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https://github.com/EpochModTeam/DayZ-Epoch.git
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Fix infectiousWaterholes init again
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@@ -1,4 +1,4 @@
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[
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[[
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["Body1",[5749.7417,4099.6704,-8.392334e-005],0],
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["Body1",[5738.4092,4094.8413,6.1035156e-005],0],
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["Body1",[5721.3667,4130.4922,6.8664551e-005],0],
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@@ -6,10 +6,4 @@
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["Body2",[5737.1704,4123.252,-0.00011444092],-170.19336],
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["Body2",[5739.8633,4117.3682,7.6293945e-005],-50.762642],
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["Body2",[5749.9834,4102.6377,4.5776367e-005],-221.62927]
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] call {
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private ["_object"];
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_object = (_x select 0) createVehicleLocal [0,0,0];
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_object setVariable ["", true];
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_object setDir (_x select 2);
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_object setPos (_x select 1);
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} count _this;
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],false] call local_spawnObjects;
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