mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-24 09:29:21 +03:00
1.0.2.1
This commit is contained in:
@@ -1,8 +1,8 @@
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ambient[]={1,1,1,0.5};
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diffuse[]={1,1,1,0.5};
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ambient[]={0.48627451,0.48627451,0.48627451,0.63999999};
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diffuse[]={0.48627451,0.48627451,0.48627451,0.63999999};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.24313726,0.24313726,0.24313726,1};
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specular[]={0.34117648,0.34117648,0.34117648,1};
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specularPower=100;
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PixelShaderID="Super";
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VertexShaderID="Super";
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BIN
SQF/dayz_epoch/textures/cinder_ghost_ca.paa
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BIN
SQF/dayz_epoch/textures/cinder_ghost_ca.paa
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68
SQF/dayz_epoch/textures/mortar.rvmat
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68
SQF/dayz_epoch/textures/mortar.rvmat
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@@ -0,0 +1,68 @@
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ambient[]={1,1,1,0.5};
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diffuse[]={1,1,1,0.5};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.24313726,0.24313726,0.24313726,1};
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specularPower=100;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="z\addons\dayz_epoch\textures\mortar_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="CA\data\detail_maps\concrete1_512_dt.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage4
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{
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texture="#(argb,8,8,3)color(1,1,1,1,AS)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage5
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{
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texture="CA\data\detail_maps\concrete1_512_dtsmdi.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
SQF/dayz_epoch/textures/mortar_co.paa
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BIN
SQF/dayz_epoch/textures/mortar_co.paa
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Binary file not shown.
BIN
SQF/dayz_epoch/textures/mortar_ghost_ca.paa
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BIN
SQF/dayz_epoch/textures/mortar_ghost_ca.paa
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Binary file not shown.
BIN
SQF/dayz_epoch/textures/mortar_nohq.paa
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BIN
SQF/dayz_epoch/textures/mortar_nohq.paa
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92
SQF/dayz_epoch/textures/mortar_pail.rvmat
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92
SQF/dayz_epoch/textures/mortar_pail.rvmat
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@@ -0,0 +1,92 @@
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ambient[]={0.51372552,0.51372552,0.51372552,0.83999997};
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diffuse[]={0.51372552,0.51372552,0.51372552,0.83999997};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.05882353,0.05882353,0.05882353,0.73699999};
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specularPower=100;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="z\addons\dayz_epoch\textures\mortar_pail_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage4
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{
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texture="#(argb,8,8,3)color(1,1,1,1,AS)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage5
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{
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texture="z\addons\dayz_epoch\textures\mortar_pail_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage6
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{
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texture="#(ai,32,128,1)fresnel(0.3,0.35)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage7
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{
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texture="ca\data\env_land_co.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
SQF/dayz_epoch/textures/mortar_pail_co.paa
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BIN
SQF/dayz_epoch/textures/mortar_pail_co.paa
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Binary file not shown.
BIN
SQF/dayz_epoch/textures/mortar_pail_nohq.paa
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BIN
SQF/dayz_epoch/textures/mortar_pail_nohq.paa
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Binary file not shown.
BIN
SQF/dayz_epoch/textures/mortar_pail_smdi.paa
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BIN
SQF/dayz_epoch/textures/mortar_pail_smdi.paa
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Binary file not shown.
BIN
SQF/dayz_epoch/textures/mortar_smdi.paa
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BIN
SQF/dayz_epoch/textures/mortar_smdi.paa
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