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more DZE_MissionLootTable fixes #1028
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@@ -98,6 +98,9 @@ if (_nearbyCount < 1) exitwith
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{
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_type = typeOf _x;
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_config = configFile >> "CfgBuildingLoot" >> _type;
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if (DZE_MissionLootTable) then {
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_config = missionConfigFile >> "CfgBuildingLoot" >> _type;
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};
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_canLoot = isClass (_config);
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if(_canLoot) then {
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