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increase percent of silver and gold mine
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@@ -450,7 +450,7 @@ spawn_mineveins = {
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if(isOnRoad _position) exitWith { diag_log("DEBUG VEIN: on road " + str(_position)); };
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if(isOnRoad _position) exitWith { diag_log("DEBUG VEIN: on road " + str(_position)); };
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_spawnveh = ["Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Silver_Vein_DZE","Silver_Vein_DZE","Gold_Vein_DZE"] call BIS_fnc_selectRandom;
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_spawnveh = ["Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Iron_Vein_DZE","Silver_Vein_DZE","Silver_Vein_DZE","Silver_Vein_DZE","Gold_Vein_DZE","Gold_Vein_DZE"] call BIS_fnc_selectRandom;
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if(DZEdebug) then {
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if(DZEdebug) then {
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_marker = createMarker [str(_position) , _position];
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_marker = createMarker [str(_position) , _position];
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