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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-03-01 03:01:52 +03:00
1.0.2.1
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@@ -5,7 +5,7 @@
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*/
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private ["_isOk","_i","_objName","_objInfo","_lenInfo","_started","_finished","_animState","_isMedic","_proceed","_counter","_itemOut","_countOut","_tree","_distance2d","_distance3d","_trees","_findNearestTree"];
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if(TradeInprogress) exitWith { cutText ["Harvest already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText ["\n\nHarvest already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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// allowed trees list move this later
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@@ -103,7 +103,7 @@ if (count(_findNearestTree) >= 1) then {
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};
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//diag_log format["DEBUG TREE DAMAGE: %1", _tree];
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cutText [format["%1 of %2 has been successfully added to your inventory.", _countOut,_itemOut], "PLAIN DOWN"];
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cutText [format["\n\n%1 of %2 has been successfully added to your inventory.", _countOut,_itemOut], "PLAIN DOWN"];
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} else {
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r_interrupt = false;
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@@ -111,12 +111,12 @@ if (count(_findNearestTree) >= 1) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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cutText ["Canceled Harvesting.", "PLAIN DOWN"];
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cutText ["\n\nCanceled Harvesting.", "PLAIN DOWN"];
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};
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} else {
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cutText [localize "str_player_23", "PLAIN DOWN"];
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cutText ["\n\nYou must be close to a plant to harvest.", "PLAIN DOWN"];
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};
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TradeInprogress = false;
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