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Set eventhandlers for viral zeds for better mod support
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@@ -21,7 +21,13 @@
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BleedChance = 30;
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BleedChance = 30;
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forcedSpeed = 6;
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forcedSpeed = 6;
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//Inherits eventHandlers from zZombie_Base
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class Eventhandlers
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{
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init = "_this call zombie_initialize;";
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local = "_z = _this select 0; if (!(_this select 1)) exitWith {}; if (isServer) exitWith { _z call sched_co_deleteVehicle; }; [_z,true] call zombie_initialize;";
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HandleDamage = "_this call local_zombieDamage;";
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Killed = "[_this,'zombieKills'] call local_eventKill;";
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};
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class HitPoints {
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class HitPoints {
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class HitHead {
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class HitHead {
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