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v0.1
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@@ -58,7 +58,8 @@ if (!_doLoiter) then {
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_attempt = 0;
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while {_nearByPlayer} do {
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//_position = [_position,0,20,10,0,20,0] call BIS_fnc_findSafePos; Orignal
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_position = [_position,0,50,20,0,20,0] call BIS_fnc_findSafePos;
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// _position = [_position,0,50,20,0,20,0] call BIS_fnc_findSafePos; OEM v2
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_position = [_position,30,60,20,0,20,0] call BIS_fnc_findSafePos;
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_agent setPos _position;
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_nearByPlayer = ({isPlayer _x} count (_position nearEntities ["CAManBase",30])) > 0;
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_attempt = _attempt + 1;
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