diff --git a/SQF/dayz_code/actions/maintain_area.sqf b/SQF/dayz_code/actions/maintain_area.sqf index b90c8f619..1e1f909e6 100644 --- a/SQF/dayz_code/actions/maintain_area.sqf +++ b/SQF/dayz_code/actions/maintain_area.sqf @@ -11,7 +11,7 @@ s_player_maintain_area_preview = 1; _target = cursorTarget; // Plastic_Pole_EP1_DZ _objectClasses = ["ModularItems", "DZE_Housebase"] + DZE_ExtraMaintain; -_range = ((DZE_PlotPole this select 0)+20); // set the max range for the maintain area +_range = ((DZE_PlotPole select 0)+20); // set the max range for the maintain area _objects = nearestObjects [_target, _objectClasses, _range]; //filter to only those that have 10% damage