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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-25 17:31:36 +03:00
1.0.2.1
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@@ -5,17 +5,17 @@
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*/
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private ["_itemOut","_position","_isOk","_counter","_rnd","_item","_itemtodrop","_vehicle","_inVehicle"];
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if(TradeInprogress) exitWith { cutText ["Fishing already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText ["\n\nFishing already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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call gear_ui_init;
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// find position 5m in front of player
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_position = player modeltoworld [0,5,0];
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if(!(surfaceIsWater _position)) exitWith {TradeInprogress = false; cutText ["Must be near a shore or on a boat to fish." , "PLAIN DOWN"]; };
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if(!(surfaceIsWater _position)) exitWith {TradeInprogress = false; cutText ["\n\nMust be near a shore or on a boat to fish." , "PLAIN DOWN"]; };
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if(dayz_isSwimming) exitWith {TradeInprogress = false; cutText [localize "str_player_26", "PLAIN DOWN"]; };
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if(player getVariable["combattimeout", 0] >= time) exitWith {TradeInprogress = false; cutText ["Canceled Fishing.", "PLAIN DOWN"];};
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if(player getVariable["combattimeout", 0] >= time) exitWith {TradeInprogress = false; cutText ["\n\nCanceled Fishing.", "PLAIN DOWN"];};
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_isOk = true;
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_counter = 0;
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@@ -31,7 +31,7 @@ while {_isOk} do {
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if (r_interrupt or (player getVariable["combattimeout", 0] >= time)) then {
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_isOk = false;
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cutText ["Canceled Fishing.", "PLAIN DOWN"];
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cutText ["\n\nCanceled Fishing.", "PLAIN DOWN"];
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} else {
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sleep 2;
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@@ -60,15 +60,15 @@ while {_isOk} do {
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player addMagazine _itemOut;
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};
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cutText ["You caught a fish.", "PLAIN DOWN"];
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cutText ["\n\nYou caught a fish.", "PLAIN DOWN"];
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_isOk = false;
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} else {
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cutText ["Nibble... Nibble...", "PLAIN DOWN"];
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cutText ["\n\nNibble... Nibble...", "PLAIN DOWN"];
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_counter = _counter + 1;
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if(_counter == 5) then {
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_isOk = false;
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sleep 2;
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cutText ["You didn't catch anything.", "PLAIN DOWN"];
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cutText ["\n\nYou didn't catch anything.", "PLAIN DOWN"];
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};
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};
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};
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