diff --git a/SQF/dayz_epoch/models/trout_cooked.p3d b/SQF/dayz_epoch/models/trout_cooked.p3d index a315db8de..52dc33383 100644 Binary files a/SQF/dayz_epoch/models/trout_cooked.p3d and b/SQF/dayz_epoch/models/trout_cooked.p3d differ diff --git a/SQF/dayz_epoch/textures/tuna.rvmat b/SQF/dayz_epoch/textures/tuna.rvmat index e636ae818..f9d9bb9a3 100644 --- a/SQF/dayz_epoch/textures/tuna.rvmat +++ b/SQF/dayz_epoch/textures/tuna.rvmat @@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap"; VertexShaderID="NormalMap"; class Stage1 { - texture="dayz_equip\textures\tuna_norm.paa"; + texture="z\addons\dayz_epoch\textures\tuna_norm.paa"; uvSource="tex"; class uvTransform { @@ -20,7 +20,7 @@ class Stage1 }; class Stage2 { - texture="dayz_equip\textures\tuna_spec.paa"; + texture="z\addons\dayz_epoch\textures\tuna_spec.paa"; uvSource="tex"; class uvTransform { diff --git a/SQF/dayz_epoch/textures/windows.rvmat b/SQF/dayz_epoch/textures/windows.rvmat index f847b86fa..64ee1ba8b 100644 --- a/SQF/dayz_epoch/textures/windows.rvmat +++ b/SQF/dayz_epoch/textures/windows.rvmat @@ -1,4 +1,4 @@ -surfaceInfo="ca\data\glass.bisurf"; +surfaceInfo="ca\data\penetration\glass.bisurf"; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; forcedDiffuse[]={0,0,0,0};