Fix possible undefined variables when a zed getting deleted

This commit is contained in:
A Man
2022-05-09 11:47:58 +02:00
parent 95d3572dcc
commit 44a7c81997

View File

@@ -10,6 +10,7 @@ local _speedMax = DZE_ZombieSpeed select 1;
local _cantSee = false; local _cantSee = false;
{ {
if (!isNull _x) then {
local _isZombie = _x isKindOf "zZombie_base"; local _isZombie = _x isKindOf "zZombie_base";
local _isMutant = (DZE_Bloodsuckers && {typeOf _x == "z_bloodsucker"}); local _isMutant = (DZE_Bloodsuckers && {typeOf _x == "z_bloodsucker"});
local _forcedSpeed = if ((_speedMin != _speedMax) && {(_speedMin > 0) && (_speedMax > 0)}) then {((random (DZE_ZombieSpeed select 1)) max (DZE_ZombieSpeed select 0));} else {getNumber (configFile >> "CfgVehicles" >> (typeOf _x) >> "forcedSpeed");}; local _forcedSpeed = if ((_speedMin != _speedMax) && {(_speedMin > 0) && (_speedMax > 0)}) then {((random (DZE_ZombieSpeed select 1)) max (DZE_ZombieSpeed select 0));} else {getNumber (configFile >> "CfgVehicles" >> (typeOf _x) >> "forcedSpeed");};
@@ -125,6 +126,7 @@ local _cantSee = false;
}; };
if (_isMutant && {DZE_BloodsuckerDeleteNearTrader && isInTraderCity}) then {deleteVehicle _x}; // Delete bloodsucker if the player is in a trader city if (_isMutant && {DZE_BloodsuckerDeleteNearTrader && isInTraderCity}) then {deleteVehicle _x}; // Delete bloodsucker if the player is in a trader city
};
} forEach ((getPosATL _refObj) nearEntities ["Zed_Base",100]); } forEach ((getPosATL _refObj) nearEntities ["Zed_Base",100]);
if (_attacked) then { if (_attacked) then {