diff --git a/SQF/dayz_code/compile/player_humanityMorph.sqf b/SQF/dayz_code/compile/player_humanityMorph.sqf index 4f4da103c..e7de2c4fd 100644 --- a/SQF/dayz_code/compile/player_humanityMorph.sqf +++ b/SQF/dayz_code/compile/player_humanityMorph.sqf @@ -90,6 +90,13 @@ player allowDamage true; player addWeapon "Loot"; player addWeapon "Flare"; +//melee check + _wpnType = primaryWeapon player; + _ismelee = (gettext (configFile >> "CfgWeapons" >> _wpnType >> "melee")); + if (_ismelee == "true") then { + call dayz_meleeMagazineCheck; + }; + sleep 0.1; if (!isNull _old) then {