DZE3 {
displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++++";
displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++++";
fuelCapacity = 1200; // base 700
};