mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add upgradeable tanks and APCs
Add a new manual to upgrade tanks and APCs. It is not in by default so server admins can decide if they want to use it. The BMP2, M113, BTR-60/90 and the LAV-25 can be upgraded now.
This commit is contained in:
@@ -1,7 +1,7 @@
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class BMP2_HQ_CDF;
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class BMP2_HQ_CDF_DZ: BMP2_HQ_CDF {
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scope = 2;
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displayName = $STR_VEH_NAME_BMP2_CDF;
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displayName = "$STR_VEH_NAME_BMP2_CDF";
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vehicleClass = "DayZ Epoch Vehicles";
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commanderCanSee = 2+16+32;
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@@ -32,12 +32,53 @@ class BMP2_HQ_CDF_DZE: BMP2_HQ_CDF_DZ {
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magazines[] = {"SmokeLauncherMag","SmokeLauncherMag","SmokeLauncherMag"};
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};
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};
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class Upgrades {
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ItemTankORP[] = {"BMP2_HQ_CDF_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_CDF_DZE1: BMP2_HQ_CDF_DZE {
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displayName = "$STR_VEH_NAME_BMP2_CDF+";
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original = "BMP2_HQ_CDF_DZE";
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maxspeed = 90; // base 65
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turnCoef = 0.5; // base 1
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class Upgrades {
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ItemTankAVE[] = {"BMP2_HQ_CDF_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_CDF_DZE2: BMP2_HQ_CDF_DZE1 {
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displayName = "$STR_VEH_NAME_BMP2_CDF++";
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armor = 320; // base 250
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damageResistance = 0.035; // base 0.01796
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class Upgrades {
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ItemTankLRK[] = {"BMP2_HQ_CDF_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_CDF_DZE3: BMP2_HQ_CDF_DZE2 {
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displayName = "$STR_VEH_NAME_BMP2_CDF+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 12;
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class Upgrades {
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ItemTankTNK[] = {"BMP2_HQ_CDF_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
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};
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};
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class BMP2_HQ_CDF_DZE4: BMP2_HQ_CDF_DZE3 {
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displayName = "$STR_VEH_NAME_BMP2_CDF++++";
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fuelCapacity = 1200; // base 700
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};
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class BMP2_HQ_INS;
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class BMP2_HQ_INS_DZ: BMP2_HQ_INS {
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scope = 2;
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displayName = $STR_VEH_NAME_BMP2_INS;
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displayName = "$STR_VEH_NAME_BMP2_INS";
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vehicleClass = "DayZ Epoch Vehicles";
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commanderCanSee = 2+16+32;
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@@ -68,12 +109,53 @@ class BMP2_HQ_INS_DZE: BMP2_HQ_INS_DZ {
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magazines[] = {"SmokeLauncherMag","SmokeLauncherMag","SmokeLauncherMag"};
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};
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};
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class Upgrades {
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ItemTankORP[] = {"BMP2_HQ_INS_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_INS_DZE1: BMP2_HQ_INS_DZE {
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displayName = "$STR_VEH_NAME_BMP2_INS+";
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original = "BMP2_HQ_INS_DZE";
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maxspeed = 90; // base 65
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turnCoef = 0.5; // base 1
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class Upgrades {
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ItemTankAVE[] = {"BMP2_HQ_INS_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_INS_DZE2: BMP2_HQ_INS_DZE1 {
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displayName = "$STR_VEH_NAME_BMP2_INS++";
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armor = 320; // base 250
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damageResistance = 0.035; // base 0.01796
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class Upgrades {
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ItemTankLRK[] = {"BMP2_HQ_INS_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_INS_DZE3: BMP2_HQ_INS_DZE2 {
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displayName = "$STR_VEH_NAME_BMP2_INS+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 12;
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class Upgrades {
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ItemTankTNK[] = {"BMP2_HQ_INS_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
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};
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};
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class BMP2_HQ_INS_DZE4: BMP2_HQ_INS_DZE3 {
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displayName = "$STR_VEH_NAME_BMP2_INS++++";
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fuelCapacity = 1200; // base 700
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};
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class BMP2_HQ_TK_EP1;
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class BMP2_HQ_TK_EP1_DZ: BMP2_HQ_TK_EP1 {
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scope = 2;
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displayName = $STR_VEH_NAME_BMP2_TK;
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displayName = "$STR_VEH_NAME_BMP2_TK";
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vehicleClass = "DayZ Epoch Vehicles";
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commanderCanSee = 2+16+32;
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@@ -104,11 +186,55 @@ class BMP2_HQ_TK_EP1_DZE: BMP2_HQ_TK_EP1_DZ {
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magazines[] = {"SmokeLauncherMag","SmokeLauncherMag","SmokeLauncherMag"};
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};
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};
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class Upgrades {
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ItemTankORP[] = {"BMP2_HQ_TK_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_TK_EP1_DZE1: BMP2_HQ_TK_EP1_DZE {
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displayName = "$STR_VEH_NAME_BMP2_TK+";
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original = "BMP2_HQ_TK_EP1_DZE";
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maxspeed = 90; // base 65
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turnCoef = 0.5; // base 1
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class Upgrades {
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ItemTankAVE[] = {"BMP2_HQ_TK_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_TK_EP1_DZE2: BMP2_HQ_TK_EP1_DZE1 {
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displayName = "$STR_VEH_NAME_BMP2_TK++";
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armor = 320; // base 250
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damageResistance = 0.035; // base 0.01796
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class Upgrades {
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ItemTankLRK[] = {"BMP2_HQ_TK_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_HQ_TK_EP1_DZE3: BMP2_HQ_TK_EP1_DZE2 {
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displayName = "$STR_VEH_NAME_BMP2_TK+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 12;
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class Upgrades {
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ItemTankTNK[] = {"BMP2_HQ_TK_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
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};
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};
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class BMP2_HQ_TK_EP1_DZE4: BMP2_HQ_TK_EP1_DZE3 {
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displayName = "$STR_VEH_NAME_BMP2_TK++++";
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fuelCapacity = 1200; // base 700
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};
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class BMP2_Ambul_INS;
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class BMP2_Ambul_INS_DZE: BMP2_Ambul_INS {
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scope = 2;
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displayName = $STR_VEH_NAME_BMP2_AMBULANCE_INS;
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS";
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vehicleClass = "DayZ Epoch Vehicles";
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commanderCanSee = 2+16+32;
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@@ -126,12 +252,58 @@ class BMP2_Ambul_INS_DZE: BMP2_Ambul_INS {
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enableGPS = 0;
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supplyRadius = 1.8;
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attendant = 0;
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class Upgrades {
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ItemTankORP[] = {"BMP2_Ambul_INS_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_Ambul_INS_DZE1: BMP2_Ambul_INS_DZE {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+";
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original = "BMP2_Ambul_INS_DZE";
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maxspeed = 90; // base 65
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turnCoef = 0.5; // base 1
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class Upgrades {
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ItemTankAVE[] = {"BMP2_Ambul_INS_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
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};
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};
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class BMP2_Ambul_INS_DZE2: BMP2_Ambul_INS_DZE1 {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++";
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armor = 320; // base 250
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damageResistance = 0.035; // base 0.01796
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class Upgrades {
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ItemTankLRK[] = {"BMP2_Ambul_INS_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_Ambul_INS_DZE3: BMP2_Ambul_INS_DZE2 {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+++";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 12;
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class Upgrades {
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ItemTankTNK[] = {"BMP2_Ambul_INS_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
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};
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};
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class BMP2_Ambul_INS_DZE4: BMP2_Ambul_INS_DZE3 {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++++";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_INS++++";
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fuelCapacity = 1200; // base 700
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};
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class BMP2_Ambul_CDF;
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class BMP2_Ambul_CDF_DZE: BMP2_Ambul_CDF {
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scope = 2;
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displayName = $STR_VEH_NAME_BMP2_AMBULANCE_CDF;
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF";
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vehicleClass = "DayZ Epoch Vehicles";
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commanderCanSee = 2+16+32;
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@@ -149,4 +321,49 @@ class BMP2_Ambul_CDF_DZE: BMP2_Ambul_CDF {
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enableGPS = 0;
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supplyRadius = 1.8;
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attendant = 0;
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class Upgrades {
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ItemTankORP[] = {"BMP2_Ambul_CDF_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_Ambul_CDF_DZE1: BMP2_Ambul_CDF_DZE {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+";
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original = "BMP2_Ambul_CDF_DZE";
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maxspeed = 90; // base 65
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turnCoef = 0.5; // base 1
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class Upgrades {
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ItemTankAVE[] = {"BMP2_Ambul_CDF_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
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};
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};
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class BMP2_Ambul_CDF_DZE2: BMP2_Ambul_CDF_DZE1 {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++";
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armor = 320; // base 250
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damageResistance = 0.035; // base 0.01796
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class Upgrades {
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ItemTankLRK[] = {"BMP2_Ambul_CDF_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class BMP2_Ambul_CDF_DZE3: BMP2_Ambul_CDF_DZE2 {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+++";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF+++";
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transportMaxWeapons = 40;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 12;
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class Upgrades {
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ItemTankTNK[] = {"BMP2_Ambul_CDF_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
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};
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};
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class BMP2_Ambul_CDF_DZE4: BMP2_Ambul_CDF_DZE3 {
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displayName = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++++";
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displayNameShort = "$STR_VEH_NAME_BMP2_AMBULANCE_CDF++++";
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fuelCapacity = 1200; // base 700
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};
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