Add Hero and Bandit humanity vars

This commit is contained in:
AirwavesMan
2020-09-09 17:33:55 +02:00
parent 567b6d5924
commit 431cbc8855
2 changed files with 19 additions and 9 deletions

View File

@@ -137,6 +137,10 @@ if (!isDedicated) then {
dayz_markSelf = 0; // Players can see their own position on the map 0=never, 1=always, 2=With GPS only
dayz_markBody = 0; // Players can see their corpse position on the map 0=never, 1=always, 2=With GPS only
dayz_requireRadio = false; // Require players to have a radio on their toolbelt to create a group, be in a group and receive invites.
//Humanity System
DZE_Hero = 5000; // Defines the value at how much humanity the player is classed as a hero.
DZE_Bandit = -5000; // Defines the value at how much humanity the player is classed as a bandit.
};
// Both