more DZE_MissionLootTable fixes #1028

This commit is contained in:
[VB]AWOL
2014-01-29 11:41:54 -06:00
parent 51b8fdff05
commit 4573e9b5c0
11 changed files with 63 additions and 10 deletions

View File

@@ -593,7 +593,12 @@ if(!isDedicated) then {
zeroPreviousWeather = [0,0,[0,0],0];
zeroCurrentWeather = [0,0,[0,0],0];
dayz_baseTypes = getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
if (DZE_MissionLootTable) then {
dayz_baseTypes = getArray (missionConfigFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
} else {
dayz_baseTypes = getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
};
//temperature variables
dayz_temperatur = 36; //TeeChange