diff --git a/CHANGE LOG 1.0.6.2.txt b/CHANGE LOG 1.0.6.2.txt index 00208b612..014d83991 100644 --- a/CHANGE LOG 1.0.6.2.txt +++ b/CHANGE LOG 1.0.6.2.txt @@ -70,6 +70,7 @@ [FIXED] Blocked another A2OA script execution bug from improperly cleared eventhandlers. See dayz_code\system\antihack.sqf. Thanks to Dihan for reporting [FIXED] Missing silencer shadows on some _DZ weapons. Thanks @Streatman [FIXED] Launchers and launcher ammo are now detected correctly in the sell menu when a player has a launcher and ammo with the same classname. +[FIXED] Wrong bleeding icon on Epoch legacy status UI [NOTE] Fixes below were included in hotfix 1.0.6.1A (March 10th 2017) and are now in the default files. [FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions. diff --git a/SQF/dayz_code/Configs/RscDisplay/RscPlayerUI.hpp b/SQF/dayz_code/Configs/RscDisplay/RscPlayerUI.hpp index 654797cf8..ce969a5d3 100644 --- a/SQF/dayz_code/Configs/RscDisplay/RscPlayerUI.hpp +++ b/SQF/dayz_code/Configs/RscDisplay/RscPlayerUI.hpp @@ -575,7 +575,7 @@ class RscTitles class RscPicture_1303: RscPictureGUI { idc = 1303; - text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa"; + text = "\z\addons\dayz_code\gui\status_epoch\status_bleeding_ca.paa"; x = 0.955313 * safezoneW + safezoneX; y = 0.79 * safezoneH + safezoneY; w = 0.075; diff --git a/SQF/dayz_code/gui/status_epoch/status_bleeding_ca.paa b/SQF/dayz_code/gui/status_epoch/status_bleeding_ca.paa new file mode 100644 index 000000000..ba786c7e6 Binary files /dev/null and b/SQF/dayz_code/gui/status_epoch/status_bleeding_ca.paa differ