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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
@@ -5,14 +5,15 @@ _unit = _this select 0;
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_rndInfection = (random 15);
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_TransfusionInfection = (_rndInfection < 1);
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if (_unit == player) then {
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if ((count _this) > 1) then {
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if (((count _this) > 1) && {(typeName (_this select 1)) == "ARRAY"}) then { //DO NOT TOUCH THE CODE BRACKETS!
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_selfTransValues = _this select 1;
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r_player_blood = (_selfTransValues select 0);
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r_player_blood = r_player_blood + (_selfTransValues select 0);
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if (r_player_blood > 12000) then {r_player_blood = 12000;};
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_TransfusionInfection = ((random (_selfTransValues select 1)) < 1);
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} else {
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r_player_blood = r_player_bloodTotal;
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};
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r_player_lowblood = false;
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r_player_lowblood = false;
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10 fadeSound 1;
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"dynamicBlur" ppEffectAdjust [0]; "dynamicBlur" ppEffectCommit 5;
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"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 1], [1, 1, 1, 1]];"colorCorrections" ppEffectCommit 5;
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@@ -27,5 +28,5 @@ if (_unit == player) then {
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_control = _display displayCtrl 1300;
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_control ctrlShow true;
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player setVariable["USEC_BloodQty",r_player_bloodTotal,true];
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player setVariable["USEC_BloodQty",r_player_blood,true];
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};
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